Method and system for simulating emotional infection control of crowd in coupling virtual space and physical space

文档序号:1407020 发布日期:2020-03-06 浏览:8次 中文

阅读说明:本技术 耦合虚拟和物理空间人群情感传染控制模拟方法和系统 (Method and system for simulating emotional infection control of crowd in coupling virtual space and physical space ) 是由 张桂娟 洪潇 石业鹏 陆佃杰 刘弘 于 2019-11-08 设计创作,主要内容包括:本发明公开了耦合虚拟和物理空间人群情感传染控制模拟方法及系统,包括:基于个性化情绪感染规则,制定包含物理空间和虚拟空间的控制方案;将所述控制方案和个性化情绪感染机制相结合,构建个性化情绪感染计算模型;建立性化BA无标度网络,计算个性化情绪感染计算模型在情绪感染发生相变现象时的阈值,获得个体从易感状态到感染状态的数量随相变值的变化;验证所述模型的稳定性和所述模型在情绪感染发生相变现象时的阈值。本发明综合考虑了虚拟和物理空间中个体之间复杂的交互作用,建立了一种新的个性化情绪感染计算模型去研究耦合物理和虚拟空间的个性化情绪感染控制策略。(The invention discloses a method and a system for simulating the emotional infection control of people in coupling virtual and physical spaces, wherein the method comprises the following steps: formulating a control scheme comprising a physical space and a virtual space based on the personalized emotional infection rule; combining the control scheme with a personalized emotion infection mechanism to construct a personalized emotion infection calculation model; establishing a personalized BA scale-free network, calculating a threshold value of a personalized emotional infection calculation model when the emotional infection has a phase change phenomenon, and obtaining the change of the number of individuals from a susceptible state to an infected state along with the phase change value; and verifying the stability of the model and the threshold value of the model when the emotional infection generates phase transition phenomenon. The invention comprehensively considers the complex interaction between individuals in virtual and physical spaces, and establishes a new individualized emotional infection calculation model to research the individualized emotional infection control strategy coupling the physical space and the virtual space.)

1. The method for simulating the emotional infection control of the crowd in the coupled virtual space and the physical space is characterized by comprising the following steps:

formulating a control scheme comprising a physical space and a virtual space based on the personalized emotional infection rule;

combining the control scheme with a personalized emotion infection mechanism to construct a personalized emotion infection calculation model;

establishing a personalized BA scale-free network, calculating a threshold value of a personalized emotional infection calculation model when the emotional infection has a phase change phenomenon, and obtaining the change of the number of individuals from a susceptible state to an infected state along with the phase change value;

and verifying the stability of the model and the threshold value of the model when the emotional infection generates phase transition phenomenon.

2. The method for human emotion infection control simulation coupled with virtual and physical spaces as recited in claim 1, wherein a control scheme comprising a physical space and a virtual space is formulated, specifically comprising a preventive control strategy, said preventive control strategy comprising:

physical space prevention, which tells a susceptible individual of physical space that a dangerous event has been effectively controlled by emergency management personnel;

virtual space prevention tells the virtual space that a susceptible individual has a dangerous event clarified or a solution published by the official media on the network.

3. The method for human emotion infection control simulation coupled with virtual and physical spaces as recited in claim 1, wherein a control scheme comprising a physical space and a virtual space is formulated, in particular comprising a treatment control strategy comprising:

physical space therapy, which allows an emergency administrator to transmit a positive emotion to a physical space-infected individual to eliminate panic or negative emotion of the physical space-infected individual;

virtual space therapy, the official media, delivers a positive mood to the virtual space infected individual to eliminate the panic or negative mood of the virtual space infected individual.

