Emotion regulating room

文档序号:1852461 发布日期:2021-11-19 浏览:33次 中文

阅读说明:本技术 一种情绪调节室 (Emotion regulating room ) 是由 杨璐 于 2021-09-13 设计创作,主要内容包括:本发明涉及心理健康辅导技术领域,尤其涉及一种情绪调节室。其包括互相独立、结构相同的第一空间、第二空间、第三空间、第四空间和第五空间;第一空间用于去除负面情绪;第二空间用于排解孤独情绪;第三空间用于降低焦虑情绪;第五空间用于促进愉悦情绪;第四空间用于激发对生活的兴趣。第一空间的顶端设置有圆拱形顶,底端设置有地砖屏,第一空间内还设置有食物盛放装置;圆拱形顶上设置有天幕,安装有音响和香氛装置。本发明的每个空间均通过融合虚拟现实技术和心理理论知识,使游客在沉浸式智能互动体验下,影响人的五种感觉,创新性的调节参与游客的情绪,达到排解负面情绪,激发积极情绪的作用,最终实现对不同的情绪调节。(The invention relates to the technical field of psychological health coaching, in particular to an emotion regulating room. The device comprises a first space, a second space, a third space, a fourth space and a fifth space which are independent from each other and have the same structure; the first space is used for removing negative emotions; the second space is used for resolving the solitary mood; the third space is used for reducing anxiety; the fifth space is for promoting pleasant mood; the fourth space is used to arouse interest in life. The top end of the first space is provided with a circular arch top, the bottom end of the first space is provided with a floor tile screen, and a food containing device is also arranged in the first space; the dome-shaped top is provided with a backdrop which is provided with a sound device and an aroma device. According to the invention, each space is integrated with virtual reality technology and psychological theory knowledge, so that the tourists influence five feelings of people under immersive intelligent interactive experience, and the emotions of the tourists are creatively adjusted, so that the negative emotion is eliminated, the positive emotion is stimulated, and different emotion adjustments are finally realized.)

1. A mood-regulating room, characterized by comprising a first space (1), a second space (2), a third space (3), a fourth space (4) and a fifth space (5) independent of each other; the first space (1) is used for removing negative emotions and is arranged on one side of the front end of the emotion regulating room, and the gate faces the front; the second space (2) is used for eliminating the solitary emotion and is arranged on the other side of the front end of the emotion regulating room, and the gate faces the front; the third space (3) is used for reducing anxiety, is arranged on one side of the rear end of the emotion regulating room, and is towards the left side of the emotion regulating room; the fifth space (5) is used for promoting joyful emotion and is arranged on the other side of the rear end of the emotion regulating room, and the gate faces the right side of the emotion regulating room; the fourth space (4) is used for arousing the interest in life, is arranged at the rear end of the emotion regulating room and is positioned between the third space (3) and the fifth space (5), and the gate faces the rear; the first space (1), the second space (2), the third space (3), the fourth space (4) and the fifth space (5) have the same structure;

the top end of the first space (1) is provided with a circular arch top (6), the bottom end of the first space is provided with a floor tile screen (10), and a food containing device (11) is also arranged in the first space (1); a dome (9) is arranged on the dome-shaped top (6), and a sound box (7) and a fragrance device (8) are arranged on the dome-shaped top; the floor tile screen (10) is provided with an interactive module.

2. The mood-regulating room as recited in claim 1, wherein the first space (1) simulates an interactive scene of a human and a virtual pet dog, the floor tile screen (10) and the canopy (9) of the first space (1) play a video of a puppy, the sound box (7) plays an interactive sound of the human and the dog, the fragrance device (8) diffuses the taste of the puppy, and the food holding device (11) provides bitter tea.

3. An emotion-regulating room as claimed in claim 1, wherein the second space (2) simulates a church scene, the floor tile screen (10) and the sky screen (9) of the second space (2) play a video of the church scene, the stereo (7) plays a sound of like song, lecture, prayer, communication, the fragrance means (8) emits the taste of wood roasted in the stove, and the food-holding means (11) provides salty tea.

4. The mood-regulating room as recited in claim 1, wherein the third space (3) simulates a scene of a natural panda protection park, the floor tiles (10) and the canopy (9) of the third space (3) play videos of bamboo forests and pandas, the sound box (7) plays original birds, pandas, wind, bamboo forests and water sounds of the natural protection park, the fragrance device (8) disperses the taste of bamboo leaves, and the food containing device (11) provides lemon tea.

