Game data processing method and device

文档序号:152781 发布日期:2021-10-26 浏览:33次 中文

阅读说明:本技术 游戏数据的处理方法和装置 (Game data processing method and device ) 是由 刘振宇 于 2021-06-30 设计创作,主要内容包括:本发明公开了一种游戏数据的处理方法和装置。其中,该方法包括:在图形用户界面中显示虚拟装备展示界面,其中,虚拟装备展示界面包括多个虚拟装备图标;响应于第一操作,控制第一虚拟装备图标移动至第一位置,其中,第一虚拟装备图标为多个虚拟装备图标中的任意一个;在显示于第一位置的第一虚拟装备图标与第二虚拟装备图标部分或全部重叠的情况下,显示虚拟装备比对界面,其中,第二虚拟装备图标为多个虚拟装备图标中不同于第一虚拟装备图标的另一个虚拟装备图标;在虚拟装备比对界面中对第一虚拟装备的第一装备信息和第二虚拟装备的第二装备信息进行比对展示。本发明解决了相关技术中玩家在RPG游戏中对不同的装备进行比对时操作不便的技术问题。(The invention discloses a game data processing method and device. Wherein, the method comprises the following steps: displaying a virtual equipment presentation interface in the graphical user interface, wherein the virtual equipment presentation interface comprises a plurality of virtual equipment icons; in response to a first operation, controlling a first virtual equipment icon to move to a first position, wherein the first virtual equipment icon is any one of a plurality of virtual equipment icons; displaying a virtual equipment comparison interface under the condition that a first virtual equipment icon displayed at a first position is partially or completely overlapped with a second virtual equipment icon, wherein the second virtual equipment icon is another virtual equipment icon different from the first virtual equipment icon in the plurality of virtual equipment icons; and comparing and displaying the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface. The invention solves the technical problem of inconvenient operation when the player compares different equipment in the RPG game in the related technology.)

1. A game data processing method, wherein a graphical user interface is displayed on a touch display of a terminal by executing a software application, the game data processing method comprising:

displaying a virtual equipment presentation interface in the graphical user interface, wherein the virtual equipment presentation interface comprises a plurality of virtual equipment icons;

in response to a first operation, controlling a first virtual equipment icon to move to a first position, wherein the first virtual equipment icon is any one of the plurality of virtual equipment icons;

displaying a virtual equipment comparison interface if the first virtual equipment icon displayed at the first location partially or completely overlaps a second virtual equipment icon, wherein the second virtual equipment icon is another virtual equipment icon of the plurality of virtual equipment icons different from the first virtual equipment icon;

and comparing and displaying the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface.

2. The method of claim 1, wherein displaying a virtual equipment comparison interface if the first virtual equipment icon displayed at the first location overlaps partially or completely with a second virtual equipment icon comprises:

and displaying a virtual equipment comparison interface under the condition that the center of the first virtual equipment icon falls into the icon display area where the second virtual equipment icon is located.

3. The method of claim 1, wherein the virtual equipment alignment interface comprises: the first display area is used for displaying the first equipment information, the second display area is used for displaying the second virtual equipment information, the first display area and the second display area are provided with distinguishing marks, and the colors of the distinguishing marks of the first display area and the second display area are different.

4. The method of claim 3, wherein the first equipment information comprises a first set of equipment attributes, the second equipment information comprises a second set of equipment attributes, and the performing comparison display on the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface comprises:

displaying a first comparison identifier in the first display area, wherein the first comparison identifier is used for representing a comparison result of the second set of equipment attributes compared with corresponding items of the first set of equipment attributes;

and displaying a second comparison identifier in the second display area, wherein the second comparison identifier is used for representing a comparison result of the first group of equipment attributes and corresponding items of the second group of equipment attributes.

5. The method of claim 4, further comprising:

setting the first background color of the first comparison mark as the color of the distinguishing mark of the second display area;

and setting the second ground color of the second comparison mark as the color of the distinguishing mark of the first display area.

6. The method of claim 1, wherein after displaying a virtual equipment alignment interface if the first virtual equipment icon displayed at the first location overlaps partially or completely with a second virtual equipment icon, the method further comprises:

displaying a target control, wherein the target control is used for adding at least one item of equipment information of the virtual equipment in the virtual equipment comparison interface;

providing a virtual equipment selection interface in response to a triggering instruction of the target control, wherein the virtual equipment selection interface comprises a plurality of virtual equipment icons;

determining a third virtual equipment in response to a second operation of selecting the virtual equipment icon;

and additionally displaying third equipment information of the third virtual equipment in the virtual equipment comparison interface.

