Virtual reality self-service game device

文档序号:1868065 发布日期:2021-11-23 浏览:25次 中文

阅读说明:本技术 虚拟现实自助游戏设备 (Virtual reality self-service game device ) 是由 胡铸鑫 何涛 李美琴 金新元 于 2021-07-21 设计创作,主要内容包括:本发明公开了虚拟现实自助游戏设备,涉及游戏设备技术领域。包括头盔和显示设备,所述头盔的右侧设置有显示设备,所述显示设备的左侧设置有面框,所述头盔的前后两侧设置有音响设备,所述头盔的左侧设置有转接设备,所述头盔的内壁开设有音槽,所述头盔的内壁表面覆盖有棉垫;通过设置间距调节螺栓和高度调节螺栓对显示设备与头盔之间的间距及显示设备的高度进行调节,使之符合使用者身材需求,通过瞳距调节螺栓对两个独立显示器之间的间距进行调整,使之符合使用者的瞳距,提高成像品质,进而达到对虚拟现实游戏设备进行调节的目的,提高设备与使用者的契合度,提高设备在自助应用领域的适用性。(The invention discloses virtual reality self-service game equipment, and relates to the technical field of game equipment. The helmet comprises a helmet and display equipment, wherein the display equipment is arranged on the right side of the helmet, a face frame is arranged on the left side of the display equipment, sound equipment is arranged on the front side and the rear side of the helmet, switching equipment is arranged on the left side of the helmet, a sound groove is formed in the inner wall of the helmet, and a cotton pad covers the surface of the inner wall of the helmet; adjust the interval between display device and the helmet and display device's height through setting up interval adjusting bolt and height adjusting bolt, make it accord with user's figure demand, adjust the interval between two independent displays through interpupillary distance adjusting bolt, make it accord with user's interpupillary distance, improve the imaging quality, and then reach the purpose of adjusting virtual reality gaming device, improve equipment and user's degree of agreeing with, improve equipment is in the suitability of self-service application.)

1. Virtual reality self-service gaming device, including helmet (1) and display device (2), its characterized in that: a display device (2) is arranged on the right side of the helmet (1), a face frame (3) is arranged on the left side of the display device (2), acoustic devices (4) are arranged on the front side and the rear side of the helmet (1), and a switching device (5) is arranged on the left side of the helmet (1);

the inner wall of the helmet (1) is provided with a sound groove (11), the inner wall surface of the helmet (1) is covered with a cotton pad (12), the right side of the helmet (1) is fixedly connected with a supporting plate (13), the upper surface of the supporting plate (13) is fixedly connected with a reinforcing plate (14), a sliding groove (15) is formed in the reinforcing plate (14), a sliding block (16) is connected in the sliding groove (15) in a sliding manner, a threaded rod (17) is connected in the sliding groove (15) in a rotating manner, the side surface of the supporting plate (13) is connected with an interval adjusting bolt (18) in a rotating manner, and the lower surface of the sliding block (16) is fixedly connected with a connecting rod (19);

the upper surface of the display device (2) is fixedly connected with a lantern ring (21), an independent display (22) is connected to the inside of the display device (2) in a sliding mode, a display lens barrel (23) is fixedly connected to the left end of the independent display (22), a toothed plate (24) is fixedly connected to the side face of the independent display (22), a pupil distance adjusting bolt (25) is rotatably connected to the upper surface of the display device (2), an adjusting gear (26) is fixedly connected to the lower end of the pupil distance adjusting bolt (25), a partition plate (27) is arranged inside the display device (2), an observation groove (28) is formed in the partition plate (27), and a clamping groove (29) is formed in the left side of the partition plate (27);

an inserting plate (31) is arranged on one side of the face frame (3), an inserting groove (32) is formed in the other side of the face frame (3), a rubber cushion (33) is inserted into the inserting groove (32), and an eyeglass groove (34) is formed in the rubber cushion (33);

a sound producing machine (41) is fixedly arranged in the sound equipment (4), a screen plate (42) is arranged on one side of the sound equipment (4) close to the interior of the helmet (1),

jack (51) have been seted up on the left side of switching equipment (5), the inside of switching equipment (5) is provided with wiring board (52), the left side of wiring board (52) is provided with plug wire panel (53).