5. The mood-regulating room as recited in claim 1, characterized in that the fourth space (4) simulates an ancient small south-of-the-river scene, the floor tile screen (10) and the canopy (9) of the fourth space (4) play videos of banyans, thin rains, girls, small bridge running water, boats, ancient buildings in the south-of-the-river, the sound box (7) plays singing, rain, wind, tree, water, the fragrance device (8) disperses the taste of rain and sweet osmanthus, and the food holding device (11) provides spicy biscuits.

6. A mood-adjusting room as recited in claim 1, characterized in that the fifth space (5) simulates a garden scene, the floor tiles (10) and the sky screen (9) of the fifth space (5) play videos of flowers, streets, sunshine, birds, the stereo (7) plays birds, wind, music, the fragrance means (8) emits flower fragrance, and the food holding means (11) provides sweet tea.

7. A mood-adjusting chamber as recited in claim 1, characterized in that the food-containing means (11) is provided with a code-scanning module for delivering food.

Technical Field

The invention relates to the technical field of psychological counseling, in particular to an emotion adjusting room.

Background

Fisher and er, german americans, indicate that the senses do not exist in isolation. In the late nineteenth century, many artists and designers tried to mix feelings to affect people. The five senses can comprehensively form sensory stimulation, can arouse the resonance and memory of people on objects, and meanwhile, the multi-dimensional sensory experience in five aspects can more effectively communicate the surrounding objects in multiple levels and multiple aspects. The five-sense intercommunity can be fully combined, the visual sensation, the auditory sensation, the olfactory sensation, the taste and the touch are combined, and the positive emotions of all aspects are integrated.

Sensory deprivation experiments conducted at the Montreal Lasiosphaera (Hebb) laboratory, Canada. Seven days after the sensory deprivation test, the subject developed classic pathopsychological phenomena: firstly, illusion and illusion appear, and comprehensive disorder and secondary emotion behavior disorder are sensed; ② irritability, nervousness and anxiety, emotional instability; thirdly, the thinking is slow; fourthly, the secretly showing performance is increased; excessive complaints of individuals and various symptoms of neurosis; the American psychologist's "sensory deprivation test" also shows that after a person is deprived of sensation, the person can suffer intolerable pain, and various psychological functions are damaged to different degrees, and can be gradually restored to normal after more than one day. This indicates that it is important for people to receive various stimuli and various sensations caused by the stimuli carelessly in their daily lives.

At present, self-help emotion regulation modes at home and abroad are mostly in a mental activity service mode, so that the emotion regulation capacity of participants is improved, and the psychological resilience of the participants is enhanced. However, with the increasing competitive pressure of modern society, the emotional problem becomes more and more a problem of people's attention and trouble. How to help mood regulation through five senses becomes a problem of people's attention.

Disclosure of Invention

In order to solve the problems in the prior art, the mood regulating room is provided. According to the invention, each space is integrated with virtual reality technology and psychological theory knowledge, so that the tourists influence five feelings of people under immersive intelligent interactive experience, and the emotions of the tourists are creatively adjusted, so that the negative emotion is eliminated, the positive emotion is stimulated, and different emotion adjustments are finally realized.

The invention provides an emotion regulating room, which comprises a first space, a second space, a third space, a fourth space and a fifth space which are independent of each other; the first space is used for removing negative emotions and is arranged on one side of the front end of the emotion regulating room, and the gate faces the front; the second space is used for removing the solitary emotion and is arranged on the other side of the front end of the emotion regulating room, and the gate faces the front; the third space is used for reducing anxiety, is arranged on one side of the rear end of the emotion regulating room, and is provided with a gate facing the left side of the emotion regulating room; the fifth space is used for promoting joyful emotion and is arranged on the other side of the rear end of the emotion adjusting room, and the gate faces the right side of the emotion adjusting room; the fourth space is used for exciting the interest in life, is arranged at the rear end of the emotion regulating room and is positioned between the third space and the fifth space, and the gate faces the rear; the first space, the second space, the third space, the fourth space and the fifth space have the same structure. The top end of the first space is provided with a circular arch top, the bottom end of the first space is provided with a floor tile screen, and a food containing device is also arranged in the first space; a dome is arranged on the dome top and is provided with a sound device and an aroma device; the floor tile screen is provided with an interactive module.

Preferably, the interactive scene of first space anthropomorphic dummy and virtual pet dog, the video of dog is broadcast to the ceramic tile screen and the sky screen in first space, and the interactive sound of people and dog is broadcast to the stereo set, and the taste of dog is dispersed to the fragrant atmosphere device, and the food holds the device and provides bitter tea.