7. The method of claim 6, wherein determining a third virtual equipment in response to the second operation of selecting the virtual equipment icon comprises:

controlling a third virtual equipment icon to a second position in response to the second operation;

determining the third virtual equipment if the third virtual equipment icon displayed at the second location partially or fully overlaps with the second virtual equipment icon.

8. The method of claim 6, wherein the first equipment information comprises a first set of equipment attributes, wherein the second equipment information comprises a second set of equipment attributes, wherein the third equipment information comprises a third set of equipment attributes, and wherein the method further comprises:

determining a maximum and a minimum of the same item of equipment attribute within the first set of equipment attributes, the second set of equipment attributes, and the third set of equipment attributes;

the maximum value is displayed by a first color and the minimum value is displayed by a second color.

9. The method of claim 1, wherein if the first virtual equipment icon displayed at the first location overlaps partially or completely with a second virtual equipment icon, the method further comprises:

and displaying the virtual equipment display interface in a blurring mode.

10. A game data processing apparatus that executes a software application and displays a graphical user interface on a touch display of a terminal, the game data processing apparatus comprising:

a first display module for displaying a virtual equipment presentation interface in the graphical user interface, wherein the virtual equipment presentation interface comprises a plurality of virtual equipment icons;

the control module is used for responding to a first operation and controlling a first virtual equipment icon to move to a first position, wherein the first virtual equipment icon is any one of the plurality of virtual equipment icons;

a second display module, configured to display a virtual equipment comparison interface when the first virtual equipment icon displayed at the first location overlaps with a second virtual equipment icon, where the second virtual equipment icon is another virtual equipment icon different from the first virtual equipment icon in the plurality of virtual equipment icons;

the display module is used for comparing and displaying the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface.

11. A computer-readable storage medium, characterized in that the storage medium includes a stored program, wherein when the program runs, the apparatus on which the storage medium is located is controlled to execute the game data processing method according to any one of claims 1 to 9.

12. A processor, characterized in that the processor is configured to run a program, wherein the program is configured to execute the processing method of the game data according to any one of claims 1 to 9 when running.

Technical Field

The invention relates to the field of game data processing, in particular to a method and a device for processing game data.

Background

In an RPG (Role-playing game), in order to optimize equipment of a game Role, a player needs to compare equipment attributes of a plurality of pieces of equipment. At present, when equipment is compared, if the equipment to be compared is not used, a player can only click back and forth between the two pieces of equipment to check the equipment details tips of the two pieces of equipment, remember key information and carry out manual comparison, so that the operation is complex and the comparison efficiency is low; if one piece of equipment is already used for a game character, it can be compared with other selected unused equipment, but it is difficult to freely compare the equipment.

Aiming at the problem that in the prior art, when a player compares different equipment in an RPG game, the operation is inconvenient, an effective solution is not provided at present.

Disclosure of Invention

The embodiment of the invention provides a game data processing method and device, which at least solve the technical problem that in the prior art, a player is inconvenient to operate when different equipment is compared in an RPG game.

According to an aspect of an embodiment of the present invention, there is provided a game data processing method for displaying a graphical user interface on a touch display of a terminal by executing a software application, the game data processing method including: displaying a virtual equipment presentation interface in the graphical user interface, wherein the virtual equipment presentation interface comprises a plurality of virtual equipment icons; in response to a first operation, controlling a first virtual equipment icon to move to a first position, wherein the first virtual equipment icon is any one of a plurality of virtual equipment icons; displaying a virtual equipment comparison interface under the condition that a first virtual equipment icon displayed at a first position is partially or completely overlapped with a second virtual equipment icon, wherein the second virtual equipment icon is another virtual equipment icon different from the first virtual equipment icon in the plurality of virtual equipment icons; and comparing and displaying the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface.

Further, displaying a virtual equipment comparison interface under the condition that the first virtual equipment icon displayed at the first position is partially or completely overlapped with the second virtual equipment icon, comprising: and displaying the virtual equipment comparison interface under the condition that the center of the first virtual equipment icon falls into the icon display area where the second virtual equipment icon is located.

Further, the virtual equipment alignment interface includes: the equipment information display device comprises a first display area and a second display area, wherein the first display area is used for displaying first equipment information, the second display area is used for displaying second virtual equipment information, the first display area and the second display area are respectively provided with a distinguishing mark, and the distinguishing marks of the first display area and the second display area are different in color.

Further, the first equipment information includes a first set of equipment attributes, the second equipment information includes a second set of equipment attributes, and the comparison and display of the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface includes: displaying a first comparison identifier in a first display area, wherein the first comparison identifier is used for representing a comparison result of the second set of equipment attributes compared with corresponding items of the first set of equipment attributes; and displaying a second comparison identifier in a second display area, wherein the second comparison identifier is used for representing a comparison result of the first group of equipment attributes and corresponding items of the second group of equipment attributes.

