Virtual reality recreation is experienced and is used protection device

文档序号:1959076 发布日期:2021-12-14 浏览:15次 中文

阅读说明:本技术 一种虚拟现实游戏体验用保护装置 (Virtual reality recreation is experienced and is used protection device ) 是由 齐光可 杨丽芬 施莉莉 李靖 吴胜波 于 2021-09-14 设计创作,主要内容包括:本发明公开了一种虚拟现实游戏体验用保护装置,包括有基座,所述基座设置有多个,且每个所述基座上均设置有空心立柱,在所述空心立柱内设置有拉绳,所述基座内设置有用于拉绳卷绕与放卷使用的绕卷机构,此虚拟现实游戏体验用保护装置,区别于现有技术,在实际的虚拟现实游戏体验过程中,其设置的拉绳,在配合绕卷机构的使用下,可跟随体验者的实时移动,进而对拉绳进行绕卷紧绷,避免拉绳松弛而可能出现绊到体验者的情况,且在体验者持续进行游戏动作的过程中,在其摔倒的同时,能够同时对各拉绳进行同步卷绕,以将即将摔倒的体验者拉至站立状态,从而对其进行有效的防摔保护,保证现场安全的虚拟现实游戏体验使用。(The invention discloses a protection device for virtual reality game experience, which comprises a base, wherein a plurality of bases are arranged, each base is provided with a hollow upright post, a pull rope is arranged in each hollow upright post, a winding mechanism for winding and unwinding the pull rope is arranged in each base, the protection device for virtual reality game experience is different from the prior art, the pull rope arranged in the protection device can move in real time along with the real-time movement of an experience person in the process of actual virtual reality game experience in cooperation with the winding mechanism so as to wind and tighten the pull rope, the situation that the experience person is possibly stumbled due to loose of the pull rope is avoided, and in the process that the experience person continuously plays games, the pull rope can be synchronously wound simultaneously when the experience person falls down, so that the experience person about to fall down is pulled to a standing state, and the effective fall prevention protection is carried out on the experience person, the virtual reality game experience and use of on-site safety are guaranteed.)

1. The utility model provides a virtual reality is protection device for gaming experience, includes base (1), its characterized in that: the device is characterized in that a plurality of bases (1) are arranged, each base (1) is provided with a hollow upright post (2), and a pull rope (3) is arranged in each hollow upright post (2);

a winding mechanism (4) used for winding and unwinding the pull ropes (3) is arranged in the base (1), and a touch component (5) capable of triggering the corresponding winding mechanism (4) to wind and unwind is arranged at the end part of each pull rope (3);

the virtual reality game system is characterized by further comprising a protective outer garment (6) capable of being worn by an experiencer, wherein a balance monitoring sensor (7) is arranged on the protective outer garment (6), and in the virtual reality game experience process, the balance monitoring sensor (7) is used for monitoring the balance of limbs of the experiencer, and the parts (5) are touched to drive the winding mechanisms (4) to work to prevent falling.

2. The protection device for a virtual reality gaming experience of claim 1, wherein: a hollow cavity (11) is arranged in the base (1), the winding mechanism (4) comprises a reel (41) arranged in the hollow cavity (11), a through hole (42) communicated with the hollow upright post (2) is formed in the top of the hollow cavity (11), and the pull rope (3) penetrates through the through hole (42) and is fixedly wound on the reel (41);

the scroll (41) extends to the outer side of the base (1), a stepping motor (43) is arranged on the outer side of the base (1), and the output end of the stepping motor (43) is connected with the scroll (41).

3. The protection device for a virtual reality gaming experience of claim 2, wherein: and a protective cover (44) used for isolating and protecting the stepping motor (43) is also arranged on the outer side of the base (1).

4. A protection device for a virtual reality gaming experience according to claim 3, wherein: the guide shafts (45) are arranged in the hollow upright post (2) and at the positions of the notches at the end parts of the hollow upright post, and the pull rope (3) bypasses the guide shafts (45) and is not in contact with the inner wall of the hollow upright post (2).

5. The protection device for a virtual reality gaming experience of claim 4, wherein: the hollow upright post (2) is composed of a shell (21) without side edges and a cover plate (22), the shell (21) is hinged to the cover plate (22), magnets (23) are arranged on the inner wall of one side, opposite to the shell (21) and the cover plate (22), of the shell (21) and the cover plate (22) respectively, and the corresponding magnets (23) are mutually adsorbed.

