Shoes with interactive installation is felt to body

文档序号:1091003 发布日期:2020-09-25 浏览:19次 中文

阅读说明:本技术 一种具有体感互动装置的鞋 (Shoes with interactive installation is felt to body ) 是由 蔡清来 许金泰 杨鑫杰 郭献招 于 2020-06-16 设计创作,主要内容包括:本发明涉及鞋技术领域,尤其是涉及的是一种具有体感互动装置的鞋,包括鞋底、鞋垫、鞋面、体感互动装置,所述体感互动装置包括控制单元、传感器单元、震动单元、无线单元、显示单元、供电单元,所述传感器单元、震动单元、无线单元、供电单元均通过导线与控制单元连接,所述控制单元通过无线单元与显示单元无线连接,所述控制单元、无线单元、供电单元均设置在鞋底内。本发明构造新颖,巧妙地将体感互动装置设置在鞋内,用户无需手动操作,即可通过脚部的活动来控制游戏中实时情景,而且游戏中的震撼感还能够从鞋内获得,使得用户能够体验到游戏的真实感,视觉清晰,听觉震撼,动感十足,同时增加了鞋子的趣味性。(The invention relates to the technical field of shoes, in particular to a shoe with a somatosensory interaction device, which comprises a sole, an insole, a vamp and the somatosensory interaction device, wherein the somatosensory interaction device comprises a control unit, a sensor unit, a vibration unit, a wireless unit, a display unit and a power supply unit, the sensor unit, the vibration unit, the wireless unit and the power supply unit are all connected with the control unit through wires, the control unit is wirelessly connected with the display unit through the wireless unit, and the control unit, the wireless unit and the power supply unit are all arranged in the sole. The invention has novel structure, skillfully arranges the somatosensory interaction device in the shoe, the user can control the real-time scene in the game through the movement of the foot without manual operation, and the shock in the game can be obtained from the shoe, so that the user can experience the reality of the game, the vision is clear, the hearing is shocked, the dynamic sense is full, and the interest of the shoe is increased.)

1. The utility model provides a shoes with interactive installation is felt to body which characterized in that: including sole, shoe-pad, vamp, body feeling interactive installation includes the control unit, sensor unit, vibrations unit, wireless unit, display element, power supply unit, sensor unit, vibrations unit, wireless unit, power supply unit all are connected with the control unit through the wire, the control unit passes through wireless unit and display element wireless connection, control unit, wireless unit, power supply unit all set up in the sole.

2. The shoe with the somatosensory interaction device according to claim 1, wherein: the utility model discloses a shoe sole, including the setting of vibrations unit, setting are in the first recess, set up the first lid at first recess notch department in the sole, vibrations unit includes base, lower base, spring, magnet, electro-magnet, timing controller, it sets up the internal surface at first lid to go up the base, the base sets up the top at the spring down, magnet sets up the bottom at the spring, the base passes through threaded connection with last base even as an organic whole down, the electro-magnet sets up in the bottom of first recess and is located the below of magnet, the electro-magnet is connected with timing controller, timing controller is connected with the control unit.

3. The shoe with the somatosensory interaction device according to claim 1, wherein: the utility model discloses a shoe sole, including vibrations unit, driving motor, vibrations board, first magnetite, second magnetite, third magnetite, vibrations unit is including setting up the second recess in the sole, setting up vibrator in the second recess, set up the second lid in second recess notch department, vibrator includes driving motor, vibrations board, first magnetite, second magnetite, third magnetite, driving motor is connected with the control unit, the one end and the driving motor of vibrations board are connected, first magnetite sets up on the vibrations board, the second magnetite sets up in the bottom of second recess and is located the below of first magnetite, the third magnetite sets up the internal surface at the second lid and is located the top of first magnetite, first magnetite produces the repulsion with second magnetite, third magnetite respectively.

4. The shoe with the somatosensory interaction device according to claim 1, wherein: the vibration unit is a vibration device which comprises a vibration box arranged in the insole or the interlayer of the shoe upper and a micro vibration motor arranged in the vibration box.

