Method for simulating fire drill

文档序号:1838059 发布日期:2021-11-16 浏览:27次 中文

阅读说明:本技术 一种模拟消防演练的方法 (Method for simulating fire drill ) 是由 叶代武 于 2021-07-13 设计创作,主要内容包括:本发明提供了一种模拟消防演练的方法,包括以下步骤:生成目标场景对应的着火点和火焰模型,响应于第一指令确定着火点的剩余生命值,当当前时间为第一火势蔓延截止时间,检测所述着火点的剩余生命值是否为0,若是,则判定灭火成功;若否,则重置所述着火点的生命值,然后响应于第二指令,确定着火点的剩余生命值,当当前时间为第二火势蔓延截止时间,检测所述着火点的剩余生命值是否为0,若是,则判定灭火成功;若否,则判定灭火失败。本发明通过仿真消防演练设备实现多功能、多人参与、多种灭火器械的模拟消防演练,降低了消防演练的成本。(The invention provides a method for simulating fire drill, which comprises the following steps: generating an ignition point and a flame model corresponding to a target scene, responding to a first instruction to determine a residual life value of the ignition point, detecting whether the residual life value of the ignition point is 0 or not when the current time is a first fire spreading cut-off time, and if so, judging that fire extinguishment is successful; if not, resetting the life value of the ignition point, then responding to a second instruction, determining the remaining life value of the ignition point, detecting whether the remaining life value of the ignition point is 0 or not when the current time is the second fire spread ending time, and if so, judging that the fire extinguishment is successful; if not, judging that the fire extinguishment fails. The invention realizes the simulated fire drill of multiple functions, participation of multiple persons and various fire extinguishing apparatuses through the simulated fire drill equipment, and reduces the cost of the fire drill.)

1. A method for simulating fire drill is characterized by comprising the following steps:

generating an ignition point and a flame model corresponding to a target scene;

determining a remaining life value of the fire point in response to a first instruction, the first instruction being triggered according to a first operation on a first input device, the first instruction being for mapping the first operation to a first effect on the life value of the fire point within the target scene;

when the current time is the first fire spreading cut-off time, detecting whether the remaining life value of the ignition point is 0, if so, judging that the fire extinguishment is successful; if not, resetting the life value of the ignition point, and then executing the next step;

determining a remaining life value of the fire point in response to a second instruction, the second instruction being triggered according to a second operation on a second input device, the second instruction being for mapping the second operation to a second effect on the life value of the fire point within the target scene;

when the current time is the second fire spreading cut-off time, detecting whether the remaining life value of the ignition point is 0, if so, judging that the fire extinguishment is successful; if not, judging that the fire extinguishment fails.

2. The method of simulating a fire drill of claim 1, further comprising:

randomly generating a fire point and flame model in the target scene;

receiving a virtual coordinate of a first input device to obtain a relative position of the first input device and the flame model;

if the distance between the first input equipment and the root of the flame model is smaller than or equal to a preset range, judging that the flame model and the corresponding ignition point successfully extinguish the fire; if the distance between the first input device and the root of the flame model is larger than a preset range, judging that the flame model and the corresponding ignition point fail to extinguish the fire;

and judging whether the fire extinguishing of the flame models and the corresponding fire points in the preset number is finished within the preset time, and if so, judging that the simulation drilling is successful.

3. The method of claim 1, wherein generating the fire point and flame model corresponding to the target scene comprises:

randomly generating a target scene, wherein different target scenes comprise different combustible materials;

and generating a corresponding ignition point and flame model in the target scene according to the combustible substances.

4. A method of simulating a fire drill according to claim 3, wherein after generating corresponding fire points and flame models in the target scene from the combustibles, the method further comprises the step of determining a life value of the fire points and a first fire spread cut-off time, the determining the life value of the fire points and the first fire spread cut-off time comprising:

and determining the life value of the ignition point and the first fire spread stop time according to the preset value of the combustible and the distance value between the ignition point and the combustible, and determining the size of the flame model according to the life value of the ignition point.

5. The method of simulating a fire drill of claim 1, wherein the target scenario includes different combustibles, and after determining the remaining life value of the fire point in response to the first instruction, the method further comprises:

displaying a fire alerting equipment comprising a personal protective ensemble and a fire extinguishing apparatus, wherein the combustibles are generated in the target scene, wherein selecting the fire alerting equipment begins calculating a first fire spread deadline;

responding to an input selection signal, and obtaining the alarm equipment corresponding to the selection signal.

6. The method of simulating a fire drill of claim 1, wherein prior to determining the remaining life value of the fire point in response to the first instruction, the method further comprises:

responding to an input selection signal, obtaining a fire extinguishing apparatus corresponding to the selection signal, wherein the combustible substance and the fire extinguishing apparatus have a preset corresponding relation, and if the fire extinguishing apparatus corresponding to the obtained selection signal does not accord with the corresponding combustible substance, directly entering a fire spreading stage;

and judging whether the fire extinguishing apparatus corresponding to the selection signal is consistent with the fire extinguishing apparatus corresponding to the combustible, if not, resetting the life value of the ignition point, and then executing the step of responding to the second instruction and determining the residual life value of the ignition point.

7. A method of simulating a fire drill according to claim 1, wherein the first instructions include virtual coordinates of the first input device, the remaining life value of the fire point being determined in response to the first instructions, the method comprising:

receiving virtual coordinates of the first input device;

judging whether the distance value between the virtual coordinate of the first input device and the virtual coordinate of the ignition point is within a preset range or not, if so, reducing the life value of the ignition point at a preset rate; if not, the life value of the ignition point changes along with time, wherein the life value of the ignition point is a function of time.

8. The method of claim 1, wherein when the current time is a first fire spread deadline and a remaining life value of the fire point is detected to be not 0, the method further comprises:

and increasing the number of the ignition points and the flame models, wherein the number of the ignition points and the flame models is positively correlated with the number of simulation drilling personnel, and the number of the ignition points and the flame models is a value preset by a program.

9. The method of simulating a fire drill of claim 1, further comprising:

the first input instruction is triggered according to a plurality of first operations on a plurality of first input devices;

the second input instruction is triggered according to a plurality of second operations on a plurality of second input devices.

10. The method of simulating a fire drill of claim 1, further comprising:

before the ignition point and the flame model are generated, receiving a starting signal which is triggered and input by manual operation of a fire alarm button, playing the audio frequency of a fire alarm bell, and starting a fire extinguishing and fighting drilling program; playing a fire accident video, wherein the content of the fire accident video comprises at least one of a fire alarm picture and a personnel evacuation situation picture;

and after the fire extinguishment failure is judged, at least one of a fire scene escape drilling video, a scene escape passage view and animation is played.

