Control method and device for secret room, computer equipment and storage medium

文档序号:386381 发布日期:2021-12-14 浏览:33次 中文

阅读说明:本技术 一种密室的控制方法、装置、计算机设备及存储介质 (Control method and device for secret room, computer equipment and storage medium ) 是由 王毅 钱骏 刘旺 于 2021-09-06 设计创作,主要内容包括:本申请实施例公开了一种密室的控制方法、装置、计算机设备及存储介质。本方案通过监控游戏玩家在密室游戏房间中的游戏行为信息,采集密室游戏房间中机关装置的运行状态,以及游戏玩家与机关装置的交互操作信息,然后基于游戏行为信息、机关装置的运行状态,以及交互操作信息控制密室游戏房间的相应机关装置执行操作,以推进游戏玩家在密室游戏房间中的游戏进度,从而可以提高游戏玩家在密室游戏中的游戏执行效率。(The embodiment of the application discloses a control method and device for a secret room, computer equipment and a storage medium. The game progress of the game player in the secret game room is promoted by monitoring the game behavior information of the game player in the secret game room, acquiring the running state of the office device in the secret game room and the interactive operation information of the game player and the office device, and controlling the corresponding office device in the secret game room to execute the operation based on the game behavior information, the running state of the office device and the interactive operation information, so that the game execution efficiency of the game player in the secret game can be improved.)

1. A method for controlling a secret room, wherein the secret room comprises at least one game room, and a smart device is arranged in the game room, the method comprising:

acquiring game data of a smart device in a target game room;

determining a game progress in the target game room according to the game data;

determining, based on the game progress, smart control information required to advance the game progress;

and controlling the organ device in the target game room to execute corresponding operation according to the organ control information.

2. The method of claim 1, wherein the game data includes interaction information of a current game player with a smart device in the target game room;

the determining the game progress in the target game room according to the game data comprises:

determining a passed organ device from all organ devices of the target game room according to the interaction information and an interaction result corresponding to the interaction information;

obtaining the game progress based on the cleared customs authority device determining a completed game progress of the current game player in the target game room.

3. The method of claim 2, wherein determining, based on the game progress, smart control information required to advance the game progress comprises:

after the completed game progress reaches the game clearance progress of the target game room, acquiring the stay time of the current game player in the target game room;

if the staying time exceeds the preset staying time, generating prompt information, wherein the prompt information is used for prompting the current game player to leave the target game room;

and generating the organ control information based on the prompt information.

4. The method of claim 3, wherein generating the agency control information based on the prompt information comprises:

acquiring a prompt type of the prompt information;

determining a target smart device from smart devices in the target game room according to the prompt type;

and obtaining the office control information based on the prompt information and the target office device.

5. The method of claim 4, wherein the controlling the smart devices in the target game room to perform corresponding operations according to the smart control information comprises:

and controlling the target organ device to prompt the current game player according to the prompt information.

6. The method of claim 5, wherein after said controlling said target authority device to prompt said current game player according to said prompt message, further comprising:

turning off the smart devices in the target game room.

7. The method of claim 5, wherein after said controlling said target authority device to prompt said current game player according to said prompt message, further comprising:

obtaining game logic configuration information of a current offline game, wherein the game logic configuration information comprises a plurality of game rooms which need to be entered by a current game player and an entry sequence for entering the plurality of game rooms;

determining a next game room of the current game player after entering the target game room based on the entry order;

determining a connection authority device of the target game room and the next game room;

closing the organ device in the target game room, and starting the connection organ device.

8. The method of claim 1, wherein the game data includes an operational status of a smart device in the target game room;

the determining the game progress in the target game room according to the game data comprises:

determining abnormal office devices from all office devices of the target game room according to the running state;

determining that the current game player is waiting to finish the game progress in the target game room based on the abnormal organ device.

9. The method of claim 8, wherein determining, based on the game progress, smart control information required to advance the game progress comprises:

if the progress of the game to be completed does not reach the game clearance progress of the target game room, determining a standby organ device of the abnormal organ device from the organ devices of the target game room;

and generating agency control information based on the standby agency device.

10. The method of claim 9, wherein the determining a spare authority device of the abnormal authority device from the authority devices of the target game room comprises:

acquiring the operation complexity of the abnormal organ device;

and selecting a smart device matched with the abnormal smart device from the smart devices in the target game room based on the operation complexity to obtain the standby smart device.

11. The method of claim 9, wherein generating the smart authority control information based on the standby smart authority device comprises:

acquiring current game logic information of the target game room, wherein the current game logic information comprises a target organ device which is required to be operated by a current game player and an operation sequence of the target organ device;

and adjusting the current game logic information based on the standby organ device, generating adjustment information of the current game logic information, and obtaining organ control information.

12. The method of claim 1, wherein the game data includes sound information of a current game player, and the office devices in the target game room include light devices;

after the obtaining game data of the smart device in the target game room, the method further comprises:

and controlling the lighting device to adjust the light according to the sound information.

13. The method of claim 12, wherein said controlling said lighting device to adjust the light based on said voice message comprises:

performing feature extraction on the sound information to obtain sound features of the sound information;

processing the sound features based on the trained neural network model to obtain light adjusting parameters corresponding to the sound features;

and carrying out light adjustment on the light device based on the light adjustment parameters.

14. A control device for a secret room, the device comprising:

an acquisition unit configured to acquire game data of a smart device in a target game room;

a first determination unit for determining a game progress in the target game room according to the game data;

a second determination unit configured to determine smart control information required to advance the game progress based on the game progress;

and the control unit is used for controlling the organ device in the target game room to execute corresponding operation according to the organ control information.

15. A computer device comprising a memory, a processor and a computer program stored on the memory and running on the processor, wherein the processor when executing the program implements the method of controlling a backroom of any of claims 1 to 13.

16. A storage medium storing a plurality of instructions adapted to be loaded by a processor to perform the method of claim 1 to 13.

Technical Field

The application relates to the technical field of computers, in particular to a control method and device of a secret room, computer equipment and a storage medium.

Background

Because the decryption difficulty of different backroom themes is different, the decryption speed of different participating users is different, and some unknown and uncertain influence factors can appear in the game process. Therefore, background intervention is required during the user's game.

In the prior art, the intervention of the game in the secret room is judged by a worker according to the monitoring of the secret room, more manpower and material resources are needed, and the resource waste is caused.

Disclosure of Invention

The embodiment of the application provides a control method and device for a secret room, computer equipment and a storage medium, which can improve the game execution efficiency of game players in a secret room game.

The embodiment of the application provides a control method of a secret room, which comprises the following steps:

acquiring game data of a smart device in a target game room;

determining a game progress in the target game room according to the game data;

determining, based on the game progress, smart control information required to advance the game progress;

and controlling the organ device in the target game room to execute corresponding operation according to the organ control information.

