Information screen display method and electronic equipment

文档序号:1904097 发布日期:2021-11-30 浏览:4次 中文

阅读说明:本技术 一种息屏显示方法及电子设备 (Information screen display method and electronic equipment ) 是由 张晓航 黄丽薇 杨诗姝 任杰 于 2021-03-26 设计创作,主要内容包括:一种息屏显示方法及电子设备,涉及终端技术领域,可结合电子设备的使用状态进行息屏显示,从而在息屏状态下更加生动、有效的向用户传递电子设备的使用状态,增强息屏显示内容的实时性和趣味性。该方法包括:电子设备接收息屏事件;响应于该息屏事件,电子设备可进入息屏状态;在息屏状态下,电子设备可在第一显示区域显示第一目标息屏动画,第一目标息屏动画与电子设备的使用数据相关联,该使用数据用于指示电子设备的使用状态。(A method for displaying a message screen and electronic equipment relate to the technical field of terminals and can be combined with the using state of the electronic equipment to carry out message screen display, so that the using state of the electronic equipment is more vivid and effective to a user in the message screen state, and the real-time performance and the interestingness of the content displayed by the message screen are enhanced. The method comprises the following steps: the electronic equipment receives a screen-off event; in response to the screen-off event, the electronic device may enter a screen-off state; in the screen resting state, the electronic device can display a first target screen resting animation in the first display area, and the first target screen resting animation is associated with the use data of the electronic device, and the use data is used for indicating the use state of the electronic device.)

1. A method for displaying an information screen, comprising:

the electronic equipment receives a screen-off event;

responding to the screen turning-off event, and enabling the electronic equipment to enter a screen turning-off state;

the electronic equipment displays a first target screen-turning animation in a first display area, wherein the first target screen-turning animation is associated with the use data of the electronic equipment, and the use data is used for indicating the use state of the electronic equipment.

2. The method of claim 1, after the electronic device receives the screenshot event, further comprising:

in response to the screen-turning event, the electronic device obtains the usage data.

3. The method of claim 1 or 2, wherein the usage data comprises charge status and charge amount information of the electronic device; the electric quantity gears of the electronic equipment comprise a first gear and a second gear, and the electric quantity of the first gear is lower than that of the second gear;

When the charging state of the electronic equipment is a charging state, the first target screen turning animation is a first screen turning animation, and the first screen turning animation is used for indicating that the electronic equipment is charging;

when the charging state of the electronic equipment is a non-charging state:

if the electric quantity information is in the first gear, the first target screen turning animation is a second screen turning animation; if the electric quantity information is in the second gear, the first target screen-turning animation is a third screen-turning animation; and the second screen turning animation is different from the third screen turning animation.

4. The method of claim 3, wherein the animation object in the second screenplay animation is the same as the animation object in the third screenplay animation;

the motion speed of the animation target in the second screen turning animation is smaller than that of the animation target in the third screen turning animation, or the motion amplitude of the animation target in the second screen turning animation is smaller than that of the animation target in the third screen turning animation.

5. The method of claim 4, wherein the power ranges of the electronic device further comprise a third range, the power of the third range being higher than the power of the second range;

When the charging state of the electronic equipment is a non-charging state: if the electric quantity information is in the third gear, the first target screen turning animation is a fourth screen turning animation, and an animation target in the fourth screen turning animation is the same as an animation target in the third screen turning animation;

the motion speed of the animation target in the fourth screen-turning animation is greater than that of the animation target in the third screen-turning animation, or the motion amplitude of the animation target in the fourth screen-turning animation is greater than that of the animation target in the third screen-turning animation.

6. The method of any of claims 3-5, further comprising, after the electronic device displays the first target information screen animation in the first display region:

and after the first target screen-rest animation is played, the electronic equipment displays the last frame of picture of the first target screen-rest animation in a first display area.

7. The method of claim 6, further comprising, after the electronic device displays a last frame of the first target screenshot animation in the first display area:

and when the charging state of the electronic equipment changes or when the electric quantity gear of the electronic equipment changes, the electronic equipment plays the corresponding second target screen-turning animation.

8. The method of claim 6, further comprising, after the electronic device displays a last frame of the first target screenshot animation in the first display area:

the electronic equipment receives touch operation input by a user;

responding to the touch operation, and acquiring the charging state and the electric quantity information of the electronic equipment by the electronic equipment;

when the charging state of the electronic equipment changes or the electric quantity gear of the electronic equipment changes, the electronic equipment plays a corresponding second target screen-turning animation;

and when the charging state of the electronic equipment is not changed and the electric quantity gear of the electronic equipment is not changed, the electronic equipment plays the first target screen-turning animation.

9. The method of claim 6, wherein the electronic device displays a first target information screen animation in the first display area, comprising:

and if the electronic equipment does not receive the touch operation input by the user within the preset time, the electronic equipment enters a black screen state.

10. The method of claim 9, further comprising, after the electronic device enters a blank screen state:

If the electronic equipment receives touch operation input by a user within preset time, the electronic equipment acquires the charging state and the electric quantity information of the electronic equipment;

when the charging state of the electronic equipment changes or the electric quantity gear of the electronic equipment changes, the electronic equipment plays a corresponding second target screen-turning animation;

and when the charging state of the electronic equipment is not changed and the electric quantity gear of the electronic equipment is not changed, the electronic equipment plays the first target screen-turning animation.

11. The method according to claim 7, 8 or 10, wherein the first frame of the second target stop motion picture is different from the last frame of the first target stop motion picture;

before the electronic device plays the corresponding second target screen-turning animation, the method further comprises the following steps:

the electronic equipment plays a transition screen-resting animation, a first frame of picture of the transition screen-resting animation is the same as a last frame of picture of the first target screen-resting animation, and the last frame of picture of the transition screen-resting animation is the same as a first frame of picture of the second target screen-resting animation.

12. The method according to any one of claims 6-11, further comprising, after the electronic device displays a last frame of the first target screenshot animation in the first display area:

When the electronic equipment acquires the facial image or the eye image of the user, the electronic equipment plays the corresponding interactive screen-turning animation, and an animation target in the interactive screen-turning animation shows the state of interacting with the user.

13. The method of any of claims 1-12, further comprising, after the electronic device enters a screenout state:

the electronic device displays one or more of time, date, power, or notification in a second display area.

14. The method of any of claims 1-13, wherein the first frame of the first target screenout animation is the same as the last frame of the first target screenout animation.

15. The method of any of claims 1-14, wherein the usage data includes one or more of user step count, weather, temperature, or an application run by the electronic device.

16. An electronic device, comprising:

a touch screen comprising a touch sensor and a display screen;

one or more processors;

a memory;

wherein the memory has stored therein one or more computer programs, the one or more computer programs comprising instructions, which when executed by the electronic device, cause the electronic device to perform a method of breath screen display as recited in any of claims 1-15.

17. A computer-readable storage medium having instructions stored thereon, which when run on an electronic device, cause the electronic device to perform a breath screen display method according to any of claims 1-15.

Technical Field

The application relates to the technical field of terminals, in particular to an information screen display method and electronic equipment.

Background

The aod (always On display) function may also be referred to as a screen turn-off display function, or a screen turn-off display function, and refers to a function of displaying contents such as time, incoming call information, and push messages in a partial area of a screen On the premise that an entire screen is not lit by an electronic device.

Taking a mobile phone as an example of an electronic device, after the mobile phone starts a screen-turning display function, and after the mobile phone turns off the screen, as shown in fig. 1, the mobile phone can display contents such as time, date, and the like in an area 101 of the screen. Thus, the user can acquire information such as time, date and the like in the state that the mobile phone is turned off.

In some scenarios, after the mobile phone turns off the screen, the mobile phone may also display a preset turn-off animation in the area 102 of the screen, as also shown in fig. 1. For example, the screen animation may be a video segment with a duration of 3 s. After the screen-turning animation is displayed, the mobile phone can freeze the last frame of the screen-turning animation. Although the information screen display method can improve the viewing experience of the user to a certain extent, the display mode is single, so that the real-time performance and the interestingness of the information screen display content are low.

Disclosure of Invention

The application provides a message screen display method and electronic equipment, which can be combined with the using state of the electronic equipment to carry out message screen display, so that the using state of the electronic equipment is more vivid and effective transmitted to a user in the message screen state, and the real-time performance and the interestingness of the content displayed by the message screen are enhanced.

In order to achieve the purpose, the technical scheme is as follows:

In a first aspect, the present application provides a method for displaying a message screen, including: the electronic equipment receives a screen-off event; in response to the screen-off event, the electronic device may enter a screen-off state; in the screen resting state, the electronic device can display a first target screen resting animation in the first display area, and the first target screen resting animation is associated with the use data of the electronic device, and the use data is used for indicating the use state of the electronic device.

