School social work psychological crisis event practicing board game prop and method

文档序号:192464 发布日期:2021-11-02 浏览:31次 中文

阅读说明:本技术 学校社会工作心理危机事件演练桌游道具及方法 (School social work psychological crisis event practicing board game prop and method ) 是由 陈健 梁思影 卜乐敏 梁小燕 黄颖思 李庆 于 2021-07-29 设计创作,主要内容包括:本发明公开了学校社会工作心理危机事件演练桌游道具及方法,演练桌游道具包括供学员对抗推演学习的卡牌,具体包括事件牌、应对牌以及能量牌,通过分组对抗推演的计分方式进行学习,提高学习的趣味性,使得学习的效果更加明显。对抗推演学习时,将事件牌和应对牌的NFC电子标签贴近能量牌的NFC电子阅读器,通过NFC电子阅读器读取事件牌和应对牌NFC电子标签中的卡牌编码,接着由主控模块根据卡牌编码从储存模块中调取相关数据进行计算,从而得到此次事件牌和应对牌的对抗推演结果以及防守方学员的剩余能量值。对抗推演学习过程,免去了慢慢查找分数表的步骤,通过智能识别及计算,提高了对抗推演学习的流畅度以及对抗推演学习的效率。(The invention discloses a practice board game prop and a method for a social work psychological crisis event in a school, wherein the practice board game prop comprises a card board for a student to resist, deduce and learn, specifically comprises an event board, a response board and an energy board, and learns by a scoring mode of grouping, counteracting and deducing, so that the learning interest is improved, and the learning effect is more obvious. During the antagonism deduction study, the NFC electronic reader of the event board and the NFC electronic tag of the corresponding board is close to the energy board, the card board codes in the event board and the NFC electronic tag of the corresponding board are read through the NFC electronic reader, and then the main control module calls related data from the storage module according to the card board codes to calculate, so that the antagonism deduction result of the event board and the corresponding board and the residual energy value of a defender student are obtained. In the process of the confrontation deduction learning, the step of slowly searching the score table is omitted, and the fluency and the efficiency of the confrontation deduction learning are improved through intelligent identification and calculation.)

1. The school social work psychological crisis event practicing board game prop is characterized by comprising a card board for a student to confront and deduce learning;

the card board comprises an event board (1) sent by an attacking party student and recorded with school social work psychological crisis events, a coping board (2) sent by a defending party student and recorded with a method for coping with school social work psychological crisis events, and an energy board (3) used for calculating, displaying and storing energy values;

the event cards (1) and the corresponding cards (2) have respectively unique card codes and are wirelessly connected with the energy cards (3) so that the energy cards (3) read the card codes;

the energy board (3) is internally provided with a main control module (4), a storage module (5) and an external energy value display module (6);

the main control module (4) is used for receiving the unique card codes sent by the event cards (1) and the corresponding cards (2), calculating the energy value and the residual energy value obtained by the confrontation deduction defender students, and is connected with the storage module (5) and the energy value display module (6), the residual energy value of the defender students is displayed by the energy value display module (6), and the residual energy value of the defender students is stored by the storage module (5).

2. The school social working psychological crisis event drilling board game prop according to claim 1, wherein the event board (1) and the corresponding board (2) are both provided with NFC electronic tags (7), and the NFC electronic tags (7) are written with card codes unique to the corresponding cards in advance;

the energy board (3) is provided with an NFC electronic reader (8) connected with the main control module (4), and the energy board (3) wirelessly reads the unique card code in the NFC electronic tag (7) of the event board (1) or the corresponding board (2) through the NFC electronic reader (8).

