Manufacturing process of simulated human ultralight clay skeleton color-plastic skin

文档序号:1839921 发布日期:2021-11-16 浏览:33次 中文

阅读说明:本技术 一种仿真人超轻粘土骨架彩塑皮肤制作工艺 (Manufacturing process of simulated human ultralight clay skeleton color-plastic skin ) 是由 赵树青 于 2021-08-30 设计创作,主要内容包括:本发明提供了一种仿真人超轻粘土骨架彩塑皮肤制作工艺,包括以下步骤:制作仿真人骨架;制作仿真人肌肉层,将干的超轻粘土与湿的超轻粘土混合搅拌形成肌肉层,将该肌肉层包裹在骨架上;皮肤层的制作,该皮肤层包括第一皮肤层、第二皮肤层和第三皮肤层,先制作第一皮肤层,将肉色超轻粘土与水搅拌成浆糊状,接着涂覆在肌肉层上;制作第二皮肤层,将肉色超轻粘土与水搅拌成浆糊状;然后涂覆在第一皮肤层上;制作第三皮肤层,将肉色超轻粘土、白色超轻粘土和水搅拌成浆糊状;然后涂覆在第二皮肤层上。本发明的优点为成型时间短、成型后不会变形和开裂、仿真效果好。(The invention provides a process for manufacturing a simulated ultralight clay skeleton color-molded skin, which comprises the following steps: manufacturing a simulated human skeleton; preparing a simulated human muscle layer, mixing and stirring dry ultralight clay and wet ultralight clay to form a muscle layer, and wrapping the muscle layer on a skeleton; preparing a skin layer, wherein the skin layer comprises a first skin layer, a second skin layer and a third skin layer, the first skin layer is prepared firstly, the flesh-colored ultra-light clay and water are stirred into paste, and then the paste is coated on the muscle layer; making a second skin layer, and stirring the meat-color ultralight clay and water into paste; then applying to the first skin layer; preparing a third skin layer, and stirring the flesh-colored ultralight clay, the white ultralight clay and water into paste; and then coated on a second skin layer. The invention has the advantages of short forming time, no deformation and cracking after forming and good simulation effect.)

1. A process for manufacturing a simulated ultralight clay skeleton color-plastic skin is characterized by comprising the following steps: the method comprises the following steps:

step a, manufacturing a simulation human skeleton;

b, manufacturing a simulated human muscle layer, wherein the weight ratio of the dry ultralight clay to the wet ultralight clay is 4: 1, mixing and stirring to form a muscle layer, wrapping the muscle layer on a framework, and standing for 12-15 hours at normal temperature;

c, manufacturing a skin layer, wherein the skin layer comprises a first skin layer, a second skin layer and a third skin layer, the first skin layer is manufactured firstly, the flesh-colored ultralight clay and water are stirred into paste according to the weight ratio of 1:2, then the paste is coated on the muscle layer, and the paste is kept stand for 1-2 minutes;

d, manufacturing a second skin layer, namely stirring the meat-color ultralight clay and water according to the weight ratio of 1:2 to form paste; then coating the mixture on a first skin layer, and standing for 3-4 minutes;

step e, manufacturing a third skin layer, and stirring the flesh-colored ultralight clay, the white ultralight clay and water into paste according to the weight ratio of 2:1: 6; and then coating the second skin layer, and standing for 5-6 minutes.

2. The process for manufacturing the simulated human ultralight clay skeleton color-plastic skin according to claim 1, which is characterized in that: the preparation method of the dry ultralight clay comprises the step of naturally drying 0.1-0.3 KG of wet ultralight clay for 10-15 hours.

3. The process for manufacturing the simulated human ultralight clay skeleton color-plastic skin according to claim 1, which is characterized in that: after the third skin layer is dried, the alcohol cotton sheet is adopted for polishing, so that the third skin layer becomes smoother.

4. The process for manufacturing the simulated human ultralight clay skeleton color-plastic skin according to claim 3, wherein the process comprises the following steps: and after the third skin layer is polished to be smooth, spraying a layer of waterproof paint.

5. The process for manufacturing the simulated human ultralight clay skeleton color-plastic skin according to claim 1, which is characterized in that: when the muscle layer dries the back, adopts the alcohol cotton piece to polish, lets the surface on muscle layer become more smooth.

