Game device, program, and game system

文档序号:1676447 发布日期:2019-12-31 浏览:12次 中文

阅读说明:本技术 游戏装置、程序以及游戏系统 (Game device, program, and game system ) 是由 高桥诚 于 2018-04-02 设计创作,主要内容包括:促进对由多个硬件提供的游戏内容的利用从而使玩家持续关心。游戏装置执行第一游戏内容的游戏,所述第一游戏内容的游戏通过从第一类别的物品获取第一游戏信息来被进行进展控制。游戏装置从用于执行与第一游戏内容不同的第二游戏内容的游戏的第二类别的物品至少获取关于第二游戏内容按每个玩家进行管理的玩家信息,游戏装置根据执行了第一游戏内容的游戏,进行控制来变更与该玩家信息相对应的用于进行第二游戏内容的游戏的进展控制的第二游戏信息。(Utilization of game content provided by multiple pieces of hardware is facilitated to keep players concerned. The game device executes a game of first game content whose progress is controlled by acquiring first game information from an item of a first category. The game device acquires at least player information on the second game content managed for each player from an item of a second category for executing a game of a second game content different from the first game content, and controls, in accordance with the game in which the first game content is executed, to change the second game information for performing progress control of the game of the second game content corresponding to the player information.)

1. A game device having an execution unit that executes a game of a first game content whose progress is controlled by acquiring first game information from an item of a first category, the game device comprising:

a first acquisition unit that acquires the first game information from the item of the first category;

a second acquisition unit that acquires at least player information on a second game content managed per player from an item of a second category of a game for executing the second game content different from the first game content; and

and a first control unit that performs control to change second game information for performing progress control of the game of the second game content corresponding to the player information acquired by the second acquisition unit, in accordance with the game in which the first game content is executed by the execution unit.

2. Gaming apparatus according to claim 1,

the first control means controls at least one of information on game elements of the second game content and information on a special game given to a player, which are included in the second game information, to be changed.

3. Gaming apparatus according to claim 2,

the change of the second game information by the first control unit includes at least one of the following changes: setting a game parameter of a game element of the second game content in a usable state in the item of the second category to a state in which a game favorably progresses; setting a game element of the second game content that is not in an available state among the second category of items to an available state; and awarding a special ceremony that favorably progresses the game of the second game content in the second category of items.

4. Game apparatus according to any one of claims 1 to 3,

the first control unit changes the second game information by causing the second type of article to acquire information for changing the second game information.

5. Game apparatus according to any one of claims 1 to 3,

the second game information is managed in an external device different from the second category of items,

the first control unit changes the second game information by transmitting a change request of the second game information to the external device.

6. Game apparatus according to any one of claims 1 to 5,

the first control means controls to change the second game information when the player information or the player-related information managed in association with the player information satisfies a predetermined condition when the game of the first game content is executed.

7. Game apparatus according to claim 6,

the game device further includes:

a detection unit that detects payment of the price; and

a first providing unit that provides the first category of items,

the execution unit executes a game of the first game content in accordance with the detection of the payment of the price by the detection unit,

the first providing unit provides the first category of items according to the payment of the price detected by the detecting unit.

8. Game apparatus according to claim 7,

the player information or the player-related information includes information on a utilization status of the first game content by the player, the information on the utilization status of the first game content being updated during or after execution of the game of the first game content by the execution unit according to the payout of the consideration,

the first control means controls to change the second game information when the information on the usage status of the first game content satisfies the predetermined condition.

9. Gaming apparatus according to claim 8,

the usage status of the first game content includes at least any one of the following usage statuses: a number of plays of a game of the first game content by a player; a number of times of play of a game of the first game content by a player in the same game device; a number of payouts of a player's consideration related to the play of the game of the first game content; a payout amount of a player's consideration related to the play of the game of the first game content; and a total number of items of the first category provided to the player.

10. Game apparatus according to any one of claims 7 to 9,

the player information or the player related information includes information of a utilization state of the second game content by a player,

the game device further includes a second control unit that controls an operation of the game device based on information on a usage status of the second game content.

11. Gaming apparatus according to claim 10,

the second control unit controls the execution unit to make the progress of the game of the first game content different based on the information of the utilization state of the second game content.

12. Game apparatus according to claim 10 or 11,

the second control unit controls the first providing unit not to provide the item of the first category on condition that payment of the price is necessary, in a case where a utilization condition of the second game content satisfies a first providing condition relating to provision of the item.

13. Gaming apparatus according to claim 12,

the game device further includes a second providing unit that provides a third category of items different from the first category of items and the second category of items without a requirement for payment of a price, based on the play content of the game of the first game content,

the second control unit controls the second providing unit to provide the third category of item independently of the play content of the game of the first game content, in a case where a utilization status of the second game content satisfies a second providing condition related to item provision.

