Immersive 3D image shooting training target range

文档序号:1843884 发布日期:2021-11-16 浏览:18次 中文

阅读说明:本技术 一种沉浸式3d影像射击训练靶场 (Immersive 3D image shooting training target range ) 是由 谢家满 俞田 王海洪 于 2020-05-12 设计创作,主要内容包括:本发明提供了一种沉浸式3D影像射击训练靶场,包括射击室,以及设于射击室的一内侧面上的射击区,以及设于射击区两侧的防护区,射击室的内部设有若干分别作用于射击区和防护区的投影仪,各投影仪的单体显示区域呈矩阵分布,在射击区和防护区上拼接形成整体显示区域,还包括作用于射击区的红外传感器和热成像传感器,以及交换机、服务器、音响系统、视频拼接融合器、视频处理器和主控显示器,且投影仪与视频处理器相连接,交换机连接有无线路由器。本发明通过投影仪在射击区和防护区上进行投影,营造出浸入式的案件场景,给予参训者身临其境的感觉,具有较强的立体感与空间感,使得参训者更加投入,从而训练效果的更好。(The invention provides an immersive 3D image shooting training shooting range, which comprises a shooting chamber, a shooting area and protection areas, wherein the shooting area is arranged on one inner side surface of the shooting chamber, the protection areas are arranged on two sides of the shooting area, a plurality of projectors which respectively act on the shooting area and the protection areas are arranged in the shooting chamber, single display areas of the projectors are distributed in a matrix mode and are spliced on the shooting area and the protection areas to form an integral display area, the immersive 3D image shooting training shooting range further comprises an infrared sensor and a thermal imaging sensor which act on the shooting area, a switch, a server, a sound system, a video splicing fusion device, a video processor and a main control display, the projectors are connected with the video processor, and the switch is connected with a wireless router. The projector is used for projecting on the shooting area and the protection area, so that an immersed case scene is created, the trainees can feel personally on the scene, and the projector has stronger stereoscopic impression and spatial impression, so that the trainees can invest more, and the training effect is better.)

1. An immersive 3D image shooting training shooting range comprises a shooting room, a shooting area arranged on one inner side surface of the shooting room, and protection areas arranged on two sides of the shooting area, and is characterized in that a plurality of projectors which respectively act on the shooting area and the protection areas are arranged in the shooting room, the single display areas of the projectors are distributed in a matrix manner and are spliced on the shooting area and the protection areas to form an integral display area,

the shooting device also comprises an infrared sensor and a thermal imaging sensor acting on the shooting area, a switch respectively connected with the infrared sensor and the thermal imaging sensor, a server connected with the switch, a sound system and a video splicing fusion device respectively connected with the server, a video processor connected with the video splicing fusion device, and a main control display connected with the video processor, wherein the projector is connected with the video processor, the switch is connected with a wireless router,

the infrared sensor and the thermal imaging sensor are respectively used for capturing shooting points generated by shooting of the infrared simulation gun and the ball gun and generating shooting signals,

the switch sends firing signals received from the infrared sensor and the thermal imaging sensor to a server,

the server stores audio data and video data, calculates the coordinate data of a shooting point according to a received shooting signal, converts and maps the coordinate data into a trigger command, extracts corresponding audio data and video data according to the trigger command, respectively sends the audio data and the video data to the sound system and the video splicing fusion device,

the sound system outputs the received audio data,

the video splicing fusion device divides a frame image in video data into a plurality of image blocks according to a single display area corresponding to each projector, performs characteristic matching on each image block, searches key points for image block splicing, performs edge fusion on the associated image blocks, then sends the fused image blocks to a video processor,

the video processor integrates the image blocks corresponding to the same single display area into sub video data again, and then sends each sub video data to the corresponding projector respectively,

and the projector outputs the received sub-video data to form a complete picture on the shooting area and the protection area.

2. An immersive 3D image shooting training range as in claim 1, wherein said projector is disposed at an interior top of said shooting chamber.

3. An immersive 3D image shooting training range as in claim 1, wherein the surface of the shooting area is provided with a projectile collector.

4. The immersive 3D image shooting training range of claim 3, wherein the projectile collector comprises a bulletproof steel plate A, PU and a rubber curtain which are sequentially arranged from outside to inside, the bulletproof steel plate A is fixedly connected with a shooting area through a vertical frame, and the PU plate and the rubber curtain are fixedly connected with the inner top of the shooting room through a horizontal frame.

5. The immersive 3D image shooting training range of claim 1, wherein a surface of the protection area is provided with a bulletproof layer.

6. The immersive 3D image shooting training range of claim 5, wherein the bulletproof layer comprises a bulletproof steel plate B, a solid wood keel frame, a multilayer plate and a wood wire plate which are sequentially glued from outside to inside, and the bulletproof steel plate B is fixedly connected with the protection area through a supporting frame.