5. The shoe with the somatosensory interaction device according to claim 1, wherein: the sensor unit is an inertial sensor.

6. The shoe with the somatosensory interaction device according to claim 1, wherein: the sensor unit is a gyroscope sensor.

7. The shoe with the somatosensory interaction device according to claim 1, wherein: the sensor unit is a pressure sensor.

8. The shoe with the somatosensory interaction device according to claim 1, wherein: the sensor unit is a film pressure sensor.

9. The shoe with the somatosensory interaction device according to claim 1, wherein: the multifunctional shoe sole is characterized by further comprising a music player, a wireless transmitter and a charging port with an end cover, wherein the music player is connected with the control unit, the music player is connected with a wireless earphone through the wireless transmitter, the charging port is arranged on the side face of the sole and connected with the power supply unit, and an earphone slot which is used for placing the wireless earphone and is provided with a slot door is arranged on the side face of the sole.

10. The shoe with the somatosensory interaction device according to claim 1, wherein: the display unit is one of a mobile phone, a computer, a watch and glasses.

Technical Field

The invention relates to the technical field of shoes, in particular to a shoe with a somatosensory interaction device.

Background

Virtual reality technology (VR) is a computer simulation system that can create and experience a virtual world, using a computer to create a simulated environment into which a user is immersed. The virtual reality technology is to combine electronic signals generated by computer technology with data in real life to convert the electronic signals into phenomena which can be felt by people, wherein the phenomena can be true and true objects in reality or substances which can not be seen by the naked eyes, and the phenomena are expressed by a three-dimensional model. These phenomena are called virtual reality because they are not directly visible but a real world simulated by computer technology.

The Augmented Reality (AR) is a new technology that calculates the position and angle of a camera image in real time and adds corresponding images, videos, and 3D models, integrates real world information and virtual world information, and applies virtual information to the real world through scientific technologies such as computers and the like, and then superimposes the information after simulation, so that the information is perceived by human senses, thereby achieving sensory experience beyond reality. Shooting, gunshot games are a common category of games.

Existing AR games or interactions such as AR guns or AR bows and arrows display game contents through mobile phones or tablet computers and the like, and game experience is achieved through intelligent control. However, these game contents can only be operated by using both hands, and cannot realize whole body movement, and there is no feedback on body feeling in the game process, so there is no real experience on body feeling, and the real game experience is poor, and the visual, auditory and vibration effects are poor. VR can only enhance the experience by visual and auditory, lack of appropriate vibration effects, etc.

Disclosure of Invention

The invention aims to overcome the defects and provide a shoe with a somatosensory interaction device.

In order to achieve the purpose, the technical solution of the invention is as follows: the utility model provides a shoes with interactive installation is felt to body, includes sole, shoe-pad, vamp, feels interactive installation is felt to the body, it includes the control unit, sensor unit, vibrations unit, wireless unit, display element, power supply unit to feel interactive installation, sensor unit, vibrations unit, wireless unit, power supply unit all are connected with the control unit through the wire, the control unit passes through wireless unit and display element wireless connection, control unit, wireless unit, power supply unit all set up in the sole.

Preferably, the vibrations unit is including setting up first recess in the sole, setting up vibrator in first recess, setting up the first lid in first recess notch department, vibrator includes base, lower base, spring, magnet, electro-magnet, timing controller, it sets up the internal surface at first lid to go up the base, the base sets up the top at the spring down, magnet sets up the bottom at the spring, the base passes through threaded connection with last base even as an organic whole down, the electro-magnet sets up the bottom at first recess and is located the below of magnet, the electro-magnet is connected with timing controller, timing controller is used for the circular control electro-magnet circular telegram and cuts off the power supply repeatedly, timing controller is connected with the control unit. The timing controller is used for controlling the electromagnet to be electrified and powered off in a repeated circulating mode, after the electromagnet is electrified, the electromagnet generates magnetism, the magnet above the electromagnet is attracted, after the electromagnet is powered off, the magnetism of the electromagnet disappears, the attracted magnet is released, the spring has rebound resilience, the magnet is released, the spring retracts, vibration is generated, after the electromagnet is electrified and powered off in the repeated circulating mode, the magnet does up-and-down circulating motion, the spring does stretching motion continuously, vibration effect is generated, and a user feels reality of games through vibration of shoes.

