Intelligent basketball training system based on Internet of things

文档序号:1384648 发布日期:2020-08-18 浏览:12次 中文

阅读说明:本技术 一种基于物联网的智能篮球训练系统 (Intelligent basketball training system based on Internet of things ) 是由 朱春 朱磊 宦集体 黄正锋 唐飞 黄国权 郭畅 潘云磊 王韬远 王玉和 孙大壮 于 2020-04-20 设计创作,主要内容包括:本说明书一个或多个实施例提供一种基于物联网的智能篮球训练系统,涉及体育训练技术领域,包括:篮球架,所述篮球架由支撑架、底座、篮板和篮筐组成,所述底座内部安装控制端,所述底座表面嵌合安装体重秤,所述支撑架前表面下部安装位移传感器,所述篮筐内侧安装红外传感器,所述支撑架背对所述篮筐的表面设置第一显示屏、人脸识别装置和采集装置,所述控制端通过通信模块与客户端电信号连接;本发明提供的一种基于物联网的智能篮球训练系统,能够智能记录分析每次篮球训练人员的身体指数和进球数目,综合评估训练结果。(One or more embodiments of this description provide an intelligence basketball training system based on thing networking, relate to sports training technical field, include: the basketball stand comprises a support frame, a base, a backboard and a basket, wherein a control end is installed inside the base, a weighing scale is installed on the surface of the base in an embedded mode, a displacement sensor is installed on the lower portion of the front surface of the support frame, an infrared sensor is installed on the inner side of the basket, a first display screen, a face recognition device and a collection device are arranged on the surface of the support frame, back to the basket, and the control end is in electric signal connection with a client through a communication module; the intelligent basketball training system based on the Internet of things can intelligently record and analyze the body index and the goal number of basketball training personnel each time and comprehensively evaluate the training result.)

1. The utility model provides an intelligence basketball training system based on thing networking, includes support frame, base, backboard and basket, its characterized in that includes:

the control end is arranged in the base;

the body weight scale is embedded and installed on the surface of the base and is used for measuring the weight of the sportsman;

the displacement sensor is arranged at the lower part of the front surface of the support frame and is used for measuring the ground clearance of the sportsman when shooting;

the infrared sensor is arranged on the inner side of the basket and used for detecting whether a basketball enters the basket or not;

the first counting circuit is used for counting the times of entering the basketball into the basket;

the control end is used for generating weight change data according to the weight of the sportsman measured by the weight scale, generating bounce force change data according to the ground clearance of the sportsman when shooting, and counting the times of entering the basket of the basketball, which are measured by the infrared sensor;

the client is communicated with the control end through a communication module and is used for receiving and providing the user with the weight change data and the bounce change data generated by the control end and the counted times of entering the basketball into the basket;

and the first display screen is connected with the control end and used for displaying the data generated and counted by the control end.

2. The intelligent basketball training system based on the internet of things as claimed in claim 1, further comprising a face recognition device for performing face recognition on the sports personnel and sending a face recognition result to the control end, wherein the control end is further configured to register the sports personnel according to the face recognition result or match generated data with the registered sports personnel, and is further configured to bind with the client of the sports personnel according to the face recognition result.

3. The intelligent basketball training system based on the internet of things as claimed in claim 1, further comprising a collecting device for collecting body indexes of sports people, wherein the control end is further used for comprehensively analyzing and obtaining training evaluation results according to the body indexes, weight change data, bounce change data and the times of basketball entering the basket.

4. The intelligent basketball training system based on the internet of things as claimed in claim 3, wherein the collecting device comprises a blood pressure measuring circuit, a body temperature measuring circuit and a heart rate and heart sound measuring circuit, and the blood pressure measuring circuit, the body temperature measuring circuit and the heart rate and heart sound measuring circuit are all connected to the input end of the control end and used for measuring blood pressure, body temperature and heart rate and heart sound of people.

5. The intelligent basketball training system based on the internet of things of claim 1, wherein the control end comprises a CPU, a memory and an analysis module, the CPU is used for processing data conversion, the memory is used for storing collected data, and the data analysis module is used for performing statistical analysis on the collected data.

6. The intelligent basketball training system based on the Internet of things of claim 1, wherein a circle of induction sensor is mounted on the inner side of the basket and used for detecting whether the basketball touches the basket or not and sending a detection result to the control end, the control end is connected with a second counting circuit, and the second counting circuit is used for counting the number of times the basketball touches the basket when the basketball is shot.