Further, the method further comprises: setting a first background color of the first comparison mark as a color of the distinguishing mark of the second display area; and setting the second ground color of the second comparison mark as the color of the distinguishing mark of the first display area.

Further, in a case that the first virtual equipment icon displayed at the first position overlaps with the second virtual equipment icon partially or completely, after the virtual equipment comparison interface is displayed, the method further includes: displaying a target control, wherein the target control is used for adding at least one item of equipment information of the virtual equipment in the virtual equipment comparison interface; providing a virtual equipment selection interface in response to a triggering instruction of the target control, wherein the virtual equipment selection interface comprises a plurality of virtual equipment icons; determining a third virtual equipment in response to a second operation of selecting the virtual equipment icon; and additionally displaying third equipment information of the third virtual equipment in the virtual equipment comparison interface.

Further, in response to a second operation of selecting the virtual equipment icon, determining a third virtual equipment, comprising: controlling a third virtual equipment icon to a second position in response to the second operation; determining the third virtual equipment if the third virtual equipment icon displayed at the second location partially or fully overlaps with the second virtual equipment icon.

Further, the first equipment information includes a first set of equipment attributes, the second equipment information includes a second set of equipment attributes, and the third equipment information includes a third set of equipment attributes, and the method further includes: determining a maximum value and a minimum value of the same item of equipment attribute within the first set of equipment attributes, the second set of equipment attributes, and the third set of equipment attributes; the maximum value is displayed by a first color and the minimum value is displayed by a second color.

Further, in the case that the first virtual equipment icon displayed at the first position overlaps with a second virtual equipment icon, the method further includes: and displaying the virtual equipment display interface in a blurring mode.

According to an aspect of an embodiment of the present invention, there is provided a game data processing apparatus for displaying a graphical user interface on a touch display of a terminal by executing a software application, the game data processing apparatus including: the system comprises a first display module, a second display module and a display module, wherein the first display module is used for displaying a virtual equipment display interface in a graphical user interface, and the virtual equipment display interface comprises a plurality of virtual equipment icons; the control module is used for responding to a first operation and controlling the first virtual equipment icon to move to a first position, wherein the first virtual equipment icon is any one of the plurality of virtual equipment icons; the second display module is used for displaying the virtual equipment comparison interface under the condition that the first virtual equipment icon displayed at the first position is partially or completely overlapped with a second virtual equipment icon, wherein the second virtual equipment icon is another virtual equipment icon which is different from the first virtual equipment icon in the plurality of virtual equipment icons; the display module is used for comparing and displaying first equipment information of the first virtual equipment and second equipment information of the second virtual equipment in the virtual equipment comparison interface.

According to an aspect of the embodiments of the present invention, there is provided a computer-readable storage medium including a stored program, wherein when the program runs, a device on which the storage medium is located is controlled to execute the above-mentioned game data processing method.

According to an aspect of the embodiments of the present invention, there is provided a processor for executing a program, wherein the program executes the processing method of the game data.

In the embodiment of the invention, a virtual equipment display interface is displayed in a graphical user interface, wherein the virtual equipment display interface comprises a plurality of virtual equipment icons; in response to a first operation, controlling a first virtual equipment icon to move to a first position, wherein the first virtual equipment icon is any one of a plurality of virtual equipment icons; displaying a virtual equipment comparison interface under the condition that a first virtual equipment icon displayed at a first position is partially or completely overlapped with a second virtual equipment icon, wherein the second virtual equipment icon is another virtual equipment icon different from the first virtual equipment icon in the plurality of virtual equipment icons; and comparing and displaying the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface. Through the virtual equipment comparison interface provided by the scheme, no matter whether the virtual equipment is used by a game role, a player can easily compare different virtual equipment, the situation that the equipment details are checked by repeatedly switching a plurality of equipment is avoided, and the comparison is carried out by depending on memory, the technical problem that the operation of the player is inconvenient when the player compares different equipment in an RPG game in the related art is solved, the operation of equipment comparison is simplified, the memory cost of the player is reduced, the equipment comparison efficiency is improved, and the game experience of the player is improved.

Drawings

The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this application, illustrate embodiment(s) of the invention and together with the description serve to explain the invention without limiting the invention. In the drawings:

FIG. 1 is a flow chart of a method of processing game data according to an embodiment of the present application;

FIG. 2 is a schematic diagram of performing virtual equipment alignment according to an embodiment of the present application;

FIG. 3 is a schematic diagram of a virtual equipment alignment interface according to an embodiment of the present application;

FIG. 4 is a schematic diagram of another embodiment of virtual equipment alignment;

FIG. 5 is a schematic diagram of another virtual equipment alignment interface according to an embodiment of the present application;

fig. 6 is a schematic diagram of a game data processing device according to an embodiment of the present application.