Technical Field

The application relates to the technical field of computers, in particular to a method for simulating fire drill.

Background

Fire safety is very important for social production, and the best method for improving group fire safety quality and fire emergency handling capacity is to strengthen daily training, strengthen individual muscle memory through exercise, and train team to cope with the coordination of emergency events and organize management capacity.

In the prior art, the traditional fire drill contains contents and links such as operating a fire extinguisher, extinguishing fire by fire hydrant, emergency alarming, escaping from a fire scene and the like, generally needs to be carried out in a real scene, is inconvenient to organize, high in cost, large in management difficulty, has certain implementation risk, and is inconvenient for regular drilling. The immersion type experience effect of the drill personnel is improved by the application of the new-generation VR technology, but the application system and the equipment developed by VR have the problems of uncomfortable hardware wearing, non-visual operation, need of training and the like, the use cost is increased, and the large-scale popularization and application are difficult. Other existing similar virtual simulation drilling equipment is only used for single drilling, does not support multi-person mode and staged drilling, cannot reflect the operation of drilling personnel on physical equipment, and cannot simulate the operation drilling of various fire extinguishing apparatuses.

Disclosure of Invention

The embodiment of the application provides a method for simulating fire drill, which aims to realize the simulated fire drill with multiple functions, participation of multiple persons and multiple fire extinguishing apparatuses through simulated fire drill equipment.

According to an aspect of an embodiment of the present application, there is provided a method for simulating fire drill, including the steps of:

generating an ignition point and a flame model corresponding to a target scene;

determining a remaining life value of the fire point in response to a first instruction, the first instruction being triggered according to a first operation on a first input device, the first instruction being for mapping the first operation to a first effect on the life value of the fire point within the target scene;

when the current time is the first fire spreading cut-off time, detecting whether the remaining life value of the ignition point is 0, if so, judging that the fire extinguishment is successful; if not, resetting the life value of the ignition point, and then executing the next step;

determining a remaining life value of the fire point in response to a second instruction, the second instruction being triggered according to a second operation on a second input device, the second instruction being for mapping the second operation to a second effect on the life value of the fire point within the target scene;

when the current time is the second fire spreading cut-off time, detecting whether the remaining life value of the ignition point is 0, if so, judging that the fire extinguishment is successful; if not, judging that the fire extinguishment fails.

In one embodiment, the method further comprises:

randomly generating a fire point and flame model in the target scene;

receiving a virtual coordinate of a first input device to obtain a relative position of the first input device and the flame model;

if the distance between the first input equipment and the root of the flame model is smaller than or equal to a preset range, judging that the flame model and the corresponding ignition point successfully extinguish the fire; if the distance between the first input device and the root of the flame model is larger than a preset range, judging that the flame model and the corresponding ignition point fail to extinguish the fire;

and judging whether the fire extinguishing of the flame models and the corresponding fire points in the preset number is finished within the preset time, and if so, judging that the simulation drilling is successful.

In one embodiment, the generating the ignition point and flame model corresponding to the target scene includes:

randomly generating a target scene, wherein different target scenes comprise different combustible materials;

and generating a corresponding ignition point and flame model in the target scene according to the combustible substances.

In one embodiment, after generating the corresponding fire point and flame model in the target scene from the combustibles, the method further comprises the step of determining a vital value of the fire point and a first fire spread deadline, the determining the vital value of the fire point and the first fire spread deadline comprising:

and determining the life value of the ignition point and the first fire spread stop time according to the preset value of the combustible and the distance value between the ignition point and the combustible, and determining the size of the flame model according to the life value of the ignition point.

In one embodiment, the target scenario includes different combustibles, and after determining the remaining life value of the fire point in response to the first instruction, the method further comprises:

displaying a fire alerting equipment comprising a personal protective ensemble and a fire extinguishing apparatus, wherein the combustibles are generated in the target scene, wherein selecting the fire alerting equipment begins calculating a first fire spread deadline;

responding to an input selection signal, and obtaining the alarm equipment corresponding to the selection signal.

In one embodiment, before determining the remaining life value of the fire point in response to the first instruction, the method further comprises:

responding to an input selection signal, obtaining a fire extinguishing apparatus corresponding to the selection signal, wherein the combustible substance and the fire extinguishing apparatus have a preset corresponding relation, and if the fire extinguishing apparatus corresponding to the obtained selection signal does not accord with the corresponding combustible substance, directly entering a fire spreading stage;

and judging whether the fire extinguishing apparatus corresponding to the selection signal is consistent with the fire extinguishing apparatus corresponding to the combustible, if not, resetting the life value of the ignition point, and then executing the step of responding to the second instruction and determining the residual life value of the ignition point.

In one embodiment, the first instruction comprises virtual coordinates of the first input device, the determining the remaining life value of the fire point in response to the first instruction comprises:

receiving virtual coordinates of the first input device;

judging whether the distance value between the virtual coordinate of the first input device and the virtual coordinate of the ignition point is within a preset range or not, if so, reducing the life value of the ignition point at a preset rate; if not, the life value of the ignition point changes along with time, wherein the life value of the ignition point is a function of time.

In one embodiment, when the current time is the first fire spread deadline and the remaining life value of the fire point is detected to be not 0, the method further comprises:

and increasing the number of the ignition points and the flame models, wherein the number of the ignition points and the flame models is positively correlated with the number of simulation drilling personnel, and the number of the ignition points and the flame models is a value preset by a program.

In one embodiment, the method further comprises:

the first input instruction is triggered according to a plurality of first operations on a plurality of first input devices;

the second input instruction is triggered according to a plurality of second operations on a plurality of second input devices.

In one embodiment, the method further comprises:

before the ignition point and the flame model are generated, receiving a starting signal which is triggered and input by manual operation of a fire alarm button, playing the audio frequency of a fire alarm bell, and starting a fire extinguishing and fighting drilling program; playing a fire accident video, wherein the content of the fire accident video comprises at least one of a fire alarm picture and a personnel evacuation situation picture;

and after the fire extinguishment failure is judged, at least one of a fire scene escape drilling video, a scene escape passage view and animation is played.

