Interaction control method and device, electronic equipment and computer readable storage medium

文档序号:1063489 发布日期:2020-10-16 浏览:15次 中文

阅读说明:本技术 交互控制方法及装置、电子设备和计算机可读存储介质 (Interaction control method and device, electronic equipment and computer readable storage medium ) 是由 张琳柯 于 2020-07-20 设计创作,主要内容包括:本公开是关于一种交互控制方法及装置、设备及介质,涉及游戏交互控制技术领域,可以应用于游戏用户进行设备交互控制的场景。该交互控制方法包括:通过第一用户终端显示第一图形用户界面,在第一图形用户界面中显示第二用户终端所显示的游戏画面的至少部分画面,第二用户终端为目标游戏的当前控制终端;通过第一图形用户界面显示操作测试指引,引导第一用户终端的用户进行操作测试;响应于接收到与操作测试指引相对应的目标操作,确定第一用户终端通过操作测试;将目标游戏的控制终端由第二用户终端切换为第一用户终端,通过第一用户终端触发的控制指令控制执行目标游戏的操作。本公开提供了一种游戏用户之间进行实时设备交接控制的交互方式。(The disclosure relates to an interaction control method, an interaction control device, equipment and a medium, relates to the technical field of game interaction control, and can be applied to a scene of game users for equipment interaction control. The interaction control method comprises the following steps: displaying a first graphical user interface through a first user terminal, and displaying at least part of a game picture displayed by a second user terminal in the first graphical user interface, wherein the second user terminal is a current control terminal of a target game; displaying an operation test guide through a first graphical user interface, and guiding a user of the first user terminal to perform an operation test; in response to receiving a target operation corresponding to the operation test instruction, determining that the first user terminal passes the operation test; and switching the control terminal of the target game from the second user terminal to the first user terminal, and controlling and executing the operation of the target game through a control instruction triggered by the first user terminal. The present disclosure provides an interactive way to perform real-time device hand-over control between game users.)

1. An interaction control method, comprising:

displaying a first graphical user interface through a first user terminal, and displaying at least part of a game picture displayed by a second user terminal in the first graphical user interface, wherein the second user terminal is a current control terminal of a target game;

displaying operation test guide through the first graphical user interface to guide a user of the first user terminal to perform operation test based on the at least part of the picture;

in response to receiving a target operation corresponding to the operation test direction, determining that the first user terminal passes an operation test;

and switching the control terminal of the target game from the second user terminal to the first user terminal, and controlling and executing the operation aiming at the target game through a control instruction triggered by the first user terminal.

2. The method of claim 1, wherein displaying at least a portion of a game screen displayed by a second user terminal in the first graphical user interface comprises:

receiving picture data corresponding to a game picture displayed by the second user terminal, wherein the game picture comprises a game interface and a game scene picture, and the picture data comprises at least one of the following data: game interface data corresponding to the game interface and game scene picture data corresponding to the game scene picture;

and displaying the game interface and/or the game scene picture corresponding to the picture data on the first graphical user interface.

3. The method of claim 2, wherein displaying operational test directions through the first graphical user interface to guide a user of the first user terminal to conduct an operational test based on the at least partial screen comprises:

providing an image to be matched through the first graphical user interface, wherein the image to be matched is displayed with the game interface and/or the game scene picture in a laminated mode, and the display position of at least one of the image to be matched, the game interface and the game scene picture in the first graphical user interface is determined through control operation received by the first user terminal.

4. The method of claim 3, wherein the determining that the first user terminal passes the operational test in response to receiving the target operation corresponding to the operational test direction comprises:

receiving a target operation for controlling the image to be matched to coincide with the game interface and/or the game scene picture;

and determining that the first user terminal passes the operation test in response to the coincidence of the image to be matched and the game interface and/or the game scene picture.

5. The interaction control method according to claim 4, wherein the receiving of the target operation for controlling the image to be matched to coincide with the game interface and/or the game scene picture comprises:

receiving an adjustment operation aiming at the first user terminal within a preset time period;

and controlling the image to be matched to coincide with the game interface and/or the game scene picture through a gravity sensor of the first user terminal.

6. The interaction control method according to claim 4, wherein the receiving a target operation for controlling the image to be matched to coincide with the game interface and/or the game scene picture further comprises:

receiving touch operation aiming at the first graphical user interface so as to adjust the display position of the image to be matched and the game interface and/or the game scene picture on the first graphical user interface;

and controlling the image to be matched to coincide with the game interface and/or the game scene picture within a preset time period.

7. The interaction control method according to any one of claims 3 to 6, wherein the image to be matched comprises at least one of the following:

a first target screen identical to a game screen displayed by the second user terminal;

a second target screen identical to the game interface displayed by the second user terminal; and

a third target screen identical to the game scene screen displayed by the second user terminal.

8. An interactive control apparatus, comprising:

the game system comprises a picture display module, a first game processing module and a second game processing module, wherein the picture display module is used for displaying a first graphical user interface through a first user terminal, and displaying at least part of a game picture displayed by a second user terminal in the first graphical user interface, and the second user terminal is a current control terminal of a target game;

the test guide module is used for displaying operation test guides through the first graphical user interface so as to guide a user of the first user terminal to perform operation tests based on at least part of the picture;

the test operation module is used for responding to the received target operation corresponding to the operation test guide and determining that the first user terminal passes the operation test;

and the switching module is used for switching the control terminal of the target game from the second user terminal to the first user terminal and controlling and executing the operation aiming at the target game through a control instruction triggered by the first user terminal.

9. An electronic device, comprising:

a processor; and

a memory having computer readable instructions stored thereon which, when executed by the processor, implement the interaction control method of any of claims 1 to 7.

10. A computer-readable storage medium, on which a computer program is stored which, when being executed by a processor, carries out the interaction control method according to any one of claims 1 to 7.

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