Detailed Description

In order to make the technical solutions of the present invention better understood, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.

It should be noted that the terms "first," "second," and the like in the description and claims of the present invention and in the drawings described above are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used is interchangeable under appropriate circumstances such that the embodiments of the invention described herein are capable of operation in sequences other than those illustrated or described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.

According to an embodiment of the present invention, there is provided an embodiment of a method for processing game data, it should be noted that the steps shown in the flowchart of the figure may be executed in a computer system such as a set of computer executable instructions, and that although a logical order is shown in the flowchart, in some cases, the steps shown or described may be executed in an order different from that here.

Fig. 1 is a flowchart of a method for processing game data according to an embodiment of the present application, which includes the following steps, as shown in fig. 1, by executing a software application and displaying a graphical user interface on a touch display of a terminal:

step S102, displaying a virtual equipment display interface in a graphical user interface, wherein the virtual equipment display interface comprises a plurality of virtual equipment icons.

Specifically, the software application may be executed by a processor on the terminal, or executed by a remote server, so as to display a graphical user interface on a touch display of the terminal. The graphical user interface may be an RPG game interface, and the virtual equipment display interface may be displayed in the graphical user interface after receiving a trigger of the player. The virtual equipment display interface is used for displaying virtual equipment currently owned by a player, or displaying virtual equipment capable of being selected by the player and the like.

The virtual equipment display interface displays virtual equipment in the mode of virtual equipment icons, and each virtual equipment icon represents one virtual equipment. The virtual equipment display interface can display various virtual equipment icons in a table form.

In an alternative embodiment, the player opens the virtual backpack, and in response to this action, presents a virtual equipment presentation interface in which various virtual equipment icons are presented.

Fig. 2 is a schematic diagram of performing virtual equipment comparison according to an embodiment of the present application, and in conjunction with fig. 2, the virtual equipment display interface 21 includes icon display areas (only the icon display area 24 is shown in the drawing) of virtual equipment icons arranged according to a certain rule, and each of the virtual icon areas may display one virtual equipment icon (only the first virtual equipment icon 22 and the second virtual equipment icon 23 are shown in the drawing).

Step S104, responding to the first operation, controlling the first virtual equipment icon to move to the first position, wherein the first virtual equipment icon is any one of the plurality of virtual equipment icons.

Specifically, the first virtual equipment icon is an icon controlled by a first operation, the first operation may be a drag operation, a long press and move operation, or the like, and the first position is a position at which the first operation is stopped. Taking the first operation as an example of the drag operation, the player performs the drag operation on the touch screen of the device by using a finger, and the position when the user finger leaves the touch screen is the first position.

The first virtual equipment can be any one of the virtual equipment display interfaces, and during actual operation, the virtual equipment to be compared can be selected as the first virtual equipment.

In an alternative embodiment, still referring to fig. 2, in this example, the first operation is a drag operation, the first virtual equipment icon is an icon at the upper left corner in the virtual equipment presentation interface, and the second virtual equipment icon is an icon at the position 3 × 2 in the virtual equipment presentation interface. The first operation drags the first virtual equipment icon from the upper left corner position where the first virtual equipment icon is located to the position 3 x 2.

Step S106, under the condition that the first virtual equipment icon displayed at the first position is partially or completely overlapped with a second virtual equipment icon, displaying a virtual equipment comparison interface, wherein the second virtual equipment icon is another virtual equipment icon different from the first virtual equipment icon in the plurality of virtual equipment icons.

Specifically, the second virtual equipment icon may be any one of the icons of the virtual equipment in the virtual equipment display interface except the first virtual equipment icon, and during actual operation, the second virtual equipment icon may be an icon of another virtual equipment to be compared.

Still referring to fig. 2, in response to the drag operation of the player, the first virtual equipment icon moves to the top of the second virtual equipment icon, thereby triggering the display of the virtual equipment comparison interface.

The condition for triggering the display of the virtual equipment comparison interface is that the first virtual equipment icon and the second virtual equipment icon are partially or completely overlapped. In an optional embodiment, as long as the first virtual equipment icon is detected to be partially overlapped with the second virtual equipment icon, the virtual equipment comparison interface is triggered to be displayed; in another optional embodiment, an overlapping area of the first virtual equipment icon and the second virtual equipment icon may be calculated, and when the overlapping area reaches a preset area, the virtual equipment comparison interface is triggered to be displayed. In yet another alternative embodiment, when it is detected that a virtual equipment icon completely overlaps with a second virtual equipment icon, the virtual equipment alignment interface is triggered to be displayed.

Step S108, comparing and displaying the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface.