Correspondingly, the embodiment of the present application further provides a control device for a secret room, the device includes:

an acquisition unit configured to acquire game data of a smart device in a target game room;

a first determination unit for determining a game progress in the target game room according to the game data;

a second determination unit configured to determine smart control information required to advance the game progress based on the game progress;

and the control unit is used for controlling the organ device in the target game room to execute corresponding operation according to the organ control information.

In some embodiments, the first determination unit comprises:

the first determining subunit is used for determining the passed organ device from all the organ devices in the target game room according to the interaction information and the interaction result corresponding to the interaction information;

a second determining subunit, configured to obtain the game progress based on the determination of the completed game progress of the current game player in the target game room by the cleared-authority device.

In some embodiments, the second determination unit comprises:

a first obtaining subunit, configured to obtain a staying time period of the current game player in the target game room after the completed game progress reaches a game clearance progress of the target game room;

the first generation subunit is configured to generate a prompt message if the staying time exceeds a preset staying time, where the prompt message is used to prompt the current game player to leave the target game room;

and the second generation subunit is used for generating the organ control information based on the prompt information.

In some embodiments, the second generating subunit is specifically configured to:

acquiring a prompt type of the prompt information;

determining a target smart device from smart devices in the target game room according to the prompt type;

and obtaining the office control information based on the prompt information and the target office device.

In some embodiments, the control unit comprises:

and the first control subunit is used for controlling the target organ device to prompt the current game player according to the prompt information.

In some embodiments, the control unit further comprises:

and the closing subunit is used for closing the organ devices in the target game room.

In some embodiments, the control unit further comprises:

a second obtaining subunit, configured to obtain game logic configuration information of the current online game, where the game logic configuration information includes a plurality of game rooms that the current game player needs to enter, and an entry sequence for entering the plurality of game rooms;

a third determining subunit operable to determine, based on the entry order, a next game room of the current game player after entering the target game room;

a fourth determining subunit, configured to determine a connection agency device of the target game room and the next game room;

and the starting sub-unit is used for closing the organ device in the target game room and starting the connection organ device.

In some embodiments, the first determination unit comprises:

a fifth determining subunit, configured to determine, according to the operation state, an abnormal organ device from all organ devices in the target game room;

a sixth determining subunit, configured to determine, based on the abnormal organ apparatus, that the current game player is to complete the game progress in the target game room.

In some embodiments, the second determination unit comprises:

a seventh determining subunit, configured to determine, if the to-be-completed game progress does not reach the game clearance progress in the target game room, a standby mechanism device of the abnormal mechanism device from the mechanism devices in the target game room;

and a third generation subunit, configured to generate the office control information based on the standby office device.

In some embodiments, the seventh determining subunit is specifically configured to:

acquiring the operation complexity of the abnormal organ device;

and selecting a smart device matched with the abnormal smart device from the smart devices in the target game room based on the operation complexity to obtain the standby smart device.

In some embodiments, the third generating subunit is specifically configured to:

acquiring current game logic information of the target game room, wherein the current game logic information comprises a target organ device which needs to be operated by the current game player and an operation sequence of the target organ device;

and adjusting the current game logic information based on the standby organ device, generating adjustment information of the current game logic information, and obtaining organ control information.

In some embodiments, the apparatus further comprises:

and the adjusting unit is used for controlling the lighting device to adjust the light according to the sound information.

In some embodiments, the adjusting unit comprises:

the extraction subunit is used for carrying out feature extraction on the sound information to obtain the sound features of the sound information;

the processing subunit is used for processing the sound features based on the trained neural network model to obtain light adjustment parameters corresponding to the sound features;

and the adjusting subunit is used for adjusting the light of the light device based on the light adjusting parameters.

Accordingly, embodiments of the present application further provide a computer device, which includes a memory, a processor, and a computer program stored on the memory and executable on the processor, wherein the processor executes the method for controlling a booth provided in any of the embodiments of the present application.

Correspondingly, the embodiment of the application also provides a storage medium, wherein the storage medium stores a plurality of instructions, and the instructions are suitable for being loaded by a processor to execute the above control method of the secret room.

According to the game execution method and device, the game behavior information of the game player in the game room in the secret room is monitored, the game data of the office device in the game room in the secret room is collected, and then the corresponding office device in the game room in the secret room is controlled to execute operation based on the game behavior information and the game data, so that the game progress of the game player in the game room in the secret room is promoted, and the game execution efficiency of the game player in online game playing can be improved.

Drawings

In order to more clearly illustrate the technical solutions in the embodiments of the present application, the drawings needed to be used in the description of the embodiments are briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present application, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.

Fig. 1 is a schematic application scenario diagram of a control method for a secret room according to an embodiment of the present application.

Fig. 2 is a schematic flowchart of a control method for a secret room according to an embodiment of the present application.

Fig. 3 is a schematic flowchart of another secret room control method according to an embodiment of the present application.

Fig. 4 is a block diagram of a control device of a secret room according to an embodiment of the present application.

Fig. 5 is a schematic structural diagram of a computer device according to an embodiment of the present application.

Detailed Description

The technical solutions in the embodiments of the present application will be described clearly and completely with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.

Based on the above problems, embodiments of the present application provide a method and an apparatus for controlling a secret room, a storage medium, and a computer device. Specifically, the control method of the secret room in the embodiment of the present application may be executed by a computer device, where the computer device may be a terminal, a central control device, or a server. The central control device may be a central control box, and the terminal may be a mobile phone, a tablet Computer, a notebook Computer, a touch screen, a Personal Computer (PC), a Personal Digital Assistant (PDA), and other terminal devices. The server may be an independent physical server, a server cluster or a distributed system formed by a plurality of physical servers, or a cloud server providing basic cloud computing services such as cloud service, a cloud database, cloud computing, a cloud function, cloud storage, network service, cloud communication, middleware service, domain name service, security service, CDN, and a big data and artificial intelligence platform.

For example, referring to fig. 1, fig. 1 is a schematic view of an application scenario of a control method for a secret room according to an embodiment of the present application. The control system of the secret room provided in fig. 1 includes a server, a cloud server and a central control device, and the central control device is connected with the server through a network. The network includes network entities such as routers and gateways.

The server can receive game resources of the offline game sent by the cloud server, wherein the game resources comprise game logic configuration information of the offline game; sending game logic configuration information to the central control equipment so that the central control equipment configures the game logic of the offline game according to the game logic configuration information; the method comprises the steps of obtaining game data of an offline game collected by a central control device, and sending the game data to a cloud server so that the cloud server can manage the offline game according to the game data, wherein the game data at least comprise data of game operation of a game player in the online offline game.

The cloud server can receive a game resource acquisition request sent by the server and send game resources of an offline game to the server according to the game resource acquisition request; and when receiving the game data sent by the server, managing the offline game according to the game data, wherein the game data at least comprises data of game operation of the online offline game of the game player.

The central control equipment can receive game logic configuration information of the offline game sent by the server and configure the game logic of the offline game according to the game logic configuration; receiving a smart signal sent by a smart device in a game scene; and determining a target organ device needing to be operated based on the input signal and an operation signal corresponding to the target organ device based on the game logic and the organ signal, sending the operation signal to the target organ device, and triggering the organ device to execute the corresponding operation based on the operation signal.