Preferably, the vibrations unit is including setting up the second recess in the sole, setting up vibrator in the second recess, setting up the second lid in second recess notch department, vibrator includes driving motor, vibrations board, first magnetite, second magnetite, third magnetite, driving motor is connected with the control unit, the one end and the driving motor of vibrations board are connected, first magnetite sets up on the vibrations board, the second magnetite sets up in the bottom of second recess and is located the below of first magnetite, the third magnetite sets up the internal surface at the second lid and is located the top of first magnetite, first magnetite produces the repulsion with second magnetite, third magnetite respectively. The driving motor is used for driving the vibration plate to move up and down, and when the vibration plate moves upwards, the first magnet and the third magnet on the vibration plate are contacted to generate a repulsion action so as to promote the vibration plate to move downwards; when the vibrating plate moves downwards, the first magnet and the second magnet on the vibrating plate are contacted to generate a repulsive action, so that the vibrating plate moves upwards; under the combined action of driving motor, first magnetite, second magnetite, third magnetite, the vibrations board is reciprocating motion about being in the second recess to make user's foot take place vibrations, experience the vibrations sense in the recreation, really experience the sense of reality of recreation.

Preferably, the vibration unit is a vibration device, and the vibration device comprises a vibration box arranged in the insole or the interlayer of the shoe upper and a micro vibration motor arranged in the vibration box. The vibration box is made of TPU, and the micro vibration motor is arranged in the vibration box, so that the influence of pressure from people on the micro vibration motor during vibration is reduced, the vibration effect is enlarged, and meanwhile, noise sound heard from the outside during vibration is reduced.

Preferably, the sensor unit is an inertial sensor, and the inertial sensor is arranged in the sole. When a user walks and moves, the inertial sensor senses acceleration, inclination, impact, vibration, rotation and multi-degree-of-freedom movement, signals are fed back to the control unit, and the control unit can respectively control the operation of the display unit, the music player and the vibration unit, so that the user can experience the shooting or gunshot reaction in games, the visual, auditory and dynamic effects are good, and the real game experience is sufficient.

Preferably, the sensor unit is a gyroscope sensor, and the gyroscope sensor is arranged in the sole. When a user inclines feet, moves and walks, the gyroscope sensor senses the inclination angle of the sole and feeds back signals to the control unit, and the control unit can respectively control the operation of the display unit, the music player and the vibration unit, so that the user can experience the shooting or gunshot reaction in games, the visual, auditory and dynamic effects are good, and the real games experience is sufficient.

Preferably, the sensor unit is a pressure sensor, and the pressure sensor is arranged in the sole or the insole. When a user walks, steps or shakes, the pressure sensor senses the pressure of the foot of the user on the sole and feeds back the signal to the control unit, and the control unit can respectively control the display unit, the music player and the vibration unit to operate, so that the user can experience the shooting or gunshot reaction in a game, the visual, auditory and dynamic effects are good, and the real game experience is sufficient.

Preferably, the sensor unit is a film pressure sensor, which is arranged on the upper. When a user kicks a ball, the film pressure sensor can feed a signal back to the control unit when the film pressure sensor feels impact, and the control unit can respectively control the operation of the display unit, the music player and the vibration unit, so that the user can experience the reaction of shooting or gunshot in a game, the visual sense, the auditory sense and the dynamic effect are good, and the real game experience is sufficient.

Preferably, still include audio player, wireless transmitter, the port that charges, audio player is connected with the control unit, audio player is connected with wireless earphone through wireless transmitter, the side of sole is provided with the earphone groove that is used for placing wireless earphone, the notch department in earphone groove is provided with the slot door, avoids wireless earphone to lose or forget and hand-carry, the port that charges sets up the side at the sole, the port that charges has the end cover, plays waterproof dustproof effect, the port that charges is connected with the power supply unit. The wireless earphone enables the user to hear the sound in the game, and noise pollution can not be caused.