Specifically, the first equipment information may include a plurality of items of data of the first virtual equipment, and specifically may include: the item name, the item type, and a plurality of equipment attribute values of the item, and the second equipment information includes similar information.

Fig. 3 is a schematic diagram of a virtual equipment comparison interface according to an embodiment of the present application, and with reference to fig. 3, a first virtual equipment is an article 1, a second virtual equipment is an article 2, and first equipment information of the first virtual equipment and second equipment information of the second virtual equipment are respectively shown in the virtual equipment comparison interface.

As can be seen from the above, in the above embodiments of the present application, a virtual equipment display interface is displayed in a graphical user interface, where the virtual equipment display interface includes a plurality of virtual equipment icons; in response to a first operation, controlling a first virtual equipment icon to move to a first position, wherein the first virtual equipment icon is any one of a plurality of virtual equipment icons; displaying a virtual equipment comparison interface under the condition that a first virtual equipment icon displayed at a first position is partially or completely overlapped with a second virtual equipment icon, wherein the second virtual equipment icon is another virtual equipment icon different from the first virtual equipment icon in the plurality of virtual equipment icons; and comparing and displaying the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface. Through the virtual equipment comparison interface provided by the scheme, no matter whether the virtual equipment is used by a game role, a player can easily compare different virtual equipment, the situation that the equipment details are checked by repeatedly switching a plurality of equipment is avoided, and the comparison is carried out by depending on memory, the technical problem that the operation of the player is inconvenient when the player compares different equipment in an RPG game in the related art is solved, the operation of equipment comparison is simplified, the memory cost of the player is reduced, the equipment comparison efficiency is improved, and the game experience of the player is improved.

As an optional embodiment, in a case that the first virtual equipment icon displayed at the first location overlaps with the second virtual equipment icon partially or completely, displaying the virtual equipment comparison interface includes: and displaying the virtual equipment comparison interface under the condition that the center of the first virtual equipment icon falls into the icon display area where the second virtual equipment icon is located.

The scheme provides a mode for triggering and displaying the comparison interface of the virtual equipment. In the above scheme, it is determined whether the center of the first virtual equipment icon falls within the icon display area where the second virtual equipment icon is located. And if the center of the first virtual equipment icon falls into the icon display area where the second virtual equipment icon is located, triggering to display a virtual equipment comparison interface.

Specifically, the icon display area may be understood as an area provided by the virtual equipment display interface for placing the virtual equipment icon. As shown in connection with fig. 2, in this example, virtual equipment presentation interface 21 includes twenty-five icon display areas.

In an alternative embodiment, still referring to fig. 2, each of the virtual equipment icons is displayed in an icon display area, and the player drags the first virtual equipment icon 22 to the first position, and if the center of the first virtual equipment icon 22 at the first position is located in the icon display area 24 where the second virtual equipment icon 23 is located, the virtual equipment comparison interface is triggered to be displayed.

As an optional embodiment, the virtual equipment alignment interface includes: the equipment information display device comprises a first display area and a second display area, wherein the first display area is used for displaying first equipment information, the second display area is used for displaying second virtual equipment information, the first display area and the second display area are respectively provided with a distinguishing mark, and the distinguishing marks of the first display area and the second display area are different in color.

Specifically, the distinguishing mark may be displayed at a designated position of the first display area and the second display area in a preset manner, for example, may be displayed at the top and the bottom of the first display area and the second display area, or may be displayed as a ground color of the first display area and the second display area.

In an alternative embodiment, still referring to fig. 3, the virtual equipment alignment interface has a first display area on the left side and a second display area on the right side. The first display area is used for displaying first equipment information of the first virtual equipment, and the second display area is used for displaying second equipment information of the second virtual equipment. It is noted that the upper left corner of the first display area has a distinguishing mark "yellow group", and the upper left corner of the second display area has a distinguishing mark "blue group". The color of the distinguishing mark of the first display area is yellow, and the color of the distinguishing mark of the second display area is blue. It should be noted that the content in the distinction indication may be, in addition to the yellow group, the blue group, and the like, the groups distinguished by colors, or may be an a group, a B group, and the like, and is not limited herein (the specific color is not shown in the figure).

According to the scheme, the different display areas are provided with the distinguishing identifications so as to distinguish the virtual equipment information displayed in the different display areas.

As an optional embodiment, the first equipment information includes a first set of equipment attributes, the second equipment information includes a second set of equipment attributes, and the comparing and displaying of the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparing interface includes:

displaying a first comparison identifier in a first display area, wherein the first comparison identifier is used for representing a comparison result of the second set of equipment attributes compared with corresponding items of the first set of equipment attributes;

and displaying a second comparison identifier in a second display area, wherein the second comparison identifier is used for representing a comparison result of the first group of equipment attributes and corresponding items of the second group of equipment attributes.