6. The protection device for a virtual reality gaming experience of claim 5, wherein: the touch component (5) comprises a tension sensor (51), the tension sensor (51) is arranged in the hollow upright post (2), and the pull rope (3) bypasses the tension sensor (51) to monitor the tension of the pull rope;

the multifunctional winding machine is characterized by further comprising a tension sensor (52), wherein the tension sensor (52) is installed at the end part of the pull rope (3), a tension spring (53) is connected to the tension sensor (52), the tension spring (53) is connected with the protective outer garment (6), and monitoring data of the tension sensor (51) and the tension sensor (52) are utilized to control the winding mechanism (4) to correspondingly unwind and wind.

7. The protection device for a virtual reality gaming experience of claim 6, wherein: the protective coat (6) is a vest and is provided with a plurality of connecting ropes (61) which are different in size, the connecting ropes (61) are arranged at the side edge positions of the protective coat (6) and correspond to the touch parts (5) one by one, and the connecting ropes (61) are detachably connected with the touch parts (5).

8. The protection device for a virtual reality gaming experience of claim 7, wherein: extension spring (53) are connected with force sensor (52), just extension spring (53) all are provided with a link (54) with force sensor's (52) tip, stay cord (3) and connection rope (61) tip all are provided with one and hang knot (55), utilize hang knot (55) and link (54) and realize extension spring (53) and force sensor's (52) removable installation for the dismouting of protective coat (6) is changed.

9. The protection device for a virtual reality gaming experience of claim 8, wherein: the balance monitoring sensor (7) comprises four distance sensors (71), and the four distance sensors (71) are respectively arranged at four corners of the front side and the rear side of the protective coat (6).

Technical Field

The invention relates to the technical field of virtual reality game experience, in particular to a protection device for virtual reality game experience.

Background

The virtual reality is, as the name implies, a combination of virtual and real. Theoretically, virtual reality technology (VR) is a computer simulation system that can create and experience a virtual world, which uses a computer to create a simulated environment into which a user is immersed. The virtual reality technology is to combine electronic signals generated by computer technology with data in real life to convert the electronic signals into phenomena which can be felt by people, wherein the phenomena can be true and true objects in reality or substances which can not be seen by the naked eyes, and the phenomena are expressed by a three-dimensional model. These phenomena are called virtual reality because they are not directly visible but a real world simulated by computer technology.

The Virtual reality game and the English name 'Virtual reality game' can enable a user to enter an interactive Virtual scene by only turning on a computer and wearing a Virtual reality helmet, so that the user can not only virtualize the current scene, but also virtually wear the Virtual reality helmet in the past and the future, the user can see the world of the game, and the user can be positioned in the game no matter how the user rotates the sight line.

At present, due to the reasons of equipment technology and cost, the popularity of the virtual reality games is not wide, most of the time, the virtual reality games are entertainment places of some markets or game merchants to serve as a marketing means, and the purposes of marketing and attention attraction are achieved by attracting users to experience.

Disclosure of Invention

The present invention is directed to a protection device for virtual reality game experience, which solves the above problems of the related art.

In order to achieve the purpose, the invention provides the following technical scheme: a protection device for virtual reality game experience comprises a plurality of bases, wherein each base is provided with a hollow upright post, and a pull rope is arranged in each hollow upright post;

a winding mechanism used for winding and unwinding the pull ropes is arranged in the base, and a touch component capable of triggering the corresponding winding mechanism to wind and unwind is arranged at the end part of each pull rope;

the virtual reality game system is characterized by further comprising a protective outer garment capable of being worn by an experiencer, wherein a balance monitoring sensor is arranged on the protective outer garment, and in the virtual reality game experience process, the balance monitoring sensor is used for monitoring the balance of limbs of the experiencer, and the balance monitoring sensor triggers to drive each winding mechanism to work to prevent falling protection when each triggering component is utilized.

Preferably, a hollow cavity is arranged in the base, the winding mechanism comprises a reel arranged in the hollow cavity, a through hole communicated with the hollow upright column is formed in the top of the hollow cavity, and the pull rope penetrates through the through hole and is fixedly wound on the reel;

the reel extends to the outside of the base, a stepping motor is arranged on the outside of the base, and the output end of the stepping motor is connected with the reel.