Preferably, the display unit is one of a mobile phone, a computer, a watch and glasses.

The working principle of the invention is as follows: after a user wears the intelligent game device, a control switch on a display unit is turned on, the sensor unit senses signals through various movements of walking, treading, shaking, running, kicking and the like, the signals are fed back to the control unit, the control unit controls the display unit, a music player and a vibration unit respectively, the display unit displays real-time pictures of the game, the music player plays real-time sounds of the game, and the vibration unit displays vibration of shooting or gunslinging in the game, so that the user can experience the reality of the game without hands; when the game is finished, the control switch on the display unit is closed.

By adopting the technical scheme, the invention has the beneficial effects that: according to the invention, the sensor unit is arranged in the shoe to send a signal of shooting or gunshot in a game, the control unit immediately controls the display unit, the music player and the vibration unit respectively after receiving the signal, the display unit displays a real-time picture of the game, the music player plays real-time sound (such as shooting sound, gunshot sound and the like) in the game, and the vibration unit displays vibration of shooting or gunshot in the game, so that a user can be really integrated into the scene of the game without hands, the game is experienced with stronger reality, and the real feedback of AR and VR can be simultaneously experienced. The invention also provides a wireless earphone which is wirelessly connected with the music player, thereby not only meeting the game hearing of a wearer, but also not causing noise pollution to the surrounding environment. The invention has novel structure, skillfully arranges the somatosensory interaction device in the shoe, so that the shoe has double functions of AR and VR, a user can control the real-time scene in the game through the movement of the foot without manual operation, and the shock in the game can be obtained from the shoe, so that the reality of the user in the game is enhanced, the vision is clear, the hearing is shocked, the dynamic sense is very strong, and meanwhile, the interest of the shoe is increased.

Drawings

FIG. 1 is a schematic structural view of the present invention;

fig. 2 is a schematic structural diagram of a vibration unit in embodiment 1 of the present invention;

fig. 3 is a schematic structural diagram of a vibration unit in embodiment 2 of the present invention;

fig. 4 is a schematic structural diagram of a vibration unit according to embodiment 4 of the present invention;

FIG. 5 is a schematic diagram showing the operation of embodiment 1 of the present invention;

FIG. 6 is a schematic diagram showing the operation of embodiment 2 of the present invention;

FIG. 7 is a schematic diagram showing the operation of embodiment 3 of the present invention;

fig. 8 is a working principle diagram of embodiment 4 of the present invention.

Description of the main reference numerals: (1, sole; 2, insole; 3, vamp; 4, somatosensory interaction device; 5, control unit; 6, sensor unit; 7, vibration unit; 8, wireless unit; 9, display unit; 10, power supply unit; 11, first groove; 12, vibration device; 13, first cover; 14, upper base; 15, lower base; 16, spring; 17, magnet; 18, electromagnet; 19, timing controller; 20, second groove; 21, second cover; 22, drive motor; 23, vibration plate; 24, first magnet; 25, second magnet; 26, third magnet; 27, vibration box; 28, micro vibration motor; 29, inertial sensor; 30, gyroscope sensor; 31, pressure sensor; 32, film pressure sensor; 33, music player; 34, wireless transmitter; 35, charging port; 36, wireless earphone; 37, earphone slot; 38, gyro sensor; 30, gyro sensor; 31, pressure sensor; 32, film pressure sensor; 33, music player; 34, wireless transmitter; 35, charging port; 36, wireless earphone slot; 6, sensor, power supply unit, A slot door; 39. an end cap).

Detailed Description

The invention is further described below with reference to the figures and the specific embodiments.

The directional phrases used in this disclosure include, for example: upper, lower, inner, outer, etc., are referred to in the description only in the direction of fig. 1. Accordingly, the directional terminology used is intended to be illustrative only and is not intended to be limiting of the invention.

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