Prevent bumping virtual recreation VR device of wear-type with head massage function

文档序号:1148889 发布日期:2020-09-15 浏览:30次 中文

阅读说明:本技术 一种具有头部按摩功能的防碰头戴式虚拟游戏vr装置 (Prevent bumping virtual recreation VR device of wear-type with head massage function ) 是由 庄越 王晓蕾 王涛 刘一司 王浩企 于 2020-06-05 设计创作,主要内容包括:本发明公开了一种具有头部按摩功能的防碰头戴式虚拟游戏VR装置,属于VR设备技术领域,包括VR眼镜主体和设置在VR眼镜主体一侧的智能控制系统,所述VR眼镜主体的表面套设有减震套,并且VR眼镜主体的外侧壁上固定连接有固定座,所述固定座底部的侧边沿通过合页与活动座顶部的侧边沿铰接,所述活动座的底部固定连接有弧形连接臂。本发明中,通过红外测距仪、报警模块、微型振动马达、按摩片、导震板、支撑弹簧、吸音棉球以及微控制器之间的互相配合,使得佩戴者便可根据提示语音进行相应的头部偏移,可对VR眼镜主体以及佩戴者的头部起到良好的保护作用,通过对玩家头部的经络穴位进行按摩,降低精神力消耗过大所引发的不适感。(The invention discloses an anti-collision head-wearing type virtual game VR device with a head massage function, which belongs to the technical field of VR equipment and comprises a VR glasses main body and an intelligent control system arranged on one side of the VR glasses main body, wherein a damping sleeve is sleeved on the surface of the VR glasses main body, a fixed seat is fixedly connected to the outer side wall of the VR glasses main body, the side edge of the bottom of the fixed seat is hinged to the side edge of the top of a movable seat through a hinge, and an arc-shaped connecting arm is fixedly connected to the bottom of the movable seat. According to the invention, through the mutual cooperation of the infrared distance meter, the alarm module, the micro vibration motor, the massage sheet, the shock guide plate, the supporting spring, the sound absorption cotton ball and the microcontroller, a wearer can perform corresponding head deviation according to prompt voice, a good protection effect can be achieved on the VR glasses main body and the head of the wearer, and discomfort caused by excessive mental strength consumption can be reduced through massaging meridian points of the head of a player.)

1. A virtual game VR device with a head massage function and a head collision prevention function comprises a VR glasses main body (1) and an intelligent control system (27) arranged on one side of the VR glasses main body (1), and is characterized in that a damping sleeve (2) is sleeved on the surface of the VR glasses main body (1), a fixing seat (4) is fixedly connected onto the outer side wall of the VR glasses main body (1), the side edge of the bottom of the fixing seat (4) is hinged with the side edge of the top of a movable seat (6) through a hinge (5), an arc-shaped connecting arm (9) is fixedly connected to the bottom of the movable seat (6), a through hole (10) is formed in the side surface of the arc-shaped connecting arm (9) corresponding to the position of an inner cavity body, a soft rubber rod (11) is sleeved in the through hole (10), a massage sheet (12) is fixedly connected to one end of the soft rubber rod (11), the other end of the soft rubber rod (11) is fixedly connected with one side face of, the other side surface of the shock guide plate (13) is provided with a micro vibration motor (14), the side surface of the body of the micro vibration motor (14) is fixedly connected with the inner side surface of the cavity body through a supporting seat (15), and the inner side surface of the cavity body is fixedly connected with the side surface of the shock guide plate (13) through a supporting spring (16);

the intelligent control system (27) comprises a microcontroller (21), the output end of the microcontroller (21) is electrically connected with the input end of the alarm module (25), the input end of the microcontroller (21) is electrically connected with the output end of the A/D converter (20), and the input end of the A/D converter (20) is electrically connected with the output end of the infrared distance meter (3).