3. The school psychosocial working psychological crisis event drill board game prop according to claim 2, wherein the front faces of the event board (1) and the dealing board (2) comprise a first area (9), a second area (10) and a third area (11) which are distributed from top to bottom and are provided with frames;

in the event board (1), a second area (10) is used for recording school social work psychological crisis events in a text form;

in the dealing plate (2), the second area (10) is used for recording a method for dealing with the psychological crisis events of school social work in a card illustration form or a method for dealing with the psychological crisis events of school social work in a text form;

NFC electronic tags (7) of the event cards (1) and the corresponding cards (2) are arranged in respective third areas (11), and pattern layers corresponding to the contents of the respective second areas (10) are printed in the first areas (9) of the event cards (1) and the corresponding cards (2);

the energy plate (3) comprises an upper area (12) and a lower area (13) which are distributed up and down and provided with frames;

the energy value display module (6) is mounted in the upper area (12), and the NFC electronic reader (8) is mounted in the lower area (13).

4. The school psychosocial working psychological crisis event practicing board game prop according to claim 3, characterized in that the upper area (12) is provided with an installation groove (15), and the energy value display module (6) is installed in the installation groove (15).

5. The school social working psychological crisis event practicing board game prop according to any one of claims 1 to 4, wherein the back of the event board (1) and the back of the dealing board (2) are printed with a color coating and a pattern layer, and the color coating and the pattern layer are different.

6. The school social working psychological crisis event drill board game prop according to any of claims 1 to 4, wherein the event board (1) and the dealing board (2) are both hard plastic card boards.

7. The school social work psychological crisis event drill board game prop according to any one of claims 1 to 4, wherein the storage module (5) stores an event board and energy relation table, a corresponding board and energy relation table, an event board and corresponding board relation table, and a residual energy table;

wherein, the event card and energy relation table comprises card codes of events, event effects and reduced energy values;

the dealing card and energy relation table comprises dealing card codes, dealing behaviors and increased energy values;

the relation table of the event cards and the corresponding cards comprises card codes of the events and card codes of the corresponding cards;

the energy surplus gauge contains the energy surplus value of the anti-democratic student.

8. The school social work psychological crisis event practicing board game prop according to any one of claims 1 to 4, wherein the energy board (3) further comprises a voice recognition module (14), and the voice recognition module (14) is connected with the main control module (4) and receives a control instruction through the voice recognition module (14).

9. The method for practicing the school social work psychological crisis event is characterized in that a table game prop for practicing the school social work psychological crisis event is used as a practicing tool, the number of participating students is even, the participating students are divided into two groups to perform round countermeasures, and the method specifically comprises the following steps:

two groups of students sit alternately, the energy cards on hands are started and set to have the same blood volume, then the event cards and the corresponding cards are separately stacked, the sequence of each card in the two card groups is disordered, and each card has a front surface facing downwards and a back surface facing upwards, so that the students can not know the content in each card in advance;

when the competition is started, two groups of students draw event cards and dealing cards with the same number clockwise from the event cards and the dealing cards, after the first round of card drawing is completed, the students play cards in a counterclockwise sequence, namely, the students who finally draw the cards in the round play cards first, the students select one of the event cards held in hands to attack any one of the students in the other group, and the attacked defending students can select one of the dealing cards held in hands to defend, or can select another student in the same group to defend, namely, the dealing cards in the hands of another student are played, or the defending cards in the round are abandoned; if the corresponding dealing board is correct to handle the corresponding event, the defense is successful, the energy value in the energy board held by the defense student is unchanged, otherwise, the defense is judged to be failed, the defense student subtracts the corresponding energy, and the energy board held by the defense student displays and stores the current residual energy value; after the students in the two groups in the first round play the cards, the second round of card-touching is carried out, all the students touch an event card and a corresponding card from the rest event cards and corresponding cards, and then the second round of attack and defense is carried out again; by analogy, the calculation of the residual energy value is carried out once after the attack and defense of each round are completed until the first student with the exhausted energy value appears in the two groups of students, and the conclusion of the confrontation deduction learning is declared;

the calculation of the deduction result value and the residual energy value after each round of attack and defense is completed specifically comprises the following steps:

the actively attacking student and the defending student respectively press the event cards and the corresponding cards in hands to the defending student energy cards, and make the third areas of the event cards and the corresponding cards aligned with the lower areas of the energy cards, at the moment, an NFC electronic reader at the lower areas of the energy cards reads unique card codes in NFC electronic tags at the third areas of the event cards and the corresponding cards, and sends the two card codes to a main control module, and the main control module calculates the countermeasure deduction result value and the residual energy value of the event cards and the corresponding cards; if the defender does not play the card, the third area of the event card is aligned to the lower area of the defender energy card by the actively attacking student, and the main control module calculates the confrontation deduction result value and the residual energy value of the event card.