2. The virtual reality slot machine of claim 1, wherein: the lantern ring (21) is sleeved on the outer side of the connecting rod (19), a groove (191) is formed in the connecting rod (19), an adjusting plate (192) is fixedly mounted in the groove (191), a height adjusting bolt (211) is rotatably connected to the inner wall of the lantern ring (21), the height adjusting bolt (211) extends to the inside of the lantern ring (21) and is fixedly connected with a fixed-height gear (212), a connecting part between the height adjusting bolt (211) and the lantern ring (21) is a damping rotating shaft, and the fixed-height gear (212) is meshed with a tooth groove in the surface of the adjusting plate (192).

3. The virtual reality slot machine of claim 1, wherein: independent display (22) are provided with two, and pinion rack (24) on two independent displays (22) mesh respectively in adjusting gear (26) both sides, independent display (22) pass through the inner wall sliding connection of riser structure and display device (2), and pinion rack (24) when slip direction rotates with adjusting gear (26) the moving direction the same, interpupillary distance adjusting bolt (25) are the damping pivot with the junction of display device (2) equally.

4. The virtual reality slot machine of claim 1, wherein: the novel adjustable spacing mechanism is characterized in that a clamping plate (161) is arranged inside the sliding block (16), the threaded rod (17) penetrates through the sliding block (16) and is in threaded connection with the clamping plate (161), and the threaded rod (17) is in transmission connection with the spacing adjusting bolt (18) through a gear.

5. The virtual reality slot machine of claim 1, wherein: the face frame (3) is provided with a plurality of faces, wherein include one do not establish face frame (3) in glasses groove (34), and the glasses groove (34) department of this face frame (3) sets up oval hole groove structure, is equipped with in the face frame (3) in glasses groove (34), and the shape system diverse of glasses groove (34) corresponds the common not unidimensional glasses such as broadside, narrow limit, ellipse and square on the market respectively, glasses groove (34), observation tank (28) are in same straight line with display lens cone (23).

6. The virtual reality slot machine of claim 1, wherein: the cotton pad (12) is a braided fabric protection pad filled with sponge inside, round holes are formed in sponge fillers at the position, opposite to the sound groove (11), of the cotton pad (12), the net plate (42) is arranged in the sound groove (11), and the shell structure of the sound equipment (4) is fixedly connected with the helmet (1).

7. The virtual reality slot machine of claim 1, wherein: the switching equipment (5) is fixedly arranged on the left side of the helmet (1), and the independent display (22) and the sound equipment (4) penetrate through the inner part of the side wall of the helmet (1) through a cable structure to be electrically connected with the switching equipment (5).

Technical Field

The invention relates to the technical field of game equipment, in particular to virtual reality self-service game equipment.

Background

Virtual reality is a high-tech technology that has emerged in recent years. The virtual reality is a virtual world which utilizes computer simulation to generate a three-dimensional space, provides simulation of senses of vision, hearing, touch and the like for a user, and enables the user to observe objects in the three-dimensional space in time without limitation as if the user is in his own environment. Virtual reality technology covers a variety of technologies including real-time three-dimensional computer graphics technology, wide-angle (wide-field) stereoscopic display technology, tracking sensing technology for the head, eyes and hands of an observer, and haptic/haptic feedback, stereo, network transmission, voice input and output, and the like. Virtual reality technology has been widely used in the field of entertainment.