Through the embodiment, the beneficial effects that the application can obtain include: the system has the advantages of realizing that the drilling program completely conforms to the design of a fire emergency treatment plan, having high system simulation degree, integrating elements such as game professional competition, scene drilling and the like, being simple, convenient and direct to operate, supporting multi-person interaction, having strong interest, being suitable for single-person training, being convenient for carrying out mass performance and daily drilling and enabling the visualization of desktop deduction and functional drilling to be possible.

Drawings

In order to more clearly illustrate the technical solutions in the embodiments of the present application, the drawings needed to be used in the description of the embodiments are briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present application, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.

Fig. 1 is a schematic flow chart of a method for simulating fire drill according to an embodiment of the present disclosure;

fig. 2 is a schematic flow chart of a method for simulating fire drill according to an embodiment of the present application;

fig. 3 is a schematic flow chart of a display method for simulating a fire drill according to an embodiment of the present disclosure;

FIG. 4 is a schematic structural diagram of an apparatus for simulating a fire drill according to an embodiment of the present disclosure;

fig. 5 is a drill personnel interface diagram applied at the beginning of the display method for simulating fire drill provided in the embodiment of the present application;

FIG. 6 is a diagram of a human interface applied when a first input device is used to extinguish a fire in the display method for simulating a fire drill according to the embodiment of the present application;

FIG. 7 is a diagram of a drill personnel interface applied when a display method for simulating a fire drill fails to extinguish a fire according to an embodiment of the present application;

fig. 8 is another schematic structural diagram of a device for simulating fire drill according to an embodiment of the present application.

Detailed Description

In order to make the technical solutions better understood by those skilled in the art, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only partial embodiments of the present application, but not all embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.

The terms "first," "second," "third," and "fourth," etc. in the description and claims of this application and the accompanying drawings are used for distinguishing between different objects and not for describing a particular order. Furthermore, the terms "include" and "have," as well as any variations thereof, are intended to cover non-exclusive inclusions. For example, a process, method, system, article, or apparatus that comprises a list of steps or elements is not limited to only those steps or elements listed, but may alternatively include other steps or elements not listed, or inherent to such process, method, article, or apparatus.

Reference herein to "an embodiment" means that a particular feature, structure, or characteristic described in connection with the embodiment can be included in at least one embodiment of the application. The appearances of the phrase in various places in the specification are not necessarily all referring to the same embodiment, nor are separate or alternative embodiments mutually exclusive of other embodiments. It is explicitly and implicitly understood by one skilled in the art that the embodiments described herein can be combined with other embodiments.

The traditional fire drill contains contents and links such as operating a fire extinguisher, extinguishing fire by fire hydrant, emergency alarming, escaping from a fire scene and the like, generally needs to be carried out in a real scene, is inconvenient to organize, high in cost, large in management difficulty, has certain implementation risk, and is inconvenient to frequently drill. The immersion type experience effect of the drill personnel is improved by the application of the new-generation VR technology, but the application system and the equipment developed by VR have the problems of uncomfortable hardware wearing, non-visual operation, need of training and the like, the use cost is increased, and the large-scale popularization and application are difficult. Other similar virtual simulation drilling equipment has single function, is limited to single experience, is mainly used for fire extinguisher operation training, and cannot simulate various fire extinguishing apparatus operation drilling.

Therefore, the embodiment of the application provides a method for simulating fire drill, and the method and the equipment system for simulating fire drill are based on multi-user interaction developed by multimedia and electronic technology, the man-machine interaction equipment is formed by modifying mature fire equipment, the drill program completely conforms to the design of a fire emergency treatment plan, the system simulation degree is high, elements such as game professional competition and scene drill are integrated, the operation is simple, convenient and direct, multi-user interaction is supported, the interestingness is strong, the method can be suitable for single-user training, the group performance and daily drill can be conveniently developed, and the visualization of desktop deduction and functional drill is realized. The simulation fire drill of the multifunctional, multi-person participated and multiple fire extinguishing apparatuses is realized through the simulation fire drill equipment, namely, the simulation fire drill of the multifunctional, multi-person participated and multiple fire extinguishing apparatuses is realized through a method for simulating fire drill and a set of hardware equipment and software capable of operating the method, the cost of the simulation fire drill is reduced, and the simulation fire drill is convenient to popularize and use on a large scale.

First, the method for simulating fire drill provided by the embodiment of the application can be realized in a game form. Before the game of the simulated fire drill is started, the equipment is in a game standby state as shown in fig. 5, the system is activated by the drill personnel after the screen saver interface is started, the simulated fire drill system is clicked and selected, and meanwhile, the daily training, professional competition and fire-extinguishing shooting modes are selected. The difference between the daily training mode and the professional competition mode lies in the difference between the game difficulty and the score rule, the fire extinguishing shooting mode aims to train the skill of quickly aiming at the flame root injection, and the technical scheme is irrelevant to the technical scheme for realizing the embodiment of the application by a person skilled in the art, so that the specific rules of the game mode are not redundantly described in the specification.

Fig. 1 is a schematic flow chart of a method for simulating a fire drill according to an embodiment of the present disclosure, and referring to fig. 1, in the embodiment of the present disclosure, a method for simulating a fire drill is provided, including but not limited to steps S101, S102, S103, S104, S105, S106, S107, S108, S109, S110:

s101, generating an ignition point and a flame model corresponding to a target scene, wherein before starting the simulated fire drill, a drill worker needs to press a manual fire alarm button to simulate the fire alarm, and a fire alarm bell in a game is sounded, so that the simulated fire drill is started.

Optionally, before generating the fire point and the flame model corresponding to the target scene, a fire accident video may be selectively played, and the content of the fire accident video includes a fire alarm and personnel evacuation situation picture. The fire video is played before the game starts, so that the fire fighting atmosphere is created, and the training personnel can feel immersion and reality.

Before the simulated fire drill is started, the operator needs to press the manual fire alarm button to simulate the fire alarm, and the fire alarm bell in the game sounds, so that the simulated fire drill is started. Specifically, the fire fighting alarm device receives a starting signal which is triggered and input by manual operation of a fire fighting alarm button, plays the audio frequency of a fire alarm bell, and starts a fire extinguishing and extinguishing drilling program. The scheme of manually pressing the fire-fighting alarm button can train the training personnel to alarm and seek help consciousness through simulating the scene during the real fire, and simultaneously sends out alarm bell and sound, thereby increasing the sense of reality of simulating the fire-fighting drill scene. The manual fire-fighting alarm button comprises a virtual model or a simulation fire-fighting alarm button, the simulation fire-fighting alarm button consists of an alarm shell and a USB simulation keyboard function button, a fire-fighting rescue drilling program is controlled to be started, a player presses the manual fire-fighting alarm button to simulate fire-fighting alarm, and a drilling person is trained to recognize the fire-fighting alarm button through pressing, so that the player is familiar with the alarm operation steps; the system fire alarm ring is configured to simulate the fire alarm ring sound effect of the game system, and aims to improve the scene atmosphere and increase the sense of urgency.