14. Gaming apparatus according to claim 13,

the second provision condition is premised on the first provision condition being satisfied.

15. Game apparatus according to claim 13 or 14,

the second supply unit is configured to have an operation unit, and supply the third type of article in accordance with the operation performed on the operation unit,

the second control means controls the second providing means to provide the third category of item by controlling the operation unit to be operable when the usage status of the second game content satisfies the second providing condition and during execution of the game of the first game content by the execution means in accordance with payout of the consideration or for a predetermined period after completion of execution of the game of the first game content.

16. Game apparatus according to any one of claims 13 to 15,

the first category of items and the third category of items are configured to be able to be provided by the game device, while the second category of items is not provided by the game device.

17. Gaming apparatus according to any of claims 10 to 16,

the usage status of the second game content includes at least any one of the following usage statuses: a number of plays of a game of the second game content by the player; a number of days that the player continues playing the game of the second game content; an in-game condition achieved by a player through play of the second game content; the number of times of payment made by the player for the second game content; and a total amount of payment made by the player for the second game content.

18. A program for causing a computer to function as each unit of the game device according to any one of claims 1 to 17.

19. A game system comprising a game device having a first execution unit that executes a game of a first game content whose progress is controlled by acquiring first game information from an item of a first category and an item of a second category having a second execution unit that executes a game of a second game content different from the first game content,

the game device comprises:

a first acquisition unit that acquires the first game information from the item of the first category;

a second acquisition unit that acquires, from the item of the second category, at least player information on the second game content managed on a per-player basis; and

a control unit that performs control to change second game information for progress control of the game of the second game content corresponding to the player information acquired by the second acquisition unit, in accordance with the game in which the first game content is executed by the first execution unit,

when the second game information is changed by the control means, the second execution means performs progress control of the game of the second game content using the changed second game information.

Technical Field

The present invention relates to a game device, a program, and a game system, and more particularly to a game device that provides a game playing experience of a game based on information acquired from an article.

Background

Not only for business use and home use, but also for various kinds of game hardware, the same game title is developed in plural kinds of game hardware to provide different game contents. Such game contents are introduced into elements specific to the characteristics of the game hardware, for example, to provide different interesting experiences. For example, there are also game devices as follows: by reading the card with the code attached thereto, the user is provided with a game playing experience of a game in which a character corresponding to the card is present (patent document 1).

Disclosure of Invention

Problems to be solved by the invention

In addition, although in-game objects such as main characters and items of a plurality of game contents related to the same game title are common as described above, in reality, such as development of the game contents individually, game data (progress of the game) associated with a player is not basically shared between different hardware. Therefore, even if the player actively plays a game in the game content provided by a specific hardware and invests in the game content to achieve an ideal progress situation, the player does not enjoy the advantage based on the play history in the game content of the same title developed by other hardware.

In particular, in recent years, users of game contents tend to use general-purpose hardware having good portability, such as mobile phones, smartphones, and tablet computers, and interest elements experienced by the users tend to be limited. In other words, there is a possibility that: the utilization of game contents developed using other hardware may be reduced, thereby making it difficult for the user to keep a constant attention to the game title.

The present invention has been made in view of the above-described problems, and an object of the present invention is to provide a game device, a program, and a game system that promote the use of game content provided by a plurality of pieces of hardware and keep a player concerned.

Means for solving the problems

In order to achieve the above object, a game device according to the present invention includes an execution unit that executes a game of a first game content whose progress is controlled by acquiring first game information from a first type of item, the game device including: a first acquisition unit that acquires first game information from an item of a first category; a second acquisition unit that acquires at least player information on a second game content managed per player from an item of a second category of a game for executing the second game content different from the first game content; and a first control unit that performs control to change second game information for performing progress control of the game of the second game content corresponding to the player information acquired by the second acquisition unit, in accordance with the game of the first game content executed by the execution unit.

ADVANTAGEOUS EFFECTS OF INVENTION

With this configuration, according to the present invention, it is possible to promote the use of game contents provided by a plurality of hardware, thereby making the player continuously pay attention to.

Drawings

Fig. 1 is a system diagram showing a configuration of a game system according to an embodiment of the present invention.

Fig. 2 is a block diagram showing a functional configuration of the game device 100 according to the embodiment of the present invention.

Fig. 3 is a block diagram showing a functional configuration of the portable game terminal 200 according to the embodiment of the present invention.

Fig. 4 is a block diagram showing a functional configuration of the server 300 according to the embodiment of the present invention.

Fig. 5 is a flowchart illustrating a providing process executed in the game device 100 according to the embodiment of the present invention.

Fig. 6 is a diagram illustrating a data structure of various information according to an embodiment of the present invention.

Detailed Description

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