Real soldier combat simulation countermeasures system

文档序号:678780 发布日期:2021-04-30 浏览:15次 中文

阅读说明:本技术 一种实兵交战模拟对抗系统 (Real soldier combat simulation countermeasures system ) 是由 黄泽瑜 孙立峰 黄颖智 于 2020-12-31 设计创作,主要内容包括:本发明公开了一种实兵交战模拟对抗系统,涉及军事训练技术领域,包括至少两个对战方,各对战方的所有作战成员均配设有作战服、头盔和仿真爆炸物;仿真爆炸物设有用于发射出模拟爆炸声波的声波发射器;作战服和头盔在指定身体部位的对应位置设有若干声波接收器,用于接收模拟爆炸声波,并根据声波接收器的对应位置和接收到的声波强度自动识别受伤部位和伤损程度。本发明可真实准确地模拟爆炸类武器的实兵交战模拟对抗系统,能同时实现作战成员的反应速度训练,作战能力训练以及爆炸物的投掷角度和命中率训练,具有安全、简单、精准和高效等优点。(The invention discloses a real-soldier combat simulation countermeasure system, which relates to the technical field of military training and comprises at least two combat parties, wherein all combat members of each combat party are provided with combat uniforms, helmets and simulation explosives; the simulated explosive is provided with a sound wave emitter for emitting simulated explosive sound waves; the combat uniform and the helmet are provided with a plurality of sound wave receivers at corresponding positions of appointed body parts, and the sound wave receivers are used for receiving simulated explosion sound waves and automatically identifying injured parts and injury degrees according to the corresponding positions of the sound wave receivers and the received sound wave intensity. The invention can truly and accurately simulate the real soldier combat simulation confrontation system of explosive weapons, can simultaneously realize the reaction speed training of combat members, the combat ability training and the throwing angle and hit rate training of explosives, and has the advantages of safety, simplicity, accuracy, high efficiency and the like.)

1. The utility model provides an actual combat simulation confrontation system which characterized in that: the system comprises at least two competitors, wherein all combat members of each competitor are provided with combat uniforms, helmets and simulation explosives; the simulated explosive comprises a first processor, a first wireless communication module and a sound wave transmitter, wherein the first wireless communication module and the sound wave transmitter are connected with the first processor, and the sound wave transmitter is used for transmitting simulated explosive sound waves when the first processor receives detonation information; the combat uniform and the helmet both comprise a second processor, and a second wireless communication module and a sound wave receiver which are connected with the second processor; the sound wave receivers are arranged at corresponding positions of the appointed body part and used for receiving the simulated explosion sound waves, and the second processor automatically identifies the injured part and the injury degree according to the corresponding positions of the sound wave receivers and the received sound wave intensity; the system also comprises a guiding and controlling center which is in wireless communication connection with all combat uniforms, helmets and simulated explosives.

2. An actual combat simulated countermeasure system as claimed in claim 1 wherein: the simulated explosive sound wave is provided with a code, and the code comprises simulated explosive information and holder identity information thereof; and each sound wave receiver decodes the received simulated explosion sound wave and sends the decoded simulated explosion sound wave to the guidance and control center by the second processor.

3. An actual combat simulated countermeasure system as claimed in claim 1 wherein: the combat uniform and the helmet further comprise a second positioning module connected with the second processor, and the second positioning module is used for acquiring the position information of combat members and sending the position information to a guide control center; the guidance and control center comprises a third processor, a wireless communication module and a map module, wherein the wireless communication module and the map module are connected with the third processor, and the map module is used for drawing the track of each combat member on a map according to the position information received by the third processor.

4. An actual combat simulated countermeasure system as claimed in claim 3 wherein: the simulation explosive also comprises a first positioning module connected with the first processor and used for acquiring the position information of the simulation explosive and sending the position information to a control center; and the map module of the guidance and control center draws the effective killing range of the simulated explosive on a map according to the position information received by the third processor.