And S102, responding to the first instruction, and determining the remaining life value of the ignition point.

In step S102, the life value of the ignition point is preset by the program, and a higher life value of the ignition point indicates that the flame is more difficult to extinguish, and the difficulty of simulating the fire drill is higher; the lower the life value of the fire point is, the easier the flame is to extinguish, and the lower the difficulty of simulating the fire drill is. Therefore, the manager can change the difficulty of simulating the fire drill by setting the initial value of the fire point.

It should be noted that step S102 specifically includes: receiving an input signal triggered by first input equipment, wherein the input signal comprises a cursor position coordinate of the first input equipment on a display window, judging whether a distance value between a virtual coordinate of the first input equipment and a virtual coordinate of an ignition point is within a preset range, and if so, reducing a life value of the ignition point at a preset rate; if not, the life value of the ignition point is kept unchanged. Wherein a diagram of a drill person interface applied when fighting a fire using the first input device is shown in fig. 6. The first input equipment comprises but is not limited to an electronic simulation fire extinguisher, the electronic simulation fire extinguisher mainly comprises a main controller MCU, a signal transmitting device, an entity key, an entity pressing handle and a sensor, the entity key is connected with the main controller MCU, and the sensor can sense spatial position information and transmit position data to a host system through the signal transmitting device. Specifically, when the drill personnel operate the electronic simulation fire extinguisher, the handle is pressed to push the valve core mandril of the head of the electronic simulation fire extinguisher to descend and switch on the electronic switch. Namely, the electronic simulation fire extinguisher is internally provided with a signal sensing and transmitting device, a switch control device, a pressure valve, a pressure handle, a machine head, a nozzle, a pressure indicator and a fire extinguishing agent tank which are integrally installed on the traditional fire extinguisher, and is formed by modifying the fire extinguisher; the selection of the fire extinguishing sequence means that the drilling personnel needs to judge the spreading speed according to the combustion flame model state in the game and preferentially extinguish the flame points with the highest spreading speed; adopt correct suppression measures and fire extinguisher to put out a fire according to burning flame model, burning flame model includes combustion medium and the fire type of corresponding A \ B \ C \ D, and correct suppression measures includes safety precaution and isolation measures, includes: when the burning medium is gas fire, the first step is to close a gas valve, similarly, when the burning medium is electrical equipment, an electrical switch is turned off first, and a player can simulate safe operation by activating an option button of a control cabinet in a game; the correct fire extinguisher means that the using range of the fire extinguisher held by a player in a game is suitable for extinguishing the current flame type, and the fire extinguisher is switched through a fire cabinet option button and a corresponding interface in a game scene; aim at the flame root and sweep and shoot until the fire source point extinguishes, aim at the flame root and include 2 processes: 1, pressing a pressing handle trigger key of the electronic fire extinguisher, and wirelessly transmitting a trigger signal to a host computer through a main control MCU (microprogrammed control unit) to enable the host computer to start to enter a corresponding virtual game picture; similar to an air mouse, the operation of the fire extinguisher is equivalent to the operation of the mouse in a coordinate space, the flame root is modeled, the orientation of the nozzle of the fire extinguisher can be mapped to be aligned with the flame root, and effective fire extinguishing can be realized only when the sight bead is aligned with the flame root. The host machine receives the cursor position coordinate of the electronic simulation fire extinguisher in the display window and then judges whether the distance value between the cursor position coordinate of the electronic simulation fire extinguisher in the display window and the virtual coordinate of the ignition point is in a preset range, if so, the life value of the ignition point is reduced at a preset rate; if not, the life value of the ignition point is kept unchanged. The process simulates the influence of the position of the fire extinguisher in a real fire-extinguishing scene on the fire-extinguishing effect, if the fire extinguisher is aligned to a fire point, the fire-extinguishing effect is a function of time, and correspondingly, the life value of the fire point in the embodiment is reduced; if the fire extinguisher is not aligned with the fire point, the fire cannot be extinguished, and the life value corresponding to the fire point in this embodiment will decrease with time. Meanwhile, when the drill personnel use the fire extinguisher, the volume of the solvent of the fire extinguisher is reduced, the dosage is reduced, and the time is positively correlated, namely the longer the time is, the less the residual solvent of the fire extinguisher is until the residual solvent is zero, and the fire extinguisher cannot be used. Through the electronic simulation fire extinguisher, the drill personnel can be familiar with the operation of the fire extinguisher, and meanwhile, the drill personnel can understand the fire extinguishing knowledge that the fire extinguisher needs to be aligned with a fire point when the fire is extinguished, so that the fire fighting awareness of the drill personnel is improved.

It is necessary to supplement that, the aforesaid electronic simulated fire extinguisher may be provided in plurality at the same time, that is, the first input instruction is triggered according to a plurality of first operations on a plurality of first input devices; the second input instruction is triggered according to a plurality of second operations on a plurality of second input devices. The personnel of performing a fire select the order of putting out a fire according to burning flame and state model to cooperation team member is put out a fire in coordination, and the order of putting out a fire of selection means that the personnel of performing a fire need be according to current fire source model and distribution characteristic, and the preliminary judgement is about to upgrade to the flame model of next stage and put out it, and team member is put out a fire its characterized in that in coordination, contains team cooperation combat scoring rule in the recreation scene settlement design: in the daily training mode, when a plurality of people put out a fire, the scores of the team are settled according to the number of fire sources put out in the initial stage and the spreading stage. The second drilling personnel, the third drilling personnel and the Nth drilling personnel can pick up and activate the electronic simulation fire extinguishers together, the system generates different combustion flame models and quantities according to the activated quantity of the fire extinguishers, the drilling personnel select correct fire extinguishers and extinguishing sequences according to the combustion object stacking models, combustion media, flame states and the like, and the fire extinguishers cooperate with the team members to extinguish initial fire at the highest speed. Through setting up a plurality of electronic simulation fire extinguishers simultaneously, realized that many people carry out the fire drill simultaneously, help training many people team's ability of putting out a fire.

In addition, when a plurality of persons drill, the system generates different combustion flame models and different combustion flame models according to the number of activated fire extinguishers, wherein the activation means that the system acquires state change information of the pointer to generate different combustion flame models and different combustion flame models.