For example, the computer device may be a server that may obtain game data for a specific device in a target game room; determining the game progress of the current game player in the target game room according to the game data; determining organ control information based on the game progress; and controlling the office device in the target game room to operate according to the office control information.

The following are detailed below. It should be noted that the following description of the embodiments is not intended to limit the preferred order of the embodiments.

The embodiment of the present application provides a method for controlling a secret room, which may be executed by a terminal or a server.

Referring to fig. 2, fig. 2 is a schematic flowchart illustrating a control method for a secret room according to an embodiment of the present application. The specific flow of the control method of the secret room can be as follows:

101. game data of a game machine in a target game room is acquired.

In the embodiment of the application, the offline game refers to a game which is operated by a game player in an actual game scene, and the operation is performed by specifying a game rule or specifying a game item. For example, the off-line game may be a arcade escape game.

The escape from the secret room is called TAKAGISM, which is a kind of game for burning brain, developing intelligence and adventure. The main creativity of the secret room escape interactive game mainly originates from scenes such as movies, networks and the like, generally has greater interest and challenge, and brings exciting scene experience. The escape of the secret rooms can derive different themes according to different design ideas, from ancient tomb science to brute force exploration, from stealing dense electricity to escaping from prison cages and the like, game players can play an ideal role in favorite theme scenes, and finally tasks are completed within a set time to obtain rewards by means of careful eye and meticulous reasoning and strong and tidy cooperation.

Specifically, the main content of the backroom game is that a game player is trapped in a room with a locked door, and if the game player wants to escape, the game player needs to open each door in the room to be able to escape. The method mainly depends on detail grasping and reasoning and the matching use of various secret room props to finish various checkpoints in the secret room scene.

In the embodiment of the application, in order to meet the game requirements of players, a plurality of game scenes can be designed in online games, different game scenes correspond to different game themes, different game themes correspond to different game playing methods, that is, different game themes correspond to different game logics, so that the game players can select proper game scenes to play games according to personal preferences.

Furthermore, the game designer may set a corresponding secret room for different game scenes, the central control device may include a plurality of game rooms, and further, each game room is provided with a plurality of office devices, and the game player may perform a decryption operation on the office device of each game room to complete the clearance of the secret room.

The game system comprises a game scene, a central control device and a game logic, wherein the central control device can be configured for each game scene, and different game logics can be configured for the central control device.

In the embodiment of the application, the central control equipment is provided with a research and development board, the research and development board is connected with the office device, receives an input signal of the office device, analyzes the input signal, generates output information, and sends the output signal to the corresponding office device. Thus, the office equipment in the game room can be managed by the central control device.

Wherein, the target game room refers to the game room where the current game player is located. The target game room may be provided with a plurality of arcade devices, and the current game player may pass game clearance for the operation of the arcade device of the target game room.

The game data of the office device may include an operation state of the office device, interactive information of a game player operating the office device, and the like.

Specifically, the operating states of the office devices may include various types, for example, the operating states may include normal operation, abnormal operation, stop operation, and the like, and the operating states of the office devices in the target game room may be obtained in real time through the central control device.

Wherein, the normal operation refers to that the smart device operates normally (including current and voltage stabilization, etc.) after the smart device is started and before a game player operates the smart device; the abnormal operation refers to that after the smart device is started, the smart device is operated abnormally (including current and voltage instability and the like) before a game player operates the smart device; the stop operation means that the smart device stops operating (including power-off) before the game player operates the smart device after the smart device is started.

Specifically, the interactive information refers to specific operation information of the game player on the smart device, such as various operation information including a movement operation and a touch operation.

The interactive information includes an operating state of the office device when the game player operates the office device, for example, after the game player operates the office device a, the interactive information between the game player and the office device is acquired, and the interactive information includes the operating state of the office device a and the operation information of the game player on the office device a.

102. The progress of the game in the target game room is determined based on the game data.

For example, the game progress may be a completed game progress of the current game player in the target game room, that is, the current game player in the target game room needs to complete the operations of ten organ devices, and if the current game player has completed the operations of three organ devices, the completed game progress may be determined to be 3/10.

For another example, the game progress may be a to-be-completed game progress of the current game player in the target game room, that is, the number of smart devices that the current game player needs to complete in the target game room, and if the number is ten, the to-be-completed game progress may be determined to be 10.

In some embodiments, the game data may be interaction information of a current game player with a smart device in the target game room, and the step of "determining game progress in the target game room according to the game data" may include the following operations in order to advance clearance progress of the game player in the game room:

determining a passed office device from all office devices of the target game room according to the interactive information and the interactive result corresponding to the interactive information;

and determining that the current game player completes the game progress in the target game room based on the cleared customs agency device, and obtaining the game progress.

The interactive result comprises successful decryption or unsuccessful decryption and the like, wherein the successful decryption means that the interactive information conforms to the preset interactive information in the game clearance logic.

For example, the smart device may be a desk, and the preset interactive information about the desk in the game clearance logic may be movement from position a to position B of the target game room. If the interactive information of the current game player operating the desk moves from the position A to the position B of the target game room, determining that the interactive result is that the current game player successfully decrypts the office device; and if the interactive information of the current game player operating the desk does not conform to the situation that the current game player moves from the position A to the position B of the target game room, determining that the interactive result is that the current game player fails to decrypt the office device.

In the embodiment of the application, the office devices are connected with the central control device, and the interactive information of each office device operated by the current game player can be stored in the central control device, so that the interactive information of the current game player and each office device can be acquired from the central control device, and the interactive information is compared with the preset interactive information, so that the interactive result corresponding to the interactive information can be obtained, and the current game player can obtain the office device which is already closed in the target game room.

For example, the target game room is provided with: the organization device a, the organization device B, the organization device C, and the like acquire first interaction information of the current game player and the organization device a and second interaction information of the current game player and the organization device B. Further, acquiring first preset interaction information passing through the organ device A from the game clearance logic information and second preset interaction information passing through the organ device B, matching the first interaction information with the first preset interaction information, matching the second interaction information with the second preset interaction information, and if the first interaction information is successfully matched with the first preset interaction information, determining that the current game player successfully decrypts the organ device A; if the second interactive information is successfully matched with the second preset interactive information, the current game player is determined to successfully decrypt the organ device B, and the organ device A and the organ device B can be determined to be the passed organ devices.

The game progress can be the completed game progress, specifically, all the office devices that the current game player needs to decrypt in the target game room are obtained, and then the completed game progress of the current game player in the target game room can be determined according to the passed office devices and all the office devices.

For example, all the devices in the target game room that the current game player needs to decrypt may include: the smart device A, the smart device B and the smart device C, the smart device may include: the organization device A and organization device B can determine that the game progress is 2/3.

In some embodiments, the game data includes an operating status of a smart device in the target game room, and the step of "determining a game progress in the target game room according to the game data" may include the following operations in order to guarantee a game experience of the game player:

determining abnormal office devices from all office devices of the target game room according to the running state;

and determining that the current game player is waiting to finish the game progress in the target game room based on the abnormal organ device.