5. An actual combat simulated countermeasure system as claimed in claim 1 wherein: and the combat uniform and the helmet are provided with vibrators connected with the second processor at corresponding positions of the sound wave receivers, and the vibrators are used for generating vibration after receiving the simulated explosion sound waves.

6. An actual combat simulated countermeasure system as claimed in claim 1 wherein: the helmet also comprises a voice talkback module connected with the second processor and used for realizing fighting communication with other fighting members and the control center.

7. An actual combat simulated countermeasure system as claimed in claim 1 wherein: the simulated explosive comprises a smoke generator connected with the first processor and used for emitting simulated explosion smoke when the first processor receives the detonation information.

8. An actual combat simulated countermeasure system as claimed in claim 1 wherein: the simulation explosive is simulation grenades or simulation timing bombs.

Technical Field

The invention relates to the technical field of military training, in particular to a real soldier combat simulated confrontation system.

Background

In order to improve the fighting capacity of the actual combat in the process of actual combat, the actual combat simulated countermeasure system is usually adopted to simulate the actual combat condition, and the traditional actual combat simulated countermeasure system mostly adopts a laser shooting mode to simulate the fire fighting principle of various direct-aiming weapons.

For example, a laser beam with codes generated by a laser transmitter additionally arranged on a weapon platform simulates shooting, after the laser beam is received by a laser receiver arranged on a target, a laser control unit automatically controls the starting and closing states of a aiming excitation device and a display device, and transmits data such as position, state, ammunition stock and the like to a direction control center through a wireless network for a direction control part to perform data processing and battlefield monitoring; the guidance and control center can also issue instructions through a communication network, control the starting and stopping states of the aiming excitation device and the display device, and effectively control the fighting action. However, this method is only suitable for direct-aiming weapons, and cannot truly and accurately simulate explosive weapons such as grenades and timing bombs, and has certain disadvantages.

Based on the above, the utility model provides a real combat simulated countermeasure system suitable for explosive weapons.

Disclosure of Invention

The invention provides a real-soldier combat simulation countermeasure system, which mainly aims to solve the problems.

The invention adopts the following technical scheme:

a kind of real soldier's combat imitates the confrontation system, including at least two battle partners, all members of combat of each battle partner are equipped with the combat uniform, helmet and artificial explosive; the simulated explosive comprises a first processor, a first wireless communication module and a sound wave transmitter, wherein the first wireless communication module and the sound wave transmitter are connected with the first processor, and the sound wave transmitter is used for transmitting simulated explosive sound waves when the first processor receives detonation information; the combat uniform and the helmet both comprise a second processor, and a second wireless communication module and a sound wave receiver which are connected with the second processor; the sound wave receivers are arranged at corresponding positions of the appointed body part and used for receiving the simulated explosion sound waves, and the second processor automatically identifies the injured part and the injury degree according to the corresponding positions of the sound wave receivers and the received sound wave intensity; the system also comprises a guiding and controlling center which is in wireless communication connection with all combat uniforms, helmets and simulated explosives.

Further, the simulated explosive sound wave is provided with a code, and the code comprises information of simulated explosives and identity information of a holder of the simulated explosives; and each sound wave receiver decodes the received simulated explosion sound wave and sends the decoded simulated explosion sound wave to the guidance and control center by the second processor.

Furthermore, the combat uniform and the helmet further comprise a second positioning module connected with the second processor, and the second positioning module is used for acquiring the position information of combat members and sending the position information to a guidance and control center; the guidance and control center comprises a third processor, a wireless communication module and a map module, wherein the wireless communication module and the map module are connected with the third processor, and the map module is used for drawing the track of each combat member on a map according to the position information received by the third processor.

Furthermore, the simulation explosive also comprises a first positioning module connected with the first processor, and the first positioning module is used for acquiring the position information of the simulation explosive and sending the position information to the control center; and the map module of the guidance and control center draws the effective killing range of the simulated explosive on a map according to the position information received by the third processor.