Therefore, by displaying the information screen animation related to the use data of the electronic equipment, the electronic equipment can transmit the latest use state of the electronic equipment to the user in the information screen state, the interest of interaction between the mobile phone and the user is increased, the latest use condition (such as the amount of electric energy, whether music is played or not) of the electronic equipment can be effectively and visually and vividly displayed to the user, the real-time performance and the interestingness of the display content of the information screen are enhanced, and the use experience of the user is improved.

In one possible implementation manner, after the electronic device receives the screenshot event, the method further includes: in response to the screen-off event, the electronic device obtains current usage data. Illustratively, the usage data may include: one or more of a charging status of the electronic device, power information, user steps, weather, temperature, or an application run by the electronic device.

In a possible implementation manner, for example, the usage data includes a charging state and electric quantity information of the electronic device, the electric quantity gear of the electronic device may include a first gear and a second gear, and the electric quantity of the first gear is lower than the electric quantity of the second gear; when the charging state of the electronic equipment is the charging state, the first target screen turning animation is first screen turning animation which is used for indicating that the electronic equipment is charging; when the charging state of the electronic device is a non-charging state: if the current electric quantity information is in the first gear, the first target screen-turning animation is a second screen-turning animation; and if the current electric quantity information is in the second gear, the first target screen turning animation is a third screen turning animation (the second screen turning animation is different from the third screen turning animation).

That is to say, when the electronic device enters the screen-off state, the corresponding screen-off animation can be displayed after the screen-off state is reached according to the current charging state and the current electric quantity information, and the current electric quantity state of the electronic device is transmitted to the user through the corresponding screen-off animation. Therefore, in the screen-saving state, the user can visually and effectively know the current electric quantity state of the mobile phone through the content in the screen-saving animation, and the real-time performance and the interestingness of the content displayed by the screen-saving animation are enhanced.

In a possible implementation manner, the animation object (e.g., a character or an animal) in the second screenplay animation may be the same as the animation object in the third screenplay animation; the motion speed of the animation target in the second screen turning animation is smaller than that of the animation target in the third screen turning animation, or the motion amplitude of the animation target in the second screen turning animation is smaller than that of the animation target in the third screen turning animation. In this way, an animated object with a greater motion magnitude or a faster motion speed may convey to the user information that the current amount of power is more adequate.

In a possible implementation manner, the electric quantity gear of the electronic device may further include a third gear, and the electric quantity of the third gear is higher than the electric quantity of the second gear; at this time, when the charging state of the electronic device is a non-charging state: if the latest electric quantity information is in a third gear, the first target screen turning animation is a fourth screen turning animation, and an animation target in the fourth screen turning animation is the same as an animation target in the third screen turning animation; and the motion speed of the animation target in the fourth screen-turning animation is greater than that of the animation target in the third screen-turning animation, or the motion amplitude of the animation target in the fourth screen-turning animation is greater than that of the animation target in the third screen-turning animation.

In one possible implementation manner, after the electronic device displays the first target screen-turning animation in the first display area, the method further includes: and after the first target screen-rest animation is played, the electronic equipment displays the last frame of the first target screen-rest animation in the first display area. Or after the first target screen resting animation is played, the electronic equipment displays a first frame of picture of the first target screen resting animation in the first display area.

In one possible implementation manner, after the electronic device displays a last frame of the first target screen-turning animation in the first display area, the method further includes: when the charging state of the electronic equipment changes or the electric quantity gear of the electronic equipment changes, the electronic equipment can play the corresponding second target screen-turning animation. That is to say, the electronic device can also obtain the latest charging state and electric quantity information in real time after entering the screen-off state, and when the charging state or the electric quantity gear changes, the electronic device can transmit the latest electric quantity state to the user by playing the second target screen-off animation.

In one possible implementation manner, after the electronic device displays a last frame of the first target screen-turning animation in the first display area, the method further includes: the electronic equipment can receive touch operation input by a user; in response to the touch operation, the electronic equipment can acquire the latest charging state and electric quantity information of the electronic equipment; when the charging state of the electronic equipment changes or the electric quantity gear of the electronic equipment changes, the electronic equipment can play a corresponding second target screen-turning animation; when the charging state of the electronic equipment is not changed and the electric quantity gear of the electronic equipment is not changed, the electronic equipment can play the first target screen-turning animation again. That is to say, after the electronic device enters the screen-off state, the screen-off animation can be played in response to the touch operation of the user. The latest charging state and electric quantity information can be obtained before the screen-turning animation is played, and then the corresponding screen-turning animation is played.

In one possible implementation manner, the electronic device displays a first target screen-turning animation in a first display area, and the method includes: if the electronic equipment does not receive the touch operation input by the user within the preset time, the electronic equipment enters a black screen state, so that the power consumption of the electronic equipment is reduced.

In one possible implementation manner, after the electronic device enters the black screen state, the method further includes: if the electronic equipment receives touch operation input by a user within preset time, the electronic equipment can acquire the latest charging state and electric quantity information of the electronic equipment; when the charging state of the electronic equipment changes or the electric quantity gear of the electronic equipment changes, the electronic equipment plays a corresponding second target screen-turning animation; when the charging state of the electronic equipment is not changed and the electric quantity gear of the electronic equipment is not changed, the electronic equipment plays the first target screen-turning animation again. That is, after the electronic device is blank, the user can call the message screen animation through touch operation. The latest charging state and electric quantity information can be obtained before the screen-turning animation is played, and then the corresponding screen-turning animation is played.

In a possible implementation manner, when the first frame of picture of the second target screen-rest animation is different from the last frame of picture of the first target screen-rest animation, before the electronic device plays the corresponding second target screen-rest animation, the method further includes: the electronic equipment plays a transition screen-rest animation, a first frame of picture of the transition screen-rest animation is the same as a last frame of picture of the first target screen-rest animation, and the last frame of picture of the transition screen-rest animation is the same as a first frame of picture of the second target screen-rest animation. Therefore, when the electronic equipment is switched from one screen resting animation to another screen resting animation in a screen resting state, soft transition can be performed through the transition screen resting animation, the phenomenon that the new screen resting animation appears too abruptly is avoided, and the viewing experience of a user is improved.

In one possible implementation manner, after the electronic device displays a last frame of the first target screen-turning animation in the first display area, the method further includes: when the electronic equipment acquires the facial image or the eye image of the user, the electronic equipment plays the corresponding interactive screen-turning animation, and an animation target in the interactive screen-turning animation presents an interactive state with the user, so that the interactivity and interestingness between the user and the electronic equipment are enhanced.

In a possible implementation manner, after the electronic device enters the screen-off state, the method further includes: the electronic device displays one or more of time, date, power, or notification in the second display area.

For example, the first frame of the first target screen-rest animation may be the same as the last frame of the first target screen-rest animation, so that the electronic device may perform seamless connection when displaying the first target screen-rest animation for multiple times.

In a second aspect, the present application provides an electronic device comprising: the touch screen comprises a touch sensor and a display screen; one or more processors; a memory; wherein the memory has stored therein one or more computer programs, the one or more computer programs comprising instructions, which when executed by the electronic device, cause the electronic device to perform the steps of: receiving a screen-off event; responding to the screen-off event, and entering a screen-off state; and displaying a first target screen-turning animation in the first display area, wherein the first target screen-turning animation is associated with the use data of the electronic equipment, and the use data is used for indicating the use state of the electronic equipment.

In one possible implementation, after the electronic device receives the screenshot event, the electronic device is further configured to perform: in response to a screen-off event, usage data is acquired.

In one possible implementation, the usage data includes charge state and charge amount information of the electronic device; the electric quantity gears of the electronic equipment comprise a first gear and a second gear, and the electric quantity of the first gear is lower than that of the second gear; when the charging state of the electronic equipment is the charging state, the first target screen turning animation is first screen turning animation which is used for indicating that the electronic equipment is charging; when the charging state of the electronic device is a non-charging state: if the electric quantity information is in the first gear, the first target screen-turning animation is a second screen-turning animation; if the electric quantity information is in the second gear, the first target screen-turning animation is a third screen-turning animation; and the second screen turning animation is different from the third screen turning animation.

In one possible implementation manner, the animation target in the second screen turning animation is the same as the animation target in the third screen turning animation; the motion speed of the animation target in the second screen turning animation is smaller than that of the animation target in the third screen turning animation, or the motion amplitude of the animation target in the second screen turning animation is smaller than that of the animation target in the third screen turning animation.

In a possible implementation manner, the electric quantity gear of the electronic device further includes a third gear, and the electric quantity of the third gear is higher than that of the second gear; when the charging state of the electronic device is a non-charging state: if the electric quantity information is in a third gear, the first target screen-turning animation is a fourth screen-turning animation, and an animation target in the fourth screen-turning animation is the same as an animation target in the third screen-turning animation; and the motion speed of the animation target in the fourth screen-turning animation is greater than that of the animation target in the third screen-turning animation, or the motion amplitude of the animation target in the fourth screen-turning animation is greater than that of the animation target in the third screen-turning animation.