The abnormal office device refers to an office device in which a fault occurs during operation of the office device in the target game room.

For example, before the current game player enters the target game room, all the smart devices that need to be decrypted are activated according to the game clearance logic selected by the current game player, which may include: the central control equipment can monitor the running state of each started office device in real time after the office devices in the target game room are started, and can determine that the office device A is an abnormal office device if the fact that the office device A fails is monitored.

The game progress can be the progress of the current game player to be completed in the target game room.

For example, the current game player needs to decrypt in the target game room: the game player comprises a smart device A, a smart device B, a smart device C, a smart device D and a smart device E, wherein when the smart device A is detected to be out of order in the game operation process of the current game player, the smart device which can be used for decrypting the current game player is determined as follows: the game progress to be completed is 4/4 for the organization device B, the organization device C, the organization device D and the organization device E.

103. The smart control information required to advance the progress of the game is determined based on the progress of the game.

The agency control information includes the controlled agency device and the operation executed by the controlled agency device.

In some embodiments, to advance the clearance progress of the game player in the game room, the step "determining the clearance control information required to advance the game progress based on the game progress" may include the following operations:

after the game progress reaches the game clearance progress of the target game room, acquiring the stay time of the current game player in the target game room;

if the stay time exceeds the preset stay time, generating a prompt message;

organ control information is generated based on the prompt information.

Wherein, the game clearance progress of the target game room means that the decryption operation of all the office devices in the target room is completed.

For example, ten game apparatuses in the target game room that need to be decrypted may be used, and the game clearance progress of the target game room means that the decryption operation of the ten game apparatuses is completed. The completion of the game progress to the game clearance progress of the target game room means that the current game player has completed the decryption operation for each of the office devices in the target game room.

The stay time length refers to a time length during which the current game player stays in the target game room after the current game player has completed the decryption operation for each office device in the target game room.

For example, the time when the current game player has completed the decryption operation on each office device in the target game room may be 12:00, and if the current game player still stays in the target game room, the time when the current game player still stays in the target game room is recorded in real time, for example, the time may be: 12:12, a residence time of 12 minutes can be obtained.

Since some game players still stay in one game room after passing through all the level cards in the game room, on one hand, the progress of game clearance is influenced, and on the other hand, the game experience of subsequent game players is influenced. Therefore, in the embodiment of the present application, a preset stay time period is set, where the preset stay time period refers to a time period during which the current game player is allowed to stay in the target game room after the current game player has completed the decryption operation on each office device in the target game room. For example, the preset stay time may be 10 minutes, etc.

When the fact that the stay time of the current game player in the target game room exceeds the preset stay time is detected, prompt information can be generated. Wherein the prompt message may be used to prompt the current game player to leave the target game room. Furthermore, the institution control information can be obtained according to the prompt information.

In some embodiments, to further advance the game clearance progress of the game player, the dwell time of the game player in the goal game room may be timed when the game player enters the goal game room. When the staying time of the game player in the target game room reaches the preset clearance time, if the game player does not pass through the game clearance progress of the target game room, the office device operated by the current game player can be detected, further, the decryption information of the office device is obtained, and then the game player is prompted according to the confidential information, so that the game player can quickly finish the decryption of the office device, and the game progress is promoted.

The preset clearance time refers to the preset time required for the game player to complete the game clearance progress in the target game room. For example, the preset clearance time may be 90 minutes, and when the staying time of the game player in the target game room reaches 90 minutes, the office device currently operated by the game player is detected, the decryption information of the office device is acquired, then the operation prompt information is generated according to the decryption information, and the game player is prompted, so that the game player can quickly complete the clearance progress of the game according to the prompt information.

For example, the playing time of the secret room may be about 100 minutes, the secret room may include 5 game rooms, 50 minutes have passed since the game player passed through the first game room, and if the game player cannot close the secret room in 100 minutes according to the current speed of the game player, some prompt information for puzzle solving may be given to the game player, for example, a voice prompt may be given by a backstage worker.

In some embodiments, to further advance the game clearance progress of the game player, the dwell time of the game player in the goal game room may be timed when the game player enters the goal game room. When the staying time of the game player in the target game room reaches the preset clearance time, if the game player does not pass through the game clearance progress of the target game room, the game clearance logic with lower difficulty can be selected from the plurality of game clearance logics of the target game room to replace the current game clearance logic, the clearance difficulty is reduced, and the game clearance progress of the game player can be accelerated.

For example, the game clearance logic for the target game room includes: the game clearance logic A, the game clearance logic B and the game clearance logic C, wherein the current game clearance logic can be the game clearance logic A, the difficulty of the game clearance logic A is greater than that of the game clearance logic B, and the difficulty of the game clearance logic B is greater than that of the game clearance logic C. When the fact that the staying time of the game player in the target game room exceeds the preset clearance time and the game progress of the game clearance logic A is not passed is detected, the game clearance logic B and the game clearance logic C can be selected to replace the game clearance logic A, and meanwhile replacement prompt is conducted on the game player, so that the game player can finish the game progress according to the replaced game clearance logic.

In some embodiments, to advance the clearance progress of the game player in the game room, the step "determining the clearance control information required to advance the game progress based on the game progress" may include the following operations:

acquiring a prompt type of the prompt information;

determining a target smart device from smart devices in the target game room according to the prompt type;

and acquiring agency control information based on the prompt information and the target agency device.

The prompt type may include a plurality of types, for example, the prompt type may be a voice prompt, a light prompt, and other various types of prompting that the player leaves the game room, which are not described herein.

The target slave device is a controlled slave device, that is, a slave device that transmits the presentation information to the current game player.

Furthermore, the target organ device is determined from the organ devices in the target game room according to the prompt type, namely, the organ device supporting the prompt type is selected from the organ devices in the target game room.

For example, if the prompt type is a voice prompt, the voice prompt is delivered to the current game player through a microphone, that is, a smart device integrated with a microphone can be selected from smart devices in the target game room, so as to obtain the target smart device. Then, the office control information can be obtained based on the presentation information and the target office device. The target office device is also the commanded office device, and the prompt message indicates the operation executed by the target office device.

In some embodiments, to ensure the game experience of the game player, the step "determining the smart control information required to advance the game progress based on the game progress" may include the following operations:

if the progress of the game to be finished does not reach the game clearance progress of the target game room, determining a standby organ device of the abnormal organ device from the organ devices of the target game room;

the agency control information is generated based on the standby agency device.

The game clearance progress of the target game room refers to the total number of organ devices needing to be decrypted in the target game room by the current game player, and the game progress to be completed refers to the number of organ devices which can be decrypted by the current game player in the target game room after the organ devices in the target game room are in failure.

Specifically, the game progress to be completed does not reach the game clearance progress of the target game room, that is, after the office devices in the target game room have a fault, the number of the office devices that the current game player can perform the decryption operation in the target game room is smaller than the total number of the office devices that the current game player needs to perform the decryption in the target game room.