The above comparison identifier may be an arrow, and an upward arrow may indicate that the attribute value of the equipment attribute compared with the comparison identifier is larger, and a downward arrow indicates that the attribute value of the equipment attribute compared with the comparison identifier is smaller, that is, for an equipment attribute, if the equipment attribute value of the second virtual equipment is smaller than the equipment attribute value of the first virtual equipment, the comparison identifier of the equipment attribute in the first virtual equipment may be a downward arrow, and the comparison identifier of the equipment attribute in the second virtual equipment may be an upward arrow; if the equipment attribute value of the second virtual equipment is greater than the equipment attribute value of the first virtual equipment, the comparison identifier of the equipment attribute in the first virtual equipment may be an arrow pointing upward, and the comparison identifier of the equipment attribute in the second virtual equipment may be an arrow pointing downward.

It should be noted that, when the types of the first virtual equipment and the second virtual equipment are the same, the equipment attribute items included in the first virtual equipment and the second virtual equipment are the same, and therefore each equipment attribute has a corresponding comparison identifier. Under the condition that the types of the first virtual equipment and the second virtual equipment are different, the first group of equipment attributes of the first virtual equipment information and the second group of equipment attributes of the second virtual equipment information are not completely the same, so that only the comparison result of the same equipment attribute items in the first group of equipment attributes and the second group of equipment attributes is labeled by using the comparison identifier, and the comparison identifier is not displayed because the comparison cannot be carried out on different items in the first group of equipment attributes and the second group of equipment attributes.

In an alternative embodiment, as shown in fig. 3, the first equipment information of the first virtual equipment is a yellow group, and the second equipment information of the second virtual equipment is a blue group. The equipment attribute value of the first virtual equipment with respect to equipment attribute 1 is greater than the equipment attribute value of the second virtual equipment with respect to equipment attribute 1; the equipment attribute value of the first virtual equipment with respect to equipment attribute 2 is less than the equipment attribute value of the second virtual equipment with respect to equipment attribute 2; the equipment attribute value of the first virtual equipment with respect to the equipment attribute 3 is smaller than the equipment attribute value of the second virtual equipment with respect to the equipment attribute 3, so that the first virtual equipment has a downward-pointing arrow, an upward-pointing arrow, and an upward-pointing arrow as the comparison identifiers after the equipment attribute 1, the equipment attribute 2, and the equipment attribute 3, respectively, and the second virtual equipment has an upward-pointing arrow, a downward-pointing arrow, and a downward-pointing arrow as the comparison identifiers after the equipment attribute 1, the equipment attribute 2, and the equipment attribute 3, respectively. The identity of the alignment after equipment attribute 4 and equipment attribute 5 can be determined in a similar manner.

According to the scheme, the comparison identifier is added after the equipment attribute, so that the player can clearly see the difference of different virtual equipment on the same equipment attribute, and the player does not need to compare the equipment attribute with the virtual equipment attribute.

As an alternative embodiment, the method further includes: setting a first background color of the first comparison mark as a color of the distinguishing mark of the second display area; and setting the second ground color of the second comparison mark as the color of the distinguishing mark of the first display area.

In the above scheme, the ground color of the comparison identifier is the same as the color of the distinguishing identifier of the comparison object. In this way, when more than two pieces of virtual equipment are included in the virtual equipment comparison interface, the comparison objects represented by the comparison identifiers can be distinguished.

Fig. 5 is a schematic diagram of another virtual equipment comparison interface according to an embodiment of the present application, in this example, the virtual equipment comparison interface includes equipment information of a first virtual equipment (yellow group), a second virtual equipment (blue group), and a third virtual equipment (purple group). Therefore, for the equipment attributes included in all the three pieces of virtual equipment, each piece of virtual equipment needs to compare the equipment attribute with the corresponding equipment attribute items of the other two pieces of virtual equipment, so as to generate two comparison identifiers, and the ground colors of the two comparison identifiers are the colors of the distinguishing identifiers of the display areas corresponding to the compared pieces of virtual equipment. Specifically, taking the yellow group as an example, two comparison identifiers are provided after the equipment attribute 1, where the ground color of the first comparison identifier is purple, which indicates that the comparison identifier represents the comparison result of the first virtual equipment and the third virtual equipment on the equipment attribute 1, and the ground color of the second comparison identifier is blue, which indicates that the comparison identifier represents the comparison result of the first virtual equipment and the second virtual equipment on the equipment attribute 1, and so on (the specific color is not shown in the figure).

According to the scheme, the ground color is set for the comparison identifier, so that the comparison object can be distinguished under the condition that the virtual equipment comparison interface comprises more than two pieces of virtual equipment.