1. In the prior art, when the virtual reality game equipment is used, the virtual reality game equipment needs to be bound and worn on the face of a user through a binding belt structure, the adaptability is limited by the equipment specification, certain requirements are required for applicable people, and when the virtual reality game equipment is used in public places such as shopping malls and the like, the common virtual reality game equipment is deficient in adjusting capacity and is not suitable for self-service requirements;

2. in the prior art, the wearing positions of the virtual reality game equipment are designed according to the facial characteristics of the human body, the proportion of people with poor eyesight is gradually increased along with the development of modern equipment, the people often need to wear glasses, the virtual reality self-service game equipment must face the people in the using process, and the self-service use effect of the game equipment is adversely affected.

Disclosure of Invention

Aiming at the defects of the prior art, the invention provides virtual reality self-service game equipment to solve the problems in the background technology.

In order to achieve the purpose, the invention provides the following technical scheme: the virtual reality self-service game equipment comprises a helmet and display equipment, wherein the display equipment is arranged on the right side of the helmet, a face frame is arranged on the left side of the display equipment, sound equipment is arranged on the front side and the rear side of the helmet, and switching equipment is arranged on the left side of the helmet;

the inner wall of the helmet is provided with a sound groove, the surface of the inner wall of the helmet is covered with a cotton pad, the right side of the helmet is fixedly connected with a support plate, the upper surface of the support plate is fixedly connected with a reinforcing plate, the inside of the reinforcing plate is provided with a sliding groove, the inside of the sliding groove is connected with a sliding block in a sliding manner, a threaded rod is rotatably connected inside the sliding groove, the side surface of the support plate is rotatably connected with an interval adjusting bolt, and the lower surface of the sliding block is fixedly connected with a connecting rod;

the upper surface of the display equipment is fixedly connected with a lantern ring, the interior of the display equipment is connected with an independent display in a sliding mode, the left end of the independent display is fixedly connected with a display lens barrel, the side surface of the independent display is fixedly connected with a toothed plate, the upper surface of the display equipment is connected with a pupil distance adjusting bolt in a rotating mode, the lower end of the pupil distance adjusting bolt is fixedly connected with an adjusting gear, a partition plate is arranged in the display equipment, an observation groove is formed in the partition plate, and a clamping groove is formed in the left side of the partition plate;

an inserting plate is arranged on one side of the face frame, an inserting groove is formed in the other side of the face frame, a rubber cushion is inserted into the inserting groove, and an eyeglass groove is formed in the rubber cushion;

a sound producing machine is fixedly arranged in the sound equipment, a screen plate is arranged on one side of the sound equipment close to the interior of the helmet,

the left side of the switching equipment is provided with a jack, a wiring board is arranged inside the switching equipment, and a wiring panel is arranged on the left side of the wiring board.

According to the preferable technical scheme, the lantern ring is sleeved on the outer side of the connecting rod, a groove is formed in the connecting rod, an adjusting plate is fixedly installed in the groove, a height adjusting bolt is rotatably connected to the inner wall of the lantern ring, the height adjusting bolt extends into the lantern ring and is fixedly connected with a fixed height gear, a damping rotating shaft is arranged at the connecting position between the height adjusting bolt and the lantern ring, and the fixed height gear is meshed with a tooth groove in the surface of the adjusting plate.

As a preferred technical scheme of the invention, the two independent displays are provided, toothed plates on the two independent displays are respectively engaged with two sides of the adjusting gear, the independent displays are connected with the inner wall of the display device in a sliding manner through a vertical plate structure, the sliding direction is the same as the moving direction of the toothed plates when the adjusting gear rotates, and the connection part of the interpupillary distance adjusting bolt and the display device is also a damping rotating shaft.

As a preferred technical scheme, the clamping plate is arranged inside the sliding block, the threaded rod penetrates through the sliding block and is in threaded connection with the clamping plate, and the threaded rod is in transmission connection with the spacing adjusting bolt through a gear.