The spare mechanism device is a mechanism device that can trigger the same mechanism device as the abnormal mechanism device.

For example, in the target game room, there may be included: the game player decrypts the organ device A, and can trigger the organ device B if the decryption is successful; if the player decrypts the slave C, the slave device B can be triggered if the decryption is successful, and further, it is determined that both the slave device a and the slave device C can trigger the slave device B, and if the slave device a is an abnormal slave device, it is determined that the slave device C is a spare slave device of the slave device a. Then, the office control information may be generated from the standby office device.

In some embodiments, in order to advance the game clearance speed of the game player, the step "determining a spare smart device of the abnormal smart device from the smart devices of the target game room" may include the following operations:

acquiring the operation complexity of an abnormal organ device;

and selecting the organ device matched with the abnormal organ device from the organ devices in the target game room based on the operation complexity to obtain a standby organ device.

The operation complexity refers to a difficulty coefficient for decrypting the abnormal shutdown device. In the embodiment of the application, when a game designer designs a mechanism device, different difficulty coefficients can be designed for different mechanism devices, and the higher the difficulty coefficient is, the longer the decryption operation time of a game player is, so that different difficulty requirements of the game player on decryption of the mechanism device can be met.

Furthermore, according to the operation complexity of the abnormal organization device, the organization device matched with the operation complexity of the abnormal organization device can be selected from the organization devices in the target game room, and the standby organization device can be obtained.

For example, the operational complexity of the abnormal apparatus may be the first operational complexity, and the apparatus that the abnormal apparatus may trigger may be: smart device a, and then determining that other smart devices in the target game room may trigger smart device a, may include: and the organ device B, the organ device C, the organ device D and the like respectively acquire the operation complexity of the organ device B, the organ device C and the organ device D, and determine the organ device corresponding to the operation complexity closest to the first operation complexity from the operation complexity respectively corresponding to the organ device B, the organ device C and the organ device D, wherein the organ device B can be determined, and the organ device A can be determined to be a spare organ device.

Or, in some embodiments, in order to reduce the time spent by the game player in clearance, the elapsed time of the current game player in the target game room for performing the decryption operation on the smart device may be acquired, and if the elapsed time is greater than a preset time value, a standby smart device with a lower operation complexity may be selected, so that the clearance time of the game player may be saved.

In some embodiments, to enhance the player's gaming experience, the step "determining the authority control information needed to advance the game progress based on the game progress" may include the following operations:

acquiring current game logic information of a target game room;

and adjusting the current game logic information based on the standby organ device, generating adjustment information of the current game logic information, and obtaining organ control information.

The current game logic information may include a target organ device that the current game player needs to operate, and an operation sequence of the target organ device.

For example, the target devices that the current game player needs to operate in the current game logic information may be: a smart device A, a smart device B, a smart device C, etc., wherein the operation sequence of the target smart devices may be: the game player needs to decrypt the organ device A at first, and triggers the decryption operation on the organ device B after the decryption of the organ device A is successful, and triggers the decryption operation on the organ device C after the decryption of the organ device B is successful.

The current game logic information is adjusted based on the standby organ device, namely the standby organ is added to the game logic information.

For example, the current game logic information may include target authority devices such as: the slave device a, the slave device B, and the slave device C may acquire the slave device B when detecting that the slave device B is an abnormal slave device: the organ device D then updates the current game logic information based on the organ device D, and the target organ device included in the adjusted game logic information may be: organization device A, organization device D, organization device C. Thus, the office adjustment information can be obtained.

104. And controlling the organ device in the target game room to execute corresponding operation according to the organ control information.

In some embodiments, the smart control information may include: the step of "controlling the slave device in the target game room to perform the corresponding operation according to the slave control information" in order to effectively present the game player may include the following operations:

the control target organ device prompts the current game player according to the prompt information.

For example, the target office device may be an office device integrated with a microphone, the prompt information may be a voice prompt, and the prompt content may be: please leave the current room and enter the next game room for decryption. The prompting content can be played through the target organ device so as to effectively prompt the player and promote the customs clearance progress of the game player.

In some embodiments, in order to further advance the game clearance progress of the game player, after the step "the control target authority device prompts the current game player according to the prompt information", the following operations may be further included:

the institutional device in the target game room is turned off.

Specifically, the turning off of the office device in the target game room may be performed in a power-off manner, that is, the power supply of the office device in the target game room is turned off, and at this time, the game player may enter the next game room to continue turning on the game if the game player cannot operate the office device in the target game room.

In some embodiments, in order to further advance the game clearance progress of the game player, after the step "the control target authority device prompts the current game player according to the prompt information", the following operations may be further included:

acquiring game logic configuration information of a current offline game;

determining a next game room of the current game player after entering the target game room based on the entry sequence;

a connecting organ device for determining a target game room and a next game room;

closing the office device in the target game room, and starting the connection office device.

Wherein the game logic configuration information includes a plurality of game rooms that the current game player needs to enter, and an entry sequence into the plurality of game rooms.

For example, the plurality of game rooms may include: the first game room, the second game room, the third game room and the fourth game room can be entered in the following sequence: the game system comprises a first game room, a second game room, a third game room and a fourth game room.

Specifically, the next game room after the current game player enters the target game room, that is, the game room after the target game room is determined, is determined based on the entry sequence. For example, the target game room may be a first game room, and the laundry game room may be determined as a second game room according to the entry order of the plurality of game rooms.

The connection organ device can be a door, so that the game player can enter the next game room from the target game room through the connection organ device. Specifically, the office device in the target game room is closed, and the connection office device is started, so that the current game player enters the next game room to continue to pass.

In some embodiments, a plurality of office devices are disposed in the target game room, and the office devices are used for game players to perform game operations of the offline game, and in order to improve game experiences of the game players, when an abnormal operation of a target office device in the target game room is detected, a standby office device of the target office device may be acquired, and further, the target office device is turned off and the standby office device is started. Meanwhile, in order to prompt the user that the standby office device has been switched, third prompt information may be generated and the game player may be prompted based on the third prompt information. The third prompt message may be used to prompt the game player that the target device is abnormal.

In some embodiments, in order to improve the control efficiency of the secret room, before acquiring the backup office device of the target office device, the method may further acquire abnormal information of the target office device, generate detection data according to the abnormal information, and start the target office device through the detection data, that is, perform a restart operation on the abnormal office, and if the start of the target office device fails, the method may further perform the step of acquiring the backup office device of the target office device.

In some embodiments, to save game player clearance time, the monitoring device may be activated when a game player is detected to enter a target game room to play a game with a smart device. Wherein the monitoring device can be used for collecting the activity behavior of the game player in the target game room. Further, a difficult organ device is determined based on the activity behavior, the difficult organ device is a organ device with the operation time length of the game player larger than the preset operation time length, then the decryption information of the difficult organ device can be obtained, and the game player is prompted based on the decryption information, so that the game player can finish decryption on the difficult organ device more quickly according to the prompt.