In one possible implementation manner, after the electronic device displays the first target screen-cut animation in the first display area, the electronic device is further configured to perform: and after the first target screen-turning animation is played, displaying the last frame of picture of the first target screen-turning animation in the first display area.

In one possible implementation manner, after the electronic device displays the last frame of the first target screen-turning animation in the first display area, the electronic device is further configured to perform: and when the charging state of the electronic equipment changes or the electric quantity gear of the electronic equipment changes, playing the corresponding second target screen-turning animation.

In one possible implementation manner, after the electronic device displays the last frame of the first target screen-turning animation in the first display area, the electronic device is further configured to perform: receiving touch operation input by a user; responding to touch operation, and acquiring the charging state and electric quantity information of the electronic equipment; when the charging state of the electronic equipment changes or the electric quantity gear of the electronic equipment changes, playing a corresponding second target screen-turning animation; when the charging state of the electronic equipment is not changed and the electric quantity gear of the electronic equipment is not changed, the first target screen-turning animation is played.

In a possible implementation manner, the electronic device displays a first target screen-turning animation in a first display area, which specifically includes: and if the electronic equipment does not receive the touch operation input by the user within the preset time, the electronic equipment enters a black screen state.

In one possible implementation, after the electronic device enters the black screen state, the electronic device is further configured to perform: if the electronic equipment receives touch operation input by a user within preset time, determining whether the charging state and the electric quantity gear of the electronic equipment are changed; when the charging state of the electronic equipment changes or the electric quantity gear of the electronic equipment changes, playing a corresponding second target screen-turning animation; when the charging state of the electronic equipment is not changed and the electric quantity gear of the electronic equipment is not changed, the first target screen-turning animation is played.

In one possible implementation manner, a first frame of picture of the second target screen-turning animation is different from a last frame of picture of the first target screen-turning animation; before the electronic device plays the corresponding second target screen-turning animation, the electronic device is further configured to perform: and playing the transition screen-rest animation, wherein the first frame of the transition screen-rest animation is the same as the last frame of the first target screen-rest animation, and the last frame of the transition screen-rest animation is the same as the first frame of the second target screen-rest animation.

In one possible implementation manner, after the electronic device displays the last frame of the first target screen-turning animation in the first display area, the electronic device is further configured to perform: when the electronic equipment acquires the face image or the eye image of the user, playing the corresponding interactive screen-turning animation, wherein an animation object in the interactive screen-turning animation presents the interactive state with the user.

In one possible implementation manner, after the electronic device enters the screen-off state, the electronic device is further configured to perform: one or more of time, date, power, or notification is displayed in the second display area.

In one possible implementation manner, the first frame of picture of the first target screen-rest animation is the same as the last frame of picture.

In one possible implementation, the usage data may include one or more of a user step count, weather, temperature, or an application run by the electronic device.

In a third aspect, the present application provides an electronic device, comprising: a memory, a display screen, and one or more processors; the memory and the display screen are coupled with the processor. Wherein the memory is to store computer program code, the computer program code comprising computer instructions; the processor is operable to execute the one or more computer instructions stored by the memory when the electronic device is operated to cause the electronic device to perform the breath screen display method as defined in any one of the above first aspects.

In a fourth aspect, the present application provides a computer storage medium comprising computer instructions which, when run on an electronic device, cause the electronic device to perform the message screen display method according to any one of the first aspect.

In a fifth aspect, the present application provides a computer program product for causing an electronic device to perform the information screen display method according to any one of the first aspect when the computer program product is run on the electronic device.

It is to be understood that the electronic device according to the second and third aspects, the computer storage medium according to the fourth aspect, and the computer program product according to the fifth aspect are all configured to execute the corresponding method provided above, and therefore, the beneficial effects achieved by the electronic device may refer to the beneficial effects in the corresponding method provided above, and are not described herein again.

Drawings

Fig. 1 is a schematic view of an application scenario of a message screen display function in the prior art;

fig. 2 is a first schematic structural diagram of an electronic device according to an embodiment of the present disclosure;

fig. 3 is a first flowchart of a method for displaying an information screen according to an embodiment of the present disclosure;

fig. 4 is a flowchart illustrating a second method for displaying an information screen according to an embodiment of the present disclosure;

fig. 5 is a third schematic flowchart of a method for displaying an information screen according to an embodiment of the present application;

fig. 6 is a first application scenario diagram of an information screen display method according to an embodiment of the present application;

fig. 7 is a schematic view of an application scenario of a method for displaying an information screen according to an embodiment of the present application;

fig. 8 is a schematic view of an application scenario three of a method for displaying an information screen according to an embodiment of the present application;

fig. 9 is a schematic view of an application scenario of a method for displaying an information screen according to an embodiment of the present application;

fig. 10 is a schematic view of an application scenario of a method for displaying an information screen according to an embodiment of the present application;

fig. 11 is a fourth flowchart illustrating a method for displaying an information screen according to an embodiment of the present application;

fig. 12 is a schematic view six of an application scenario of a method for displaying an information screen according to an embodiment of the present application;

Fig. 13 is a schematic view seventh of an application scenario of a method for displaying an information screen according to an embodiment of the present application;

fig. 14 is a fifth flowchart illustrating a method for displaying an information screen according to an embodiment of the present application;

fig. 15 is a sixth flowchart of a method for displaying an information screen according to an embodiment of the present application;

fig. 16 is a seventh flowchart illustrating a method for displaying an information screen according to an embodiment of the present application;

fig. 17 is an application scenario schematic diagram eight of a method for displaying an information screen according to an embodiment of the present application;

fig. 18 is a flowchart illustrating an eighth method for displaying an information screen according to an embodiment of the present application;

fig. 19 is a schematic view nine of an application scenario of a method for displaying an information screen according to an embodiment of the present application;

fig. 20 is a flowchart illustrating a method for displaying an information screen according to an embodiment of the present application;

fig. 21 is a schematic view of an application scenario of a method for displaying an information screen according to an embodiment of the present application;

fig. 22 is an application scenario diagram eleven of a method for displaying an information screen according to an embodiment of the present application;

fig. 23 is a schematic view twelve of an application scenario of a method for displaying an information screen according to an embodiment of the present application;

fig. 24 is a schematic structural diagram of an electronic device according to an embodiment of the present application.

Detailed Description

In the following, the terms "first", "second" are used for descriptive purposes only and are not to be understood as indicating or implying relative importance or implicitly indicating the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include one or more of that feature. In the description of the present embodiment, "a plurality" means two or more unless otherwise specified.

Embodiments of the present embodiment will be described in detail below with reference to the accompanying drawings.

For example, the message screen display method provided in the embodiment of the present application may be applied to an electronic device with a message screen display function, such as a mobile phone, a vehicle-mounted device (also referred to as a car machine), a tablet computer, a notebook computer, an ultra-mobile personal computer (UMPC), a handheld computer, a netbook, a Personal Digital Assistant (PDA), a wearable electronic device, and a virtual reality device, which is not limited in this embodiment of the present application.

Taking a mobile phone as an example of the above electronic device, as shown in fig. 2, a schematic structural diagram of the mobile phone is shown.

The mobile phone may include a processor 110, an external memory interface 120, an internal memory 121, a Universal Serial Bus (USB) interface 130, an antenna 1, an antenna 2, a mobile communication module 150, a wireless communication module 160, an audio module 170, a speaker 170A, a receiver 170B, a microphone 170C, an earphone interface 170D, a sensor module 180, and the like.

It is to be understood that the illustrated structure of the embodiment of the present invention is not to be specifically limited to a mobile phone. In other embodiments of the present application, the handset may include more or fewer components than shown, or combine certain components, or split certain components, or a different arrangement of components. The illustrated components may be implemented in hardware, software, or a combination of software and hardware.

Processor 110 may include one or more processing units, such as: the processor 110 may include an Application Processor (AP), a modem processor, a Graphics Processing Unit (GPU), an Image Signal Processor (ISP), a controller, a memory, a video codec, a Digital Signal Processor (DSP), a baseband processor, and/or a neural-Network Processing Unit (NPU), etc. The different processing units may be separate devices or may be integrated into one or more processors.

A memory may also be provided in processor 110 for storing instructions and data. In some embodiments, the memory in the processor 110 is a cache memory. The memory may hold instructions or data that have just been used or recycled by the processor 110. If the processor 110 needs to reuse the instruction or data, it can be called directly from the memory. Avoiding repeated accesses reduces the latency of the processor 110, thereby increasing the efficiency of the system.

In some embodiments, processor 110 may include one or more interfaces. The interface may include an integrated circuit (I2C) interface, an integrated circuit built-in audio (I2S) interface, a Pulse Code Modulation (PCM) interface, a universal asynchronous receiver/transmitter (UART) interface, a Mobile Industry Processor Interface (MIPI), a general-purpose input/output (GPIO) interface, a Subscriber Identity Module (SIM) interface, and/or a Universal Serial Bus (USB) interface, etc.