7. The intelligent basketball training system based on the Internet of things of claim 1, wherein a camera is mounted on the front surface of the support frame and connected with the control end.

8. The intelligent basketball training system based on the internet of things as claimed in claim 1, wherein the first display screen is embedded in the surface of the support frame, which faces away from the basketball hoop, the front surface of the support frame is further embedded with a second display screen, and the first display screen and the second display screen are connected in parallel and then connected with the output end of the control end.

Technical Field

One or more embodiments of the present specification relate to the technical field of exercise assistance, and in particular, to an intelligent basketball training system based on the internet of things.

Background

Basketball is a popular sports, and the crowd who engages in basketball sports is wide, but due to lack of professional knowledge and systematic training, people shoot at the action of the basketball which is strange and wrong, and the wrong training mode not only influences the growth of basketball technology, but also reduces the appreciation of basketball sports and weakens the enthusiasm of people engaging in basketball sports. Meanwhile, the wrong training mode can have negative influence on the health.

Disclosure of Invention

In view of the above, one or more embodiments of the present disclosure are directed to an intelligent basketball training system, which solves the problem of the prior art that data record analysis for basketball training is lacking.

Based on the above purpose, one or more embodiments of the present specification provide an intelligent basketball training system based on the internet of things, including a support frame, a base, a backboard and a basket, further including:

the control end is arranged in the base;

the weight scale is embedded and installed on the surface of the base and is used for measuring the weight of the sportsman;

the displacement sensor is arranged at the lower part of the front surface of the support frame and is used for measuring the ground clearance of the sportsman when shooting;

the infrared sensor is arranged on the inner side of the basket and used for detecting whether the basketball enters the basket or not;

the first counting circuit is used for counting the times of entering the basketball into the basket;

the control end is used for generating weight change data according to the weight of the sportsman measured by the weight scale, generating bounce force change data according to the ground clearance of the sportsman when shooting, and counting the times of basketball entering the basket, which are measured by the infrared sensor;

the client is communicated with the control end through the communication module and is used for receiving and providing the user with weight change data and bounce change data generated by the control end and the counted times of the basketball entering the basket;

and the first display screen is connected with the control end and used for displaying data generated and counted by the control end.

Preferably, the system further comprises a face recognition device for performing face recognition on the sportsman and sending a face recognition result to the control terminal, and the control terminal is further used for registering the sportsman according to the face recognition result or matching the generated data with the registered sportsman and binding the face recognition result with the client of the sportsman.

Preferably, the training evaluation device further comprises a collecting device for collecting body indexes of the sportsman, and the control end is further used for comprehensively analyzing and obtaining training evaluation results according to the body indexes, the weight change data, the bounce change data and the times of basketball entering the basket.

Preferably, collection system includes blood pressure measuring circuit, body temperature measuring circuit, heart rate heart sound measuring circuit, and blood pressure measuring circuit, body temperature measuring circuit, heart rate heart sound measuring circuit all are connected to the input of control end for measuring personnel's blood pressure, body temperature and heart rate heart sound.

Preferably, the control terminal comprises a CPU, a memory and an analysis module, the CPU is used for performing conversion processing of data, the memory is used for storing the acquired data, and the data analysis module is used for performing statistical analysis on the acquired data.

Preferably, the basket inboard is installed round inductive transducer for whether detect the basketball and touch the basket, and send the testing result to the control end, the control end is connected with second counting circuit, and second counting circuit is used for counting the number of times that the basket was touched to the basketball when shooting.

Preferably, the front surface of the support frame is provided with a camera which is connected with the control end.

Preferably, the first display screen is embedded in the surface of the support frame back to the basket, the second display screen is further embedded in the front surface of the support frame, and the first display screen and the second display screen are connected in parallel and then connected with the output end of the control end.

As can be seen from the above, the intelligent basketball training system based on the internet of things provided in one or more embodiments of the present specification can collect body indexes of sportsmen before and after exercise, generate a data analysis result, and send the data analysis result to the client;

the method can detect the takeoff height, the shooting number and the perfect shooting number during shooting, comprehensively evaluate the shooting result, generate a change curve chart of the shooting result and clearly know the increase and decrease of the shooting strength;

the basketball training process can be recorded, and the basketball training process can be sent to the client for storage when selected by the client, so that the moment of losing the wonderful can be avoided.