4. The simulation method for emotional infection control of people in coupled virtual and physical spaces according to claim 1, wherein a personalized emotional infection calculation model is constructed, specifically:

Figure FDA0002266173210000022

Figure FDA0002266173210000024

Figure FDA0002266173210000025

wherein the content of the first and second substances,

Figure FDA0002266173210000026

5. The simulation method for emotional infection control of people in coupled virtual and physical spaces according to claim 1, wherein a personalized BA scaleless network is established, and a threshold value of a personalized emotional infection calculation model when the emotional infection has a phase transition phenomenon is calculated, specifically:

the method is characterized in that people are regarded as artificial nodes, the relation among people is used as a connecting edge to construct a BA scale-free network, and the threshold value of the NP-ECC model when the phase change occurs under the condition that the infection rate and the cure rate are heterogeneous is analyzed and simulated.

6. The method of claim 5, wherein the threshold is selected from the group consisting of:

Figure FDA0002266173210000031

Figure FDA0002266173210000032

Figure FDA0002266173210000033

wherein S is1Representing the phase change value of emotional infection on the personalized BA scale-free network when only the physical and virtual space susceptible individuals are subjected to the prevention control strategy;

S2a phase transition value representing an emotional infection on the personalized BA scale-free network when a therapy control strategy is implemented only on physically and virtually spatially infected individuals;

S3representing the phase transition values of emotional infections on a personalized BA scale-free network when implementing prevention and treatment control strategies for physically and virtually spatially susceptible and infected individuals, respectively.

7. The method for simulating emotional infection control of people in coupled virtual and physical spaces according to claim 1, wherein the stability of the model and the threshold value of the model when the emotional infection is transformed are verified, specifically:

calculating the change of an infected node in the individualized emotion infection calculation model in the individualized BA scale-free network through a CS-BA algorithm, and verifying the stability of the model;

and calculating a phase change value of the personalized emotional infection calculation model when the phase change occurs under different control strategies through a T-BA algorithm, and further obtaining the change of the number of the individuals from the susceptible state to the infected state along with the phase change value.

8. Coupling virtual and physical space crowd's emotional infection control analog system, its characterized in that includes:

means for formulating a control scheme comprising a physical space and a virtual space based on personalized emotional infection rules;

means for combining the control scheme with a personalized emotional infection mechanism to construct a personalized emotional infection computational model;

the device is used for establishing a personalized BA scale-free network, calculating a threshold value of a personalized emotional infection calculation model when the emotional infection has a phase change phenomenon, and obtaining the change of the number of individuals from a susceptible state to an infected state along with the phase change value;

means for verifying the stability of the model and the threshold of the model at which a phase change phenomenon occurs in an emotional infection.

9. A computer-readable storage medium, on which a computer program is stored for fingerprint similarity calculation, characterized in that the program, when being executed by a processor, is adapted to carry out the method for simulation of emotional infection control of a population in a coupled virtual and physical space according to any of the claims 1-7.

10. A terminal device comprising a processor and a computer readable storage medium, the processor being configured to implement instructions; a computer readable storage medium storing a plurality of instructions adapted to be loaded by a processor and to perform the method for human emotion infection control simulation coupled virtual and physical spaces of any of claims 1 to 7.

Technical Field

The invention relates to the technical field of emotional infection control, in particular to a method and a system for simulating emotional infection control of people in a coupling virtual space and a physical space.

Background

The statements in this section merely provide background information related to the present disclosure and may not necessarily constitute prior art.

In recent years, sudden natural disasters such as earthquakes and fires and public events have attracted more and more public attention and caused negative social influences due to their great destructiveness. With the rapid development of society, the emotion of an individual is extremely easily influenced by information in a physical space and a virtual space and the individual personality.

Currently, the research on the control strategy and threshold for emotional infection in people is mainly divided into two categories. One is the study of the threshold value and control strategy of emotional infections in physical space, namely the study of the threshold value of emotional infections and the proposing of control strategies by emotional infections between geographically adjacent individuals. The other is the study of the threshold value and control strategy of emotional infection in the virtual space, namely the study of the threshold value of emotional infection and the proposing of the control strategy through the emotional infection among individuals in the social network.

In order to better control the speed and the scale of the emotional infection of the crowd, the control strategy of the emotional infection of the crowd is researched and the threshold value of the emotional infection of the crowd when the emotional infection of the crowd generates the phase transition phenomenon is calculated more accurately in a scene combining a virtual space and a physical space. However, most of the current researches on emotional infection control strategies do not consider the influence of information in virtual and physical spaces and individual personality differences on emotional infection at the same time, and an effective solution is not available.