Optionally, after determining the remaining life value of the fire point in response to the first instruction in step S102, the method further includes: displaying a fire alerting equipment comprising a personal protective ensemble and a fire extinguishing apparatus, wherein the combustibles are generated in the target scene, wherein selecting the fire alerting equipment begins calculating a first fire spread deadline; responding to an input selection signal, and obtaining the alarm equipment corresponding to the selection signal. . Specifically, before the drill personnel uses the electronic simulated fire extinguisher, different alerting equipment is displayed and the equipment selected by the drill personnel should include, but is not limited to, a personal protective suit. After the drill begins, the drill personnel need to click on the schematic diagram of the fire box and click and select from various fire-fighting equipment props in the box, if the drill personnel do not select or select necessary fire-fighting equipment, no fire-fighting equipment is available in the simulated fire-fighting drill process, on the contrary, when the drill personnel select the unnecessary fire-fighting equipment for fighting the initial fire, the alarm time is delayed, and further the actual fire-fighting time is delayed. Optionally, the necessary protective suit is selected, and if the fire fighter does not select the necessary protective suit, the life value of the fire fighter will be compromised during the simulated fire drill, resulting in fire fighting failure. S103, when the current time is the first fire spread deadline, detecting whether the remaining life value of the ignition point is 0.

In step S103, when the current time is the first fire spreading deadline, the system will perform value detection on all the fire points in the scene, if the life value of the fire point is zero, it indicates that the flame has been extinguished, and if the life value of the fire point is not zero, it indicates that the flame has not been completely extinguished, and there is a high possibility of spreading. It should be noted that the size of the flame pattern changes with the size of the fire point value, and the combustion flame pattern undergoes a decrease, a disappearance or an increase, the disappearance represents that the life value of the fire point is zero, i.e. the flame is extinguished. The flame spread cut-off time refers to a preset cut-off time of a certain time, and when the flame spread cut-off time is zero, the personnel for practicing needs to take further measures according to the current fire extinguishing condition. The flame spread cut-off time is used for simulating a real fire scene, and in a real fire disaster, flame can spread to other areas along with time, if the flame cannot be timely extinguished, the fire can spread, and greater casualties and property loss are caused.

And S104, if the remaining life value of the ignition point is 0, judging that the fire extinguishment is successful.

And S105, if the remaining life value of the ignition point is not 0, resetting the life value of the ignition point, and then executing the next step.

And S106, responding to the second instruction, and determining the remaining life value of the ignition point.

And when the current time is the first fire spread ending time, detecting that the life value of the fire point is not zero, namely when the current time is the first fire spread ending time and the fire point which is not extinguished still exists in the scene, entering a fire spread stage, reinitializing the life value of the fire point and starting the second time of fire spread ending time timing. After the second fire spread deadline is initiated, the number of fire points and flame patterns will be increased. The effect of increasing the number of ignition points and flame models is to simulate the scene of real fire spread and increase the difficulty of fire extinguishing.

It should be noted that the second input device includes, but is not limited to, an analog electronic fire-fighting lance. The simulated electronic fire-fighting lance consists of a perception feedback device and an electronic fire-fighting lance, the perception feedback device comprises an air compression and guide device, a joint and a fire-fighting hose, the air compression and guide device generates air flow, the hose is filled with the air flow flowing through the fire-fighting hose, and the effect of simulating the water flowing through the hose from a fire hydrant valve is achieved; the electronic fire-fighting lance is composed of a control switch, a mainboard and a lance shell, wherein a rotary switch handle triggers a mainboard button, and a main machine is provided with a trigger signal through the wireless transmission of a main control MCU (microprogrammed control unit), so that the fire hydrant extinguishing effect is simulated.

It is necessary to supplement that, the aforesaid analog electronic fire-fighting lance can be provided in plurality at the same time. The second drilling personnel, the third drilling personnel and the Nth drilling personnel can pick up and activate the simulation electronic fire-fighting lance together, the system generates different combustion flame models and quantities according to the activation quantity of the simulation electronic fire-fighting lance, the drilling personnel select correct fire extinguishers and put out fire orders according to the combustion object stacking models, the combustion media, the flame states and the like, and the system is matched with the team members to put out fire in coordination, so that initial fire can be put out at the highest speed. Through setting up a plurality of simulation electron fire branch simultaneously, realized that many people carry out the fire drill simultaneously, help training many people team's ability of putting out a fire.

It should be noted that, the present embodiment only includes two input devices, namely, a first input device and a second input device, the first input device includes but is not limited to an electronic fire extinguisher, the second input device includes but is not limited to an analog electronic fire monitor, i.e., a physical analog fire fighting apparatus can be used as the input device, and the number of the input devices is not limited to two, which can increase the number and kinds of the input devices.

And S107, when the current time is the second fire spread deadline, detecting whether the remaining life value of the ignition point is 0.

And S108, if the remaining life value of the ignition point is 0, judging that the fire extinguishment is successful.

And S109, judging that the fire extinguishment fails if the remaining life value of the ignition point is not 0.

Optionally, after it is determined in step S109 that fire extinguishment fails, a fire escape drilling video, a live escape path view, and animation are played. The effect of playing the fire scene escape drilling video, the scene escape passage view and the animation is that the key points of fire extinguishing are summarized through the video to the drilling personnel who fail to extinguish the fire, so that the drilling personnel can be helped to obtain the key field of fire extinguishing. The diagram of the drill personnel interface applied when determining a fire suppression failure is shown in fig. 7.

Fig. 2 is a schematic flow chart of a method for simulating a fire drill provided in the embodiment of the present application, and referring to fig. 2, in the embodiment of the present application, a method for simulating a fire drill is provided, which includes the following steps:

s201, randomly generating a target scene.

It should be noted that the target scene includes various scenes in which a fire may occur, and different combustibles are included in different target scenes, for example, the indoor space belongs to one of the scenes in which a fire may occur, and the corresponding combustibles include electric wires, natural gas, and the like. Different scenes and corresponding different combustibles are designed, and the training personnel can be helped to learn different processing methods corresponding to the different combustibles in the subsequent steps.

And S202, generating a fire point and flame model in the target scene according to the combustible substances.

S203, determining the life value of the ignition point and the first fire spread stopping time according to the preset value of the combustible and the distance value between the ignition point and the combustible.