Drawings

In order to more clearly illustrate one or more embodiments or prior art solutions of the present specification, the drawings that are needed in the description of the embodiments or prior art will be briefly described below, and it is obvious that the drawings in the following description are only one or more embodiments of the present specification, and that other drawings may be obtained by those skilled in the art without inventive effort from these drawings.

FIG. 1 is an overall block diagram of an intelligent basketball training system in accordance with one or more embodiments of the present disclosure;

fig. 2 is a control connection diagram of an intelligent basketball training system based on the internet of things according to one or more embodiments of the present disclosure.

Detailed Description

For the purpose of promoting a better understanding of the objects, aspects and advantages of the present disclosure, reference is made to the following detailed description taken in conjunction with the accompanying drawings.

It is to be noted that unless otherwise defined, technical or scientific terms used in one or more embodiments of the present specification should have the ordinary meaning as understood by those of ordinary skill in the art to which this disclosure belongs. The use of "first," "second," and similar terms in one or more embodiments of the specification is not intended to indicate any order, quantity, or importance, but rather is used to distinguish one element from another. The word "comprising" or "comprises", and the like, means that the element or item listed before the word covers the element or item listed after the word and its equivalents, but does not exclude other elements or items. The terms "connected" or "coupled" and the like are not restricted to physical or mechanical connections, but may include electrical connections, whether direct or indirect. "upper", "lower", "left", "right", and the like are used merely to indicate relative positional relationships, and when the absolute position of the object being described is changed, the relative positional relationships may also be changed accordingly.

The embodiment of the invention provides an intelligent basketball training system based on the Internet of things, which comprises: the basketball stand comprises a support frame 1, a base 2, a backboard 3 and a basket 4, wherein a control end is installed inside the base 2, a weight scale 5 is installed on the surface of the base 2 in an embedded mode, a displacement sensor 6 is installed on the lower portion of the front surface of the support frame 1, an infrared sensor 7 is installed on the inner side of the basket 4, a first display screen is arranged on the surface, back to the basket 4, of the support frame 1, the first display screen is electrically connected to the output end of the control end and used for displaying information processed by the control end, the weight scale 5, the displacement sensor 6 and the infrared sensor 7 are connected to the input end of the control end through analog-to-digital conversion circuits and used for sending weight information, vertical displacement information and shooting number to the control end, and the control end is connected between; when the sportsman stands above the weight scale 5, the first display screen can display current weight information, the information can be stored in the control end, the control end sends the information to the client after processing, analyzing and comparing, and the client receives weight change data such as a weight change broken line graph, so that the weight change trend is clearly known, the basketball playing amount is flexibly modified according to the weight change, and the basketball playing is reasonable and healthy. The displacement sensor 6 measures the ground clearance of the person when shooting according to the light blocking amount, and sends a measurement signal to the control end, so that the control end analyzes and processes the bouncing force of the person, and sends the bouncing force change data, such as a bouncing force change trend graph, to the client. The infrared sensor 7 detects the number of times of being sheltered from by the basketball, and send this signal to the control end, the control end controls first counting circuit count once after receiving this signal once, finally calculates the number of goals, sends the number of goals to first display screen in real time and demonstrates, and after this basketball training finishes, sends total number of goals to the customer end by the control end.

The embodiment of the invention provides an intelligent basketball training system based on the Internet of things, which can detect the take-off height, the shooting number and the 'perfect shooting' number during shooting, comprehensively evaluate the shooting result, generate a shooting result change curve graph and clearly know the increase and decrease of the shooting strength.

The system is also provided with a face recognition device and an acquisition device, both the face recognition device and the acquisition device can be installed on the surface of the support frame, the face recognition device is in control connection with the control end through a button, the button is pressed, the face recognition device carries out face recognition and compares the face recognition with data stored in the control end, initial face recognition information is uploaded through control of the client, the information is stored in the control end, registration and binding with the client are completed, or generated data are matched with registered sports personnel, and personal information is convenient to perfect. And after the basketball training is finished, pressing the button again to perform face recognition, and finishing the basketball training. The acquisition device is used for acquiring the body indexes of the sportsman and sending the body indexes to the control terminal for analysis and processing, can acquire the body indexes of the sportsman before and after the sports, generates a data analysis result and sends the data analysis result to the client; the control end is connected with the client end through a communication module through an electric signal, and the network connection mode is the prior art.