As an optional embodiment, in the case that the first virtual equipment icon displayed at the first position overlaps with the second virtual equipment icon partially or completely, after displaying the virtual equipment comparison interface, the method further includes: displaying a target control, wherein the target control is used for adding at least one item of equipment information of the virtual equipment in the virtual equipment comparison interface; providing a virtual equipment selection interface in response to a triggering instruction of the target control, wherein the virtual equipment selection interface comprises a plurality of virtual equipment icons; determining a third virtual equipment in response to a second operation of selecting the virtual equipment icon; and additionally displaying third equipment information of the third virtual equipment in the virtual equipment comparison interface.

Specifically, the target control is displayed at a designated position in a virtual equipment comparison interface. After the player triggers the target control, the control group can be continuously added to the current virtual equipment comparison interface, that is, the equipment information of the third virtual equipment is added.

The second operation may be the same as the first operation, and is not described herein again. Fig. 4 is another schematic diagram for performing virtual equipment comparison according to an embodiment of the present application, and as shown in fig. 3 and fig. 4, the virtual equipment comparison interface in fig. 3 includes an "add control group" control, that is, the target control, and when the player triggers the target control, a second operation may be performed. Determining third virtual equipment based on the second operation, and displaying third equipment information of the third virtual equipment in the current virtual equipment comparison interface through a third display area, so as to obtain the effect shown in fig. 5. Similarly, the third display area also has a distinguishing mark "purple" with a color different from that of the first display area and the second display area, and the equipment attribute of the third virtual equipment also has a comparison mark later.

After the above steps, a fourth virtual equipment, a fifth virtual equipment, etc. can still be added in the virtual device alignment interface through similar steps.

As an alternative embodiment, in response to the second operation of selecting the virtual equipment icon, determining a third virtual equipment includes: controlling a third virtual equipment icon to a second position in response to the second operation; determining the third virtual equipment if the third virtual equipment icon displayed at the second location partially or fully overlaps with the second virtual equipment icon.

In the above solution, if the center of the third virtual equipment icon displayed at the second position falls into the icon display area where the second virtual equipment icon is located, the third equipment information of the third virtual equipment is added to the current virtual equipment comparison interface.

In an alternative embodiment, still referring to fig. 4, the second operation may be a dragging operation, where the third virtual equipment icon 25 is dragged to the second location by the dragging operation, and when the third virtual equipment icon displayed at the second location is partially or completely overlapped with the second virtual equipment icon, the third equipment information of the third virtual equipment is displayed in the current virtual equipment comparison interface through the third display area, so as to obtain the effect shown in fig. 5.

As an optional embodiment, the first equipment information includes a first set of equipment attributes, the second equipment information includes a second set of equipment attributes, and the third equipment information includes a third set of equipment attributes, and the method further includes: determining a maximum value and a minimum value of the same item of equipment attribute within the first set of equipment attributes, the second set of equipment attributes, and the third set of equipment attributes; the maximum value is displayed by a first color and the minimum value is displayed by a second color.

In an alternative embodiment, still referring to fig. 5, taking attribute 1 as an example, attribute 1 of the first virtual equipment (yellow group) is greater than attribute 1 of the second virtual equipment and the third virtual equipment, so attribute 1 of the first virtual equipment is a first color; taking attribute 2 as an example, attribute 2 of the first virtual equipment is smaller than attribute 2 of the second virtual equipment and the third virtual equipment, so attribute 2 of the first virtual equipment is a second color (not shown in the figure).

In the case where the equipment information of more than two pieces of virtual equipment is included in the virtual equipment comparison interface, although having the comparison identifier, it is difficult to know at a glance which piece of virtual equipment has the largest or smallest value for a certain equipment attribute, and therefore, a player still needs to look through to obtain a result. For example, when a player needs to search for a virtual device with the largest device attribute 1, the player needs to sequentially view the comparison identifier of each virtual device after the device attribute 1, or view the device attribute value of each virtual device on the device attribute 1, so that a result can be obtained. But the scheme marks the maximum value and the minimum value of the same equipment attribute through different colors, thereby further providing convenience for the search comparison of the player.

As an alternative embodiment, in the case that the first virtual equipment icon displayed at the first position is partially or completely overlapped with the second virtual equipment icon, the method further includes: and displaying the virtual equipment display interface in a blurring mode.

With reference to fig. 3, in a case where the first virtual equipment icon and the second virtual equipment icon displayed at the first position are partially or completely overlapped, the original virtual equipment display interface of the background may be displayed in a virtualized manner while the virtual equipment comparison interface is displayed, so that the virtual equipment comparison interface is highlighted while a part of the original interface is retained.