As a preferred technical solution of the present invention, the face frame is provided with a plurality of face frames, wherein the face frames include a face frame without an eyeglass groove, the eyeglass groove of the face frame is provided with an elliptical hole groove structure, the face frames with the eyeglass groove have different shapes and types of the eyeglass groove, the shapes and types of the eyeglass groove are respectively corresponding to eyeglasses with different sizes, such as wide edges, narrow edges, ellipses, squares, and the like, which are common in the market, and the eyeglass groove, the observation groove, and the display lens barrel are in the same straight line.

According to the preferable technical scheme, the cotton pad is a braided fabric protection pad filled with sponge inside, round holes are formed in sponge fillers at the position, opposite to the sound groove, of the cotton pad, the screen plate is arranged in the sound groove, and the shell structure of the sound equipment is fixedly connected with the helmet.

As a preferred technical solution of the present invention, the adapter device is fixedly installed at the left side of the helmet, and the separate display and the audio device are electrically connected to the adapter device through a cable structure passing through the inside of the side wall of the helmet.

Compared with the prior art, the invention provides virtual reality self-service game equipment, which has the following beneficial effects:

1. this self-service gaming device of virtual reality, adjust the interval between display device and the helmet and display device's height through setting up interval adjusting bolt and height adjusting bolt, make it accord with user's figure demand, adjust the interval between two independent displays through interpupillary distance adjusting bolt, make it accord with user's interpupillary distance, improve the imaging quality, and then reach the purpose of adjusting virtual reality gaming device, improve equipment and user's degree of agreeing with, improve equipment is in the suitability of self-service application.

2. This virtual reality self-service gaming device through setting up face frame and display device swing joint, carries out the joint to the glasses of the different shapes that the user wore through the glasses groove of the different shapes on the face frame, reduces the interference that glasses wore to equipment, makes virtual reality gaming device can adapt to the user needs of visual unhealthy such as myopia.

Drawings

Fig. 1 is a schematic structural diagram of a virtual reality self-service game device according to the present invention;

fig. 2 is a cross-sectional view of a helmet of a virtual reality self-service gaming device according to the present invention;

FIG. 3 is a cross-sectional view of a display device of a virtual reality self-service gaming device in accordance with the present invention;

FIG. 4 is a top view of an independent display of a virtual reality slot machine according to the present invention;

FIG. 5 is a cross-sectional view of a collar of a virtual reality slot machine in accordance with the present invention;

FIG. 6 is a schematic view of a face frame structure of a virtual reality self-service game device according to the present invention;

fig. 7 is a sectional view of an audio device of the virtual reality self-service game device according to the present invention.

In the figure: 1. a helmet; 11. a sound groove; 12. a cotton pad; 13. a support plate; 14. a reinforcing plate; 15. a chute; 16. a slider; 161. clamping a plate; 17. a threaded rod; 18. a space adjusting bolt; 19. a connecting rod; 191. a groove; 192. an adjusting plate; 2. a display device; 21. a collar; 211. a height adjustment bolt; 212. a fixed-height gear; 22. a stand-alone display; 23. a display barrel; 24. a toothed plate; 25. a pupil distance adjusting bolt; 26. an adjusting gear; 27. a partition plate; 28. an observation tank; 29. a card slot; 3. a face frame; 31. inserting plates; 32. a slot; 33. a rubber cushion; 34. an eyeglass groove; 4. an acoustic device; 41. a sound producing machine; 42. a screen plate; 5. switching equipment; 51. a jack; 52. a wiring board; 53. and a patch panel.

Detailed Description

The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.