Preferably, a protective cover used for isolating and protecting the stepping motor is further arranged on the outer side of the base.

Preferably, guide shafts are arranged in the hollow upright post and at the positions of the notches at the end parts of the hollow upright post, and the pull rope passes around the guide shafts and is not in contact with the inner wall of the hollow upright post.

Preferably, the hollow upright column consists of a shell without side edges and a cover plate, the shell is hinged with the cover plate, magnets are arranged on the inner walls of the opposite sides of the shell and the cover plate, and the corresponding magnets on the shell and the cover plate are mutually adsorbed.

Preferably, the touch component comprises a tension sensor, the tension sensor is arranged in the hollow upright post, and the pull rope bypasses the tension sensor to monitor the tension of the tension sensor;

the tension sensor is arranged at the end part of the pull rope, a tension spring is connected to the tension sensor and connected with a protective outer garment, and the tension sensor and monitoring data of the tension sensor are used for controlling the corresponding unwinding and winding of the winding mechanism.

Preferably, the protective coat is a vest and is provided with a plurality of connecting ropes with different sizes, the connecting ropes correspond to the touch parts one by one, and the connecting ropes are detachably connected with the touch parts.

Preferably, the tension spring is connected with the tension sensor, a hanging ring is arranged at the end part of the tension spring and the end part of the tension sensor, a hanging buckle is arranged at the end part of the pull rope and the end part of the connecting rope, and the detachable installation of the tension spring and the tension sensor is realized by utilizing the hanging buckle and the hanging ring and is used for the dismounting and replacing of the protective outer garment.

Preferably, the balance monitoring sensor comprises four distance sensors, and the four distance sensors are respectively arranged at four corners of the front side and the rear side of the protective coat.

Compared with the prior art, the invention has the beneficial effects that:

compared with the prior art, in the actual virtual reality game experience process, the pull ropes arranged in the virtual reality game experience process can move in real time along with the real-time movement of the experience person under the matching of the winding mechanism, so that the pull ropes are wound tightly, the situation that the experience person is possibly stumbled due to loose pull ropes is avoided, and in the continuous game action process of the experience person, the pull ropes can be synchronously wound simultaneously when the experience person falls down, so that the experience person about to fall down is pulled to be in a standing state, the effective anti-falling protection is carried out on the experience person, and the on-site safe virtual reality game experience use is ensured.

Drawings

FIG. 1 is a schematic view of the overall structure of the present invention;

FIG. 2 is a schematic plan view partially in section of FIG. 1 according to the present invention;

FIG. 3 is a schematic top plan view of FIG. 1 according to the present invention;

FIG. 4 is a schematic illustration of the partially exploded view of FIG. 1 in accordance with the present invention;

FIG. 5 is a schematic view of the cover plate structure of the present invention;

FIG. 6 is a partial schematic view of FIG. 4 according to the present invention.

In the figure: 1-a base; 11-a hollow cavity; 2-hollow upright post; 21-a housing; 22-a cover plate; 23-a magnet; 3-pulling a rope; 4-a winding mechanism; 41-reel; 42-a through hole; 43-a stepper motor; 44-a protective cover; 45-a guide shaft; 5-a touch member; 51-a tension sensor; 52-a tension sensor; 53-tension spring; 54-hanging ring; 55-hanging and buckling; 6-protective outer garments; 61-connecting ropes; 7-balance monitoring sensor; 71-distance sensor.

Detailed Description

The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.

Referring to fig. 1-6, the present invention provides a technical solution: a protection device for virtual reality game experience comprises a plurality of bases 1, wherein each base 1 is provided with a hollow upright 2, and a pull rope 3 is arranged in each hollow upright 2;

a winding mechanism 4 for winding and unwinding the pull ropes 3 is arranged in the base 1, and a touch part 5 capable of triggering the corresponding winding mechanism 4 to wind and unwind is arranged at the end part of each pull rope 3;

still including one can be by the protective coat 6 that the experience person dressed to be provided with balanced monitoring sensor 7 on protective coat 6, in virtual reality gaming experience in-process, utilize balanced monitoring sensor 7 to monitor experience person's limbs equilibrium, and utilize each to touch the triggering of part 5 and drive each around the work of rolling up mechanism 4 and prevent falling the protection.