Preferably, the second space simulates a church scene, the floor tile screen and the sky screen of the second space play videos of the church scene, the sound equipment plays sounds of praise, lecture, prayer and communication, the fragrance device emits the wood taste of the stove, and the food containing device provides salty tea.

Preferably, the third space simulates a scene of a natural panda protection park, the floor tile screen and the sky screen of the third space play videos of the bamboo forest and the pandas, the sound box plays original bird calls, pandas calls, wind sounds, bamboo forest sounds and water sounds of the natural protection park, the fragrance device diffuses the taste of bamboo leaves, and the food containing device provides lemon tea.

Preferably, the fourth space simulates an ancient small south-of-the-river scene, the floor tile screen and the sky screen of the fourth space play videos of banyans, thin rain, girls, small bridge running water, boats and ancient buildings in the south-of-the-river, the sound box plays singing, rain, wind, trees and water, the fragrance device disperses the taste of rain and sweet osmanthus, and the food containing device provides spicy biscuits.

Preferably, the fifth space simulates a garden scene, the floor tile screen and the backdrop of the fifth space play videos of flowers, streets, sunshine and birds, the sound box plays birds, wind and music, the fragrance device disperses fragrance, and the food containing device provides sweet tea.

Preferably, the food containing device is provided with a code scanning module for putting food.

Compared with the prior art, the invention has the following beneficial technical effects:

the invention uses the sky screen and the floor tile screen, and uses AR, VR and holographic technology to create five mood adjusting spaces. The first space is used for removing negative emotions; the second space is used for resolving the solitary mood; the third space is used for reducing anxiety; the fourth space is used for exciting the interest in life; the fifth space is used to promote pleasure. Each space enables tourists to influence five feelings of people, namely vision, hearing, smell, taste and touch, innovatively regulate the emotion of the tourists under the immersive intelligent interactive experience by fusing virtual reality technology and psychological theory knowledge, so that the negative emotion is eliminated, the positive emotion is stimulated, and finally different emotion regulation is realized.

Drawings

FIG. 1 is a schematic structural diagram of an embodiment of the present invention;

fig. 2 is a schematic structural diagram of a first space in an embodiment of the invention.

Reference numerals: 1. a first space; 2. a second space; 3. a third space; 4. a fourth space; 5. a fifth space; 6. a dome-shaped dome; 7. sounding; 8. a fragrance device; 9. a backdrop; 10. a floor tile screen; 11. food holding device.

Detailed Description

Example one

As shown in fig. 1-2, the mood-adjusting room provided by the invention comprises a first space 1, a second space 2, a third space 3, a fourth space 4 and a fifth space 5 which are independent from each other; the first space 1 is used for removing negative emotions and is arranged on one side of the front end of the emotion regulating room, and a gate faces the front; the second space 2 is used for eliminating the solitary emotion and is arranged on the other side of the front end of the emotion regulating room, and the gate faces the front; the third space 3 is used for reducing anxiety, is arranged on one side of the rear end of the emotion regulating room, and is towards the left side of the emotion regulating room; the fifth space 5 is used for promoting joyful emotion and is arranged on the other side of the rear end of the emotion regulating room, and the gate faces the right side of the emotion regulating room; the fourth space 4 is used for arousing the interest in life, is arranged at the rear end of the emotion regulating room, is positioned between the third space 3 and the fifth space 5, and faces the rear part of the gate; the first space 1, the second space 2, the third space 3, the fourth space 4 and the fifth space 5 have the same structure. The top end of the first space 1 is provided with a circular arch top 6, the bottom end is provided with a floor tile screen 10, and a food containing device 11 is also arranged in the first space 1; the food container 11 is provided with a code scanning module for putting food. A dome 9 is arranged on the dome-shaped top 6, and a sound box 7 and a fragrance device 8 are arranged on the dome-shaped top; the floor tile screen 10 is provided with interactive modules.

Example two

Everyone will experience much less frustration and also will have pain and frustration that cannot be said to speak for a lifetime. The first space 1 is particularly suitable for people who are troubled and distressed in life, and people who enter the space can nourish the mind and eliminate emotional waste. The first space 1 simulates an interaction scene of a human and a virtual pet dog, and people and the pet dog can realize the rescue of mind only when being quiet and dull, thereby being beneficial to recovering of difficult emotion. The video of dog is broadcast to the ceramic tile screen 10 and the sky screen 9 in first space 1, and the stereo set 7 plays the interactive sound of people and dog, and fragrance device 8 disperses the taste of dog, and food holding device 11 provides bitter tea, has the effect of reducing pathogenic fire and invigorating, can also interact with the dog through ceramic tile screen 10 in addition.