Referring to fig. 1-7, the virtual reality self-service game device includes a helmet 1 and a display device 2, the display device 2 is disposed on the right side of the helmet 1, a face frame 3 is disposed on the left side of the display device 2, audio devices 4 are disposed on the front and rear sides of the helmet 1, a switching device 5 is disposed on the left side of the helmet 1, a sound groove 11 is disposed on the inner wall of the helmet 1, a cotton pad 12 is covered on the inner wall surface of the helmet 1, a support plate 13 is fixedly connected to the right side of the helmet 1, a reinforcing plate 14 is fixedly connected to the upper surface of the support plate 13, a sliding groove 15 is disposed inside the reinforcing plate 14, a sliding block 16 is slidably connected inside the sliding groove 15, a threaded rod 17 is rotatably connected inside the sliding groove 15, a spacing adjusting bolt 18 is rotatably connected to the side surface of the support plate 13, and a connecting rod 19 is fixedly connected to the lower surface of the sliding block 16, the fixed surface is connected with lantern ring 21 on display device 2, the inside sliding connection of display device 2 has independent display 22, the left end fixedly connected with display lens cone 23 of independent display 22, the side fixedly connected with pinion rack 24 of independent display 22, the upper surface of display device 2 rotates and is connected with interpupillary distance adjusting bolt 25, the lower extreme fixedly connected with adjusting gear 26 of interpupillary distance adjusting bolt 25, display device 2 is inside to be provided with baffle 27, observation groove 28 has been seted up to the inside of baffle 27, the left side of baffle 27 is provided with the draw-in groove 29.

An inserting plate 31 is arranged on one side of the face frame 3, an inserting groove 32 is arranged on the other side of the face frame 3, a rubber cushion 33 is inserted into the inserting groove 32, and an eyeglass groove 34 is arranged in the rubber cushion 33;

a sound generator 41 is fixedly arranged inside the sound equipment 4, a screen plate 42 is arranged on one side of the sound equipment 4 close to the inside of the helmet 1,

the left side of the switching equipment 5 is provided with a jack 51, a wiring board 52 is arranged in the switching equipment 5, and the left side of the wiring board 52 is provided with a wiring panel 53

As a specific technical scheme of this embodiment, the lantern ring 21 is sleeved outside the connecting rod 19, a groove 191 is formed in the connecting rod 19, an adjusting plate 192 is fixedly mounted in the groove 191, a height adjusting bolt 211 is rotatably connected to the inner wall of the lantern ring 21, the height adjusting bolt 211 extends into the lantern ring 21 and is fixedly connected with a fixed-height gear 212, a connecting portion between the height adjusting bolt 211 and the lantern ring 21 is a damping rotating shaft, and tooth grooves on the surfaces of the fixed-height gear 212 and the adjusting plate 192 are meshed with each other.

In this embodiment, the lantern ring 21 is connected with the connecting rod 19 in a sliding manner, so that the distance between the display device 2 and the supporting plate 13 is adjustable, the relative position between the adjusting plate 192 and the fixed-height gear 212 is changed by the rotation of the height adjusting bolt 211 to be adjusted, and then the height of the lantern ring 21 below the connecting rod 19 is adjusted, so that the height of the display device 2 is adjusted.

As a specific technical solution of this embodiment, the two independent displays 22 are provided, the toothed plates 24 on the two independent displays 22 are respectively engaged with two sides of the adjusting gear 26, the independent displays 22 are slidably connected with the inner wall of the display device 2 through a vertical plate structure, the sliding direction is the same as the moving direction of the toothed plate 24 when the adjusting gear 26 rotates, and the connection position of the interpupillary distance adjusting bolt 25 and the display device 2 is also a damping rotating shaft.

In this embodiment, two independent displays 22 correspond two independent imaging mechanism that correspond two eyes in the virtual reality gaming device respectively, through pupil distance adjusting bolt 25's rotation, drive pinion rack 24 and remove, and then change the distance between two independent displays 22, make it move to outside or inboard in step, and then correspond with user's pupil distance.

As a specific technical solution of this embodiment, a clamping plate 161 is disposed inside the slider 16, the threaded rod 17 penetrates through the slider 16 and is in threaded connection with the clamping plate 161, and the threaded rod 17 is in transmission connection with the spacing adjusting bolt 18 through a gear.