10. The method for practicing the school psychosocial work psychological crisis event according to claim 9, wherein the specific process of the main control module calculating the confrontational deduction result values and the remaining energy values of the event board and the dealing board includes:

if the main control module only receives the event card code, the reduced energy value corresponding to the event card code is searched from the event card and energy relation table, the energy value is the countermeasure deduction result value of the event card and the corresponding card, and the residual energy value is equal to the residual energy value in the residual energy table minus the countermeasure deduction result value of the event card and the corresponding card;

if the main control module receives the event card code and the corresponding card code, whether the two card codes have a corresponding relation is searched from the relation table of the event card and the corresponding card stored in the storage module:

if the event card and the corresponding card exist, searching a reduced energy value corresponding to the event card code from the event card and energy relation table, searching an increased energy value corresponding to the corresponding card code from the corresponding card and energy relation table, and then subtracting the increased energy value from the reduced energy value of the event to obtain a counterdeduction result value of the event card and the corresponding card, wherein the residual energy value is equal to the residual energy value in the residual energy table minus the counterdeduction result value of the event card and the corresponding card;

if the event card code does not exist, the reduced energy value corresponding to the event card code is searched from the event card and energy relation table, the energy value is the countermeasure deduction result value of the event card and the corresponding card, and the residual energy value is equal to the residual energy value in the residual energy table minus the countermeasure deduction result value of the event card and the corresponding card.

Technical Field

The invention relates to the technical field of event deduction learning, in particular to a table game tool and a method for practicing events of social work psychological crisis in schools.

Background

In recent years, in the management work of school students, the frequency of occurrence of emergency events is increased, the normal teaching order of schools and the daily life of students are affected, some serious and even social adverse effects are caused, and the rapid handling of emergency events becomes increasingly important. The students are required to continuously improve emergency capacity while making the daily education management of the students, prepare to deal with emergencies at any time by using a scientific and effective method and make precaution and disposal work well. The virtual simulation system and desktop deduction in the handling of the emergency are powerful supplements to the site of the school social work plan exercise, so that student workers can deduce and learn an effective method for solving the emergency.

However, in the existing desktop deduction learning process, not only does the existing desktop deduction learning lack the props for edutainment, but also whether the existing desktop deduction learning process is appropriate or not can not quickly obtain corresponding conclusions, and the desktop deduction learning fluency is greatly influenced, so that the interest of students in desktop deduction learning is struck.

Disclosure of Invention

The invention aims to overcome the defects of the prior art, provides the table game prop for practicing the psychological crisis events during the social work of schools, can greatly improve the convenience and the fluency of the desktop deduction and learning, and can ensure the accuracy of the calculation of the corresponding conclusion.

In order to achieve the purpose, the technical scheme provided by the invention is as follows:

the school social work psychological crisis event practicing board game prop comprises a card for the trainee to confront and deduce learning;

the card board comprises an event board which is sent by an attacking party student and is recorded with a school social work psychological crisis event, a corresponding board which is sent by a defending party student and is recorded with a method for dealing with the school social work psychological crisis event, and an energy board for calculating, displaying and storing energy values;

the event cards and the corresponding cards have respectively unique card codes and are in wireless connection with the energy cards so that the energy cards read the card codes;

the energy board is internally provided with a main control module, a storage module and an external energy value display module;

the main control module is used for receiving the event cards and the unique card codes sent by the corresponding cards, calculating the energy value and the residual energy value obtained by the confrontation deduction defender students, and is connected with the storage module and the energy value display module, the energy value display module displays the residual energy value of the defender students, and the storage module stores the residual energy value of the defender students.

Furthermore, the event board and the corresponding board are both provided with NFC electronic tags, and the NFC electronic tags are written into card codes which are unique to the corresponding cards in advance;

the energy plate is provided with an NFC electronic reader connected with the main control module, and the energy plate wirelessly reads the unique card plate code in the NFC electronic tag of the event plate or the corresponding plate through the NFC electronic reader.