In some embodiments, the game data may include audio information of the current game player and the office devices in the target game room may include lighting devices. Further, in order to improve the game experience during the game of the game player, after the step of "acquiring the game data of the organ device in the target game room", the following steps may be further included:

and controlling the lighting device to adjust the light according to the sound information.

The sound information can be collected by a smart device in the target game room, for example, the sound information of the game player can be collected by a microphone device and a volume decibel recognition sensor in the target game room. And then adjusting the lighting devices in the target game room according to the collected sound information of the game player.

In some embodiments, the step of "controlling the lighting device to perform the light adjustment according to the sound information" may include the following operations in order to intelligently adjust the lighting device in the target game room:

carrying out feature extraction on the sound information to obtain sound features of the sound information;

processing the sound characteristics based on the trained neural network model to obtain light adjusting parameters corresponding to the sound characteristics;

and carrying out light adjustment on the light device based on the light adjustment parameters.

In the embodiment of the application, a set of trained artificial intelligence models, namely trained neural network models, is designed in the server. The trained neural network model can further analyze the fear degree of the game player through the recognition of the sound information of the game player, so that the light and shade degree in a game room is controlled, and the game player can smoothly finish a secret room escape task.

Specifically, the server collects sample sound information, wherein the sample sound information is sound information of all game players in a game room of a closed secret room, the sound information is acquired within a specified time period, further, feature extraction is carried out on the sample sound features to obtain sample sound features, and then a preset neural network model is trained according to the sample sound features, so that the trained neural network model can be obtained.

The collected sound information of the game player is processed through the trained neural network model, the light adjusting parameter can be determined, and finally, the light device is adjusted according to the light adjusting parameter, so that the light brightness in a secret room is adjusted, and good game experience is brought to the game player.

The embodiment of the application discloses a control method of a secret room, which comprises the following steps: the method comprises the steps of obtaining game data of the organ device in a target game room, then determining the game progress of a current game player in the target game room according to the game data, further determining organ control information required for advancing the game progress based on the game progress, and controlling the organ device in the target game room to execute corresponding operation according to the organ control information. Therefore, the game clearance progress of the game player in the secret room game room can be promoted, and the game clearance efficiency of the game player in the online off-line game can be improved.

The embodiment of the present application provides another method for controlling a secret room, which may be executed by a server, and the embodiment of the present application is described by taking an example that the method for controlling a secret room is executed by a server.

Referring to fig. 3, fig. 3 is a schematic flowchart illustrating another control method for a secret room according to an embodiment of the present application. Taking the online game as an example of a game scene for the escape from the secret room, the specific flow of the control method of the secret room can be as follows:

201. the server receives the organ starting instruction and starts the target organ device in the current game room according to the organ starting instruction.

In the embodiment of the application, the online game may be a game for the secret room escape, the game for the secret room escape may have a plurality of theme scenes, and each theme scene corresponds to one game logic configuration information, that is, different theme scenes correspond to different customs clearance modes.

The game system comprises a plurality of game rooms, a game player, a game server and a game server, wherein the game rooms can be arranged in one theme scene, each game room is provided with a plurality of office devices, the game player can pass through the office devices through operation of the office devices, and after the game player finishes passing through the office devices of the game rooms in the theme scene, the passing of the off-line game is successfully completed.

The smart game player can be integrated with the smart game machine, and the smart game machine can be integrated with the smart game machine.

Further, a sensor on the office device may be connected to the edge computing device, the edge computing device may obtain operation information of the game player sensed by the sensor, the edge computing device may perform data processing on the operation information of the game player to obtain a processing result, and then the edge computing device may control the office device in the game room according to the processing result, or the edge computing device may transmit the processing result to the server, so that the server controls the office device in the game room according to the processing result.

The edge computing is an open platform for fusing network, computing, storage and application core capabilities on the network edge side close to an object or a data source. The edge computing and the cloud computing are cooperated with each other to assist the digital transformation of various industries. The edge computing provides intelligent interconnection service nearby, and meets the key requirements of the industry on service real-time, service intelligence, data aggregation and interoperation, safety, privacy protection and the like in the digital transformation process.

Further, an edge computing device is a device that processes data in a large amount of devices or software in the field. However, edge computing devices are not ordinary local computers or mobile devices that perform limited computing tasks on the edge, but rather edge platforms with cloud computing or storage functionality, only in the cloud or high-speed data center.

The game room starting command is used for starting a game room device which is provided for a game player to carry out clearance operation in the current game room, and the current game room can be a game room which the game player is about to enter.

For example, after a game player selects a theme scene, a game room of the game scene may be started, the game room includes a plurality of game rooms, the game rooms correspond to an entry sequence, and then according to the entry sequence, after the game player completes a task in a previous game room, the server may start a smart device in a next game room, so that the time for the user to wait for the smart device to start is saved.

The target office device is an office device in a game room where a game player is currently located. When the server receives the organ starting instruction, the target organ device in the current game room can be started for the game player to perform decryption operation.

202. The server acquires operation information generated by a game player performing a decryption operation on a target organization device.

The operation information includes operation information of the game player operating each target office device in the current game room, and the operation information may specifically include all operations of the game player operating the target office devices.

203. The server determines the game progress of the game player in the current game room according to the operation information.

Further, after the server obtains the operation information, it may determine, according to the operation information, that the game player has successfully passed through the target organ apparatus, and may determine, by determining whether the operation information conforms to the preset customs operation information, that the game player has successfully passed through the target organ apparatus if the operation information conforms to the preset customs operation information.

For example, the target authorities in the current game room may include: agency device A, agency device B, agency device C, agency device D, etc. When the game player is detected to operate the target organ device, the operation information of the game player to the target organ device can be acquired. Further, the server may determine, by processing the operation information, that the game player has passed through the target organ apparatus in the current game room, and may include: the organization device a, organization device B, organization device C, etc. can determine that the game progress of the game player in the current game room is 3/4.

204. And when the server detects that the game progress reaches the target game progress, generating prompt information.

Wherein, the target game progress can be: 1, i.e. the game player passes all target authorities in the current game room. For example, the target authorities in the current game room may include: the game machine A, the game machine B, the game machine C and the game machine D, if the game player is detected to pass through the target machine in the current game room, the target machine is as follows: the organization device A, organization device B, organization device C and organization device D can determine that the game progress reaches the target game progress.

When the game player completes the operation of all the target organ devices in the current game room and successfully closes, prompt information can be generated in order to advance the game progress of the game player.

The prompt message may indicate that all target devices in the current game room have been completed, and please enter the next game room to continue the clearance operation.

205. The server prompts the game player according to the prompt information so that the game player can enter the next game room adjacent to the current game room.

The prompt message may include various modes, such as a voice broadcast prompt, a light change prompt, and the like.

Specifically, the voice broadcast suggestion indicates that the game player is reminded to enter the next game room through voice broadcast's mode, and the broadcast content can be: and the lovely game player finishes the customs of the current game room and asks to move to the next game room to continue the customs.