The wireless communication function of the mobile phone can be realized by the antenna 1, the antenna 2, the mobile communication module 150, the wireless communication module 160, the modem processor, the baseband processor, and the like.

The antennas 1 and 2 are used for transmitting and receiving electromagnetic wave signals. Each antenna in the handset may be used to cover a single or multiple communication bands. Different antennas can also be multiplexed to improve the utilization of the antennas. For example: the antenna 1 may be multiplexed as a diversity antenna of a wireless local area network. In other embodiments, the antenna may be used in conjunction with a tuning switch.

The mobile communication module 150 may provide a solution including wireless communication of 2G/3G/4G/5G, etc. applied to a mobile phone. The mobile communication module 150 may include at least one filter, a switch, a power amplifier, a Low Noise Amplifier (LNA), and the like. The mobile communication module 150 may receive the electromagnetic wave from the antenna 1, filter, amplify, etc. the received electromagnetic wave, and transmit the electromagnetic wave to the modem processor for demodulation. The mobile communication module 150 may also amplify the signal modulated by the modem processor, and convert the signal into electromagnetic wave through the antenna 1 to radiate the electromagnetic wave. In some embodiments, at least some of the functional modules of the mobile communication module 150 may be disposed in the processor 110. In some embodiments, at least some of the functional modules of the mobile communication module 150 may be disposed in the same device as at least some of the modules of the processor 110.

The wireless communication module 160 may provide solutions for wireless communication applied to a mobile phone, including Wireless Local Area Networks (WLANs) (e.g., wireless fidelity (Wi-Fi) networks), Bluetooth (BT), Global Navigation Satellite System (GNSS), Frequency Modulation (FM), Near Field Communication (NFC), Infrared (IR), and the like. The wireless communication module 160 may be one or more devices integrating at least one communication processing module. The wireless communication module 160 receives electromagnetic waves via the antenna 2, performs frequency modulation and filtering processing on electromagnetic wave signals, and transmits the processed signals to the processor 110. The wireless communication module 160 may also receive a signal to be transmitted from the processor 110, perform frequency modulation and amplification on the signal, and convert the signal into electromagnetic waves through the antenna 2 to radiate the electromagnetic waves.

In some embodiments, the handset antenna 1 is coupled to the mobile communication module 150 and the handset antenna 2 is coupled to the wireless communication module 160 so that the handset can communicate with the network and other devices via wireless communication techniques. The wireless communication technology may include global system for mobile communications (GSM), General Packet Radio Service (GPRS), code division multiple access (code division multiple access, CDMA), Wideband Code Division Multiple Access (WCDMA), time-division code division multiple access (time-division code division multiple access, TD-SCDMA), Long Term Evolution (LTE), LTE, BT, GNSS, WLAN, NFC, FM, and/or IR technologies, etc. The GNSS may include a Global Positioning System (GPS), a global navigation satellite system (GLONASS), a beidou navigation satellite system (BDS), a quasi-zenith satellite system (QZSS), and/or a Satellite Based Augmentation System (SBAS).

The mobile phone realizes the display function through the GPU, the display screen 194, the application processor and the like. The GPU is a microprocessor for image processing, and is connected to the display screen 194 and an application processor. The GPU is used to perform mathematical and geometric calculations for graphics rendering. The processor 110 may include one or more GPUs that execute program instructions to generate or alter display information.

The display screen 194 is used to display images, video, and the like. The display screen 194 includes a display panel. The display panel may adopt a Liquid Crystal Display (LCD), an organic light-emitting diode (OLED), an active-matrix organic light-emitting diode (active-matrix organic light-emitting diode, AMOLED), a flexible light-emitting diode (FLED), a miniature, a Micro-oeld, a quantum dot light-emitting diode (QLED), and the like. In some embodiments, the cell phone may include 1 or N display screens 194, with N being a positive integer greater than 1.

Taking an OLED display panel as an example, one OLED display panel may include a plurality of OLED pixel units arranged in an array. As shown in fig. 2, each OLED pixel unit includes a cathode 201, an anode 202, and an electron transport layer 203, a hole transport layer 204, and an emission layer 205 located between the cathode 201 and the anode 202. The cathode 201 may be a metal electrode, and the anode 202 may be an ITO (indium tin oxide) transparent electrode.

When a driving voltage V is input to the cathode 201 and the anode 202, electrons are transported from the cathode 201 to the electron transport layer 203 and holes are injected from the anode 202 to the hole transport layer 204 under the action of the driving voltage V, and the holes and the hole transport layer 204 meet each other to generate excitons, so that light-emitting molecules in the light-emitting layer 205 are excited and a light source is generated after radiation. When the driving voltage V is different, the corresponding OLED pixel units can be excited to present different colors and brightness. In this way, each OLED pixel unit in the OLED display screen can display a corresponding picture under different driving voltages.

Among them, the organic materials in the electron transport layer 203, the hole transport layer 204, and the light emitting layer 205 are gradually aged during use. The phenomenon of image sticking occurring in the OLED display screen is that the OLED pixel unit at a certain fixed position always displays the same and static image for a long time, so that the organic material in the pixel unit is more worn out than other positions, and the luminous efficiency is more quickly attenuated, thereby leaving the image sticking on the OLED display screen.

The mobile phone can realize shooting function through the ISP, the camera 193, the video codec, the GPU, the display screen 194, the application processor and the like.

The ISP is used to process the data fed back by the camera 193. For example, when a photo is taken, the shutter is opened, light is transmitted to the camera photosensitive element through the lens, the optical signal is converted into an electrical signal, and the camera photosensitive element transmits the electrical signal to the ISP for processing and converting into an image visible to naked eyes. The ISP can also carry out algorithm optimization on the noise, brightness and skin color of the image. The ISP can also optimize parameters such as exposure, color temperature and the like of a shooting scene. In some embodiments, the ISP may be provided in camera 193.

The camera 193 is used to capture still images or video. The object generates an optical image through the lens and projects the optical image to the photosensitive element. The photosensitive element may be a Charge Coupled Device (CCD) or a complementary metal-oxide-semiconductor (CMOS) phototransistor. The light sensing element converts the optical signal into an electrical signal, which is then passed to the ISP where it is converted into a digital image signal. And the ISP outputs the digital image signal to the DSP for processing. The DSP converts the digital image signal into image signal in standard RGB, YUV and other formats. In some embodiments, the handset may include 1 or N cameras 193, N being a positive integer greater than 1.

The digital signal processor is used for processing digital signals, and can process digital image signals and other digital signals. For example, when the mobile phone selects the frequency point, the digital signal processor is used for performing fourier transform and the like on the frequency point energy.

Video codecs are used to compress or decompress digital video. The handset may support one or more video codecs. Thus, the mobile phone can play or record videos in various encoding formats, such as: moving Picture Experts Group (MPEG) 1, MPEG2, MPEG3, MPEG4, and the like.

The external memory interface 120 may be used to connect an external memory card, such as a Micro SD card, to extend the storage capability of the mobile phone. The external memory card communicates with the processor 110 through the external memory interface 120 to implement a data storage function. For example, files such as music, video, etc. are saved in an external memory card.

The internal memory 121 may be used to store computer-executable program code, which includes instructions. The processor 110 executes various functional applications of the cellular phone and data processing by executing instructions stored in the internal memory 121. The internal memory 121 may include a program storage area and a data storage area. The storage program area may store an operating system, an application program (such as a sound playing function, an image playing function, etc.) required by at least one function, and the like. The data storage area can store data (such as audio data, a phone book and the like) created in the use process of the mobile phone. In addition, the internal memory 121 may include a high-speed random access memory, and may further include a nonvolatile memory, such as at least one magnetic disk storage device, a flash memory device, a universal flash memory (UFS), and the like.

The mobile phone can implement audio functions through the audio module 170, the speaker 170A, the receiver 170B, the microphone 170C, the earphone interface 170D, and the application processor. Such as music playing, recording, etc.

The audio module 170 is used to convert digital audio information into an analog audio signal output and also to convert an analog audio input into a digital audio signal. The audio module 170 may also be used to encode and decode audio signals. In some embodiments, the audio module 170 may be disposed in the processor 110, or some functional modules of the audio module 170 may be disposed in the processor 110.

The speaker 170A, also called a "horn", is used to convert the audio electrical signal into an acoustic signal. The handset can listen to music through the speaker 170A or listen to a hands-free conversation.

The receiver 170B, also called "earpiece", is used to convert the electrical audio signal into an acoustic signal. When the mobile phone receives a call or voice information, the receiver 170B can be close to the ear to receive voice.