2. The VR device with head massage function for virtual anti-collision games is characterized in that the number of the arc-shaped connecting arms (9) is two, the bottom ends of the two arc-shaped connecting arms (9) are fixedly connected by a same elastic belt (18), and the elastic belt (18) is provided with a length adjusting buckle (19).

3. The virtual game VR device with head massage function, wherein an input of the microcontroller (21) is electrically connected to an output of a power switch (22), an input of the power switch (22) is electrically connected to an output of a power supply module (23), an output of the power supply module (23) is electrically connected to an input of a control switch (24), and an output of the control switch (24) is electrically connected to an input of the micro-vibration motor (14).

4. The VR device with the function of massaging the head of the user in accordance with claim 1, wherein the shock absorbing sleeve (2) has a plurality of slots (26) formed on the arc surface thereof, and the plurality of infrared distance measuring devices (3) are respectively engaged with the plurality of slots (26).

5. The VR device with the function of massaging the head, according to claim 1, wherein the opposite surfaces of the movable seat (6) and the fixed seat (4) are both provided with a limiting groove (7), and the same elastic rope (8) is arranged in the two limiting grooves (7).

6. The VR device with head massage function for virtual anti-collision game is characterized in that the side of the inside of the cavity is provided with sound-absorbing cotton balls (17) corresponding to the through holes (10), and the surface of the sound-absorbing cotton balls (17) is provided with suction holes with different sizes and different directions.

7. The VR device with head massage function for preventing collision of a virtual game is characterized in that the damping sleeve (2) is a soft sponge cushion layer or a pearl wool cushion layer, and the damping sleeve (2) and the infrared distance meter (3) are in a bonding relation.

8. The VR device with the function of massaging the head, according to claim 1, wherein the arc-shaped connecting arm (9) is adapted to the shape of the head of a human body, and air holes are formed on the surface of the arc-shaped connecting arm (9).

Technical Field

The invention belongs to the technical field of VR equipment, and particularly relates to a collision-proof head-wearing virtual game VR device with a head massage function.

Background

VR, also known as smart technology, is a new practical technology developed in the 20 th century. The virtual reality technology comprises a computer, electronic information and simulation technology, and the basic realization mode is that the computer simulates a virtual environment so as to provide environment immersion for people. With the continuous development of social productivity and scientific technology, VR technology is increasingly in great demand in various industries. The VR technology has made great progress and gradually becomes a new scientific and technical field.

The virtual game VR device is a product across ages, not only each game fan can experience with surprise and pleasure, but also the virtual game VR device is deeply fascinated due to unknown birth and prospect, a player can not directly know the external environment when wearing the VR device, and collision accidents are easily caused, however, the conventional VR device for the virtual game has low safety performance, can easily damage the internal electronic components of the player, particularly a sensor group, after collision occurs, and further can influence the experience effect of the VR device .

Disclosure of Invention

The invention aims to: the anti-collision head-wearing virtual game VR device has the advantages that the problem that existing VR devices for virtual games are low in safety performance and prone to damage electronic elements inside the VR devices, especially sensor groups, and further can affect experience effects of the VR devices after collision occurs is solved, and due to the fact that mental force is highly concentrated when players use the VR devices and is excessively consumed, after the VR devices are impacted by the same external force, side effects are relatively strong, the players are prone to nerve fatigue, and the virtual game VR devices cannot massage meridians and channels of the heads of the players, and the anti-collision head-wearing virtual game VR device with the head massage function is provided.