Specifically, the light change prompt may include a variety of light change modes to prompt the game player to leave the current game room. For example, the light conversion method may include: the light brightness is alternated, and the light brightness is gradually darkened.

In some embodiments, in order to improve the game experience of the game player, after the game progress of the game player in the current game room reaches the target game progress, the authority device in the next game room is started to be started in order to reserve sufficient time to avoid waiting for the time for starting the authority device after the game player enters the next game room, and after the step "generate the prompt message", the following operations may be included:

and waiting for a preset time period, and prompting the game player according to the prompting information.

Wherein, the preset time period is also the starting time of the organ device reserved in the next game room. Firstly, the server can determine the next game room adjacent to the current game room, then acquire the office devices which need to be started in the next game room under the current game logic, calculate the starting time of each office device, and then add the starting times of all the office devices to obtain the preset time period.

Furthermore, after the prompt message is generated, a preset time period is waited, and then the game player is prompted according to the prompt message, so that the condition that the game player waits for the starting time of the game machine office device after entering the next game room to influence the experience of the game player can be avoided, and meanwhile, in the preset time period, the game player can repeatedly operate at the target game machine office device in the current game room, and the game experience of the game player is improved.

In some embodiments, to perfect the design of the offline game, the method may further comprise the steps of:

collecting behavior information of a game player operating a target organ device in a current game room to obtain game data in the process that the game player operates the target organ device in the current game room;

and controlling the target institution device in the current game room according to the game data.

Specifically, when the game player performs a game operation on the target organ device in the current game room, behavior information of the game player performing the operation on the target organ device in the current game room may be collected in various ways.

For example, the game data of the game player can be obtained by detecting the signal interaction of the office device connected with the central control device; or, the player behavior is monitored by connecting the monitoring device to obtain the game data of the game player, specifically, a monitoring device can be arranged in the current game room, the monitoring device is integrated with an infrared radar sensor and a depth camera sensor, and further, the motion path of the player in the secret room can be monitored in real time through the infrared radar sensor and the depth camera sensor.

Furthermore, the target organ device in the current game room is adjusted according to the game data so as to ensure the normal operation of the target organ device.

The embodiment of the application discloses a control method of a secret room, which comprises the following steps: the server receives the organ starting instruction, starts a target organ device in the current game room according to the organ starting instruction, acquires operation information generated by a game player performing decryption operation on the target organ device, determines the game progress of the game player in the current game room according to the operation information, generates prompt information when detecting that the game progress reaches the target game progress, and prompts the game player according to the prompt information so that the game player enters the next game room adjacent to the current game room. Thereby, the game progress of the game player in the game room can be promoted.

In order to better implement the method for controlling a secret room provided in the embodiments of the present application, the embodiments of the present application further provide a device for controlling a secret room based on the method for controlling a secret room. The terms are the same as those in the above-described control method of the cell, and the details of the implementation can be referred to the description in the method embodiment.

Referring to fig. 4, fig. 4 is a block diagram of a control device of a secret room according to an embodiment of the present application, applied to a server, the device including:

an acquisition unit 301 for acquiring game data of a smart device in a target game room;

a first determination unit 302, configured to determine a game progress in the target game room according to the game data;

a second determination unit 303 configured to determine smart control information required to advance the game progress based on the game progress;

and the control unit 304 is used for controlling the organ devices in the target game room to execute corresponding operations according to the organ control information.

In some embodiments, the first determining unit 302 may include:

the first determining subunit is used for determining the passed organ device from all the organ devices in the target game room according to the interaction information and the interaction result corresponding to the interaction information;

a second determining subunit, configured to obtain the game progress based on the determination of the completed game progress of the current game player in the target game room by the cleared-authority device.

In some embodiments, the second determining unit 303 may include:

a first obtaining subunit, configured to obtain a staying time period of the current game player in the target game room after the completed game progress reaches a game clearance progress of the target game room;

the first generation subunit is configured to generate a prompt message if the staying time exceeds a preset staying time, where the prompt message is used to prompt the current game player to leave the target game room;

and the second generation subunit is used for generating the organ control information based on the prompt information.

In some embodiments, the second generating subunit may be specifically configured to:

acquiring a prompt type of the prompt information;

determining a target smart device from smart devices in the target game room according to the prompt type;

and obtaining the office control information based on the prompt information and the target office device.

In some embodiments, the control unit 304 may include:

and the first control subunit is used for controlling the target organ device to prompt the current game player according to the prompt information.

In some embodiments, the control unit 304 may further include:

and the closing subunit is used for closing the organ devices in the target game room.

In some embodiments, the control unit 304 may further include:

a second obtaining subunit, configured to obtain game logic configuration information of the current online game, where the game logic configuration information includes a plurality of game rooms that the current game player needs to enter, and an entry sequence for entering the plurality of game rooms;

a third determining subunit operable to determine, based on the entry order, a next game room of the current game player after entering the target game room;

a fourth determining subunit, configured to determine a connection agency device of the target game room and the next game room;

and the starting sub-unit is used for closing the organ device in the target game room and starting the connection organ device.

In some embodiments, the first determining unit 302 may include:

a fifth determining subunit, configured to determine, according to the operation state, an abnormal organ device from all organ devices in the target game room;

a sixth determining subunit, configured to determine, based on the abnormal organ apparatus, that the current game player is to complete the game progress in the target game room.

In some embodiments, the second determining unit 303 may include:

a seventh determining subunit, configured to determine, if the to-be-completed game progress does not reach the game clearance progress in the target game room, a standby mechanism device of the abnormal mechanism device from the mechanism devices in the target game room;

and a third generation subunit, configured to generate the office control information based on the standby office device.

In some embodiments, the seventh determining subunit may be specifically configured to:

acquiring the operation complexity of the abnormal organ device;

and selecting a smart device matched with the abnormal smart device from the smart devices in the target game room based on the operation complexity to obtain the standby smart device.

In some embodiments, the third generating subunit may be specifically configured to:

acquiring current game logic information of the target game room, wherein the current game logic information comprises a target organ device which needs to be operated by the current game player and an operation sequence of the target organ device;

and adjusting the current game logic information based on the standby organ device, generating adjustment information of the current game logic information, and obtaining organ control information.

In some embodiments, the apparatus may further comprise:

and the adjusting unit is used for controlling the lighting device to adjust the light according to the sound information.

In some embodiments, the adjusting unit may include:

the extraction subunit is used for carrying out feature extraction on the sound information to obtain the sound features of the sound information;

the processing subunit is used for processing the sound features based on the trained neural network model to obtain light adjustment parameters corresponding to the sound features;

and the adjusting subunit is used for adjusting the light of the light device based on the light adjusting parameters.

The embodiment of the application discloses a control device of a secret room, which acquires game data of a organ device in a target game room through an acquisition unit 301; the first determination unit 302 determines the game progress in the target game room according to the game data; the second determination unit 303 determines smart control information required to advance the game progress based on the game progress; the control unit 304 controls the smart devices in the target game room to perform corresponding operations according to the smart control information. Therefore, the game execution efficiency of the game player in the online game can be improved.