The microphone 170C, also referred to as a "microphone," is used to convert sound signals into electrical signals. When making a call or transmitting voice information, the user can input a voice signal to the microphone 170C by speaking the user's mouth near the microphone 170C. The handset may be provided with at least one microphone 170C. In other embodiments, the mobile phone may be provided with two microphones 170C to achieve the noise reduction function in addition to collecting the sound signal. In other embodiments, the mobile phone may further include three, four or more microphones 170C to collect sound signals, reduce noise, identify sound sources, and implement directional recording functions.

The headphone interface 170D is used to connect a wired headphone. The headset interface 170D may be the USB interface 130, or may be a 3.5mm open mobile electronic device platform (OMTP) standard interface, a cellular telecommunications industry association (cellular telecommunications industry association of the USA, CTIA) standard interface.

The sensor module 180 may include a pressure sensor, a gyroscope sensor, an air pressure sensor, a magnetic sensor, an acceleration sensor, a distance sensor, a proximity light sensor, a fingerprint sensor, a temperature sensor, a touch sensor, an ambient light sensor, a bone conduction sensor, and the like.

Certainly, the mobile phone may further include a charging management module, a power management module, a battery, a key, an indicator, 1 or more SIM card interfaces, and the like, which is not limited in this embodiment of the present application.

Still taking a mobile phone as an example of the electronic device, as shown in fig. 3, the mobile phone may use each sensor in the sensor module to acquire corresponding sensor data. For example, a cell phone may use a GPS device to obtain the user's location. For another example, the mobile phone may acquire the number of steps of the user using an acceleration sensor and a gravity sensor. For another example, the mobile phone may use a temperature sensor to obtain the temperature of the environment in which the user is located.

Still as shown in fig. 3, Applications (APPs) such as weather, calendar, music, or health may also be installed in the mobile phone. The mobile phone can also obtain corresponding application data from the applications. For example, the mobile phone can obtain the power information of the mobile phone by setting the battery function in the APP. For another example, the mobile phone may obtain whether the mobile phone is playing music through the music APP. For another example, the mobile phone may obtain health data of the user, such as the number of steps, the heart rate, and the like, through the health APP.

In the embodiment of the present application, the sensor data and/or the application data may be referred to as usage data of the mobile phone, and the usage data may be used to reflect a usage state of the mobile phone. Still as shown in fig. 3, when the mobile phone performs screen saver (also referred to as screen turning off, screen locking, or screen blacking), the mobile phone may perform screen saver display according to the latest usage data, so that the screen saver content displayed by the mobile phone in the screen saver state is associated with the latest usage state of the mobile phone.

For example, when the latest usage data of the mobile phone indicates that the mobile phone is playing music, the mobile phone may display a rest screen animation in which a little bear dances after the rest screen. For another example, when the latest usage data of the mobile phone indicates that the number of steps of the user is greater than the preset value, the mobile phone can display a screen-rest animation of a bear for body-building after screen-rest. For another example, when the latest usage data of the mobile phone indicates that the electric quantity of the mobile phone is smaller than the preset value, the mobile phone can display a screen-rest animation of a little bear lying down after the mobile phone turns off the screen. Therefore, by displaying the screen-saving animation related to the use data of the mobile phone, the mobile phone can transmit the latest use state of the mobile phone to the user in the screen-saving state, the interactive interest between the mobile phone and the user is increased, the latest use condition (such as the amount of electricity, whether music is played or not) of the mobile phone can be effectively and vividly displayed to the user, and the use experience of the user is improved.

Of course, in the state of the information screen, the mobile phone may also transmit the usage state of the mobile phone to the user by displaying characters or pictures related to the usage data of the mobile phone, and the like.

Hereinafter, a method for displaying a message screen according to an embodiment of the present application will be described in detail with reference to the accompanying drawings. In the following embodiments, a mobile phone is exemplified as an electronic device having a message screen display function.

For example, a power management unit may be disposed in the mobile phone, and the power management unit may monitor the charging state of the mobile phone in real time. For example, the power management unit may be a Power Management Service (PMS) in a mobile phone. When the mobile phone is connected to the USB or the wireless charging device, a charging start event can be reported to the PMS. Correspondingly, when the mobile phone is disconnected with the USB or the wireless charging device, a charging end event can be reported to the PMS. Then, as shown in fig. 4, when the PMS acquires the charge start event and does not acquire the charge end event, it may be determined that the mobile phone is in the charge state. Otherwise, the PMS may determine that the handset is in a non-charging state.

In some embodiments, the power management unit (e.g., PMS) may further monitor power information of the mobile phone in real time, and determine which gear the power of the mobile phone is specifically located according to the power information of the mobile phone. For example, the electric quantity of the mobile phone can be divided into three gears in advance, wherein the first gear is as follows: 0% < electric quantity is less than or equal to 20%, namely, in a low electric quantity state, the second gear is: 20% < the electric quantity is less than or equal to 60%, namely the medium electric quantity state, the third gear is: the electric quantity is less than or equal to 100 percent by 60 percent, namely the high electric quantity state. Of course, those skilled in the art can also divide the power of the mobile phone into more or less gears according to actual needs or actual application scenarios. Still as shown in fig. 3, after the power management unit determines that the mobile phone is in the non-charging state, it may also determine that the electric quantity of the mobile phone is in the first gear, the second gear, or the third gear at this time according to the latest acquired electric quantity information.

In the embodiment of the application, the latest charging state and the latest electric quantity information of the mobile phone can be obtained according to the method when the mobile phone enters the screen-saving state, different screen-saving animations are displayed in the screen-saving state according to the latest charging state and the latest electric quantity information of the mobile phone, and therefore the current electric quantity state of the mobile phone is vividly transmitted to a user through the different screen-saving animations, the user can visually and vividly know the electric quantity state of the mobile phone when the mobile phone is in the screen-saving state, and interestingness in screen-saving display is enhanced.

For example, as shown in fig. 5, the mobile phone may receive a screen-off event input by the user, and the screen-off event may be used to trigger the mobile phone to enter a screen-off state. For example, the screen-off event may be an event that the user clicks a power key when the mobile phone is on the screen. For another example, the screen-turning-off event may be an event that no user operation is detected for a certain time when the mobile phone is turned on.

As also shown in fig. 5, if the mobile phone detects a screen-off event, the mobile phone may obtain the latest charging state and power information 1 according to the above method. If the mobile phone is in the charging state, no matter the electric quantity of the mobile phone is, a first screen-turning animation related to the charging state can be displayed after the mobile phone turns off the screen. The first screenshot animation can be a video with a certain duration. The first screenshot animation can convey to the user that the cell phone is charging. For example, as shown in fig. 6, the first screenplay animation may be the process of a polar bear swimming in lake water. Alternatively, the first snooze animation may be a process in which the kitty sleeps on the lawn. Therefore, the charging state of the mobile phone can be transmitted to the user through the leisure animations of swimming, sleeping and the like, so that the user can visually and vividly know that the mobile phone is in the charging state currently.

As shown in fig. 5, if the mobile phone is in the non-charging state, the mobile phone may determine which gear the electric quantity of the mobile phone is currently in according to the latest acquired electric quantity information 1. For example, if 0% < power information 1 ≦ 20%, the mobile phone may determine that the power of the mobile phone is in the first gear, that is, the low power state, and may display a second screen-turning animation associated with the power information of the first gear after the mobile phone turns off the screen. The duration of the second screenplay animation may be the same as or different from the duration of the first screenplay animation. The second screen turning animation can transmit the information that the mobile phone is in a low power state to the user. For example, as shown in fig. 7, the second polyp animation may be a process of raising the head and looking up the sky on the ice surface when a polar bear lies on the ice surface. The speed (e.g., V1) of the polar bear movement in the second screener animation can be slower, or the amplitude (a1) of the polar bear movement in the second screener animation can be smaller, so that the polar bear is in a tired state, and information that the mobile phone is in a low-battery state is intuitively and vividly delivered to the user.

Still as shown in fig. 5, if 20% < the power information 1 is less than or equal to 60%, the mobile phone may determine that the power of the mobile phone is in the second gear, that is, the medium power state, and then a third screen-off animation associated with the power information of the second gear may be displayed after the mobile phone turns off the screen. Similarly, the duration of the third screenplay animation may be the same as or different from the duration of the first screenplay animation (or the second screenplay animation). The third screen turning animation can transmit the information that the mobile phone is in the medium electric quantity state to the user. For example, as shown in fig. 8, the third screenplay animation may be the process of a polar bear interacting with a meteor or other object on ice. The speed of the motion of the polar bear in the third screenplay animation (e.g., V2) may be faster than the speed of the motion of the polar bear in the second screenplay animation, i.e., V2 > V1. Alternatively, the amplitude of the polar bear motion in the third screenplay animation (e.g., a2) may be greater than the amplitude of the polar bear motion in the second screenplay animation, i.e., a2 > a 1. Therefore, compared with the second screen turning animation, the polar bear in the third screen turning animation can present a more active state, and information that the mobile phone is in a medium electric quantity state is intuitively and vividly transmitted to the user.