In the foregoing embodiment, the life value of the fire point is preset by a program, and a higher life value of the fire point indicates that the flame is more difficult to extinguish, and the difficulty of simulating a fire drill is higher; the lower the life value of the fire point is, the easier the flame is to extinguish, and the lower the difficulty of simulating the fire drill is. Therefore, the manager can change the difficulty of simulating fire drill by setting the life value of the fire point. Optionally, the life value of the ignition point may also be calculated according to the preset value of the combustible and the distance value between the ignition point and the combustible, specifically: different combustibles have different preset values, for example, the combustibles A have the preset value A, calculation can be carried out according to the preset value A when an initialization value is calculated, the preset value of the combustibles A is preset by an administrator, for example, the combustibles (such as alcohol) which are difficult to extinguish are relatively larger than the preset value corresponding to the combustibles (such as paper) which are easy to extinguish, therefore, the preset value of the combustibles reflects the difficulty of extinguishing flames after the combustibles are on fire, and the scene of the fire is truly restored. In addition, the initial value for calculating the ignition point according to the distance value between the ignition point and the combustible is specifically as follows: acquiring virtual position coordinates of the ignition point and the combustible, calculating the distance between the two virtual position coordinates, namely acquiring the distance between the ignition point and the combustible, wherein the larger the distance between the ignition point and the combustible, the smaller the initial value of the ignition point is, and the smaller the distance between the ignition point and the combustible is, the larger the initial value of the ignition point is, so that different fire effects caused by different position distances between the combustible and the ignition point in the fire are truly reflected, and the real fire rescue situation is met.

Specifically, in step S203, calculating the first fire spread deadline according to the preset value of the combustible and the distance value between the ignition point and the combustible specifically includes: acquiring virtual position coordinates of the ignition point and the combustible, calculating the distance between the two virtual position coordinates, namely obtaining the distance between the ignition point and the combustible, and calculating the first fire spread stop time according to the preset value of the combustible and the distance value between the ignition point and the combustible, namely the larger the preset value of the combustible and the distance value between the ignition point and the combustible, the smaller the first fire spread stop time, the smaller the preset value of the combustible and the distance value between the ignition point and the combustible, and the larger the first fire spread stop time. This is because in a real fire the speed of fire propagation is related to the environment surrounding the fire point, in particular to whether there is combustible material near the fire point, which will be faster if there is combustible material near the fire point, and slower if there is no combustible material near the fire point or if the combustible material is further from the fire point. The fire spread stop time reflects the fire spread speed in the embodiment of the application, so that the first fire spread stop time is calculated according to the preset value of the combustible and the distance value between the ignition point and the combustible to be consistent with the actual situation of the fire scene.

And S204, determining the size of the flame model according to the life value of the ignition point.

And S205, responding to the first instruction, and determining the remaining life value of the ignition point.

And S206, when the current time is the first fire spread deadline, detecting whether the remaining life value of the ignition point is 0.

And S207, if the remaining life value of the ignition point is 0, judging that the fire extinguishment is successful.

And S208, if the remaining life value of the ignition point is not 0, resetting the life value of the ignition point, and then executing the next step.

And S209, responding to the second instruction, and determining the remaining life value of the ignition point.

And S210, when the current time is the second fire spread deadline, detecting whether the remaining life value of the ignition point is 0. .

And S211, if the remaining life value of the ignition point is 0, judging that the fire extinguishment is successful.

S212, if the remaining life value of the ignition point is not 0, judging that the fire extinguishment is failed.

As can be seen from the above description, in the embodiments of the present application, an ignition point and a flame model are generated, an input signal triggered by a first input device is received to calculate a life value of the ignition point, whether a first fire extinguishment is successful is determined by detecting whether the life value of the ignition point is zero, if not, a second fire spread deadline is started, an input signal triggered by a second input device is received to calculate the life value of the ignition point, and whether the fire extinguishment is successful is determined by detecting whether the life value of the ignition point is zero. The method for simulating fire drill is based on multi-user interactive simulation fire drill method and device system researched and developed by multimedia and electronic technology, man-machine interactive devices are formed by modifying mature fire fighting equipment, drill programs completely comply with the design of fire emergency treatment plans, the system simulation degree is high, elements such as game professional competition and scene drilling are integrated, the operation is simple, convenient and direct, multi-user interaction is supported, the interestingness is strong, the method is suitable for single-person training and convenient for group performance and daily performance, and the visualization of desktop push and function drill is possible.

Corresponding to the foregoing embodiments, the present application also provides a display method for displaying the content of the simulated fire drill, including:

and S301, responding to the input starting signal, and displaying the ignition point and the flame model of the target scene in the display interface.

In the foregoing embodiment, the start signal in response to the input is a start signal sent by the practicing personnel through the fire alarm button, and before starting the simulated fire drill, the practicing personnel needs to press the manual fire alarm button to simulate the fire alarm, so that the fire alarm bell in the game rings, thereby starting the simulated fire drill. According to the scheme of manually pressing the fire-fighting alarm button, consciousness of fire fighting of the drill personnel can be trained by simulating a scene during real fire, and meanwhile, an alarm bell is sounded, so that the sense of reality of simulating a fire-fighting drill scene is increased. The manual fire-fighting alarm button comprises a virtual model or a real fire-fighting alarm button, the real fire-fighting alarm button consists of an alarm and a relay, a fire suppression drilling program is controlled to be started, a player presses the manual fire-fighting alarm button to simulate fire-fighting alarm, and a person who performs daily training through pressing acts learns the fire-fighting alarm button and is familiar with the alarm operation steps; the system fire alarm ring is configured to simulate the fire alarm ring sound effect of the game system, and aims to improve the scene atmosphere and increase the sense of urgency.

S302, responding to a first instruction triggered by the first input device, and displaying the model of the first input device in a display interface.