Furthermore, the combat uniform and the helmet are provided with vibrators connected with the second processor at corresponding positions of the sound wave receivers, and the vibrators are used for generating vibration after receiving the simulated explosion sound waves.

Furthermore, the helmet also comprises a voice talkback module connected with the second processor and used for realizing the fighting communication with other fighting members and the control center.

Further, the simulated explosive comprises a smoke generator connected with the first processor and used for emitting simulated explosive smoke when the first processor receives the detonation information.

Further, the simulated explosive is a simulated grenade or a simulated timing bomb.

Compared with the prior art, the invention has the beneficial effects that:

the invention adopts a sound wave simulation mode in a breakthrough manner, simulated explosive sound waves are emitted by simulated explosives, the simulated explosive sound waves are received by the sound wave receivers of the combat uniform and the helmet, and the injured parts and the injury degree are automatically identified according to the corresponding positions of the sound wave receivers and the received sound wave intensity, so that the actual combat simulation countermeasure system of the explosive weapons is truly and accurately simulated, the reaction speed training, the combat ability training and the throwing angle and hit rate training of the explosives can be simultaneously realized, and the system has the advantages of safety, simplicity, accuracy, high efficiency and the like. In addition, the simulated explosive sound wave of the simulated explosive is not blocked by buildings or other obstacles, and the simulated explosive sound wave better accords with the actual explosion effect of explosive weapons, so that the simulated training effect is more vivid, accurate and efficient.

Drawings

FIG. 1 is a schematic structural diagram of the present invention.

Fig. 2 is a block diagram of a structure of a simulated explosive in the present invention.

Fig. 3 is a block diagram of the structure of the combat uniform of the present invention.

Fig. 4 is a block diagram showing the structure of the helmet of the present invention.

FIG. 5 is a block diagram of the guidance center according to the present invention.

Detailed Description

The following describes specific embodiments of the present invention. Numerous details are set forth below in order to provide a thorough understanding of the present invention, but it will be apparent to those skilled in the art that the present invention may be practiced without these details.

Referring to fig. 1 to 5, an actual combat simulated countermeasure system comprises at least two competitors, wherein all the combat members of each competitor are provided with a combat uniform 3, a helmet 2 and a simulation explosive 1; the simulated explosive 1 comprises a first processor 11, a first wireless communication module 12 connected with the first processor 11 and a sound wave transmitter 13, wherein the sound wave transmitter 13 is used for transmitting simulated explosion sound waves when the first processor 11 receives the detonation information; the combat uniform 3 and the helmet 2 both comprise a second processor 21, and a second wireless communication module 22 and a sound wave receiver 23 connected with the second processor 21; the sound wave receivers 23 are arranged at corresponding positions of the appointed body part and used for receiving the simulated explosion sound waves, and the second processor 21 automatically identifies the injured part and the injury degree according to the corresponding positions of the sound wave receivers 23 and the received sound wave intensity; and the system also comprises a control center 4 which is in wireless communication connection with all the combat uniforms 3, the helmets 2 and the simulated explosives 1.

Referring to fig. 1 to 5, the combat uniform 3 and the helmet 2 further include a second positioning module 24 connected to the second processor 21, and configured to acquire position information of the combat member and send the position information to the control center 4; the guidance and control center 4 comprises a third processor 41, and a wireless communication module 42 and a map module 43 which are connected with the third processor 41, wherein the map module 43 draws the track of each combat member on a map according to the position information received by the third processor 41.

Referring to fig. 1 to 5, the combat uniform 3 and the helmet 2 are each provided with a vibrator 25 connected to the second processor 21 at a position corresponding to each of the sonic receivers 21, for generating vibration after receiving the simulated explosion sound waves and for timely warning the combat members of an attack.

Referring to fig. 1 to 5, the helmet 2 further includes a voice intercom module 26 connected to the second processor 21 for performing combat communication with other combat members and the control center 4.