As an implementation mode, the control end internally comprises a CPU, a memory and a data analysis module, the CPU processes and converts data, the CPU is a basic function of the CPU, the memory is used for storing collected data and input face information, and the data analysis module is used for carrying out statistical analysis on the collected data. The blood pressure measuring circuit, the body temperature measuring circuit and the heart rate and heart sound measuring circuit are arranged inside the collecting device, and the blood pressure measuring circuit, the body temperature measuring circuit and the heart rate and heart sound measuring circuit are all connected to the input end of the control end and used for measuring the blood pressure, the body temperature and the heart rate and heart sound of a person, and the information is sent to the first display to be displayed after being analyzed and processed by the CPU. Other modules for monitoring the physical indexes of the personnel can be set through the information, and only the difference of the monitoring information belongs to the protection scope of the application.

As an implementation mode, a circle of induction sensor is installed on the inner side of the basket 4, the control end is connected between the induction sensor and the second counting circuit, the induction sensor is used for detecting whether the basketball perfectly falls into the basket 4 or not, namely the basketball does not contact the basket 4 when shooting, and the control end detects signals transmitted by the induction sensor in real time. When infrared sensor 7 detects the signal, when having the basketball promptly to pass through basket 4, inductive transducer does not detect the contact signal, then indicates to take place "perfect shooting" phenomenon, and the second counting circuit counts and sends to first display screen and shows this moment, and after accomplishing the training, this data is sent to the customer end.

The intelligent basketball training system based on the Internet of things is characterized in that a camera is mounted on the front surface of a support frame 1, the camera is connected with a control end, the control end controls the camera to start working after a button is pressed, real-time situations of basketball training are recorded, the button is pressed again, the camera stops working, whether the client side operates to send video information to the client side or not is judged, and accordingly commemorative moments in the process of basketball training are not missed.

The intelligent basketball training system based on the Internet of things is characterized in that a second display screen is embedded in the front surface of the support frame 1, the second display screen is connected with the output end of the control end after being connected with the first display screen in parallel, and the two display screens are arranged, so that data can be conveniently looked up by multiple people in multiple angles.

The foregoing description has been directed to specific embodiments of this disclosure. Other embodiments are within the scope of the following claims. In some cases, the actions or steps recited in the claims may be performed in a different order than in the embodiments and still achieve desirable results. In addition, the processes depicted in the accompanying figures do not necessarily require the particular order shown, or sequential order, to achieve desirable results. In some embodiments, multitasking and parallel processing may also be possible or may be advantageous.

Those of ordinary skill in the art will understand that: the discussion of any embodiment above is meant to be exemplary only, and is not intended to intimate that the scope of the disclosure, including the claims, is limited to these examples; within the spirit of the present disclosure, features from the above embodiments or from different embodiments may also be combined, steps may be implemented in any order, and there are many other variations of different aspects of one or more embodiments of the present description as described above, which are not provided in detail for the sake of brevity.

In addition, well-known power/ground connections to Integrated Circuit (IC) chips and other components may or may not be shown in the provided figures, for simplicity of illustration and discussion, and so as not to obscure one or more embodiments of the disclosure. Furthermore, devices may be shown in block diagram form in order to avoid obscuring the understanding of one or more embodiments of the present description, and this also takes into account the fact that specifics with respect to implementation of such block diagram devices are highly dependent upon the platform within which the one or more embodiments of the present description are to be implemented (i.e., specifics should be well within purview of one skilled in the art). Where specific details (e.g., circuits) are set forth in order to describe example embodiments of the disclosure, it should be apparent to one skilled in the art that one or more embodiments of the disclosure can be practiced without, or with variation of, these specific details. Accordingly, the description is to be regarded as illustrative instead of restrictive.

While the present disclosure has been described in conjunction with specific embodiments thereof, many alternatives, modifications, and variations of these embodiments will be apparent to those of ordinary skill in the art in light of the foregoing description. For example, other memory architectures (e.g., dynamic ram (dram)) may use the discussed embodiments.

It is intended that the one or more embodiments of the present specification embrace all such alternatives, modifications and variations as fall within the broad scope of the appended claims. Therefore, any omissions, modifications, substitutions, improvements, and the like that may be made without departing from the spirit and principles of one or more embodiments of the present disclosure are intended to be included within the scope of the present disclosure.

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