Wherein the first input device is as previously described: the electronic simulation fire extinguisher mainly comprises a main controller MCU, a signal transmitting device, an entity key and a sensor, wherein the entity key is connected with the main controller MCU, and the sensor can sense spatial position information and transmit position data to a host system through the signal transmitting device. Specifically, when the drill personnel operate the electronic simulation fire extinguisher, the handle is pressed to push the valve core ejector rod of the head of the electronic simulation fire extinguisher to descend and switch on the electronic switch, so that the entity key is started. Namely, the electronic simulation fire extinguisher can simulate a real fire extinguisher, receive the operation of the drill personnel and send the operation to the host system. The host machine receives the virtual coordinates of the electronic simulated fire extinguisher and then judges whether the distance value between the virtual coordinates of the first input device and the virtual coordinates of the ignition point is within a preset range, if so, the life value of the ignition point is reduced at a preset rate; if not, the life value of the ignition point changes along with time, wherein the life value of the ignition point is a function of time. The process simulates the influence of the position of the fire extinguisher in a real fire-extinguishing scene on the fire-extinguishing effect, if the fire extinguisher in the real fire-extinguishing scene is aligned with the fire point, effective fire extinguishment is achieved, and correspondingly, the life value of the fire point in the embodiment is reduced; if the fire extinguisher in the real fire extinguishing scene is not aligned with the root of the fire point, the fire cannot be extinguished, and the life value of the fire point changes with time according to the embodiment, wherein the life value of the fire point is a function of time. The second input device is as previously described: including but not limited to analog electronic fire-fighting lances. The simulated electronic fire-fighting lance consists of a perception feedback device and an electronic fire-fighting lance, the perception feedback device comprises an air compression and guide device, a joint and a fire-fighting hose, the air compression and guide device generates air flow, the hose is filled with the air flow flowing through the fire-fighting hose, and the effect of simulating the water flowing through the hose from a fire hydrant valve is achieved; the electronic fire-fighting lance is composed of a control switch, a mainboard and a lance shell, wherein a rotary switch handle triggers a mainboard button, and a main machine is provided with a trigger signal through the wireless transmission of a main control MCU (microprogrammed control unit), so that the fire hydrant extinguishing effect is simulated. The first input device and the second input device are provided with corresponding virtual models in the host and displayed on the host, so that the relative position relationship between the ignition point and the first input device and the relative position relationship between the ignition point and the second input device can be conveniently judged by the practicing personnel.

And S303, responding to a second instruction triggered by the second input device, and displaying the model of the second input device in the display interface.

Wherein the second input device is as previously described: including but not limited to analog electronic fire-fighting lances. The simulated electronic fire-fighting lance consists of a perception feedback device and an electronic fire-fighting lance, the perception feedback device comprises an air compression and guide device, a joint and a fire-fighting hose, the air compression and guide device generates air flow, the hose is filled with the air flow flowing through the fire-fighting hose, and the effect of simulating the water flowing through the hose from a fire hydrant valve is achieved; the electronic fire-fighting lance is composed of a control switch, a mainboard and a lance shell, wherein a rotary switch handle triggers a mainboard button, and a main machine is provided with a trigger signal through the wireless transmission of a main control MCU (microprogrammed control unit), so that the fire hydrant extinguishing effect is simulated. The first input device and the second input device are provided with corresponding virtual models in the host and displayed on the host, so that the relative position relationship between the ignition point and the first input device and the relative position relationship between the ignition point and the second input device can be conveniently judged by the practicing personnel.

It should be added that the application will display all the alternative fire-fighting equipment, specifically, different fire-fighting equipment before the practicing personnel uses the electronic simulated fire extinguisher, the equipment selected by the practicing personnel should include but not be limited to personal protective suit, the practicing personnel should click on the fire box diagram and click on the selection from the numerous fire-fighting equipment in the box, if the practicing personnel does not do the selection or select the necessary fire-fighting equipment, no fire-fighting equipment will be available during the simulated fire-fighting exercise, conversely, the time of fire-fighting will be delayed when the practicing personnel selects the unnecessary fire-fighting equipment for fighting the initial stage of fire, thereby affecting the fire-fighting result. Optionally, the necessary protective suit is selected, and if the fire fighter does not select the necessary protective suit, the life value of the fire fighter will be compromised during the simulated fire drill, resulting in fire fighting failure. And S304, displaying a fire extinguishing result prompt in a display interface according to the model of the first input device and the model of the second input device.

Optionally, the embodiment further includes: refreshing the model position of the first input device in the display interface according to the updated first instruction, wherein the updated first instruction is obtained according to the movement trigger of the first input device; and refreshing the model position of the second input device in the display interface according to the updated second instruction, wherein the updated first instruction is obtained according to the movement trigger of the first input device. Meanwhile, responding to the first instruction, and displaying a corresponding fire extinguishing animation in the display interface; and responding to the second instruction, and displaying the corresponding fire extinguishing animation in the display interface. Displaying combustibles in a display interface; and responding to the input selection signal, and displaying the fire extinguishing apparatus corresponding to the selection signal in the display interface. The above display processes are all implemented according to the implementation steps of the above embodiments.

It is necessary to supplement that, in the case that the first input device moves, the model position of the first input device is refreshed in the application according to the real-time virtual coordinates of the first input device; and in the case of the movement of the second input device, refreshing the model position of the second input device in the application according to the real-time virtual coordinates of the second input device. That is, the virtual model positions of the first input device and the second input device change with the change of the actual positions of the first input device and the second input device, so that the relative position relationship between the ignition point and the first input device and the relative position relationship between the ignition point and the second input device can be conveniently judged by the practicing personnel. .

It is necessary to supplement that, according to the input signal triggered by the first input device, the corresponding fire extinguishing animation is displayed in the application; and displaying the corresponding fire extinguishing animation in the application according to the input signal triggered by the second input device. The fire extinguishing animation comprises the virtual model corresponding to the first input equipment and the animation effect when the virtual model of the second input equipment extinguishes fire, and can help the practicing personnel to confirm the working states of the first input equipment and the second input equipment and complete the fire extinguishing.

Optionally, the present embodiment further provides a display method, including: displaying an ignition point and a flame model of a target scene in a display interface in response to an input start signal; displaying a model of a first input device in a display interface in response to a first instruction triggered by the first input device, wherein the first instruction is triggered according to a first operation of the first input device, and the first instruction is used for mapping the first operation into a first effect on the life value of the fire point in the target scene; wherein the first instruction comprises virtual coordinates of the first input device; displaying a model of a second input device in a display interface in response to a second instruction triggered by the second input device, wherein the second instruction is triggered according to a second operation of the second input device, and the second instruction is used for mapping the second operation into a second effect on the life value of the fire point in the target scene; displaying a fire extinguishing result prompt in a display interface according to the model of the first input device and the model of the second input device, wherein the fire extinguishing result prompt comprises a fire extinguishing success prompt and a fire extinguishing failure prompt, the fire extinguishing success prompt is triggered when a first condition is met, and the fire extinguishing failure prompt is triggered when a second condition is met; the first condition is that the corresponding residual life value is 0 when the current time is the first fire spread deadline time, or the corresponding residual life value is 0 when the current time is the second fire spread deadline time; the second condition is that the remaining life value corresponding to the current time being the first fire spread deadline is not 0 and the remaining life value corresponding to the current time being the second fire spread deadline is not 0.