Specifically, the method comprises the following steps:

the winding mechanism 4 is supplemented with: a hollow cavity 11 is arranged in the base 1, the winding mechanism 4 comprises a winding shaft 41 arranged in the hollow cavity 11, a through hole 42 communicated with the hollow upright post 2 is arranged at the top of the hollow cavity 11, and the pull rope 3 passes through the through hole 42 and is fixedly wound on the winding shaft 41;

the reel 41 extends to the outside of the base 1, the stepping motor 43 is arranged on the outside of the base 1, the stepping motor 43 is a motor which converts an electric pulse signal into corresponding angular displacement or linear displacement, when a pulse signal is input, the rotor rotates by an angle or advances by one step, the output angular displacement or linear displacement is in direct proportion to the input pulse number, the rotating speed is in direct proportion to the pulse frequency, the output end of the stepping motor 43 is connected with the reel 41, and the corresponding reeling and unreeling of the reel 41 to the pull rope 3 are driven by the positive and negative rotation of the stepping motor 43.

In addition, still be provided with a safety cover 44 that is used for step motor 43 to keep apart the protection and uses in the base 1 outside, utilize safety cover 44 to come to effectively completely cut off the protection of preventing the ash to step motor 43 in, still carry out effectual supplementary heat dissipation to it, guarantee that step motor 43 lasts high-efficient and stable use.

Further, all be provided with guiding axle 45 in hollow column 2 and the notch position of its tip, stay cord 3 walks around guiding axle 45 and does not contact with hollow column 2 inner wall to utilize guiding axle 45's design, thereby become rolling friction with the sliding friction of stay cord 3 with hollow column 2 lateral wall, with the friction loss that reduces stay cord 3, guarantee its long-time stable protection and use.

And hollow column 2 comprises a shell 21 and a apron 22 of no side, shell 21 and apron 22 are articulated, and all be provided with magnet 23 on the inner wall of the relative one side of shell 21 and apron 22, and corresponding magnet 23 adsorbs each other on shell 21 and the apron 22, utilize the mutual adsorption of magnet 23, at first with the concatenation location of effectively making things convenient for apron 22 and shell 21, and then effectively make things convenient for stay cord 3 to accurately walk around each guiding axle 45 in hollow column 2, guarantee stable and efficient use.

Supplementing the above-mentioned touch part 5, its touch part 5 includes a tension sensor 51, its tension sensor 51 is in the tension control process, the apparatus used for measuring the tension value of the coiled material, the tension sensor 51 chooses the micro-displacement type in this scheme, exert the load through the external force, make the leaf spring produce the displacement, then detect the tension through the differential transformer, because the displacement of the leaf spring is minimum, about 200 μm, so called the micro-displacement type tension detector 51, through setting up the tension sensor 51 in the hollow pillar 2, and the guy rope 3 is walked around the tension sensor 51 to monitor its tension;

the pull sensor 52 is characterized in that the pull sensor 52 generates elastic deformation under the action of external force by utilizing an elastic body (an elastic element and a sensitive beam), so that a resistance strain gauge (a conversion element) adhered to the surface is also deformed along with the elastic deformation, the resistance value of the resistance strain gauge is changed (increased or reduced) after the resistance strain gauge is deformed, and the resistance change is converted into an electric signal (voltage or current) through a corresponding measuring circuit, so that the process of converting the external force into the electric signal is completed, the real-time pull force is measured, the pull sensor 52 is arranged at the end part of the pull rope 3, a pull spring 53 is connected to the pull sensor 52, and the pull spring 53 is connected with the protective coat 6 to monitor the real-time pull force.

The balance monitoring sensor 7 includes four distance sensors 71, the four distance sensors 71 are respectively disposed at four corners of the front and rear sides of the protective outer garment 6, it should be noted that the distance sensors 71 are infrared distance sensors, each distance sensor is provided with an infrared transmitting tube and an infrared receiving tube, and the infrared transmitting tube and the infrared receiving tube receive the infrared rays emitted by the infrared transmitting tube and the infrared receiving tube after the infrared receiving tube is reflected by the ground, so as to monitor the real-time distance to the ground of each distance sensor 71.

Further, the protective coat 6 is further supplemented, the protective coat 6 is a vest and is provided with a plurality of connecting ropes 61 with different sizes, the connecting ropes 61 correspond to the touch parts 5 one by one, and the connecting ropes 61 are detachably connected with the touch parts 5;

in addition, protective outer garment 6 also can be for tying up formula magic tape structure, is different from protective outer garment 6, and its travelling comfort can reduce slightly, but the person is experienced in each size that it can be convenient being applicable to, and specific selection can be selected by oneself in the use, and the assurance is used.