Furthermore, the front sides of the event cards and the corresponding cards respectively comprise a first area, a second area and a third area which are distributed from top to bottom and are provided with frames;

in the event board, a second area is used for recording school social work psychological crisis events in a text form;

in the dealing plate, a second area is used for recording a method for dealing with the psychological crisis event of school social work in a card illustration mode; certainly, the method for dealing with the psychological crisis of school social work can be directly recorded in the second area in a text form, but relatively speaking, when the dealing method is updated and changed along with social development and scientific and technological progress, the method is easier to update by replacing the card illustration in the dealing method, so that the prop has better universality;

the NFC electronic tags of the event cards and the corresponding cards are arranged in respective third areas, and the pattern layers corresponding to the contents of the respective second areas are printed in the first areas of the event cards and the corresponding cards;

the energy plate comprises an upper area and a lower area which are distributed up and down and provided with borders;

the energy value display module is arranged in the upper area, and the NFC electronic reader is arranged in the lower area.

Furthermore, the upper area is provided with an installation groove, and the energy value display module is installed in the installation groove.

Further, the back of the event card and the back of the corresponding card are printed with a color coating and a pattern layer, and the color coating and the pattern layer are different.

Further, the event cards and the corresponding cards are hard plastic cards.

Further, the storage module stores an event board and energy relation table, a corresponding board and energy relation table, an event board and corresponding board relation table and a residual energy table;

wherein, the event card and energy relation table comprises card codes of events, event effects and reduced energy values;

the dealing card and energy relation table comprises dealing card codes, dealing behaviors and increased energy values;

the relation table of the event cards and the corresponding cards comprises card codes of the events and card codes of the corresponding cards;

the energy surplus gauge contains the energy surplus value of the anti-democratic student.

Furthermore, the energy board also comprises a voice recognition module, wherein the voice recognition module is connected with the main control module and receives the control instruction through the voice recognition module.

In order to achieve the above object, the present invention further provides a method for practicing a school social work psychological crisis event, wherein a game stage prop of the school social work psychological crisis event is used as a practicing tool, the number of participating students is even, and the participating students are divided into two groups for performing round countermeasures, specifically comprising:

two groups of students sit alternately, the energy cards on hands are started and set to have the same blood volume, then the event cards and the corresponding cards are separately stacked, the sequence of each card in the two card groups is disordered, and each card has a front surface facing downwards and a back surface facing upwards, so that the students can not know the content in each card in advance;

when the competition is started, two groups of students draw event cards and dealing cards with the same number clockwise from the event cards and the dealing cards, after the first round of card drawing is completed, the students play cards in a counterclockwise sequence, namely, the students who finally draw the cards in the round play cards first, the students select one of the event cards held in hands to attack any one of the students in the other group, and the attacked defending students can select one of the dealing cards held in hands to defend, or can select another student in the same group to defend, namely, the dealing cards in the hands of another student are played, or the defending cards in the round are abandoned; if the corresponding dealing board is correct to handle the corresponding event, the defense is successful, the energy value in the energy board held by the defense student is unchanged, otherwise, the defense is judged to be failed, the defense student subtracts the corresponding energy, and the energy board held by the defense student displays and stores the current residual energy value; after the students in the two groups in the first round play the cards, the second round of card-touching is carried out, all the students touch an event card and a corresponding card from the rest event cards and corresponding cards, and then the second round of attack and defense is carried out again; by analogy, the calculation of the residual energy value is carried out once after the attack and defense of each round are completed until the first student with the exhausted energy value appears in the two groups of students, and the conclusion of the confrontation deduction learning is declared;

the calculation of the residual energy value after each round of attack and defense is completed specifically comprises the following steps:

the actively attacking student and the defending student respectively press the event cards and the corresponding cards in the hands of the actively attacking student and the defending student to the defending student energy cards; at the moment, an NFC electronic reader at the lower area of the energy card reads a unique card code in NFC electronic tags at the third areas of the event card and the corresponding card, sends the two card codes to a main control module, and the main control module calculates a countervailing deduction result and a residual energy value of the event card and the corresponding card; if the defender does not play the card, the third area of the event card is aligned to the lower area of the defender energy card by the actively attacking student, and the main control module calculates the countervailing deduction result and the residual energy value of the event card and the corresponding card. If the result of the counterdeduction of the event cards and the corresponding cards is 0, the defense success of the defending trainees is indicated, and otherwise, the defense failure of the defending trainees is indicated.