According to an embodiment of the present invention, there is provided an embodiment of a game data processing apparatus, and fig. 6 is a schematic diagram of a game data processing apparatus according to an embodiment of the present application, which displays a graphical user interface on a touch display of a terminal by executing a software application, as shown in fig. 6, and includes:

a first display module 60 for displaying a virtual equipment presentation interface in a graphical user interface, wherein the virtual equipment presentation interface comprises a plurality of virtual equipment icons;

a control module 62, configured to control, in response to a first operation, a first virtual equipment icon to move to a first position, where the first virtual equipment icon is any one of a plurality of virtual equipment icons;

a second display module 64, configured to display the virtual equipment comparison interface when the first virtual equipment icon displayed at the first location overlaps with a second virtual equipment icon, where the second virtual equipment icon is another virtual equipment icon different from the first virtual equipment icon in the plurality of virtual equipment icons;

the display module 68 is configured to compare and display the first equipment information of the first virtual equipment and the second equipment information of the second virtual equipment in the virtual equipment comparison interface.

As an alternative embodiment, the second display module includes: and the first display sub-module is used for displaying the virtual equipment comparison interface under the condition that the center of the first virtual equipment icon falls into the icon display area where the second virtual equipment icon is located.

As an optional embodiment, the virtual equipment alignment interface includes: the equipment information display device comprises a first display area and a second display area, wherein the first display area is used for displaying first equipment information, the second display area is used for displaying second virtual equipment information, the first display area and the second display area are respectively provided with a distinguishing mark, and the distinguishing marks of the first display area and the second display area are different in color.

As an alternative embodiment, the first equipment information includes a first set of equipment attributes, the second equipment information includes a second set of equipment attributes, and the presentation module includes: the second display submodule is used for displaying a first comparison identifier in the first display area, and the first comparison identifier is used for representing a comparison result of the second group of equipment attributes compared with corresponding items of the first group of equipment attributes; and the third display submodule is used for displaying a second comparison identifier in a second display area, and the second comparison identifier is used for representing a comparison result of the first group of equipment attributes and corresponding items of the second group of equipment attributes.

As an alternative embodiment, the method further includes: the first setting module is used for setting the first background color of the first comparison mark as the color of the distinguishing mark of the second display area; and the second setting module is used for setting the second ground color of the second comparison mark as the color of the distinguishing mark of the first display area.

As an alternative embodiment, the apparatus further comprises: the third display module is used for displaying a target control after a virtual equipment comparison interface is displayed under the condition that the first virtual equipment icon and the second virtual equipment icon displayed at the first position are partially or completely overlapped, wherein the target control is used for adding at least one item of equipment information of virtual equipment in the virtual equipment comparison interface; a response module, configured to provide a virtual equipment selection interface in response to a trigger instruction for the target control, where the virtual equipment selection interface includes a plurality of virtual equipment icons; a first determination module for determining a third virtual equipment in response to a second operation of selecting the virtual equipment icon; and the fourth display module is used for additionally displaying the third equipment information of the third virtual equipment in the virtual equipment comparison interface.

As an alternative embodiment, the first determining module includes: the control sub-module is used for responding to a second operation and controlling the third virtual equipment icon to a second position; a determination submodule, configured to determine the third virtual equipment if the third virtual equipment icon displayed at the second location overlaps with the second virtual equipment icon partially or completely.

As an optional embodiment, the first equipment information includes a first set of equipment attributes, the second equipment information includes a second set of equipment attributes, and the third equipment information includes a third set of equipment attributes, where the apparatus further includes: a second determining module for determining a maximum value and a minimum value of the same item of equipment attribute within the first set of equipment attributes, the second set of equipment attributes, and the third set of equipment attributes; and the fifth display module is used for displaying the maximum value through the first color and displaying the minimum value through the second color.

In the case where the first virtual equipment icon displayed at the first position overlaps partially or entirely with the second virtual equipment icon, the apparatus further includes: and the sixth display module is used for blurring and displaying the virtual equipment display interface.

According to an embodiment of the present invention, a computer-readable storage medium is provided, where the storage medium includes a stored program, and when the program runs, the storage medium is controlled to execute the above-mentioned game data processing method.

According to an embodiment of the present invention, there is provided a processor for executing a program, where the program executes the processing method of the game data when running.

The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.

In the above embodiments of the present invention, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.

In the embodiments provided in the present application, it should be understood that the disclosed technology can be implemented in other ways. The above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units may be a logical division, and in actual implementation, there may be another division, for example, multiple units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, units or modules, and may be in an electrical or other form.

The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.

In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.

The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a removable hard disk, a magnetic or optical disk, and other various media capable of storing program codes.

The foregoing is only a preferred embodiment of the present invention, and it should be noted that, for those skilled in the art, various modifications and decorations can be made without departing from the principle of the present invention, and these modifications and decorations should also be regarded as the protection scope of the present invention.

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