Correspondingly, the embodiment of the application also provides a computer device, and the computer device can be a server. As shown in fig. 5, fig. 5 is a schematic structural diagram of a computer device according to an embodiment of the present application. The computer apparatus 800 includes a processor 801 having one or more processing cores, a memory 802 having one or more computer-readable storage media, and a computer program stored on the memory 802 and executable on the processor. The processor 801 is electrically connected to the memory 802. Those skilled in the art will appreciate that the computer device configuration illustrated in FIG. 5 does not constitute a limitation of computer devices, and may include more or less components than those illustrated in FIG. 5, or some components may be combined, or a different arrangement of components.

The processor 801 is a control center of the computer apparatus 800, connects various parts of the entire computer apparatus 800 using various interfaces and lines, performs various functions of the computer apparatus 800 and processes data by running or loading software programs and/or modules stored in the memory 802, and calling data stored in the memory 802, thereby monitoring the computer apparatus 800 as a whole.

In the embodiment of the present application, the processor 801 in the computer device 800 loads instructions corresponding to processes of one or more application programs into the memory 802, and the processor 801 executes the application programs stored in the memory 802 according to the following steps, so as to implement various functions:

acquiring game data of a smart device in a target game room; determining a game progress in the target game room according to the game data; determining, based on the game progress, smart control information required to advance the game progress; and controlling the organ device in the target game room to execute corresponding operation according to the organ control information.

The above operations can be implemented in the foregoing embodiments, and are not described in detail herein.

Optionally, as shown in fig. 5, the computer device 800 further includes: a touch display 803, a radio frequency circuit 804, an audio circuit 805, an input unit 806, and a power supply 807. The processor 801 is electrically connected to the touch display screen 803, the radio frequency circuit 804, the audio circuit 805, the input unit 806, and the power supply 807, respectively. Those skilled in the art will appreciate that the computer device configuration illustrated in FIG. 5 does not constitute a limitation of computer devices, and may include more or fewer components than those illustrated, or some components may be combined, or a different arrangement of components.

The touch display screen 803 can be used for displaying a graphical user interface and receiving operation instructions generated by a user acting on the graphical user interface. The touch display 803 may include a display panel and a touch panel. The display panel may be used, among other things, to display information entered by or provided to a user and various graphical user interfaces of the computer device, which may be composed of graphics, guide information, icons, video, and any combination thereof. Alternatively, the Display panel may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), or the like. The touch panel may be used to collect touch operations of a user on or near the touch panel (for example, operations of the user on or near the touch panel using any suitable object or accessory such as a finger, a stylus pen, and the like), and generate corresponding operation instructions, and the operation instructions execute corresponding programs. Alternatively, the touch panel may include two parts, a touch detection device and a touch controller. The touch detection device detects the touch direction of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives touch information from the touch sensing device, converts the touch information into touch point coordinates, sends the touch point coordinates to the processor 801, and can receive and execute commands sent by the processor 801. The touch panel may overlay the display panel, and when the touch panel detects a touch operation thereon or nearby, the touch panel transmits the touch operation to the processor 801 to determine the type of the touch event, and then the processor 801 provides a corresponding visual output on the display panel according to the type of the touch event. In the embodiment of the present application, a touch panel and a display panel may be integrated into the touch display screen 803 to realize input and output functions. However, in some embodiments, the touch panel and the touch panel can be implemented as two separate components to perform the input and output functions. That is, the touch display 803 may also be used as a part of the input unit 806 to implement an input function.

The radio frequency circuit 804 may be used for transceiving radio frequency signals to establish wireless communication with a network device or other computer device through wireless communication, and to transceive signals with the network device or other computer device.

The audio circuit 805 may be used to provide an audio interface between a user and a computer device through speakers, microphones, and the like. The audio circuit 805 may transmit the electrical signal converted from the received audio data to a speaker, and convert the electrical signal into an audio signal for output; on the other hand, the microphone converts the collected sound signal into an electrical signal, which is received by the audio circuit 805 and converted into audio data, and the audio data is processed by the audio data output processor 801 and then transmitted to another computer device via the rf circuit 804, or the audio data is output to the memory 802 for further processing. The audio circuit 805 may also include an earbud jack to provide communication of peripheral headphones with the computer device.

The input unit 806 may be used to receive input numbers, character information, or user characteristic information (e.g., fingerprint, iris, facial information, etc.), and generate keyboard, mouse, joystick, optical, or trackball signal inputs related to user settings and function control.

The power supply 807 is used to power the various components of the computer device 800. Optionally, the power supply 807 may be logically connected to the processor 801 through a power management system, so as to implement functions of managing charging, discharging, and power consumption through the power management system. The power supply 807 may also include any component of one or more dc or ac power sources, recharging systems, power failure detection circuitry, power converters or inverters, power status indicators, and the like.

Although not shown in fig. 5, the computer device 800 may further include a camera, a sensor, a wireless fidelity module, a bluetooth module, etc., which are not described in detail herein.

In the foregoing embodiments, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.

As can be seen from the above, the computer device provided in this embodiment acquires game data of a game machine in a target game room; determining a game progress in the target game room according to the game data; determining, based on the game progress, smart control information required to advance the game progress; and controlling the organ device in the target game room to execute corresponding operation according to the organ control information.

It will be understood by those skilled in the art that all or part of the steps of the methods of the above embodiments may be performed by instructions or by associated hardware controlled by the instructions, which may be stored in a computer readable storage medium and loaded and executed by a processor.

To this end, the present application provides a computer-readable storage medium, in which a plurality of computer programs are stored, and the computer programs can be loaded by a processor to execute the steps in any of the methods for controlling a secret room provided by the embodiments of the present application. For example, the computer program may perform the steps of:

acquiring game data of a smart device in a target game room;

determining a game progress in the target game room according to the game data;

determining, based on the game progress, smart control information required to advance the game progress;

and controlling the organ device in the target game room to execute corresponding operation according to the organ control information.

The above operations can be implemented in the foregoing embodiments, and are not described in detail herein.

Wherein the storage medium may include: read Only Memory (ROM), Random Access Memory (RAM), magnetic or optical disks, and the like.

Since the computer program stored in the storage medium can execute the steps in any one of the methods for controlling a secret room provided in the embodiments of the present application, the beneficial effects that can be achieved by any one of the methods for controlling a secret room provided in the embodiments of the present application can be achieved, which are detailed in the foregoing embodiments and will not be described again here.

The above detailed descriptions of the method, apparatus, storage medium and computer device for controlling a vault provided in the embodiments of the present application, and the specific examples are applied herein to illustrate the principles and implementations of the present application, and the descriptions of the above embodiments are only used to help understand the method and core ideas of the present application; meanwhile, for those skilled in the art, according to the idea of the present application, there may be variations in the specific embodiments and the application scope, and in summary, the content of the present specification should not be construed as a limitation to the present application.

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