In order to achieve the purpose, the invention adopts the following technical scheme:

a virtual game VR device with a head massage function and a collision prevention head, comprises a VR glasses main body and an intelligent control system arranged on one side of the VR glasses main body, wherein a damping sleeve is sleeved on the surface of the VR glasses main body, a fixed seat is fixedly connected on the outer side wall of the VR glasses main body, the side edge of the bottom of the fixed seat is hinged with the side edge of the top of a movable seat through a hinge, an arc-shaped connecting arm is fixedly connected with the bottom of the movable seat, a through hole is formed in the side surface of the arc-shaped connecting arm corresponding to the position of an inner cavity body, a soft rubber rod is sleeved in the through hole, one end of the soft rubber rod is fixedly connected with a massage sheet, the other end of the soft rubber rod is fixedly connected with one side surface of a vibration guide plate, a micro vibration motor is arranged on the other side surface of the vibration guide plate, and the side surface of the body, and the inner side surface of the cavity body is fixedly connected with the side surface of the shock guide plate through a supporting spring.

The intelligent control system comprises a microcontroller, wherein the output end of the microcontroller is electrically connected with the input end of the alarm module, the input end of the microcontroller is electrically connected with the output end of the A/D converter, and the input end of the A/D converter is electrically connected with the output end of the infrared distance meter.

As a further description of the above technical solution:

the quantity of arc linking arm is two, and the bottom of two arc linking arms is through same elastic webbing fixed connection, be provided with length adjustment on the elastic webbing and detain.

As a further description of the above technical solution:

the input end of the microcontroller is electrically connected with the output end of the power switch, the input end of the power switch is electrically connected with the output end of the power supply module, the output end of the power supply module is electrically connected with the input end of the control switch, and the output end of the control switch is electrically connected with the input end of the micro vibration motor.

As a further description of the above technical solution:

a plurality of clamping grooves are formed in the arc surface of the damping sleeve, and a plurality of infrared distance measuring instruments are respectively clamped in the clamping grooves.

As a further description of the above technical solution:

limiting grooves are formed in opposite surfaces of the movable seat and the fixing seat, and the same elastic rope is arranged in the two limiting grooves.

As a further description of the above technical solution:

the position that the internal side of cavity corresponds the through-hole is provided with inhales the sound cotton ball to the surface of inhaling the sound cotton ball is provided with the different suction holes of variation in size and direction.

As a further description of the above technical solution:

the shock absorption sleeve is a soft sponge cushion layer or a pearl cotton cushion layer, and the shock absorption sleeve and the infrared distance meter are in a bonding relation.

As a further description of the above technical solution:

the shape of the arc-shaped connecting arm is matched with the shape of the head of a human body, and the surface of the arc-shaped connecting arm is provided with air holes.

In summary, due to the adoption of the technical scheme, the invention has the beneficial effects that:

1. according to the invention, through the mutual cooperation of the infrared distance meter, the alarm module, the micro vibration motor, the massage sheet, the shock guide plate, the supporting spring, the sound absorption cotton ball and the microcontroller, a wearer can perform corresponding head deviation according to prompt voice, a good protection effect can be achieved on the VR glasses main body and the head of the wearer, and discomfort caused by excessive mental strength consumption can be reduced through massaging meridian points of the head of a player.

2. According to the invention, by arranging the hinge, the elastic rope and the movable seat, when the VR glasses main body is worn, the arc-shaped connecting arm can rotate around the axis of the hinge through the movable seat, and under the action of the elastic force of the elastic rope, the VR glasses main body can be adapted to players with different facial shapes, and good comfort can be ensured.

3. According to the invention, the elastic belt and the length adjusting buckle are arranged, so that the stability of the arc-shaped connecting arms on the head of a player can be improved by the elastic belt, and the linear length of the elastic belt between the two arc-shaped connecting arms can be adjusted by the length adjusting buckle.

Drawings

FIG. 1 is a schematic front view of a cross-sectional structure of a virtual game VR device with a head massage function for preventing collision;

FIG. 2 is an enlarged schematic view of a virtual game VR device with a head massage function for preventing collision, which is provided by the present invention;

FIG. 3 is an enlarged schematic view of a virtual game VR device B with a head massage function for preventing collision according to the present invention;

FIG. 4 is a schematic perspective view of a shock-absorbing sleeve of a virtual game VR device with a head massage function for preventing collision according to the present invention;

FIG. 5 is a schematic structural diagram of an anti-collision head-wearing virtual game VR device intelligent control system with a head massage function according to the present invention;

fig. 6 is a schematic structural diagram of a virtual game VR device with a head massage function for preventing collision, viewed from the right.