6. The process for manufacturing the simulated human ultralight clay skeleton color-plastic skin according to claim 5, wherein the process comprises the following steps: and after the muscle layer is polished to be smooth, spraying a layer of waterproof paint.

Technical Field

The invention relates to the field of manufacturing of ultralight clay skeleton color moldings, in particular to a process for manufacturing a skin of an ultralight clay skeleton color molding of a simulated person.

Background

The clay, fiber, river sand and water are kneaded to form clay which is used as a material, the clay is shaped on a wooden framework, and the clay is dried in the shade, filled with the gaps, polished and colored and drawn to obtain a product called color plastic; when the prior art adopts the color molding process to manufacture the artificial man, the following defects exist: 1. the super clay in the prior art is generally bought from the market to directly form a muscle layer, the super light clay is wet super light clay, and the super light clay is produced to prevent the super light clay from being cracked and hardened after being placed for a long time, so that the super light clay contains certain moisture during production, if the super light clay bought from the market is directly used for manufacturing the muscle layer, the formed muscle layer needs to be aired for a long time, and the airing time is generally 30-36 hours according to the muscle layer of a dummy with the height of 10 cm; 2. in addition, when the muscle layer is dried, because the ultra-light clay in the inner layer is slower than that in the outer layer, the muscle layer is deformed and cracked when being dried; 3. in the prior art, the ultra-light clay is fused for skin color matching, but the skin is relatively real when being seen far away, but the skin is relatively rough when being seen near, so that the effect of simulating smooth skin cannot be achieved, and particularly, the skin simulation effect of a simulated person manufactured by adopting the existing color modeling process is poor when the simulated person model is used for close-range display.

Disclosure of Invention

The invention aims to provide a process for manufacturing a simulated ultralight clay skeleton color-molded skin, which has the advantages of short molding time, no deformation and cracking after molding and good simulation effect.

In order to achieve the above purpose, the invention provides the following technical scheme:

a process for manufacturing a simulated ultralight clay skeleton color-plastic skin comprises the following steps:

step a, manufacturing a simulation human skeleton;

b, manufacturing a simulated human muscle layer, wherein the weight ratio of the dry ultralight clay to the wet ultralight clay is 4: 1, mixing and stirring to form a muscle layer, wrapping the muscle layer on a framework, and standing for 12-15 hours at normal temperature;

c, manufacturing a skin layer, wherein the skin layer comprises a first skin layer, a second skin layer and a third skin layer, the first skin layer is manufactured firstly, the flesh-colored ultralight clay and water are stirred into paste according to the weight ratio of 1:2, then the paste is coated on the muscle layer, and the paste is kept stand for 1-2 minutes;

d, manufacturing a second skin layer, namely stirring the meat-color ultralight clay and water according to the weight ratio of 1:2 to form paste; then coating the mixture on a first skin layer, and standing for 3-4 minutes;

step e, manufacturing a third skin layer, and stirring the flesh-colored ultralight clay, the white ultralight clay and water into paste according to the weight ratio of 2:1: 6; and then coating the second skin layer, and standing for 5-6 minutes.

Further, the preparation method of the dry ultralight clay comprises the step of naturally drying 0.1-0.3 KG of wet ultralight clay for 10-15 hours.

Further, after the third skin layer is dried in the air, the third skin layer is polished by an alcohol cotton sheet to become smoother.

Further, after the third skin layer is polished to be smooth, a layer of waterproof paint is sprayed.

Further, after the muscle layer is dried, the surface of the muscle layer becomes smoother by polishing with alcohol cotton sheets.

Further, after the muscle layer is polished to be smooth, a layer of waterproof paint is sprayed.

The invention has the beneficial effects that:

1. according to the invention, when the muscle layer is formed, the muscle layer is formed by stirring and mixing the dry ultralight clay and the wet ultralight clay, compared with the pure wet ultralight clay adopted in the prior art, the airing time of the muscle layer is greatly shortened, and in the airing process, the dry ultralight clay plays a role in supporting the wet ultralight clay, so that the wet ultralight clay is not deformed and cracked when being aired, and the formed muscle layer is full, so that the simulation effect is better;

2. the skin layer is divided into three layers, namely a first skin layer, a second skin layer and a third skin layer, and the skin layer is formed by adopting multi-layer coating, so that the formed skin has great texture, the color of the skin has great layering, and the effect of super-realistic simulation is achieved.