In this embodiment, the screw rod 17 is driven to rotate by rotating the spacing adjusting bolt 18, and then the slider 16 is driven to slide in the sliding groove 15, so that the spacing between the display device 2 and the helmet 1 is changed, the physiological condition requirements of a user are met, and the use effect of the user is improved.

As a specific technical solution of this embodiment, the face frame 3 is provided with a plurality of face frames 3, wherein the face frames 3 are not provided with the glasses groove 34, the glasses groove 34 of the face frame 3 is provided with an elliptical hole groove structure, the shape and the configuration of the glasses groove 34 in the face frame 3 provided with the glasses groove 34 are different and respectively correspond to glasses with different sizes, such as a wide side, a narrow side, an ellipse, a square, and the like, which are common in the market, and the glasses groove 34, the observation groove 28 and the display lens barrel 23 are on the same straight line.

In this embodiment, the glasses groove 34, the observation groove 28 and the display lens barrel 23 are on the same straight line, and the user observes the image generated by the display lens barrel 23 through the glasses groove 34 and the observation groove 28, so as to form a stereoscopic image, and the glasses grooves 34 with different sizes give different choices to the user, thereby reducing the interference of the glasses on the virtual game display device 2, and improving the use experience.

As a specific technical solution of this embodiment, the cotton pad 12 is a knitted fabric pad filled with sponge therein, a circular hole is formed in the sponge filler at a position of the cotton pad 12 opposite to the sound groove 11, the mesh plate 42 is disposed in the sound groove 11, and a shell structure of the audio device 4 is fixedly connected to the helmet 1.

In this embodiment, cotton pad 12 and user's head direct contact improve user experience, and it does not set up the sponge in sound groove 11 department and fills, reduces the separation between audio equipment 4 and the people's ear, improves sound information's tone quality.

As a specific technical solution of this embodiment, the adapting device 5 is fixedly installed at the left side of the helmet 1, and the independent display 22 and the sound device 4 are electrically connected with the adapting device 5 through a cable structure passing through the inside of the sidewall of the helmet 1.

In this embodiment, the switching device 5 is used for connecting the independent display 22 and the audio device 4 with an external device of the virtual reality device, and the connection is performed through the patch panel 53, so that the connection wires are positioned behind the brain of the user when the user wears the device, and the interference on the use of the device is reduced.

When the helmet is used, the device is electrically connected with other parts of virtual reality game equipment through a wire by the switching equipment 5, an appropriate face frame 3 is selected according to whether a user wears glasses or not and the shape of the glasses, the face frame 3 is clamped on the side surface of the display equipment 2, the helmet 1 is worn on the head of the user, the imaged independent display 22 is respectively opposite to the eyes of the user by rotating the distance adjusting bolt 18, the height adjusting bolt 211 and the interpupillary distance adjusting bolt 25, the wearing work of the equipment is finished, the equipment is started, and a game is played.

In conclusion, the virtual reality self-service game device adjusts the distance between the display device 2 and the helmet 1 and the height of the display device 2 by arranging the distance adjusting bolt 18 and the height adjusting bolt 211 to meet the body requirement of a user, adjusts the distance between the two independent displays 22 by the interpupillary distance adjusting bolt 25 to meet the interpupillary distance of the user, improves the imaging quality, further achieves the purpose of adjusting the virtual reality game device, improves the degree of engagement between the device and the user, and improves the applicability of the device in the self-service application field; through setting up face frame 3 and display device 2 swing joint, carry out the joint through the glasses of the different shapes of 34 pairs of user wearing of glasses groove of the different shapes on the face frame 3, reduce the interference that glasses were worn to equipment, make virtual reality gaming device can adapt to the user's needs of visual unhealthy such as myopia.

It should be noted that, in this document, terms such as "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.

Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that changes, modifications, substitutions and alterations can be made in these embodiments without departing from the principles and spirit of the invention, the scope of which is defined in the appended claims and their equivalents.

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