Still as shown in fig. 5, if the power information is greater than 60% and less than or equal to 100%, the mobile phone may determine that the power of the mobile phone is in the third gear, that is, the high power state, and then a fourth screen-turning animation associated with the power information of the third gear may be displayed after the mobile phone turns off the screen. Similarly, the duration of the fourth screenplay animation may be the same as or different from the duration of the first screenplay animation (or the second screenplay animation, the third screenplay animation). The fourth screen turning animation can transmit the information that the mobile phone is in the high-power state to the user. For example, as shown in FIG. 9, the fourth screener animation may be the process of a polar bear standing on ice to interact with a meteor or other object. The speed of the motion of the polar bear in the fourth screenplay animation (e.g., V3) may be faster than the speed of the motion of the polar bear in the third screenplay animation, i.e., V3 > V2. Alternatively, the amplitude of the motion of the polar bear in the fourth screenplay animation (e.g., A3) may be greater than the amplitude of the motion of the polar bear in the third screenplay animation, i.e., A3 > a 2. Therefore, compared with the third screen turning animation, the polar bear in the third screen turning animation can be in a more vigorous state, so that the information that the mobile phone is in a high-power state is intuitively and vividly transmitted to the user.

Herein, the characters or animals (e.g., the polar bear) in the above-mentioned snooze animations (e.g., the first to fourth snooze animations) may be referred to as animation targets. Therefore, the current power information of the mobile phone can be transmitted to the user through the action, the form or the executed event of the animation object in the screen-turning animation.

Therefore, when the mobile phone enters the screen-off state, the corresponding screen-off animation can be displayed after the mobile phone is screen-off according to the charging state and the electric quantity information of the mobile phone, and the electric quantity state of the current mobile phone is transmitted to the user through the corresponding screen-off animation. Therefore, in the screen-saving state, the user can visually and effectively know the current electric quantity state of the mobile phone through the content in the screen-saving animation, and the real-time performance and the interestingness of the content displayed by the screen-saving animation are enhanced.

For example, as shown in fig. 10, after the mobile phone enters the screen-off state, the mobile phone may display a corresponding screen-off animation (for example, any one of the first screen-off animation to the fourth screen-off animation described above) in the first area 1001 of the screen. In addition, after the mobile phone enters the screen-off state, the mobile phone may further display the current time, date, or icon of the notification message in the second region 1002. Certainly, the mobile phone may also display a fingerprint identification area and the like in the state of the information screen, which is not limited in this embodiment.

In some embodiments, after the mobile phone displays the corresponding screen-rest animation in the first area 1001 of the screen, the last frame of the screen-rest animation may be frozen, that is, the last frame of the screen-rest animation is continuously displayed in the first area 1001. Or, after the mobile phone displays the corresponding screen resting animation in the first area 1001 of the screen, the first frame of the screen resting animation can be frozen. Or, the mobile phone may also display the corresponding screen turning animation in the first area 1001 in a circulating manner, which is not limited in this embodiment.

For example, the first frame picture and the last frame picture of each of the first to fourth screenshot animations may be set to be the same. Therefore, when a certain screen-turning animation is displayed in a circulating mode or when the screen-turning animation is switched to another screen-turning animation from one screen-turning animation, seamless connection can be carried out between the screen-turning animations, and therefore the display effect of the screen-turning animation is improved.

In some embodiments, the user may set the message screen display function to a variety of display modes, such as an all day display, a timed display, or a touch display. Wherein, the whole day display means: when the mobile phone enters the screen-off state all day long, the contents such as the screen-off animation and the like need to be displayed. The timing display means that: and in the time range set by the user, if the mobile phone enters a screen-off state, displaying the contents such as the screen-off animation and the like. For example, if the user sets the message screen display function to be turned on within the time range of 8:00-18:00, after the mobile phone detects a message screen event, if the current time is between 8:00-18:00, the mobile phone can display the contents such as the message screen animation after the mobile phone performs message screen, otherwise, the mobile phone can enter a blank screen state. The touch display means: the time for displaying the contents such as the screen-off animation and the like each time after the mobile phone enters the screen-off state is fixed, and if the touch operation of the user is not detected, the mobile phone can stop displaying the contents such as the screen-off animation and the like and enter the black screen state; correspondingly, if the touch operation of the user is detected in the black screen state, the mobile phone can display the contents such as the screen-turning animation and the like again. In the black screen state, the mobile phone does not usually display any content in the display screen, so that the whole display area of the display screen is black.

For example, when the display mode of the information screen display function is full-day display, as shown in fig. 11, after the mobile phone enters the information screen state, the corresponding information screen animation a can be played according to the current charging state and the current electric quantity information. After the screen-off animation A is finished, the mobile phone can freeze and display the last frame of picture of the screen-off animation A. Subsequently, the mobile phone can still obtain the latest charging state and electric quantity information in real time. If the mobile phone is in a non-charging state, the mobile phone can determine the gear (namely, the electric quantity gear) of the mobile phone according to the latest electric quantity information. When the charging state of the mobile phone changes or the electric quantity gear of the mobile phone changes, the mobile phone can play the corresponding screen turning animation B. The screen turning animation B refers to screen turning animation corresponding to the latest charging state or electric quantity gear of the mobile phone.

For example, if the power information when the mobile phone enters the screen-off state is 21%, the corresponding third screen-off animation may be played first after the mobile phone enters the screen-off state (i.e., the screen-off animation a is the third screen-off animation). When the battery information of the mobile phone is detected to be reduced from 21% to 20%, the mobile phone can play a corresponding second screen turning animation (that is, the screen turning animation B is the second screen turning animation).

Or, if the power information when the mobile phone enters the screen-off state is 21%, the corresponding third screen-off animation may be played first after the mobile phone enters the screen-off state (i.e., the screen-off animation a is the third screen-off animation). When the electric quantity information of the mobile phone is detected to be reduced from 21% to 20%, the last frame of picture of the screen-off animation A can be continuously displayed until the mobile phone detects the touch operation input by the user, and then the corresponding second screen-off animation is played (namely the screen-off animation B is the second screen-off animation).

In some embodiments, if the first frame of the screen turning-off animation B is different from the last frame of the screen turning-off animation a, the mobile phone may also play a corresponding transition screen turning-off animation before playing the screen turning-off animation B. For example, as shown in fig. 12, after the mobile phone enters the screen-off state and plays the screen-off animation a, the mobile phone freezes on the screen 1201 (that is, the last frame of the screen-off animation a is the screen 1201). In the screen 1201, the polar bear stands on the ice surface. At this time, the power information of the mobile phone is 21%. And when the electric quantity information of the mobile phone is reduced to 20%, the electric quantity of the mobile phone is switched from the second gear to the first gear. As shown in fig. 12, the first frame of the screen-rest animation B corresponding to the first gear is a screen 1202, and in the screen 1202, the polar bear is lying on the ice. At this time, as also shown in fig. 12, the mobile phone may play the transition screen-rest animation 1203 before playing the screen-rest animation B. The first frame of the transition rest animation 1203 may be the same as or similar to the last frame of the rest animation a, and the last frame of the transition rest animation 1203 may be the same as or similar to the first frame of the rest animation B. Therefore, when the mobile phone is switched from the screen resting animation A to the screen resting animation B in the screen resting state, soft transition can be performed through the transition screen resting animation 1203, the phenomenon that the screen resting animation B is too abrupt is avoided, and the viewing experience of a user is improved.

In some embodiments, as also shown in fig. 11, the touch operation input by the user can still be received and responded after the mobile phone enters the screen-saving state. For example, after the mobile phone has played the rest screen animation a, if the touch operation input by the user is detected, the mobile phone may play the rest screen animation a again. Or after the mobile phone plays the rest screen animation a, if a touch operation input by the user is detected, the mobile phone may determine whether the current charging state or the current electric quantity gear is changed. If the current charging state or the current electric quantity gear is not changed, the mobile phone can play the screen turning animation A again. If the current charging state or the current electric quantity gear is changed, the mobile phone can play the corresponding screen turning animation B. It is to be understood that the touch operation may also refer to operations such as joint tapping, stylus pen clicking, and the like, which is not limited in any way in the embodiment of the present application.

In other embodiments, as shown in fig. 11, after the mobile phone enters the screen-saving state, not only the touch operation input by the user can be responded, but also the face image or the eye image of the user can be captured. For example, after the mobile phone enters the screen-off state, the mobile phone may call the camera to start capturing images. When the facial image or the eye image of the user is acquired, it is indicated that the attention point of the user at the moment is possibly on the screen of the mobile phone, and then the mobile phone can play corresponding interactive screen-turning animation. Wherein, the character or animal in the interactive screen-playing animation can present the interactive state with the user in front of the screen.