Technical Field

The invention relates to the technical field of shooting training, in particular to an immersive 3D image shooting training shooting range.

Background

The existing shooting training target range is mostly two-dimensional plane projection, the shooting range projects pictures to the target range through a projector, stereoscopic impression and spatial impression are lacked, a participant cannot be merged into a played case scene, when image content is played in the shooting range, the participant can only passively imagine and participate in experience through watching the case scene information, the participant cannot be placed in the case scene information, the participant personally experiences actual experience of a main role of the case scene information, and the training effect of logic judgment capability and corresponding action required by the participant in a complex situation is poor.

Disclosure of Invention

In order to overcome the defects of the prior art, the invention provides an immersive 3D image shooting training shooting range which can create case scenes matched with the shooting range according to training requirements, has stronger stereoscopic impression and spatial impression, gives the trainee a sense of being personally on the scene, and has better training effect.

The invention adopts the following technical scheme:

an immersive 3D image shooting training target range comprises a shooting room, a shooting area arranged on one inner side surface of the shooting room, and protection areas arranged on two sides of the shooting area, wherein a plurality of projectors which respectively act on the shooting area and the protection areas are arranged in the shooting room, the single display areas of the projectors are distributed in a matrix manner and are spliced on the shooting area and the protection areas to form an integral display area,

the shooting device also comprises an infrared sensor and a thermal imaging sensor acting on the shooting area, a switch respectively connected with the infrared sensor and the thermal imaging sensor, a server connected with the switch, a sound system and a video splicing fusion device respectively connected with the server, a video processor connected with the video splicing fusion device, and a main control display connected with the video processor, wherein the projector is connected with the video processor, the switch is connected with a wireless router,

the infrared sensor and the thermal imaging sensor are respectively used for capturing shooting points generated by shooting of the infrared simulation gun and the ball gun and generating shooting signals,

the switch sends firing signals received from the infrared sensor and the thermal imaging sensor to a server,

the server stores audio data and video data, calculates the coordinate data of a shooting point according to a received shooting signal, converts and maps the coordinate data into a trigger command, extracts corresponding audio data and video data according to the trigger command, respectively sends the audio data and the video data to the sound system and the video splicing fusion device,

the sound system outputs the received audio data,

the video splicing fusion device divides a frame image in video data into a plurality of image blocks according to a single display area corresponding to each projector, performs characteristic matching on each image block, searches key points for image block splicing, performs edge fusion on the associated image blocks, then sends the fused image blocks to a video processor,

the video processor integrates the image blocks corresponding to the same single display area into sub video data again, and then sends each sub video data to the corresponding projector respectively,

and the projector outputs the received sub-video data to form a complete picture on the shooting area and the protection area.

Further, the projector is arranged at the top of the shooting room.

Furthermore, a bullet collector is arranged on the surface of the shooting area.

Further, receipts bullet ware includes by outer to interior bulletproof steel sheet A, PU board and the rubber curtain that sets gradually, bulletproof steel sheet A passes through vertical frame and shooting district fixed connection, PU board and rubber curtain pass through horizontal frame and the interior top fixed connection of shooting room.

Further, the surface of the protection area is provided with a bulletproof layer.

Further, the bulletproof layer comprises a bulletproof steel plate B, a solid wood keel frame, a multilayer plate and a wood wire plate which are sequentially connected in an adhesive mode from outside to inside, and the bulletproof steel plate B is fixedly connected with the protection area through a supporting frame.

Compared with the prior art, the invention has the beneficial effects that:

the projector is used for projecting on the shooting area and the protection area, so that an immersed case scene is created, the trainees can feel personally on the scene, and the projector has stronger stereoscopic impression and spatial impression, so that the trainees can invest more, and the training effect is better.

Drawings

In order to more clearly illustrate the embodiments or technical solutions in the prior art of the present invention, the drawings used in the description of the embodiments or prior art will be briefly described below, and it is obvious for those skilled in the art that other drawings can be obtained based on these drawings without creative efforts.

FIG. 1 is a system framework diagram of the present invention;

FIG. 2 is a schematic structural view of the present invention;

FIG. 3 is a schematic view of the structure of the bullet catcher;

FIG. 4 is a schematic structural view of a bulletproof layer provided on the inner side of a shooting room;

fig. 5 is a schematic structural view of the bulletproof layer provided on the top inside the firing chamber.

Description of reference numerals:

1-bullet receiver, 2-bulletproof layer, 3-projector, 4-infrared sensor, 5-thermal imaging sensor,

11-bulletproof steel plate A, 12-PU plate, 13-rubber curtain, 14-vertical frame, 15-horizontal frame,

21-bulletproof steel plate B, 22-solid wood keel frame, 23-multilayer plate, 24-wood wire plate and 25-support frame.

Detailed Description

The drawings are for illustrative purposes only and are not to be construed as limiting the patent; for a better understanding of the present embodiments, certain features of the drawings may be omitted, enlarged or reduced, and do not represent actual product dimensions.