Further, the specific process of calculating the competition deduction results and the remaining energy values of the event cards and the dealing cards by the main control module comprises the following steps:

if the main control module only receives the event card code, the reduced energy value corresponding to the event card code is searched from the event card and energy relation table, the energy value is the countermeasure deduction result value of the event card and the corresponding card, and the residual energy value is equal to the residual energy value in the residual energy table minus the countermeasure deduction result value of the event card and the corresponding card;

if the main control module receives the event card code and the corresponding card code, whether the two card codes have a corresponding relation is searched from the relation table of the event card and the corresponding card stored in the storage module:

if the event card and the corresponding card exist, searching a reduced energy value corresponding to the event card code from the event card and energy relation table, searching an increased energy value corresponding to the corresponding card code from the corresponding card and energy relation table, and then subtracting the increased energy value from the reduced energy value of the event to obtain a counterdeduction result value of the event card and the corresponding card, wherein the residual energy value is equal to the residual energy value in the residual energy table minus the counterdeduction result value of the event card and the corresponding card;

if the event card code does not exist, the reduced energy value corresponding to the event card code is searched from the event card and energy relation table, the energy value is the countermeasure deduction result value of the event card and the corresponding card, and the residual energy value is equal to the residual energy value in the residual energy table minus the countermeasure deduction result value of the event card and the corresponding card.

Compared with the prior art, the principle and the advantages of the scheme are as follows:

1. this technical scheme is including supplying the card tablet that the student resisted and deduces the study, specifically includes event tablet (attack), deals with tablet (guard) and energy tablet (score), learns through the score mode of grouped antagonism deduction to improve the interest of study, make the effect of study more obvious.

2. In the technical scheme, when the countermeasure is deduced and learned, the event board and the NFC electronic tag of the corresponding board are close to the NFC electronic reader of the energy board, the card board codes in the event board and the NFC electronic tag of the corresponding board are read through the NFC electronic reader, and then the main control module calls related data from the storage module according to the card board codes to calculate, so that the countermeasure deduction result (specific numerical value) of the event board and the corresponding board and the residual energy value of a defender student are obtained. The step of slowly searching the score table is omitted in the confrontation deduction learning process, and through intelligent identification and calculation, the fluency and the efficiency of the confrontation deduction learning are greatly improved.

3. In the technical scheme, the event cards and the first areas of the corresponding cards are printed with the pattern layers corresponding to the contents of the respective second areas, so that the trainees can quickly understand the contents described by the respective second areas.

4. The back of the event board and the back of the dealing board are printed with the color coatings and the pattern layers, the color coatings and the pattern layers of the event board and the dealing board are different, and the event board and the dealing board can be conveniently folded in a separated mode after the later-stage confrontation deduction learning is finished.

5. The upper region of the energy plate is provided with an installation groove, and the energy value display module is installed in the installation groove, so that the situation that the energy plate is stacked after the countermeasure deduction learning is finished due to the influence of the convex outline of the energy value display module is avoided.

Drawings

In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the services required for the embodiments or the technical solutions in the prior art will be briefly described below, it is obvious that the drawings in the following description are only some embodiments of the present invention, and for those skilled in the art, other drawings can be obtained according to these drawings without creative efforts.

Fig. 1 is a schematic structural view (one of them) of an event board in a school social work psychological crisis event practicing board game prop according to embodiment 1 of the present invention;

fig. 2 is a schematic structural view (one of them) of a coping plate in the school psychosocial work psychological crisis event practicing board game prop according to embodiment 1 of the present invention;

fig. 3 is a schematic structural view of an energy board in a school social work psychological crisis event practicing board game prop according to embodiment 1 of the present invention;

fig. 4 is a connection block diagram of the main control module, the storage module, the energy value display module, the voice recognition module, and the NFC electronic reader in embodiment 1 of the present invention.