For example, as shown in fig. 13, after the mobile phone enters the rest screen state and plays the rest screen animation a, the mobile phone freezes on the screen 1201, and the polar bear in the screen 1201 stands on the ice. Subsequently, if the mobile phone acquires the facial image or the eye image of the user, the mobile phone may play the corresponding interactive screen-saving animation 1301. The first frame of the interactive screen-off animation 1301 may be the same as or similar to the frame 1201, and the last frame of the interactive screen-off animation 1301 may also be the same as or similar to the frame 1201. For example, as also shown in FIG. 13, an interactive rest animation 1301 may be a process of turning a head of a Arctic bear toward a user and then turning back to stand on ice. Therefore, the mobile phone is triggered to play the interactive screen-rest animation 1301 when the screen is turned off by collecting the face image or the eye image of the user, and the interactivity and interestingness between the user and the mobile phone can be enhanced.

For example, after the mobile phone has played the interactive rest screen animation 1301, the last frame of the interactive rest screen animation 1301 can be displayed in a freeze frame. For example, if the duration of the interactive screen-off animation 1301 is 3s, the mobile phone can play the interactive screen-off animation 1301 again if the mobile phone still detects the facial image or eye image of the user during the playing of the interactive screen-off animation 1301 or after the playing of the interactive screen-off animation 1301 is finished. Or, the mobile phone may not respond to the facial image or eye image input by the user to play the interactive screen-touching animation 1301 again, so as to reduce the power consumption of the mobile phone. Subsequently, when the mobile phone detects the face image or the eye image input by the user again, the interactive screen-rest animation 1301 can be played again.

Alternatively, after the interactive screen-saving animation 1301 finishes playing, the mobile phone may start a timer for a certain duration (e.g., 5 minutes). Within the time when the timer is not overtime, if the mobile phone detects a facial image or an eye image input by the user, the mobile phone does not need to play the interactive screen-saving animation 1301. Correspondingly, after the timer is overtime, if the mobile phone detects a facial image or an eye image input by the user, the mobile phone may play the interactive screen-turning animation 1301 again.

Or, the mobile phone can also dynamically play the corresponding interactive screen-turning animation according to the duration of the face image or the eye image input by the user. For example, when a face image or an eye image input by the user is detected, the mobile phone can play a process of turning the head of a polar bear in the interactive rest animation 1301 to look at the user; when the user continuously inputs the face image or the eye image, the mobile phone can display the process that the polar bear looks at the user in the interactive rest screen animation 1301; when the mobile phone detects that the face image or the eye image of the user leaves, the process that the polar bear stands on the ice surface while turning back in the interactive screen moving picture 1301 can be displayed.

In addition, if the mobile phone detects that the user inputs a touch operation or detects a facial image or an eye image of the user in the process of playing the screen-turning animation a (or the screen-turning animation B), the mobile phone may continue to play the screen-turning animation a (or the screen-turning animation B) being played without responding, so as to avoid interrupting the screen-turning animation being played.

In other embodiments, when the display mode of the message screen display function is a timed display, the method for displaying the message screen of the mobile phone is similar to the above method. In contrast, as shown in fig. 14, when the mobile phone enters the screen-off state, it can be determined whether the current time is within the time range set by the user. If the mobile phone is not in the time range set by the user, the mobile phone can enter a black screen state, and contents such as screen-off animation and the like are not displayed. In this case, even if the touch operation input by the user, the face image or the eye image of the user is detected, the mobile phone can play the rest screen animation in response without activating the rest screen display function.

Correspondingly, if the current charging state and the current electric quantity information are within the time range set by the user, the mobile phone can display the corresponding screen-turning animation A according to the method in the embodiment. After the screen-off animation A is finished, the mobile phone can freeze and display the last frame of picture of the screen-off animation A. Subsequently, the mobile phone can still obtain the latest charging state and electric quantity information in real time. When the charging state or the electric quantity gear of the mobile phone changes, the mobile phone can play the corresponding screen turning animation B.

After the screen-off animation B is finished, the mobile phone can freeze and display the last frame of picture of the screen-off animation B, which is similar to the screen-off animation A after the screen-off animation A is finished. And the mobile phone can still acquire the latest charging state and electric quantity information in real time. If the charging state or the battery level of the mobile phone changes again, the mobile phone can play a corresponding screen turning animation C (not shown in FIG. 14). In addition, after the last frame of the screen-saving animation B is displayed in a freeze-frame manner, the mobile phone may also detect and respond to the touch operation input by the user, the face image or the eye image of the user according to the method in the above embodiment, which is not limited in this embodiment.

In other embodiments, when the display mode of the information screen display function is touch display, as shown in fig. 15, after the mobile phone enters the information screen state, the corresponding information screen animation a may be displayed according to the current charging state and the current power information. After the screen-off animation A is finished, the mobile phone can freeze and display the last frame of picture of the screen-off animation A. And after the screen turning animation A is finished, the mobile phone can start a preset timer 1. For example, if the duration of the timer 1 is 10s, if the timer 1 is overtime, which indicates that no touch operation of the user is detected within the 10s, the mobile phone may stop displaying the last frame of the screen animation a, and enter a black screen state, so as to reduce the power consumption of the mobile phone. Correspondingly, if the touch operation of the user is detected before the timer 1 is overtime, the mobile phone can acquire the latest charging state and electric quantity information and determine the electric quantity gear at which the latest electric quantity information is located. If the current charging state or the current electric quantity gear is not changed, the mobile phone can play the screen turning animation A again. If the current charging state or the current electric quantity gear is changed, the mobile phone can play the corresponding screen turning animation B.

Different from the timing display mode, in the touch display mode, after the mobile phone enters a black screen state, touch operation input by a user can be received and responded. For example, after the mobile phone enters the black screen state, if the touch operation input by the user is detected, the mobile phone may play the screen-saving animation a again. Alternatively, as shown in fig. 15, after the mobile phone enters the black screen state, if the touch operation input by the user is detected, the mobile phone may obtain the latest charging state and electric quantity information, and determine the electric quantity gear at which the latest electric quantity information is located. If the current charging state or the current electric quantity gear is not changed, the mobile phone can play the screen turning animation A again. If the current charging state or the current electric quantity gear is changed, the mobile phone can play the corresponding screen turning animation B.

In addition, after the mobile phone enters a black screen state, the face image or the eye image of the user can be captured. Similar to the screen displaying method shown in fig. 13, when the facial image or the eye image of the user is collected, it indicates that the attention point of the user may be on the screen of the mobile phone at this time, and at this time, the mobile phone may play the interactive screen displaying animation corresponding to the screen displaying animation a, so that the character or animal in the interactive screen displaying animation may interact with the user in front of the screen.

In the above embodiments, the charging state or the power information of the mobile phone is taken as an example of the usage data of the mobile phone, and how to display the screen-saving animation associated with the usage data in the screen-saving state of the mobile phone is explained. In other embodiments, the mobile phone may also perform dynamic screenshot display according to other usage data (e.g. the number of steps taken by the user, whether music is played, weather or time, etc.).

For example, as shown in fig. 16, after the mobile phone detects a screen-off event, the mobile phone may query whether a music APP is currently running. The music APP can run in the foreground or the background of the mobile phone. If the mobile phone is currently running the music APP, the mobile phone can display a screen-turning animation A1 associated with the state of playing the music after turning off the screen. For example, as shown in FIG. 17 (a), the information screen animation A1 may be a process when a ballet dancer dances. Correspondingly, if the mobile phone does not run the music APP currently, the mobile phone can display a screen-turning animation a2 associated with the state that music is not played after the mobile phone turns off the screen. For example, as shown in (b) of fig. 17, the information screen animation a2 may be a state in which the ballet has not started dancing. Therefore, the user can vividly and intuitively know whether the current mobile phone plays music or not through the change process of characters or animals in the screen-turning animation.

The specific method for displaying the information of the mobile phone according to whether the music APP is running is the same as the specific method for displaying the information of the mobile phone according to the charging state or the electric quantity information of the mobile phone in the above embodiment, and therefore details are not repeated here.

For example, as shown in fig. 18, after the mobile phone detects a screen-off event, the mobile phone may obtain the number of motion steps of the current user. If the number of the motion steps of the user is within the threshold interval 1, the screen-turning animation B1 corresponding to the threshold interval 1 can be displayed after the mobile phone turns off the screen. For example, as shown in fig. 19 (a), the screen-turning animation B1 may be a process at the initial stage of hatching of an egg, in which the chick is not broken. If the number of the motion steps of the user is in the threshold interval 2 (the minimum value of the threshold interval 2 is greater than or equal to the maximum value of the threshold interval 1), the screen-turning animation B2 corresponding to the threshold interval 2 can be displayed after the mobile phone turns off the screen. For example, as shown in fig. 19 (B), the screen-cut animation B2 may be a process in the middle of egg hatching, when the egg has broken. If the number of the motion steps of the user is in the threshold interval 3 (the minimum value of the threshold interval 3 is greater than or equal to the maximum value of the threshold interval 2), the screen-turning animation B3 corresponding to the threshold interval 3 can be displayed after the mobile phone turns off the screen. For example, as shown in fig. 19 (c), the screen-turning animation B3 may be a process in the late stage of egg hatching, when a chicken has broken its shell from the egg shell. Therefore, the user can vividly and intuitively know the step number condition of the current user through the change process of the characters or animals in the screen-turning animation.