Illustration of the drawings:

1. a VR glasses body; 2. a shock-absorbing sleeve; 3. an infrared range finder; 4. a fixed seat; 5. a hinge; 6. a movable seat; 7. a limiting groove; 8. an elastic cord; 9. an arc-shaped connecting arm; 10. a through hole; 11. a soft glue stick; 12. massage pieces; 13. a shock guide plate; 14. a micro vibration motor; 15. a supporting seat; 16. a support spring; 17. a sound absorbing cotton ball; 18. an elastic band; 19. a length adjusting buckle; 20. an A/D converter; 21. a microcontroller; 22. a power switch; 23. a power supply module; 24. a control switch; 25. an alarm module; 26. a card slot; 27. an intelligent control system.

Detailed Description

The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.

Referring to fig. 1-5, the present invention provides a technical solution: a virtual game VR device with head massage function and anti-collision head comprises a VR glasses main body 1 and an intelligent control system 27 arranged on one side of the VR glasses main body 1, wherein a damping sleeve 2 is sleeved on the surface of the VR glasses main body 1, the damping sleeve 2 can play a good protection role for the VR glasses main body 1 by arranging the damping sleeve 2, and the damping sleeve 2 can weaken the reaction force generated when the VR glasses main body collides with the outside, so that the VR glasses main body 1 and the head of a wearer can be well protected, a fixed seat 4 is fixedly connected on the outer side wall of the VR glasses main body 1, the side edge of the bottom of the fixed seat 4 is hinged with the side edge of the top of a movable seat 6 through a hinge 5, and an arc-shaped connecting arm 9 can rotate around the axis of the hinge 5 through the movable seat 6 when the VR glasses main body 1 is worn, under the action of the elastic force of the elastic rope 8, the device can be adapted to players with different facial shapes, and can ensure good comfort, the bottom of the movable seat 6 is fixedly connected with an arc-shaped connecting arm 9, the position of the side surface of the arc-shaped connecting arm 9, which corresponds to the position of the cavity body arranged in the cavity body, is provided with a through hole 10, a soft rubber rod 11 is sleeved in the through hole 10, one end of the soft rubber rod 11 is fixedly connected with a massage sheet 12, the other end of the soft rubber rod 11 is fixedly connected with one side surface of a vibration guide plate 13, the other side surface of the vibration guide plate 13 is provided with a micro vibration motor 14, through the arrangement of the micro vibration motor 14 and the massage sheet 12, the vibration sense generated by the micro vibration motor 14 in the working process can uniformly act on the vibration guide plate 13, then the soft rubber rod 11 is transmitted to the massage sheet 12 to massage the meridian points of the heads of the players, so as to reduce the discomfort caused by overlarge consumption of mental force, and the side, and the inner side surface of the cavity body is fixedly connected with the side surface of the shock guide plate 13 through a supporting spring 16.

Intelligent control system 27 includes microcontroller 21, microcontroller 21's output is connected with alarm module 25's input electricity, through setting up alarm module 25 and microcontroller 21, when microcontroller 21 affirms that the distance between external object and the shock attenuation cover 2 is less than or equal to the standard value of settlement, microcontroller 21 just can trigger alarm module 25 and send out the suggestion pronunciation, make the person of wearing alright carry out corresponding head skew according to the suggestion pronunciation, microcontroller 21's input is connected with AD converter 20's output electricity, AD converter 20's input is connected with infrared distancer 3's output electricity, through setting up infrared distancer 3, infrared distancer 3 can real-time detection external object and the space distance between shock attenuation cover 2, and can produce corresponding signal of telecommunication value.