Reference numerals:

1-an event board; 2-dealing with cards; 3-energy brand; 4-a main control module; 5-a storage module; 6-an energy value display module; 7-NFC electronic tags; 8-NFC e-reader; 9-a first region; 10-a second region; 11-a third region; 12-upper region; 13-lower region; 14-a speech recognition module; 15-mounting groove.

Detailed Description

The invention is further illustrated below with reference to two specific examples:

example 1:

the school social work psychological crisis event drill board game prop described in this embodiment includes the card tablet that supplies the student to confront with and carry out the study.

Specifically, the card board comprises an event board 1 which is sent by an attacking student and is recorded with a school social work psychological crisis event, a corresponding board 2 which is sent by a defending student and is recorded with a method for responding to the school social work psychological crisis event, and an energy board 3 which is used for calculating, displaying and storing energy values (each student has a corresponding energy board 3).

As shown in fig. 1 and 2, the event card 1 and the dealing card 2 are rectangular hard plastic cards, the front surfaces of which include a first area 9, a second area 10 and a third area 11 which are distributed from top to bottom and are provided with frames, and the back surfaces of which are printed with a color coating layer and a pattern layer with different colors and patterns.

Wherein the content of the first and second substances,

the second area 10 of the event board 1 is recorded with the school social work psychological crisis event described in the form of characters. The second area 10 of the dealing board 2 describes a method for dealing with the school psychosocial crisis event in a text format (or a method for dealing with the school psychosocial crisis event in a card illustration format). The third areas 11 of the event cards 1 and the dealing cards 2 are provided with NFC electronic tags 7 to which card codes unique to the corresponding cards have been written in advance, and the first areas 9 are printed with pattern layers corresponding to the contents of the respective second areas 10.

As shown in fig. 3, the energy card 3 includes a framed upper region 12 and a lower region 13 arranged in an up-down manner.

The upper region 12 is provided with an installation groove 15, and the energy value display module 6 is installed in the installation groove 15.

The lower area 13 is equipped with an NFC electronic reader 8 cooperating with the NFC electronic tags 7 of the event cards 1 and the dealing cards 2.

The energy board 3 is also internally provided with a main control module 4, a storage module 5 and a voice recognition module 14 which adopt STM series chips;

as shown in fig. 4, the main control module 4 is connected to the storage module 5, the energy value display module 6, the voice recognition module 14, and the NFC electronic reader 8, respectively.

Specifically, in this embodiment, the energy value display module 6 is a liquid crystal display.

Specifically, in this embodiment, the storage module 5 stores an event board and energy relation table, a corresponding board and energy relation table, an event board and corresponding board relation table, and a remaining energy table;

the event card and energy relation table comprises card codes, event effects and reduced energy values of events; the dealing card and energy relation table comprises dealing card codes, dealing behaviors and increased energy values; the relation table of the event cards and the corresponding cards comprises card codes of the events and card codes of the corresponding cards; the residual energy meter contains the residual energy value of the defender student. Specifically, the following tables (omitting the residual energy table) show:

event board and energy relation table

Event card code Event effects Reduced energy value
EC-1 Lost love 2
EC-2 Produce contradiction 1
EC-3 Is misunderstood by people 1
EC-4 Far away from home 1
EC-5 Relatives and friends leave the world 2
EC-6 Disease of relatives and friends 1
EC-7 Subject to being deceased or expressed 1
EC-8 Examination failure 2
EC-9 Is not ideal for learning 1
EC-10 Dislike of this specialty 1
EC-11 Expected selection falling into the sky 1
EC-12 Failure of job hunting 2
EC-13 Without job hunting targets 1
EC-14 Difficulty in occupational selection 1
EC-15 Lack of life target 2
EC-16 Environmental change 1
EC-17 Encountering an accident 2
EC-18 The disease of oneself 2
EC-19 Lose things 1
EC-20 Economic difficulties 1
EC-21 Is punished or punished 1