The specific method for displaying the information on the screen by the mobile phone according to the number of the movement steps of the user is the same as the specific method for displaying the information on the screen by the mobile phone according to the charging state or the electric quantity information of the mobile phone in the above embodiment, and therefore, the detailed description is omitted here.

Of course, the mobile phone can perform screen display according to other use data besides the exercise steps of the user and whether the mobile phone runs the music APP as the use data of the mobile phone for screen display, and the embodiment of the application does not limit the screen display. For example, after detecting a screen-off event, the mobile phone can acquire current weather information, and then display different screen-off animations according to the current weather information. For another example, after detecting the screen-off event, the mobile phone may obtain current temperature information, and then display different screen-off animations according to the current temperature information.

In other embodiments, the mobile phone can also be combined with the use data of a plurality of mobile phones to perform screen-displaying. For example, the mobile phone can perform screen-off display by combining two kinds of use data, namely current electric quantity information and whether to run a music APP, so that the current use state of the mobile phone, such as the electric quantity of the mobile phone and whether to play music, is transmitted to a user through screen-off animation.

For example, as shown in fig. 20, after the mobile phone detects a screen-off event, the mobile phone may obtain current power information and an operation state of the music APP. Furthermore, if the power information of the mobile phone is in the first gear and the mobile phone is running the music APP, the screen-off animation C1 can be played after the mobile phone turns off the screen. As shown in (a) of fig. 21, the screen resting animation C1 is similar to the second screen resting animation shown in fig. 7, except that the polar bear in the screen resting animation C1 takes headphones, thereby conveying to the user the information that the current power is low and the music APP is running. Correspondingly, if the electric quantity information of the mobile phone is located in the first gear, but the mobile phone does not run the music APP, only the information with lower current electric quantity needs to be transmitted to the user at this time, and then the second screen-turning animation shown in fig. 7 can be played after the mobile phone turns off the screen.

Still as shown in fig. 20, if the power information of the mobile phone is in the second gear and the mobile phone is running the music APP, a screen-off animation C2 may be played after the mobile phone turns off the screen. As shown in (b) in fig. 21, the screen resting animation C2 is similar to the third screen resting animation shown in fig. 8, except that the polar bear in the screen resting animation C2 takes headphones, thereby conveying to the user information that the current power is medium and the music APP is running. Correspondingly, if the electric quantity information of the mobile phone is located in the second gear, but the mobile phone does not run the music APP, only information with the current electric quantity being equal is required to be transmitted to the user at this time, and then a third screen-turning animation shown in fig. 8 can be played after the mobile phone turns off the screen.

Still as shown in fig. 20, if the power information of the mobile phone is in the third gear and the mobile phone is running the music APP, a screen-off animation C3 may be played after the mobile phone turns off the screen. As shown in (C) of fig. 21, the breath-screen animation C3 is similar to the fourth breath-screen animation shown in fig. 9, except that the polar bear in the breath-screen animation C3 takes the headphones, thereby delivering information to the user that the current power is high and the music APP is running. Correspondingly, if the electric quantity information of the mobile phone is located in the third gear, but the mobile phone does not run the music APP, only the information with higher current electric quantity needs to be transmitted to the user at this time, and then the fourth screen-turning animation shown in fig. 9 can be played after the mobile phone turns off the screen.

Of course, in the above embodiment, the mobile phone performs the information screen display by combining the current power information and the two kinds of usage data, i.e., whether the mobile phone runs the music APP, and it can be understood that the mobile phone may also perform the information screen display by combining other usage data, which is not limited in this embodiment. For example, the mobile phone can also display an information screen by combining the current power information and the current time. If the current time is day time, the background of the screen turning animation displayed by the mobile phone in combination with the current electric quantity information can be day time; if the current time is night, the background of the screen turning animation displayed by the mobile phone in combination with the current power information can be starry and empty, and the like.

In other embodiments, the setting APP of the mobile phone is provided with the above-mentioned options of the message screen display function. After the user opens the option of the message screen display function, the mobile phone can start to start the message screen display function. As shown in fig. 22, the handset can display the subject of the optional screenshot animation in a setup interface 2101 of the screenshot display function. For example, a display subject 2102 of a polar bear, a display subject 2103 of chick hatching, and a display subject of a little bear dancing (not shown in fig. 22) are included in the setting interface 2101. For example, the polar bear's display theme 2102 may be associated with the state of charge and charge information of the cell phone; the display theme 2103 of chick hatching may be associated with the number of athletic steps of the user; the display theme of the little bear dancing can be related to whether the mobile phone runs the music APP or not.

If the user selects the polar bear's display theme 2102, the phone may obtain current charge status and charge information. Further, as shown in (a) of fig. 23, if the mobile phone is in a charged state, the mobile phone may play the first screenshot animation shown in fig. 6 in the preview interface 2201 displaying the theme 2102. Accordingly, if the mobile phone is in the non-charging state, as shown in (b) of fig. 23, when the power information of the mobile phone is in the first gear, the mobile phone may play the second screen transition animation shown in fig. 7 in the preview interface 2201 displaying the theme 2102. As shown in (c) of fig. 23, if the power information of the mobile phone is in the second gear, the mobile phone may play the third information screen animation shown in fig. 8 in the preview interface 2201 displaying the theme 2102. As shown in (d) of fig. 23, if the power information of the mobile phone is in the third gear, the mobile phone may play the fourth screenshot animation shown in fig. 9 in the preview interface 2201 displaying the theme 2102. In this way, when the user sets the screen saver display function, the dynamic association between the screen saver animation and the current charge state and power information can be perceived through the screen saver animation played in the preview interface 2201.

Of course, as shown in (a) - (d) of fig. 23, the preview interface 2201 may further include setting options of a display manner and specific display contents (for example, whether to display time and date, whether to display a notification and an electric quantity, etc.), which is not limited in this embodiment.

In addition, the above embodiment is illustrated by the user selecting the polar bear display theme 2102, and it can be understood that if the user selects other display themes, for example, the display theme 2103 for hatching a chicken or the display theme 2104 for dancing a bear, the mobile phone may also display the information screen animation associated with the current mobile phone usage data in the corresponding preview interface according to the above method, so that the user may perceive the dynamic association between the information screen animation and the current mobile phone usage data when setting the information screen display function.

It should be noted that, in the embodiment, the mobile phone is used for illustrating the message screen display, and it is understood that the message screen display method may also be applied to electronic devices such as a vehicle-mounted device, a tablet computer, and a watch, and all of the devices may be used for implementing the message screen display method in the embodiment, which is not limited in this embodiment.

As shown in fig. 24, an embodiment of the present application discloses an electronic device, which may be the above-mentioned mobile phone. The electronic device may specifically include: a touch screen 2401, the touch screen 2401 including a touch sensor 2406 and a display screen 2407; one or more processors 2402; a memory 2403; one or more application programs (not shown); and one or more computer programs 2404, which may be connected via one or more communication buses 2405. Wherein the one or more computer programs 2404 are stored in the memory 2403 and configured to be executed by the one or more processors 2402, the one or more computer programs 2404 include instructions that may be used to perform the relevant steps in the embodiments described above.

Through the above description of the embodiments, it is clear to those skilled in the art that, for convenience and simplicity of description, the foregoing division of the functional modules is merely used as an example, and in practical applications, the above function distribution may be completed by different functional modules according to needs, that is, the internal structure of the device may be divided into different functional modules to complete all or part of the above described functions. For the specific working processes of the system, the apparatus and the unit described above, reference may be made to the corresponding processes in the foregoing method embodiments, and details are not described here again.

Each functional unit in the embodiments of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.

The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solutions of the embodiments of the present application may be essentially implemented or make a contribution to the prior art, or all or part of the technical solutions may be implemented in the form of a software product stored in a storage medium and including several instructions for causing a computer device (which may be a personal computer, a server, or a network device) or a processor to execute all or part of the steps of the methods described in the embodiments of the present application. And the aforementioned storage medium includes: flash memory, removable hard drive, read only memory, random access memory, magnetic or optical disk, and the like.

The above description is only a specific implementation of the embodiments of the present application, but the scope of the embodiments of the present application is not limited thereto, and any changes or substitutions within the technical scope disclosed in the embodiments of the present application should be covered by the scope of the embodiments of the present application. Therefore, the protection scope of the embodiments of the present application shall be subject to the protection scope of the claims.

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