Specifically, as shown in fig. 1, the number of the arc-shaped connecting arms 9 is two, the bottom ends of the two arc-shaped connecting arms 9 are fixedly connected through the same elastic belt 18, the elastic belt 18 is provided with a length adjusting buckle 19, the elastic belt 18 can increase the stability of the arc-shaped connecting arms 9 on the head of the player by arranging the elastic belt 18 and the length adjusting buckle 19, and the length adjusting buckle 19 can adjust the linear length of the elastic belt 18 between the two arc-shaped connecting arms 9.

Specifically, as shown in fig. 5, an input end of the microcontroller 21 is electrically connected to an output end of the power switch 22, an input end of the power switch 22 is electrically connected to an output end of the power supply module 23, an output end of the power supply module 23 is electrically connected to an input end of the control switch 24, and an output end of the control switch 24 is electrically connected to an input end of the micro-vibration motor 14.

Specifically, as shown in fig. 4, a plurality of clamping grooves 26 are formed in the arc surface of the damping sleeve 2, and the plurality of infrared distance measuring devices 3 are respectively clamped in the plurality of clamping grooves 26.

Specifically, as shown in fig. 2, the opposite surfaces of the movable seat 6 and the fixed seat 4 are both provided with a limiting groove 7, and the same elastic rope 8 is arranged in the two limiting grooves 7.

Specifically, as shown in fig. 3, the sound-absorbing cotton balls 17 are disposed on the inner side of the cavity corresponding to the through holes 10, and the surface of the sound-absorbing cotton balls 17 is provided with suction holes with different sizes and different directions.

Specifically, as shown in fig. 4, the damping sleeve 2 is a soft sponge cushion layer or a pearl wool cushion layer, and the damping sleeve 2 and the infrared distance meter 3 are in an adhesive relationship.

Specifically, as shown in fig. 1, the shape of the arc-shaped connecting arm 9 is adapted to the shape of the head of the human body, and the surface of the arc-shaped connecting arm 9 is provided with air holes.

The working principle is as follows: when the VR glasses main body 1 is worn, the arc-shaped connecting arms 9 can rotate around the axis of the hinge 5 through the movable seat 6, and under the action of the elastic force of the elastic rope 8, the VR glasses main body 1 can be adapted to players with different facial shapes, good comfort can be guaranteed, the elastic belt 18 can improve the stability of the arc-shaped connecting arms 9 on the heads of the players, the length adjusting buckle 19 can adjust the linear length of the elastic belt 18 between the two arc-shaped connecting arms 9, in the process of wearing and using the VR glasses main body 1, the infrared distance meter 3 can detect the space distance between an external object and the shock absorption sleeve 2 in real time and can generate corresponding electric signal values, the electric signal values are converted through the A/D converter 20, the electric signal is converted into a digital signal which can be identified by the microcontroller 21 and is sent to the microcontroller 21, and the digital signal is analyzed, processed and judged by the microcontroller 21, and when the judgment result shows that the distance between the external During the process, the microcontroller 21 triggers the alarm module 25 to send out prompt voice, so that a wearer can perform corresponding head deviation according to the prompt voice, in the process, the damping sleeve 2 can play a good protection role for the VR glasses body 1 and weaken the reaction force generated when the shock sleeve collides with the outside, so that the VR glasses body 1 and the head of the wearer can be well protected, the control switch 24 is operated to enable the micro vibration motor 14 to operate, the vibration sense generated by the micro vibration motor 14 in the working process can be uniformly applied to the vibration guide plate 13, then the soft rubber rod 11 is transmitted to the massage sheet 12 to massage the meridian points of the head of the player, and the discomfort caused by excessive mental power consumption is reduced.

10页详细技术资料下载
上一篇:一种医用注射器针头装配设备
下一篇:游戏系统与游戏桌

网友询问留言

已有0条留言

还没有人留言评论。精彩留言会获得点赞!

精彩留言,会给你点赞!

技术分类