Dealing board and energy relation table

Dealing card code Coping behaviors Increased energy value
RC-1 Performing sports 1
RC-2 Meditation, memorial training, etc 2
RC-3 Writing, drawing, singing, etc 1
RC-4 To relatives and friends RC-4 1
RC-5 Rationalizing, modulating cognition 2
RC-6 Searching for psychological consultants or other professionals 2
RC-7 Performing other activities RC-7 forces 1
RC-8 Solving problems through learning 2
RC-9 Visit to hospital 2
RC-10 Accept facts, do not complain 1

Relationship table of event cards and corresponding cards

The principle of the embodiment is as follows:

the number of participators (students) is 4, and the participators are divided into two groups to carry out round countermeasures.

Before the competition deduction begins, two groups of students sit alternately, the energy cards 3 on hands are started and set to have the same blood volume, then two pairs of event cards 1 and dealing cards 2 are separately stacked, the sequence of each card in the two pairs of cards is disordered, and the front face of each card faces downwards, the back face of each card faces upwards, so that the students cannot know the content of each card in advance.

At the beginning of the competition, two groups of students touch 4 event cards 1 and 4 corresponding cards 2 clockwise from two pairs of event cards 1 and corresponding cards 2, after the first round of card-touching is completed, the students play cards in the counterclockwise sequence, namely, the students who touched the last card of the round play cards first, the students select one of the 4 event cards 1 (attack cards) held in the hands to attack any other group of students, and the attacked defending student can select one of the 4 corresponding cards 2 (defense cards) held in the hands to defend, or can select another student in the same group to defend (i.e. play the corresponding card 2 in the other student hand), or can select to abandon the defending card of the round. If the corresponding dealing board 2 can correctly deal with the corresponding event, the defense is successful, the energy value in the energy board 3 held by the defense student is unchanged, otherwise, the defense is judged to fail (partial failure), the corresponding energy is subtracted by the defense student, and the current residual energy value is displayed and stored by the energy board 3 held by the defense student. After the two groups of students in the first round have played the cards, the second round of card-touching is performed, all the students touch 1 event card 1 and dealing card 2 from the remaining two pairs of event cards 1 and dealing cards 2 (except that the first round respectively touches 4 event cards 1 and dealing cards 2, each round of the back only touches 1 event card 1 and dealing card 2), and then the second round of attack and defense is performed again. By analogy, the calculation of the residual energy value is carried out once after the attack and defense of each round are completed until the first student with exhausted energy appears in the two groups of students, and the conclusion of the countermeasure deduction learning is declared.

In this embodiment, the calculation of the residual energy value after each round of attack and defense is completed specifically includes:

the actively attacking student and the defending student respectively press the event cards 1 and the corresponding cards 2 in respective hands close to the defending student's energy cards 3, and make the third areas 11 of the event cards 1 and the corresponding cards 2 align with the lower areas 13 of the energy cards 3, at this time, the NFC electronic reader 8 in the lower areas 13 of the energy cards 3 reads the unique card codes (the event card codes and the corresponding card codes) in the NFC electronic tags 7 in the third areas 11 of the event cards 1 and the corresponding cards 2, and sends the two card codes to the main control module 4, and the main control module 4 searches whether the two card codes have the corresponding relationship or not from the relationship table of the event cards and the corresponding cards stored in the storage module 5: if the event cards exist, the reduced energy value corresponding to the event card code is searched from the event card and energy relation table, the increased energy value corresponding to the corresponding card code is searched from the corresponding card and energy relation table, then the increased energy value is subtracted from the event reduced energy value, and the countermeasure deduction result (specific numerical value) of the event card 1 and the corresponding card 2 is obtained, and the residual energy value is equal to the current total energy value minus the countermeasure deduction result value of the event card 1 and the corresponding card 2. (for example, if the NFC electronic reader 8 reads that the card codes of the event card 1 and the dealing card 2 are EC-2 and RC-3, respectively, since the card codes EC-2 and RC-3 have a corresponding relationship in the relationship table of the event card and the dealing card, the subtracted energy value 1 corresponding to the card code EC-2 is then found out from the relationship table of the event card and the dealing card, the added energy value 1 corresponding to the card code RC-3 is found out from the relationship table of the dealing card and the dealing card, and then the added energy value 1 corresponding to the card code RC-3 is subtracted from the subtracted energy value 1 corresponding to the card code EC-2, so as to obtain the confrontation deduction result value 0 of the event card 1 and the dealing card 2 at this time). If the event card code does not exist, the reduced energy value corresponding to the event card code is searched from the event card and energy relation table, and the energy value is the counterdeduction result value of the event card 1 and the dealing card 2 at this time. (for example, if the card codes of the event card 1 and the dealing card 2 read by the NFC electronic reader 8 are EC-1 and RC-1, respectively, since the card codes EC-1 and RC-1 do not have a corresponding relationship in the relationship table of the event card and the dealing card, then only the reduced energy value 2 corresponding to the event card code EC-1 needs to be found from the relationship table of the event card and the dealing card, and the energy value 2 is the countermeasure deduction result value of the event card 1 and the dealing card 2 at this time)