As a further optimization, the tension spring 53 is connected with the tension sensor 52, the end portions of the tension spring 53 and the tension sensor 52 are both provided with a hanging ring 54, the end portions of the pull rope 3 and the connecting rope 61 are both provided with a hanging buckle 55, it should be noted that the hanging buckle 55 is similar to a structural design of a climbing buckle, on the basis of ensuring convenient butt-joint hook, the stable anti-dropping hook is ensured to be used, and the hanging buckle 55 and the hanging ring 54 are utilized to facilitate the dismounting and the replacement of the tension spring 53, the tension sensor 52 and the protective coat 6.

It should be noted that, the protection device of this scheme includes two big states, namely the action state and the state of tumbleing of normal removal:

in the normal moving action state, the user wears the protective outer garment 6, at this time, each pulling rope 33 is in a tightened state, the initial tension of the tension sensor 52 is F1 and is also a preset threshold tension, the initial tension of the tension sensor 51 is F11, at this time, the distances from the four distance sensors 71 to the ground are X1, X2, X3 and X4, the distances are equal, it is to be supplemented that, in the case that the experimenter squats, the distances from the four distance sensors 71 are all X0 and are the initial preset threshold distances, during the normal walking process, the distances of X1, X2, X3 and X4 are changed to different degrees and are not less than X0, the pulling rope 3 of the pulling rope 3 in the front moving direction is loosened, the value F11 of the tension sensor 51 and the value F1 of the tension sensor 52 are both reduced, at this time, the corresponding stepping motor 43 is started and rotates forward to wind the pulling rope 3 to wind the rope 3 to prevent the rope from being wound and hung loosely, the winding degree stops when the preset threshold values of the F1 and F11 areas are reached, the numerical value F1 of the tension sensor 52 and the numerical value F11 of the tension sensor 51 at the rear of the moving direction are increased, the corresponding stepping motor 43 is started to rotate reversely at the moment to unwind the pull rope 3, the movement of an experiencer is met, and the simultaneous winding is realized along with the movement of the experiencer;

it should be added that, the design of the tension spring 53 in the scheme is to provide a slowly increasing tension by pulling the tension spring 53 when the experiencer moves, and in the process, the pull rope 3 is synchronously wound and unwound, so that the tension and the tension are prevented from reaching a very high value instantly;

when the experiencer falls down, firstly, the numerical values of the four distance sensors 71 respectively change, no matter which direction the experiencer falls down, two of the numerical values of the four distance sensors 71 are necessarily similar to each other, and the numerical values are larger and smaller, which is different from the situation that the experiencer squats down, in the process of squats down, the numerical values of the four distance sensors 71X 1, X2, X3 and X4 are slightly different, but the overall numerical values are similar, at the moment, due to falling down, the pulling ropes 3 are tightened instantly, the numerical values F1 of the four tension sensors 52 are increased instantly and are Fx which is increased continuously, and meanwhile, the numerical values of the tension sensor 51F 11 are also increased Fy, so that under the situation that the numerical values of the X1, the X2, the X3 and the X4 are increased instantly, the numerical values are larger and smaller, the numerical values of the F1 and the F11 are increased instantly, and the stepping motors break through the maximum stepping motor starting value of the X1, the X2, the X4642 and the pulling ropes 4643 are started continuously and started simultaneously, so as to forcibly pull up the experience person to a standing state, and in the process of standing in the area, Fx and Fy continuously tend to and finally become F1 and F11 from a changing value, and the values of the distance sensors 71 tend to and are kept at X1, X2, X3 and X4, at the moment, the person stands, and the stepping motor 43 stops working, so as to provide effective anti-falling protection for the virtual reality game experience person.

It is noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus.

Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that changes, modifications, substitutions and alterations can be made in these embodiments without departing from the principles and spirit of the invention, the scope of which is defined in the appended claims and their equivalents.

12页详细技术资料下载
上一篇:一种医用注射器针头装配设备
下一篇:人形体的关节构造

网友询问留言

已有0条留言

还没有人留言评论。精彩留言会获得点赞!

精彩留言,会给你点赞!

技术分类