It will be understood by those skilled in the art that certain well-known structures in the drawings and descriptions thereof may be omitted. The technical solution of the present invention is further described below with reference to the accompanying drawings and examples.

An immersive 3D shooting training range as shown in the accompanying drawings comprises a shooting room, a shooting area arranged on one inner side surface of the shooting room, and protection areas arranged on two sides of the shooting area, wherein a plurality of projectors 3 respectively acting on the shooting area and the protection areas are arranged in the shooting room, the single display areas of the projectors 3 are distributed in a matrix manner and are spliced on the shooting area and the protection areas to form an integral display area, the immersive 3D shooting training range also comprises an infrared sensor 4 and a thermal imaging sensor 5 acting on the shooting area, a switch respectively connected with the infrared sensor 4 and the thermal imaging sensor 5, a server connected with the switch, a sound system and a video splicing fusion device respectively connected with the server, a video processor connected with the video splicing fusion device, and a main control display connected with the video processor, the projector 3 is connected with a video processor, the switch is connected with a wireless router, wherein the infrared sensor 4 and the thermal imaging sensor 5 are respectively used for capturing shooting points generated by shooting of an infrared simulation gun and a ball gun and generating shooting signals, the switch sends the shooting signals received from the infrared sensor 4 and the thermal imaging sensor 5 to a server, audio data and video data are stored in the server, the server calculates coordinate data of the shooting points according to the received shooting signals and converts the coordinate data into a triggering command, corresponding audio data and corresponding video data are extracted according to the triggering command and respectively sent to a sound system and a video splicing fusion device, the sound system outputs the received audio data, the video splicing fusion device divides frame images in the video data into a plurality of image blocks according to single display areas corresponding to the projectors 3, and then, carrying out feature matching on each image block, searching key points for image block splicing, then carrying out edge fusion on the associated image blocks, then sending the fused image blocks to a video processor, integrating the image blocks corresponding to the same monomer display area into sub-video data by the video processor, and sending each sub-video data to the corresponding projector 3 respectively, wherein the projector 3 outputs the received sub-video data to form a complete picture on a shooting area and a protection area.

Specifically, the operator can change and present the program control interface data in real time on the main control display.

Specifically, the sound system comprises a sound arranged in the shooting room.

Preferably, the projector 3 is arranged at the top of the shooting room.

Preferably, the surface of the shooting area is provided with a bullet collector 1.

Preferably, bullet receiver 1 includes bullet-proof steel sheet A11, PU board 12 and the rubber curtain 13 that sets gradually from outer to inner, bullet-proof steel sheet A11 passes through vertical frame 14 and shooting area fixed connection, PU board 12 and rubber curtain 13 pass through horizontal frame 15 and the interior top fixed connection of shooting room. The rubber curtain can effectively reflect infrared light emitted by the infrared simulation gun, so that the infrared sensor 4 can conveniently capture a shooting point of the infrared simulation gun, the heat of a bullet hole generated by firing of the ball gun can be effectively stored, the thermal imaging sensor 5 can conveniently capture the shooting point of the ball gun, and a picture projected to a shooting area by a projector can be clearly displayed; the PU plate has a buffering effect on the bullet flying at high speed, and can prevent the bullet from directly colliding with the bulletproof steel plate A, so that the bullet is prevented from being broken and generating lead steam after being impacted, and the interception and complete collection of the bullet are realized.

Preferably, in order to prevent the bullet from rebounding due to the fact that the trainee mistakenly shoots the protection area, the surface of the protection area is provided with the bulletproof layer 2.

Preferably, the bulletproof layer 2 comprises a bulletproof steel plate B21, a solid wood keel frame 22, a multi-layer plate 23 and a wood wire plate 24 which are sequentially connected through gluing from outside to inside, and the bulletproof steel plate B21 is fixedly connected with a protection area through a support frame 25.

In particular, the zones extend to the position of the trainee's shot, so that the trainee is immersed in the projected case scene. As a further optimization, the interior of the shooting room is also provided with projectors which respectively act on the inner top and the inner bottom of the shooting room, so that a complete picture is formed at the sight of the participant, the stereoscopic impression and the space sense of the case scene are enhanced, the participant can completely immerse into the case scene, correspondingly, the inner top of the shooting room is provided with a bulletproof layer which is obliquely arranged, and a support frame of the bulletproof layer is fixedly connected with the inner top of the shooting room.

It should be understood that the above-described embodiments of the present invention are merely examples for clearly illustrating the present invention, and are not intended to limit the embodiments of the present invention. Other variations and modifications will be apparent to persons skilled in the art in light of the above description. And are neither required nor exhaustive of all embodiments. Any modification, equivalent replacement, and improvement made within the spirit and principle of the present invention should be included in the protection scope of the claims of the present invention.

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