Referring to fig. 1 to 5, the simulated explosive 1 further includes a first positioning module 14 connected to the first processor 11, and configured to acquire position information of the simulated explosive 1 and send the position information to the control center 4; the map module 43 of the guidance and control center 4 draws the effective killing range of the simulated explosive 1 on a map according to the position information received by the third processor 41.

Referring to fig. 1 to 5, the simulated explosive 1 includes a smoke generator 15 connected to the first processor 11 for emitting simulated explosion smoke when the first processor 11 receives the detonation information, so as to truly simulate the explosion effect and further improve the training effect.

Referring to fig. 1 to 5, the simulation explosive 1 is a simulation grenade or a simulation timing bomb, when the simulation grenade is adopted, a pressure sensor 11 can be arranged in a warhead, during the confrontation training, the simulation grenade is thrown out, the warhead lands under the action of gravity, the pressure sensor 11 collects received pressure information in time, and a first processor 11 judges whether the pressure exceeds a preset range or not, and then confirms whether detonation information is sent.

Referring to fig. 1 to 5, a specific countermeasure method of the actual combat simulated countermeasure system is described as follows: the method comprises the following steps:

(1) the guide control center 4 sends the confrontation training task information to the helmet 2;

(2) all the combat members of each combat party respectively execute the received confrontation training tasks;

(3) at least one simulated explosive is detonated and simulated explosive sound waves are emitted by the sound wave emitter 13;

(4) the combat uniform 3 and the helmet 2 are provided with sound wave receivers 23 at corresponding positions of specified body parts, after the simulated explosives are detonated, the helmet 2 and the combat uniform 3 judge injured parts and injury degrees according to the corresponding positions of the sound wave receivers and the received sound wave intensity, and accordingly, the residual life value is calculated and sent to the control center 4;

(5) the guide control center 4 supervises the combat states of the combat uniform 3, the helmet 2 and the simulation explosives 1 in real time, calculates casualty conditions and training scores of all the battle parties, and accordingly conducts battlefield monitoring and real-time confrontation command.

Specifically, in step (1), the battle training task information includes battle time, battle place, battle rules, battle members, life value, and kind and number of battle weapons.

Specifically, in the steps (3) and (4), the simulated explosive sound wave is provided with a code, and the code comprises information of the simulated explosive and identity information of a holder of the simulated explosive; each sound wave receiver 23 decodes the received simulated explosion sound wave, and the second processor sends the decoded information to the guidance and control center 4; the guide control center 4 calculates the effective attack times and the number of enemies of each combat member according to the effective attack times and the number of enemies, and further counts the training achievement.

Specifically, in step (4), when the injured part and the injury degree are determined, the sound wave receivers receiving the simulated explosion sound wave are sorted according to the importance degree of the body part, and the sound wave receivers corresponding to 1-5 body parts with higher importance degrees are selected as the basis for determination. Preferably, the relationship between the body part and the importance level is as follows: the abdomen, waist, chest (not including heart), back are less important than the head, neck and heart, and are higher than the arms, legs, hands, feet and buttocks. In addition, the sound wave intensities received by the sound wave receivers 23 can be sequenced, and 1-5 sound wave receivers with higher sound wave intensities are selected as judgment bases.

Specifically, the combat uniform 2 and the helmet 3 are positioned in real time, and position information is sent to the guide control center 4; and the guidance and control center 4 draws the track of each combat member on the map module according to the received position information, thereby monitoring the combat state in real time.

More specifically, the simulated explosive 1 is positioned in real time, and the position information is sent to the control center 4, and the control center 4 draws the effective killing range of the simulated explosive 1 on the map module 43 according to the received position information, and accordingly corrects the damage condition of each combat member in the effective killing range. Because the accuracy of the positioning module is low and errors are easily caused, the judgment mode only serves as an auxiliary or standby damage judgment means and plays a role in correction or verification.

The above description is only an embodiment of the present invention, but the design concept of the present invention is not limited thereto, and any insubstantial modifications made by using the design concept should fall within the scope of infringing the present invention.

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