Disclosure of Invention

In order to solve the technical problems, the invention provides a method and a system for simulating the emotional infection control of the crowd in the coupling virtual and physical space, which can better control the speed and scale of the emotional infection of the crowd and provide a new solution for the prevention and control of the emotional infection of the crowd in a large scale.

In some embodiments, the following technical scheme is adopted:

the method for simulating the emotional infection control of the crowd in the coupling virtual space and the physical space comprises the following steps:

formulating a control scheme comprising a physical space and a virtual space based on the personalized emotional infection rule;

combining the control scheme with a personalized emotion infection mechanism to construct a personalized emotion infection calculation model;

establishing a personalized BA scale-free network, calculating a threshold value of a personalized emotional infection calculation model when the emotional infection has a phase change phenomenon, and obtaining the change of the number of individuals from a susceptible state to an infected state along with the phase change value;

and verifying the stability of the model and the threshold value of the model when the emotional infection generates phase transition phenomenon.

In other embodiments, the following technical solutions are adopted:

the coupling virtual and physical space crowd emotion infection control simulation system comprises:

means for formulating a control scheme comprising a physical space and a virtual space based on personalized emotional infection rules;

means for combining the control scheme with a personalized emotional infection mechanism to construct a personalized emotional infection computational model;

the device is used for establishing a personalized BA scale-free network, calculating a threshold value of a personalized emotional infection calculation model when the emotional infection has a phase change phenomenon, and obtaining the change of the number of individuals from a susceptible state to an infected state along with the phase change value;

means for verifying the stability of the model and the threshold of the model at which a phase change phenomenon occurs in an emotional infection.

In other embodiments, the following technical solutions are adopted:

a computer-readable storage medium, on which a computer program for fingerprint similarity calculation is stored, which program, when executed by a processor, performs a method of coupled virtual and physical space crowd emotion infection control simulation as described above.

In other embodiments, the following technical solutions are adopted:

a terminal device comprising a processor and a computer readable storage medium, the processor being configured to implement instructions; the computer readable storage medium is used for storing a plurality of instructions adapted to be loaded by a processor and to execute the method for human emotional infection control simulation coupled virtual and physical spaces as described above.

Compared with the prior art, the invention has the beneficial effects that:

(1) the invention comprehensively considers the complex interaction between individuals in virtual and physical spaces, and establishes a new individualized emotional infection calculation model to research the individualized emotional infection control strategy coupling the physical space and the virtual space.

(2) The invention constructs an individual BA scale-free network to more accurately calculate the threshold value of the NP-ECC model when the phase change phenomenon occurs in emotional infection, and further obtains the change of the number of individuals from a susceptible state to an infected state along with the phase change value, thereby better controlling the speed and the scale of emotional infection.

(3) The invention provides a CS-BA algorithm and a T-BA algorithm to verify the stability of an NP-ECC model and the threshold value of the NP-ECC model when the phase change phenomenon occurs in emotional infection.

Drawings

FIG. 1 is a flowchart of a method for simulating emotional infection control of people in a coupled virtual space and a physical space according to an embodiment of the present invention;

fig. 2 is a control framework for personalized emotional infections in an embodiment of the invention.

Detailed Description

It should be noted that the following detailed description is exemplary and is intended to provide further explanation of the disclosure. Unless defined otherwise, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this application belongs.

It is noted that the terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of example embodiments according to the present application. As used herein, the singular forms "a", "an" and "the" are intended to include the plural forms as well, and it should be understood that when the terms "comprises" and/or "comprising" are used in this specification, they specify the presence of stated features, steps, operations, devices, components, and/or combinations thereof, unless the context clearly indicates otherwise.

The noun explains:

(1) NP-ECC: novel personalized emotional infection calculation;

(2) virtual space: a virtual internet space;

(3) physical space: real life scenes.

(4)CS-BA:control strategy-BA

(5)T-BA:Threshold-BA

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