If the main control module 4 only receives the event card code (i.e. the defending trainee chooses to abandon the defending deal of the round), the calculation process is consistent with the calculation process that the corresponding relation of the two card codes cannot be found in the relation table of the event card and the corresponding card, i.e. the reduced energy value corresponding to the event card code is only needed to be found from the relation table of the event card and the corresponding card, the energy value is the counterdeduction result value of the event card and the corresponding card, and the residual energy value is equal to the residual energy value in the residual energy table minus the counterdeduction result value of the event card and the corresponding card.

In this embodiment, the energy applied to the corresponding card 2 for any event is less than or equal to the energy reduced by the corresponding event card 1.

In this embodiment, after the main control module 4 calculates the competition deduction result value and the remaining energy value of the event card 1 and the dealing card 2, the remaining energy value is sent to the energy value display module 6 and displayed by the energy value display module 6, so that both students in the competition can quickly and intuitively know the result of the competition.

In the whole process of the countermeasure deduction, the student can recognize a voice command through the voice recognition module 14, command the game to start through the voice command 'game start', initialize each module, command the game to end through the voice command 'game end', and restore the blood volume of the energy card 3 to the initial value (namely, the value in the remaining energy meter is changed back to the initial value).

The embodiment learns in a scoring mode of grouping antagonism deduction, so that the interest of learning is improved, and the learning effect is more obvious. Still what is more, when the countermeasure is derived and studied, the NFC electronic reader 8 of the energy tablet 3 is attached to the NFC electronic tags 7 of the event tablet 1 and the dealing tablet 2, the card codes in the NFC electronic tags 7 of the event tablet 1 and the dealing tablet 2 are read through the NFC electronic reader 8, and then the main control module 4 calls relevant data from the storage module 5 according to the card codes to calculate, so that the countermeasure derived result (specific numerical value) of the event tablet 1 and the dealing tablet 2 and the residual energy value of the defender student are obtained. The step of slowly searching the score table is omitted in the confrontation deduction learning process, and through intelligent identification and calculation, the fluency and the efficiency of the confrontation deduction learning are greatly improved.

Example 2:

in this embodiment, compared with embodiment 1, the dealing plate 2 has a slot corresponding to the side of the second area 10, and a display hole communicating with the slot corresponding to the front of the second area 10, and the second area 10 is used for recording and displaying a method for dealing with the psychological crisis of social work in school in the form of a card illustration under the cooperation of the slot and the display hole.

As the times are continuously changed, more and more methods for solving corresponding crisis emergencies are provided, and the pertinence and the effectiveness are better and better, when the method for dealing with the psychological crisis of the social work of the school in the second area 10 needs to be replaced, the card illustration in the slot is changed and the dealing board and the energy relation table are modified.

The above-mentioned embodiments are merely preferred embodiments of the present invention, and the scope of the present invention is not limited thereto, so that variations based on the shape and principle of the present invention should be covered within the scope of the present invention.

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