Drawings

In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, it is obvious that the drawings in the following description are only some embodiments of the present invention, and for those skilled in the art, other drawings can be obtained according to the drawings without creative efforts.

FIG. 1 is a process flow diagram of the present invention.

Detailed Description

In order that those skilled in the art will better understand the technical solutions of the present invention, the following detailed description of the present invention is provided in conjunction with the accompanying drawings and the specific embodiments.

In this embodiment, the following process is described by taking a simulation person with a height of 10 cm as an example:

a process for manufacturing a simulated ultralight clay skeleton color-plastic skin comprises the following steps:

step a, manufacturing a simulation human skeleton;

b, manufacturing a simulated human muscle layer, wherein the total weight of the dry ultralight clay and the wet ultralight clay is 500 g, and the weight ratio of the dry ultralight clay to the wet ultralight clay is 4: 1 mixing and stirring to form a muscle layer, wrapping the muscle layer on a framework, and standing for 12 hours in a normal temperature environment;

c, manufacturing a skin layer, wherein the skin layer comprises a first skin layer, a second skin layer and a third skin layer, the first skin layer is manufactured firstly, the flesh-colored ultralight clay and water are stirred into paste according to the weight ratio of 1:2, then the paste is coated on the muscle layer by a brush, and then the paste is kept stand for 1-2 minutes, and the second skin layer is manufactured after the first skin layer is dried;

d, manufacturing a second skin layer, namely stirring the meat-color ultralight clay and water according to the weight ratio of 1:2 to form paste; then, coating the first skin layer with a brush, standing for 3-4 minutes, and preparing a third skin layer after the second skin layer is dried;

step e, manufacturing a third skin layer, and stirring the flesh-colored ultralight clay, the white ultralight clay and water into paste according to the weight ratio of 2:1: 6; and then, coating the second skin layer with a brush, and standing for 5-6 minutes to finish the manufacturing of the whole simulated human skin.

In this embodiment, the method for preparing the dry ultralight clay includes air-drying 0.1-0.3 KG of wet ultralight clay for 10-15 hours.

In this embodiment, after the third skin layer dries in the air, adopt the alcohol cotton piece to polish, let the third skin layer become more smooth. Thereby let holistic skin seem more smooth more true, during the emulation people model of closely demonstrateing like this, its skin simulation is effectual, polishes smooth back as the third skin layer, and the spraying one deck waterproof paint can prevent that the emulation people from weing to the condition of fading appears.

In this embodiment, after the muscle layer dries, adopt the alcohol cotton piece to polish, let the surface on muscle layer become more smooth, improve emulation effect, after the muscle layer is polished smoothly, the spraying one deck waterproof paint.

In this embodiment, carry out the alcohol cotton piece to the muscle layer earlier and polish, and spraying one deck waterproof paint, the first skin layer of recoating, thereby let first skin layer coat go up the back more smooth, and can also play damp-proof effect, dry the back when the third skin layer, the rethread adopts the alcohol cotton piece to polish, let the third skin layer become more smooth, and spraying one deck waterproof paint, play dual damp-proof effect, and can also let holistic skin layer more smooth, the simulation is effectual.

According to the invention, when the muscle layer is formed, the muscle layer is formed by stirring and mixing the dry ultralight clay and the wet ultralight clay, compared with the pure wet ultralight clay adopted in the prior art, the airing time of the muscle layer is greatly shortened, and in the airing process, the dry ultralight clay plays a role in supporting the wet ultralight clay, so that the wet ultralight clay is not deformed and cracked when being aired, and the formed muscle layer is full, so that the simulation effect is better;

the skin layer is divided into three layers, namely a first skin layer, a second skin layer and a third skin layer, and the skin layer is formed by adopting multi-layer coating, so that the formed skin has great texture, the color of the skin has great layering, and the effect of super-realistic simulation is achieved.

The previous description of the disclosed embodiments is provided to enable any person skilled in the art to make or use the present invention. Various modifications to these embodiments will be readily apparent to those skilled in the art, and the generic principles defined herein may be applied to other embodiments without departing from the spirit or scope of the invention. Thus, the present invention is not intended to be limited to the embodiments shown herein but is to be accorded the widest scope consistent with the principles and novel features disclosed herein.

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