It should be noted that, the display method provided by the foregoing embodiment further includes: refreshing the model position of the first input device in a display interface according to the updated first instruction, wherein the updated first instruction is obtained according to the movement trigger of the first input device; and refreshing the model position of the second input equipment in a display interface according to the updated second instruction, wherein the updated first instruction is obtained according to the movement trigger of the first input equipment.

It should be noted that, the display method provided by the foregoing embodiment further includes: displaying a corresponding fire extinguishing animation in a display interface in response to the first instruction; and responding to the second instruction, and displaying the corresponding fire extinguishing animation in the display interface.

It should be noted that, the display method provided by the foregoing embodiment further includes: displaying combustibles in a display interface; and responding to the input selection signal, and displaying the fire extinguishing apparatus corresponding to the selection signal in the display interface.

Referring to fig. 4, an embodiment of the present application further provides an apparatus for simulating fire drill, including: a generating unit 401, configured to generate an ignition point and a flame model corresponding to a target scene;

a first response unit 402, configured to determine a remaining life value of the fire point in response to a first instruction, the first instruction being triggered according to a first operation on a first input device, the first instruction being configured to map the first operation to a first effect on the life value of the fire point within the target scene; a first detecting unit 403, configured to detect whether a remaining life value of an ignition point is 0 or not when the current time is a first fire spreading deadline, and if so, determine that fire extinguishment is successful; if not, the vital value of the fire point is reset and then the step of determining the remaining vital value of the fire point in response to the second instruction is performed. A second response unit 404, configured to determine a remaining life value of the fire point in response to a second instruction, the second instruction being triggered according to a second operation on a second input device, the second instruction being configured to map the second operation to a second effect on the life value of the fire point in the target scene; a second detecting unit 405, configured to detect whether a remaining life value of the ignition point is 0 or not when the current time is a second fire spreading deadline, and if so, determine that the fire extinguishing is successful; if not, judging that the fire extinguishment fails.

Similarly, the content of the method embodiment is all applicable to the embodiment of the simulated fire drill, the function specifically implemented by the embodiment of the simulated fire drill is the same as that of the method embodiment, and the beneficial effect achieved by the embodiment of the simulated fire drill is also the same as that achieved by the method embodiment.

An embodiment of the present invention further provides a storage medium, which stores a program, and the program is used to implement the control method of the foregoing embodiment when executed by a processor.

The contents in the above method embodiments are all applicable to the present storage medium embodiment, and the functions implemented in the present storage medium embodiment are the same as those in the above method embodiments.

Similarly, the contents in the foregoing method embodiments are all applicable to this storage medium embodiment, the functions specifically implemented by this storage medium embodiment are the same as those in the foregoing method embodiments, and the advantageous effects achieved by this storage medium embodiment are also the same as those achieved by the foregoing method embodiments.

In alternative embodiments, the functions/acts noted in the block diagrams may occur out of the order noted in the operational illustrations. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality/acts involved. Furthermore, the embodiments presented and described in the flow charts of the present invention are provided by way of example in order to provide a more thorough understanding of the technology. The disclosed methods are not limited to the operations and logic flows presented herein. Alternative embodiments are contemplated in which the order of various operations is changed and in which sub-operations described as part of larger operations are performed independently.

Furthermore, although the present invention is described in the context of functional modules, it should be understood that, unless otherwise stated to the contrary, one or more of the functions and/or features may be integrated in a single physical device and/or software module, or one or more of the functions and/or features may be implemented in a separate physical device or software module. It will also be appreciated that a detailed discussion of the actual implementation of each module is not necessary for an understanding of the present invention. Rather, the actual implementation of the various functional modules in the apparatus disclosed herein will be understood within the ordinary skill of an engineer, given the nature, function, and internal relationship of the modules. Accordingly, those skilled in the art can, using ordinary skill, practice the invention as set forth in the claims without undue experimentation. It is also to be understood that the specific concepts disclosed are merely illustrative of and not intended to limit the scope of the invention, which is defined by the appended claims and their full scope of equivalents.

The functions, if implemented in the form of software functional units and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.

The logic and/or steps represented in the flowcharts or otherwise described herein, e.g., an ordered listing of executable instructions that can be considered to implement logical functions, can be embodied in any computer-readable medium for use by or in connection with an instruction execution system, apparatus, or device, such as a computer-based system, processor-containing system, or other system that can fetch the instructions from the instruction execution system, apparatus, or device and execute the instructions. For the purposes of this description, a "computer-readable medium" can be any means that can contain, store, communicate, propagate, or transport the program for use by or in connection with the instruction execution system, apparatus, or device.

More specific examples (a non-exhaustive list) of the computer-readable medium would include the following: an electrical connection (electronic device) having one or more wires, a portable computer diskette (magnetic device), a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber device, and a portable compact disc read-only memory (CDROM). Additionally, the computer-readable medium could even be paper or another suitable medium upon which the program is printed, as the program can be electronically captured, via for instance optical scanning of the paper or other medium, then compiled, interpreted or otherwise processed in a suitable manner if necessary, and then stored in a computer memory.

It should be understood that portions of the present invention may be implemented in hardware, software, firmware, or a combination thereof. In the above embodiments, the various steps or methods may be implemented in software or firmware stored in memory and executed by a suitable instruction execution system. For example, if implemented in hardware, as in another embodiment, any one or combination of the following techniques, which are known in the art, may be used: a discrete logic circuit having a logic gate circuit for implementing a logic function on a data signal, an application specific integrated circuit having an appropriate combinational logic gate circuit, a Programmable Gate Array (PGA), a Field Programmable Gate Array (FPGA), or the like.

In the foregoing description of the specification, reference to the description of "one embodiment/example," "another embodiment/example," or "certain embodiments/examples," etc., means that a particular feature, structure, material, or characteristic described in connection with the embodiment or example is included in at least one embodiment or example of the invention. In this specification, schematic representations of the above terms do not necessarily refer to the same embodiment or example. Furthermore, the particular features, structures, materials, or characteristics described may be combined in any suitable manner in any one or more embodiments or examples.

While embodiments of the present invention have been shown and described, it will be understood by those of ordinary skill in the art that: various changes, modifications, substitutions and alterations can be made to the embodiments without departing from the principles and spirit of the invention, the scope of which is defined by the claims and their equivalents.

The above embodiments are only used to illustrate the technical solutions of the present application, and not to limit the same; although the present application has been described in detail with reference to the foregoing embodiments, it should be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions in the embodiments of the present application.

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