EXAMPLE III

The empty nester and the empty nester in the modern society become normal, and the solitary mood also becomes the common social bad mood. The second space 2 is particularly intended for people who experience an orphan mood from time to time. They can get into the space, feel warm and care intuitively, and feel support and friendly. The second space 2 simulates a church scene, and people can sit or stand, pray or communicate, listen to lectures or praise songs, and can not feel alone any more and enjoy the action. The video of auditorium scene is broadcast to the ceramic tile screen 10 and the backdrop 9 in second space 2, and sound 7 plays praise song, lecture, pray, the sound of exchanging, and 8 sending out of fragrant atmosphere device stove roast wood tastes, increase the temperature and warmth sensation, and food holding device 11 provides salty tea, reduces the sense of fear, can also be interactive through ceramic tile screen 10 in addition.

Example four

Anxiety is one of the common emotions, and extreme anxiety emotions can induce many psychological disorders. The third space 3 is particularly intended for persons with high working stress, with a prominent anxiety mood. They enter the space, can naturally slow down and stretch the body, and are influenced to learn how to relax the emotion. The third space 3 simulates a scene that natural pandas protect a park, people see the frigid and self-owned pandas in the park, and the frigid and self-owned pandas are influenced by the sluggish temperament of the people, so that the people can learn the natural relaxation postures of the pandas more effectively and reduce the anxiety. The floor tile screen 10 and the sky screen 9 in the third space 3 play videos of the bamboo forest and the pandas, the sound box 7 plays original bird calls, panda calls, wind sounds, bamboo forest sounds and water sounds in the natural protection area, the fragrance device 8 diffuses the taste of the bamboo leaves, the food containing device 11 provides lemon tea to deepen the sense of relaxation, and in addition, the food containing device can interact with the pandas through the floor tile screen 10.

EXAMPLE five

The people are confused and bored of emotion, and the emotion is one of the most common emotions in the juvenile population. Such emotions may reduce the vitality of life of young people, and may induce a sense of despair and cause depression. The fourth space 4 is particularly intended for people who have no target in mind, no requirements for life and feel less fun to live throughout the day. The fourth space 4 simulates the ancient small south of the river scene, enters the space, can be attracted by the scenic design in the space, and fully realizes the meaning of 'really happy' to life, thereby setting off the desire to life. The floor tile screen 10 and the sky screen 9 in the fourth space 4 play videos of banyans, thin rain, girls, trails, boats and ancient buildings in the south of the Yangtze river, the sound 7 plays singing voice, rain voice, wind voice, tree voice and water voice, the fragrance device 8 disperses the taste of rainwater and sweet osmanthus, the food containing device 11 provides spicy biscuits to deepen the stimulation, and the food containing device can interact with girls in the screen through the floor tile screen 10.

EXAMPLE six

Bad emotions such as anger, depression, tangle, etc. cause great harm to human body and mind. The fifth space 5 is particularly intended for persons who want to promote a pleasant mood and obtain a nourishment by the soul. The fifth space 5 simulates a garden scene, and when entering the space, the garden scene can be personally on the scene, and the health reaction of people under the joyful emotion is presented physically and mentally, so that the garden scene is beneficial to the emotion and physical health care of people. The floor tile screen 10 and the sky screen 9 in the fifth space 5 play the video of flowers, streets, sunshine, birds, and the stereo set 7 plays the sound of birds, wind, music, and the fragrance device 8 disperses the fragrance of flowers, and the food holding device 11 provides sweet tea, increases the happiness, and in addition, can also be interacted with the birds in the screen through the floor tile screen 10.

The invention uses the sky screen 9 and the floor tile screen 10, and uses AR, VR and holographic technology to create five mood adjusting spaces. The first space 1 is used to remove negative emotions; the second space 2 is used for resolving the solitary mood; the third space 3 is used for reducing anxiety; the fourth space 4 is used to arouse interest in life; the fifth space 5 is used to promote pleasant mood. Each space enables tourists to influence five feelings of people, namely vision, hearing, smell, taste and touch, innovatively regulate the emotion of the tourists under the immersive intelligent interactive experience by fusing virtual reality technology and psychological theory knowledge, so that the negative emotion is eliminated, the positive emotion is stimulated, and finally different emotion regulation is realized.

The embodiments of the present invention have been described in detail with reference to the drawings, but the present invention is not limited thereto, and various changes can be made within the knowledge of those skilled in the art without departing from the gist of the present invention.

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